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Top Document: Magic: The Gathering Rules FAQ, v5.00 (part 2) Previous Document: 2.1.15: 2008 See reader questions & answers on this topic! - Help others by sharing your knowledge
Sets released: Conflux, Alara Reborn, Magic 2010
Major stuff:
- Magic 2010 came with a complete overhaul to the rules and the rulebook.
The important changes are:
- The base set is no longer purely reprints; it has its own cards
specifically designed for it;
- mana burn was removed from the game, and mana pools empty at the end
of steps as well as phases;
- the removed-from-the-game zone is now the exile zone, to which cards
may be exiled. Cards that fetch cards from outside the game now
can't reach the exile zone;
- the in-play zone is now the battlefield;
- spells are once again cast rather than played, and abilities are
activated;
- combat damage is assigned and then dealt in the combat damage step
without any player gaining priority;
- when assigning multiple attackers to a blocker or multiple blockers
to an attacker, the player splitting the damage needs to announce an
order in which damage is assigned. When the assignment occurs, a
later creature in the order can only be assigned damage if all of
the earlier creatures have a lethal damage assignment;
- the lifelink and deathtouch abilities became static abilities;
- the rules on token ownership changed so that the owner is the
initial controller, to match with more intuitive expectations;
- the layering rules changed so that:
- color-changing happens before adding or removing abilities;
- all effects that set power/toughness are applied before all
effects that adjust power/toughness up/down;
- the "bands with other ..." rules were changed so that only one
of the creatures in an attacking band needs the "bands with other ..."
ability, as long as everything else is a "...";
- phasing changed so that "phased out" is a status rather than a
zone, and causes the phased out permanent to be ignored except for
specifically mentioning phased-out permanents;
- the rules for mulligans changed so that both players decide on
mulligans simultaneously and then take them simultaneously, until
no player needs a mulligan.
Minor stuff:
- Conflux brings back the domain mechanic from Invasion and introduces
basic landcycling.
- Alara Reborn contains the cascade mechanic and adds a few multicolor
hybrid cards.
User Contributions:Comment about this article, ask questions, or add new information about this topic:Top Document: Magic: The Gathering Rules FAQ, v5.00 (part 2) Previous Document: 2.1.15: 2008 Part1 - Part2 - Part3 - Part4 - Part5 - Part6 - Single Page [ Usenet FAQs | Web FAQs | Documents | RFC Index ] Send corrections/additions to the FAQ Maintainer: mtgfaq@daeghnao.com (Zoe Stephenson)
Last Update April 10 2012 @ 05:37 AM
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