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Graphics File Formats FAQ (Part 3 of 4): Where to Get File Format Specifications
Section - MGF - Materials and Geometry Format

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         Type: 3D
    Extension: mgf
      Version: 1.1
  Compression: None
  Color Depth: full spectral colors (i.e., infinite)
   Maintainer: Greg Ward <GJWard@lbl.gov>
Specification: http://radsite.lbl.gov/mgf/HOME.html

MGF is an ASCII-based 3D rendering format designed to model surface geometry
and materials for the purpose of visible-light simulation and rendering.  The
overall objective of this format is to provide a very simple yet fairly
complete modeling language that does not place unreasonable demands on the
applications programmer or the object library creator.

The materials are physically-based and rely on standard and well-accepted
definitions of color, reflectance and transmittance for good accuracy and
reproducibility. The geometry is based on boundary representation using
simple geometric primitives such as polygons, spheres and cones. The file
format itself is terse but human-readable ASCII text.  Translators are
available from 3D Studio and Radiance rendering formats, and to Inventor,
VRML and Radiance.  An ANSI-C standard parser is freely distributed, along
with many models and examples at the official web site.

The format specification is available bundled with an MGF file reader
and is distributed in the file mgflib0.7.tar.Z on the following sites:

  http://radsite.lbl.gov/mgf/HOME.html
  ftp://hobbes.lbl.gov/www/

The MGF software is currently in its second official release (version 1.1).
Questions about MGF should be directed to:

Greg Ward
Voice: 510.486.4757
Fax:   510.486.4757
Email: GJWard@lbl.gov

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Top Document: Graphics File Formats FAQ (Part 3 of 4): Where to Get File Format Specifications
Previous Document: MedFileS
Next Document: MIFF - Magick Image File Format

Part1 - Part2 - Part3 - Part4 - Single Page

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Send corrections/additions to the FAQ Maintainer:
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Last Update March 27 2014 @ 02:11 PM