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Top Document: comp.sys.mac.games FAQ
Previous Document: 18. I've done some programming on other machines, and I'd like to write a game on my Mac. How do I start?
Next Document: 20. What's "IMG"/"Inside Mac Games"?
19. I've written this terrific game for the Mac. How do I get it out to the major ftp sites?
Do NOT post binaries to the comp.sys.mac.games groups. The best way to release your game to the csm.gamers is to make it available at an ftp site and then post an announcement about it to comp.sys.mac.games with the site name and path. You might want to offer to email it to people who don't have ftp access. For the best way to send your game to info-mac and umich, see below: [The rest of this answer was shamelessly stolen from L.H.Wood's Screensaver FAQ, with permission.] If you want to spread good Mac shareware or freeware to the world, giving millions of people, including me, the chance to see it, simply email a binhexed copy of the compacted or stuffited archive to: <macgifts@mac.archive.umich.edu> which will distribute it to ftp archives across the world, including the big ones - info-mac, umich, their many mirrors, and comp.binaries.mac. Remember to add a text description of the contents before that long binhex column! Don't send self-extracting archives (SEAs) - Compact Pro, Stuffit Expander and Stuffit Lite are readily available from these ftp archives, and we all know how to use them. Dial-up access to ftp sites is on the increase and SEAs run up others' phone bills unnecessarily.
Top Document: comp.sys.mac.games FAQ
Previous Document: 18. I've done some programming on other machines, and I'd like to write a game on my Mac. How do I start?
Next Document: 20. What's "IMG"/"Inside Mac Games"?
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Last Update October 22 2009 @ 05:26 AM