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Top Document: SGI performer Frequently Asked Questions (FAQ)
Previous Document: -19- What are the minimum requirements for using IRIS Performer?
Next Document: -21- Binary Compatibility on different releases
-20- Binary Compatibility on different machines
Applications compiled with IRIS Performer 2.0 using IRIX 5.3 will run unmodified across all SGI platforms. For best performance, use IRIS GL with RealityEngine and other pre-Impact systems and use OpenGL for Impact and post-Impact graphics hardware. OpenGL-oriented systems provide the IGLOO (Iris GL on OpenGL) portability layer to execute IRIS GL applications, but it is not the maximum performance route. Performance oriented developers are advised to generate both IRIS GL and OpenGL executables, by linking with the API-compatible IRIS Performer 2.0 IRIS GL and OpenGL libraries. In this way, you can assure optimum performance across present and future graphics systems. For OpenGL development on RealityEngine with IRIX 5.3, patch 154 (or a superseding patch) is recommended for performance and features. IRIS Performer 1.2/IRIX5 contains a single version of libpr for all machines. Applications built with Performer 1.2 for Irix 5.2 are fully compatible across machines and can run on any graphics type without relinking. In IRIS Performer 1.0, 1.1, and 1.2/IRIX4, libpr is platform- specific with one of two versions installed depending on whether the machines is a RealityEngine or not. Binaries linked on non-RealityEngine machines will run on a RealityEngine, but not all features will be available.
Top Document: SGI performer Frequently Asked Questions (FAQ)
Previous Document: -19- What are the minimum requirements for using IRIS Performer?
Next Document: -21- Binary Compatibility on different releases
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Last Update October 22 2009 @ 05:34 AM