Search the FAQ Archives

3 - A - B - C - D - E - F - G - H - I - J - K - L - M
N - O - P - Q - R - S - T - U - V - W - X - Y - Z
faqs.org - Internet FAQ Archives

alt.games.gb Frequently Asked Questions (Part 1 of 2)
Section - 22. What sector preferences should I take?

( Part1 - Part2 - Single Page )
[ Usenet FAQs | Web FAQs | Documents | RFC Index | Schools ]


Top Document: alt.games.gb Frequently Asked Questions (Part 1 of 2)
Previous Document: 21. What kind of planet should I choose?
Next Document: 23. What happens if I get a rotten home planet?
See reader questions & answers on this topic! - Help others by sharing your knowledge
The most common sector type besides gas is water, but this is
misleading since there are so many water sectors on Class M's (in
addition to those on waterball planets). Running a close second is
land terrain, which is found on just about every planet type. Forest
is probably the least common, making it an unusual and often strategic
addition to your list of preferences (remember, you pay for both the %
compatibility and an overhead cost for each of your sector prefs).
Mountain is convenient to have since it is usually high in resource
content and found in small amounts on many planets, and ice is also a
common choice.

I've also noticed that taking a combination of desert and a choice of
mountain, land and/or ice in your sector prefs somehow entices the
server into making your race a "methane breather" some of the time (or
maybe it's just bad luck). The problem with this is that most planets
will be extremely incompatible with your race, meaning your pop will
grow very slowly and often leave you vulnerable to invasion. You'll
find yourself at a rather large disadvantage until such time as you or
an ally can build atmospheric processors (at a pretty high tech level,
so it takes a while). Some games (with my strong approval) are phasing
out the possibility of methane breathing races except by request.

This is not to say that you should always choose water, land, and
mountain as your sector prefs. In many cases, alliances are made based
on sector incompatibility. In other words, a morph who loves water and
forest would rather ally with a desert/mountain/land loving normal
than another water loving normal, so don't be afraid to choose an
unusual sector type. It may enable you to exploit planets which other
races wouldn't mind giving away.

User Contributions:

Comment about this article, ask questions, or add new information about this topic:

Could not connect to database: User 'buser' has exceeded the 'max_user_connections' resource (current value: 60)
CAPTCHA




Top Document: alt.games.gb Frequently Asked Questions (Part 1 of 2)
Previous Document: 21. What kind of planet should I choose?
Next Document: 23. What happens if I get a rotten home planet?

Part1 - Part2 - Single Page

[ Usenet FAQs | Web FAQs | Documents | RFC Index ]

Send corrections/additions to the FAQ Maintainer:
gb-faq@galactic-bloodshed.com (GB FAQ Coordinator)





Last Update March 27 2014 @ 02:11 PM