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Top Document: Magic: The Gathering Rules FAQ, v4.03 (part 3)
Previous Document: 3.04: Trample vs. protection
Next Document: 3.06: Flagbearers
3.05: Order of triggered abilities
The way in which triggered abilities have been dealt with has changed
dramatically throughout the history of the game.
When any instruction is followed in the game, it may match the trigger
event of any number of triggered abilities. Each time this happens,
the triggered event triggers. When a player is in the process of
gaining priority to play spells and abilities, players put any triggered
abilities that have triggered onto the stack. First the active player
adds all the triggered abilities that he or she controls, in the
order of his or her choice, and then the non-active player does so.
With multiple non-active players, players go in turn order.
With this system, triggered abilities never go onto the stack while
another spell or ability is resolving. They always wait until a
player is about to gain priority.
Some damage prevention effects have "side-effects", extra things that
are written along with the damage prevention:
Brace for Impact {4}{W} Instant
/ Prevent all damage that would be dealt to target multicolored creature
this turn. For each 1 damage prevented this way, put a +1/+1 counter
on that creature.
These are not usually triggered abilities. They just happen as part
of the event that would have dealt the damage.
Top Document: Magic: The Gathering Rules FAQ, v4.03 (part 3)
Previous Document: 3.04: Trample vs. protection
Next Document: 3.06: Flagbearers
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Last Update October 22 2009 @ 05:25 AM