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comp.emulators.misc Frequently Asked Questions (FAQ) [2/3]

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Archive-name: emulators-faq/part2
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Last-modified: Fri, 25 Apr 1997 19:26:19 GMT

See reader questions & answers on this topic! - Help others by sharing your knowledge
  4.7 CHIP8

      CHIP8 is an odd puppy. It was never a real machine, per se; 
      instead, it was a virutal machine implemented on several 
      different platforms (similar to the current implementation of 
      Java). CHIP8 interpreters were written for several machines 
      (including the TELMAC 1800 and several kit computers, like the 
      ETI 660, DREAM 6800, etc.). It was used primarily to program 
      simple video games. The CHIP8 instruction set has fewer than 40 
      opcodes total, including I/O, sound, and flow control. Since 
      most computers of that era were very limited in terms of memory, 
      most CHIP8 games are very small. (typically less then 256 

      Several games are available from the S-CHIP page:

    4.7.1 DOS Chip8 and VChip-8 [MS-DOS]

        Text and VGA versions of a CHIP8 emulator. Includes source 
        code. Future plans include a Windows version and Super-Chip 
        emulation. Written by Paul Robson <>. 


    4.7.2 Chip8 [MS-DOS]

        A Chip8 and Super Chip8 emulator for MS-DOS. Includes several 
        CHIP8 game images. 

        The program should be available on SimTel and its mirrors 

        Written by David Winter <>. 


    4.7.3 S-CHIP [HP-48]

        A CHIP-8 emulator for the HP-48 series of handheld calculators 
        is available, along with several CHIP-8 games. Written by Erik 
        Bryntse; based on CHIP-48, by Andreas Gustafsson. 

        In theory, these should have no problems running on one of the 
        HP-48 emulators available; see section 4.17 for the HP-48 


  4.8 Coleco Adam

    4.8.1 ADAMEm [MS-DOS, Unix & X, Linux]

        Coleco Adam emulator. It is available for MS-DOS, Linux with 
        SVGALib, and Unix with X. Anyone interested in porting to 
        other platforms should contact Marcel. See the homepage for 
        more information. 

        Written by Marcel de Kogel <>. 


  4.9 Colour Genie

    4.9.1 CGenie [MS-DOS]

        Colour Genie emulator for MS-DOS; will not run under Win95 in 
        a DOS box. Requires 80486 DX2/66 or better PC, DOS Protected 
        Mode Interface (DPMI) or VCPI (e.g. HIMEM.SYS, QEMM386.EXE or 
        the like), 1-2 MByte XMS available for DPMI, and an SVGA 
        graphics adaptor with VESA support for 800x600x256 mode (VESA 
        mode 103). 

        This emulator supports reading original Colour Genie disks 
        with a 360k floppy drive. 

        Written by Juergen Buchmueller <> 


    4.9.2 Colour Genie Emulator [MS-DOS]

        A preliminary version of this emulator is now available from 
        the home page. It doesn't yet support graphics. Under 
        development by Stephan Scholz <> 
        and Burkhard Lehner <>. 


  4.10 CPC

      The homepage below has pointers to various CPC ROM images. 


      You might also have some luck checking in the 
      comp.sys.amstrad.8bit FAQ:


      Many emulators and associated information are at:

      Program archives:

    4.10.1 A-CPC [Amiga]

        CPC emulation for the Amiga. Written by Kevin Thacker 
        <>. A new version (2.0) is now 
        available; however, it can be found only on the A-CPC web 


        Version 2.0: 

    4.10.2 Ami-CPC/PC-CPC [Amiga, MS-DOS]

        An alpha version of this CPC emulator is now available for 
        both the Amiga and the PC. Written by Ludovic Deplanque. The 
        utility programs listed below allow for conversion from .CPC 
        to .DSK files (Amiga and PC). For suggestions, write to 
        Emmanuel Roussin <>, who will 
        forward them to the author. 

        Utility Programs: 

        Amiga Program (includes sources): 

        MS-DOS Program: 

    4.10.3 !CPC, !CPC_Demo [Acorn Archimedes]

        CPC emulation for the Archimedes computers. Provides CPC6128 
        emulation. Runs approximately as fast as the original machine 
        with ARM3. 

        A new version is available, as of 1996-Feb-13. Written by Mark 
        Rison <>. 


    4.10.4 CPC++ [SunOS, MacOS]

        Currently compiled for SunOS and MacOS; however, the author is 
        working to port it to other machines. A mailing list is 
        available for this emulator; see the homepage for details. 

        Written by Brice Rive <>. 


    4.10.5 CPCEMU [MS-DOS]

        CPC emulation for MS-DOS machines. A new version, 1.4, is now 
        available; it includes French documentation, online help, and 
        GUS support. 


    4.10.6 CPC-Emulator [Acorn Archimedes]

        Written by Andreas Stroiczek. Currenly, v1.02 or later should 
        be available. 



    4.10.7 CPE [MS-DOS, Amiga]

        CPC emulation for PCs and Amigas. Will emulate the CPC464, 
        CPC644, and CPC6128, depending on the ROM image provided. 
        Requires a 80386 or better and a VGA graphics card. A 80486 
        with SVGA and a SoundBlaster or GUS-compatible sound card are 
        suggested. The ROM images are included in this archive. The 
        Amiga version (including source) is available from the 

        Originally developed by Bernd Schmidt 
        <>. Maintainance and 
        further development by Ulrich Doewich <>. 

        Program, PC version: 

        Source code is also available: 


        Original Homepage: 

    4.10.8 EmuCPC [Amiga]

        A CPC emulator for the Amiga. Written by Stephane Tavenard 
        <>. Version 0.7 is available. 


        Homepage (in French): 

    4.10.9 No$CPC [MS-DOS]

        Very fast CPC emulation. 


    4.10.10 Richard Wilson's CPC Emulator [MS-DOS]

        Written by Richard Wilson. 

    4.10.11 ??? [Unix & X]

        Development of a Unix based CPC emulator has been announced by 
        Wayne Gratton <>. 

  4.11 CoCo 2, Dragon 32/64

      The CoCo 2 and the Dragon 32/64 machines are basically the same. 
      The largest differences between them involve different versions 
      of BASIC, and a parallel port on the Dragon (the CoCo had none). 
      There are some subtle differences as well (such as the keyboard 
      wiring and I/O port configuration) that make the ROMs 
      incompatible. Not all emulators take these changes into account. 
      Notably, the CoCo 2 emulator listed below will not work with 
      Dragon 64 ROMs. 

      A CoCo mailing list exists; its address is 
      <>. (This is also available on the 
      newsgroup bit.listserv.coco). 

      A Dragon mailing list exists; for more information, write to 
      <>. To join the list, send 
      a message containing 'Subscribe' to 

      Dragon/CoCo Emulator Homepage:

      Dragon Newsgroup: 

      Dragon Software:

    4.11.1 CoCo 2 [MS-DOS]

        CoCo 1 and 2 emulator for MS-DOS machines. (Also emulates 
        Dragon 32/64 machines). This emulator runs just fine on any 
        80x86; due to speed considerations, though, a '386-33 or 
        faster is recommended. Includes soundblaster support, 
        debugger, variable speeds, and disk and casette emulation. 
        Written by Jeff Vavasour <>. 

        Note that there is also a CoCo 3 emulator available from the 
        same author, but it is not shareware. For more information, 
        mail the author. 


    4.11.2 Dream [Amiga]

        A pre-release of this emulator is now available from Paul 
        Burgin's emulator page. See section 4.11 for more information. 

        Developed by Sean Siford <> 


    4.11.3 PC Dragon II [MS-DOS]

        Dragon 32/64 emulator for MS-DOS machines. (Also emulates CoCo 
        2 machines). This is a very slow emulation; it requires a 
        90MHz P5 to run at full speed. Written by Paul Burgin 


    4.11.4 T3 [MS-DOS]

        Dragon/CoCo emulator for MS-DOS; it requires VGA and an 80386 
        or higher. This program emulates the Dragon 32, Dragon 64 and 
        CoCo II machines at full speed on a 386-20. The emulator is 
        still under development, but a test version is available. 
        Written by Paul Burgin <>. 


    4.11.5 ??? (2) [Unix]

        Under development by David Linsley <>. David 
        is planning to produce a Dragon emulator for Unix platforms. 
        Tenatively, his development platform will be either Linux or 
        SGI Indy. 

  4.12 DG Nova/Eclipse

      See also section 6.3. 

    4.12.1 Computer History Simulators

        This is a large project; it includes freeware simulators for 
        the Data General Nova, the PDP-4, PDP-7, PDP-8, PDP-9, PDP-11, 
        PDP-15, and the IBM 1401. They are intended for personal or 
        educational use and are provided on an as-is basis. Support is 
        not available, and commercial use is prohibited. The package 
        also includes some demonstration software, including RDOS 7.5 
        for the NOVA, OS/8 for the PDP-8, and several versions of Unix 
        for the PDP-11. 

        On an Alpha 3000/600 workstation (three years old, 175Mhz - 
        about equivalent to a Pentium 120), and compiling at the -O2 
        optimization level, the performance of all the simulators 
        exceeds that of the original systems, except for the PDP-11, 
        which is about 75%. Of course, the faster the host, the faster 
        the simulator. 

        Information on the project is available in the December '96 
        issue of _The Digital Technical Journal_. 

        This project is coordinated by Bob Supnik 
        <>. See the documentation for individual 
        authors' contact information. 

        If you wish to contribute any programs, bug fixes, new 
        drivers, new simulators, or ports to new operating systems, 
        contact Bob Supnik <>. 


        RDOS for the NOVA: 

        OS/8 for the PDP-8: 

        Unix V5, V6, and V7 for the PDP-11: 

  4.13 EDSAC

      The EDSAC was the first practical stored-program computer. It 
      was developed at Cambridge, and went into operation in 1949. 

    4.13.1 Warwick EDSAC Simulator [MacOS, Windows 95]

        EDSAC emulator for 680x0 based Macintoshes; a Windows 95 
        version should be available soon. Written by Martin 
        Campbell-Kelly <> 


  4.14 ENIAC

      Geez. I know I've been looking for a simulator to run all my old 
      ENIAC games. 

      While it is still under development, a group at the University 
      of Pennsylvania is creating an ENIAC simulator which will be 
      accessable via the web. 

      Written by Douglas Bellew <> and Tim 
      Rauenbusch <>. 


  4.15 Enterprise 64/128

    4.15.1 Enterprise Emulator [Unix & X]

        A depository for information about the Enterprise exists; its 
        purpose is to provide a depository from which emulator 
        developers can get specifications, etc. 

        A prototype emulator (currently in a very early stage of 
        development) is available off the homepage. It runs under 
        SunOS 4.1.2 and Linux. ROM images are also available from the 



  4.16 HP41

    4.16.1 TTCALC [MS-Windows]

        The documentation for this program is comletely in German. 
        Written by Stefan Seiwerth. 


  4.17 HP-48

      For information on the HP-48, see: 

      A good webpage to start on is:

    4.17.1 Emu48 [MS-DOS, MS-Windows]

        HP48 emualtor for MS-DOS and MS-Windows. The Windows version 
        requires Windows 95 or win32s. Written by Sebastien Carlier 


    4.17.2 x48 [Unix & X]

        X11 based emulator of Hewlett-Packards HP48 S/SX, G/GX. x48 
        emulates the HP48 calculator's hardware, and runs an original 
        ROM from your calculator in an X window. You need to obtain a 
        ROM image for this emulator. 


  4.18 IBM 1401

    4.18.1 Computer History Simulators

        See section 4.12.1. 

  4.19 Macintosh

      See also section 3.7. 

    4.19.1 A-Max [Amiga]

        A commerically produced Macintosh emulator for the Amiga. The 
        official version requires hardware for the ROMs; however, an 
        illegal version of this program with the ROMs stored on disk 
        is rumored to exist. See section 6.5.1. 

    4.19.2 Aladin [Atari ST]

        This program emulates a classic (64k) Macintosh on an Atari 
        ST. It shipped as a cartridge which required you to add in 
        real Macintosh ROMs. There is purportedly an illegal version 
        of this program (MacBongo) which is programmed to work with 
        ROM images. 

        Aladin supports 640x400 resolution, runs at the ST's 8MHz, 
        addresses up to 4Mb of RAM, and works with the ST's parallel 
        and serial ports. Starting with version 3.0, Aladin supports 
        access to hard drives. 

        Aladin was manufactured by German company ProficomP, and 
        distributed in the UK by Eidersoft and Signa Publishing. It is 
        doubtful that it is still distributed. In 1988, the price was 
        about UKP 170 (about US$265). 

    4.19.3 Basilisk [BeBox]

        A beta release of this Macintosh emulator is now available. It 
        is based on the 680x0 emulation from UAE (see section 4.4.2). 
        You must obtain a Macintosh ROM to operate this emulator. 
        Currently emulates a Mac Classic only. Under development by 
        Christian Bauer <>. 



    4.19.4 Emplant [Amiga]

        See section 6.6.1. 

    4.19.5 MagicSac [Atari ST/TT]

        Emulates a Mac Classic on an Atari ST or TT computer. Produced 
        by Gadgets by Small. 

    4.19.6 ShapeShifter [Amiga]

        ShapeShifter is a shareware Macintosh-II emulator for the 
        Amiga. Currently, this program supports only 32-bit-clean 
        programs; it does not support (or require) an MMU. 

        ShapeShifter requires AmigaOS 2.1, a 68020 or better, 4 Megs 
        of RAM, Macintosh ROM images, and the Macintosh system 
        software disks. 

        ShapeShifter supports color displays up to 256 colors on AGA 
        Amigas, access to all Amiga I/O from inside Macintosh 
        programs, concurrent Macintosh and Amiga programs, 
        multichannel sound, shared clipboards, and full speed 

        Upon paying a registration fee of US$40 or 50 DM, you will 
        receive a key which allows SCSI driver support and hard disk 
        partition support. 

        Written by Christian Bauer <>. 



    4.19.7 Spectre [Atari ST]

        Originally named 'Maculator,' this emulator emulates a 128K 
        Mac. The most recent version allows Mac double density disks 
        to be read in the ST's drive. The reveiws claimed that it had 
        good compatiblility and speed. (Furthermore, the emulated Mac 
        had a screen of 640x480, instead of the 512x384 that the Mac 
        Plus sported.) Produced by "Gadgets by Small." (Although it is 
        doubtful you could get a copy from them now...) 

    4.19.8 vMac (portable)

        This is an effort (a la UAE) to develop a Macintosh machine 
        emulator onto which an operating system can be loaded. Current 
        development efforts are being done under MS-DOS, but the 
        eventual aim is to have a portable emulator. At present, it is 
        in an *extremely* early stage of development, and is 
        soliciting help. The CPU is based on the 680x0 emulation 
        present in UAE (see section 4.4.2). 

        A mailing list should be available shortly. 


  4.20 MSX

      The MSX is a Z80 based personal computer. For more information, 
      examine the information presented on the homepage. 

      Also, a mailing list exists for MSX discussions; to subscribe, 
      send mail to <>, with the following 
      lines in the body: 
        subscribe msx
        info msx


      Also, many games, utilities, etc. for the MSX may be found at 
      the following locations:

      ROMs for the MSX can be retrieved from:



    4.20.1 AmiMSX [Amiga]

        Emulates an MSX-1 on an Amiga with a 68020 or better. Supports 
        sprites and PSG; the graphics emulation is not complete, 


    4.20.2 Atari ST MSX-1 emulator [Atari ST]


    4.20.3 PC MSX-1 emulator [MS-DOS]

        Emulates an MSX-1 on a PC with a 80386 or better. Requires MSX 
        ROM images. They may be available from the MSX homepage (see 
        section 4.20). 

    4.20.4 PC MSX-2 emulator [MS-DOS]

        The same program as described in section 4.20.3 for emulation 
        of an MSX-2. 


    4.20.5 fMSX [Unix, PowerMac, MS-DOS]

        This package includes C sources for a portable MSX/MSX2/MSX2+ 
        emulator, and screen/keyboard drivers for Unix/X and MSDOS. 
        fMSX has been tested on following Unix systems: 

        NetBSD FreeBSD Linux SunOS Solaris OSF/1 Ultrix Irix 

        It has also been ported to the Amiga (see section 4.20.6), 
        PowerMac and IBM PC. No decent drivers exist for the PowerMAC 

        The most recent verision of the MSX/MSX2 emulator (0.9) 
        includes disk support and support for several different kinds 
        of MegaROM cartridges. Version 1.0 is die to be released "very 

        The MS-DOS version is now at version 1.2.3. 

        Written by Marat Fayzullin <>. 


        Italian Homepage: 


    4.20.6 fMSX Amiga [Amiga]

        MSX emulator for the Amiga, based on Marat Fayzullin's fMSX 
        emulator (see section 4.20.5). The latest version, 1.3, 
        includes support for virtual tape, creation of diskimages, and 
        a few vital bugfixes. 

        fMSX Amiga split off from the main development branch at an 
        early stage and has become a rather different program than the 
        other fMSX:es. It currently supports MSX disks (both real and 
        virtual), cartridges of all sizes, and virtual tape. It boasts 
        fairly good-sounding PSG and SCC emulation, although not both 
        at the same time. 

        Despite the high version number, MSX2 features are still not 
        complete. VDP command emulation leaves a lot to be desired. 
        MSX1 emulation is complete. 

        fMSX Amiga requires Amiga OS 2.0, an 68020 or better, 350KB 
        chip memory, and 1000KB fast memory. It will make use of newer 
        versions of the OS, faster CPU's, and more memory, if 
        available. The entire program is controlled through a font 
        sensitive GUI. 

        Ported by Hans Guijt <>. 


  4.21 Oric

      Information about Euphoric and Amoric can be found the the 
      following homepage; it also contains a bunch of other 
      Oric-related information. 


    4.21.1 Amoric [Amiga]

        Amoric is an Oric emulator for the Amiga. While the emulation 
        is not quite complete, it will run about 95% of the existing 
        Oric games. Current features (v1.0) include tape support, 
        rough sound support, and partial graphics emulation. Disk 
        emulation is not yet supported. Requires Kickstart 2.0 or 
        higher with any CPU (68020 or better recommended). See the 
        homepage for more information (see section 4.21). 

        Written by Jean-Francois Fabre <>. 


    4.21.2 Euphoric [MS-DOS, Linux]

        Euphoric is an Oric emulator for PCs. It runs under Linux with 
        SVGALIB and DOS with DJ.Delorie's go32 extender. It is 
        expected soon to run under any 80x86 DPMI DPMI OS (OS/2, 
        Windows 3.x, Windows NT, Windows 95, etc), and it will be 
        ported to Unix with X. More information can be found on the 
        homepage (see section 4.21). Written by Fabrice Frances 

        MS-DOS Program: 

        Linux Program: 

    4.21.3 Oric 48K [Unix & X]

        Oric emulator for Unix/X. Provides graphics emulation, 6522 
        and 8912 emulation (including timers), tape I/O emulation 
        using disk images, and printer output to a text file. This 
        program also includes a utility that allows you to sample old 
        Oric tapes and convert the sound samples into tape images. 
        Written by Jean-Francois Fabre <>. 


  4.22 P2000

      Technical information:

    4.22.1 M2000 [MS-DOS, Unix & X, Linux]

        M2000 is a portable emulator for the P2000 home computer. It 
        emulates a P2000T with 32KB RAM, 1 cartridge slot and 1 tape 
        drive. It has joystick and sound support. Source code is 
        available. It appears in include a utility to read in P2000 

        Now supports Linux with X and Linux with SVGAlib. Written by 
        Marcel de Kogel <>. 


  4.23 PDP-4

    4.23.1 Computer History Simulators

        See section 4.12.1. 

  4.24 PDP-7

    4.24.1 Computer History Simulators

        See section 4.12.1. 

  4.25 PDP-8

    4.25.1 Computer History Simulators

        See section 4.12.1. 

    4.25.2 PDP 8/11 Emulator [Unix]

        C source for two different emulators (one does PDP-11; the 
        other, PDP-8). Written by Robert Supnik. Emulates J-11 CPU, 
        RK05/RL01/RL02 hard disks, RX01 floppy, 1 TTY line, and paper 
        tape. Very accurate emulation. 


    4.25.3 PDP8/E Emulator [MacOS]

        This PDP-8 emulator includes a complete OS/8 system, FOCAL-8 
        and Pascal-S. It is based on code originally written by Bill 

        The simulated machine is a PDP-8/E with 4K words of memory and 
        an ASR 33 console teletype. Optionally a MC8-E memory 
        extension (with up to 32K words of memory), an EAE, an 
        auxiliary ASR 33 teletype, a PC8-E high speed paper tape 
        reader and punch, a RK8-E disk system, and a LP8-E line 
        printer. A real time clock can be attached to the simulated 
        PDP-8/E. For each device, there is a separate window which 
        displays the internal state of the device. The user can view 
        and edit the PDP-8 memory content as octal dump, assembler 
        instructions and typed data (ASCII, integer, floating 
        point,...). Other features of the simulator are breakpoints, 
        break opcodes, single step execution, and a trace mode for the 
        PDP-8/E. The teletype support uses standard Macintosh text 
        editor windows. 

        Available via e-mail from the author; written by Bernhard 
        Baehr <>. This emulator is known 
        to run under Executor. 

    4.25.4 PDP-8 Computer [Java]

        Barry J. Stern <> has written a Java applet that 
        emulates a PDP-8. This demonstration runs Focal. More 
        information can be found on the homepage. 


    4.25.5 TM PDP-8 [MS-DOS]

        A PDP-8 Emultor for MS-DOS. Includes OS8. No other information 
        is available. 


    4.25.6 Unix PDP-8 emulator [Unix & X]

        This emulation has good emulation of the front display panel 
        of the original PDP-8. Written by Douglas W. Jones 


  4.26 PDP-9

    4.26.1 Computer History Simulators

        See section 4.12.1. 

  4.27 PDP-11

      (See also hardware solutions in section 6.7.) 

      PDP-11 FAQ list:

      PDP-11 Technical Information:

      PDP-11 Software Archives:

    4.27.1 Computer History Simulators

        See section 4.12.1. 

    4.27.2 Ersatz-11 [MS-DOS]

        This emulator is written completely in 80x86 assembly. 

        From the author, John Wilson <>: 
          Name:           Ersatz-11 V1.1 BETA
          Emulation:      PDP-11/34a with FPP, invidually selectable
                          extensions, runs RT-11, RSX-11M, RSTS/E,
                          IAS, 2.9BSD, Fuzzball, XXDP+.
          Peripherals:    Disks:  RX01, RX02, RL01, RL02, RK06, RK07
                          DL11 comm ports (up to 16), LP11 LPT ports
                          (up to 4), DELUA ethernet ports (up to 4),
                          PC11 paper tape reader/punch.
          Host machine:   80186 or better running MS-DOS V2.0 or later,
                          math coprocessor required for FPP support
                          (has workaround for buggy P5s).
          Author:         John Wilson.
          Status:         Copyrighted but freely distributable.

        [Reposted with permission] 


    4.27.3 PDP Emulator [Unix]



    4.27.4 PDP 8/11 Emulator [Unix]

        See section 4.25.2 

    4.27.5 Russian Emulator [MS-DOS]

        Written by Valera Ovsienko <>. 

        Demo Program: 

        Full Program: 

    4.27.6 ??? (1) [Unix]

        Written by Eric Edwards 


    4.27.7 ??? (2) [Unix]


  4.28 PDP-15

    4.28.1 Computer History Simulators

        See section 4.12.1. 

  4.29 Psion

      Brace yourself, folks... we've gone beyond calculator emulators 
      and clear into the realm of personal organizers. The Psion 
      machines are personal assistants (scheduler, address book, 
      spreadsheet, word processor , etc). They seem somewhat more 
      popular in Europe than the States (the only one I've ever seen 
      was from Switzerland, labeled in German, and made in the UK... 
      although Psion appears to be in Massachusets.) See the Psion 
      homepage for more information. 


    4.29.1 S3AEMUL [MS-DOS]

        Psion 3a emulator for MS-DOS; this will not work in a DOS box 
        under Windows. S3AEMUL was actually produced by Psion 
        themselves, but they provide no support for it -- its original 
        purpose was internal development only. No sound support is 

        The program available from the homepage appears to be somewhat 
        more recent than the other two listed... 



  4.30 R2000

      SPIM/SAL [MacOS] 

      This emulation provides support for the R2000 and a few simple 
      I/O devices. It is bundled with a debugger. Written by James R. 
      Larus <>. 


  4.31 SAM Coupe

      The SAM Coupe is a Z80-based 8-bit machine launched in 1989; it 
      supports graphics up to 512x192 with 128 colors and has pretty 
      decent sound capabilities. It appears to have an Amiga-like 
      graphical interface. More information is available from the SAM 
      Coupe scrapbook:

    4.31.1 SimCoupe [Unix & X, 80x86]

        A SAM Coupe emulator for Unix machines; available in source 
        form for Unix, and as a bootable set of floppies for any PC 
        (the floppies include a skeletal Linux system that loads 
        SimCoupe). The distibution contains SAM ROM images, courtesy 
        of the author of the SAM system software. This emulator 
        replaces the eariler XCoupe. 

        For more information, see the homepage. 

        Written by Allan Skillman <>. 


  4.32 Sinclair 1000/ZX81



      Software Archives:

    4.32.1 Extender [MS-DOS]

        Timex/Sinclair ZX81 (TS1000) emulator for MS-DOS machines 


    4.32.2 ts1000 [MS-DOS]

        Emulates a Timex/Sinclair 1000 on an MS-DOS machine. Can use 


    4.32.3 ZX81.PRG [Atari ST]

        This emulator comes with about 12 programs (some in assembly) 
        which it runs just fine. It also allows the user to set the 
        available memory (up to 48k). 


  4.33 Sinclair QL

      (See also hardware solutions in section 6.8.) 

    4.33.1 Q-EmuLator [MacOS]

        Sinclair QL emulator for the Macintosh. Runs on both 680x0 and 
        PowerPC machines. Written by Daniele Terdina 

    4.33.2 QLem [Atari ST]

        QLem is a Sinclair QL emulator for the Atari ST. It is written 
        compeletely in assembly. Version 1.40 (1996-Jan-20) is now 

        This emulator is purported to run properly on the STonX 

        Written by Johan Klockars <> 



        QL to ST conversion utility: 

  4.34 Sinclair Spectrum

      Most of the following programs that require ROM images have 
      those images included. From what I've been able to discern, 
      Amstrad retains copyright on the ROMs, but allows free use and 
      distribution of them. If you need to obtain ROM images, several 
      are available at the following site:

      Also, there is a newsgroup for information on the Sinclair 
      machines; if you need to find Spectrum images, this should be a 
      good place to start: 

      And a homepage for the Spectrum:

    4.34.1 !MZX [Acorn Archimedes]

        Spectrum emulator for the Archimedes. Emulation is reportedly 
        incomplete (cannot handle undoumented instructions.) Written 
        by Graham Willmott. 


    4.34.2 !Speccy [Acorn Archimedes]

        Spectrum emulator for the Archimedes. Allows tape file 
        transfer through the serial port. Written by Karsten Witt. 

    4.34.3 Atari-Speccy [Atari]

        Another Spectrum emulator for the Atari. 


    4.34.4 Elwro 800-3 Jr [MS-DOS]

        Spectrum emulator for MS-DOS PCs. Runs in EGA, CGA, and 
        Hercules graphics modes. All diagnostics have been translated 
        into Polish. Does not provide a mechanism for reading tapes. 
        This is a commercial product. Written by Piotr Schmidt and 
        Piotr Wolter. 

    4.34.5 Java ZX Spectrum Emulator [Java]

        Java. Yes, Java. No, I'm not kidding. Java. This ZX-Spectrum 
        emulator runs under Java. Yes, in your web browser. No, 
        really. It allows you to play 30 games and use Spectrum Basic 
        all in your web browser. It supports loading SNA and Z80 
        snapshots from URLs. Currently, the emulator acts as a 48k 
        Spectrum, with no sound support. In browsers which support JIT 
        compilation, it runs BASIC faster than an original Spectrum. 
        Some games end up being slower. 

        Written by Adam Davidson <> and Andrew 
        Pollard <>. 


    4.34.6 JPP [MS-DOS]

        Spectrum emulator for 80x86 PC under MS-DOS. Requires 80386/25 
        or better. It requires a ROM image, but most versions have one 
        included. Written by Arnt Gulbrandsen <>. 


    4.34.7 KGB [Amiga]

        Spectrum emulator for the Amiga. Can read and write tapes 
        though a digitizer. Emulation is reportedly incomplete. 

    4.34.8 MacSpeccy [MacOS]

        Very slow Spectrum emulator for 68040 Macintoshes. Allows 
        copying of screen to clipboard. Written by Danny Keogan 




    4.34.9 MacSpectacle [MacOS]

        This is a freeware ZX Spectrum emulator for Macintosh 
        machines. It runs on both Power PC's and 680x0's higher than 
        '020. It requires Mac OS 7.0 or better and Color QuickDraw. 

        The emulator provides single pixel to pixel-quadrupled 
        display, exact speed and "as fast as it can go" modes, sound 
        emulation, joystick support, highres graphics, and border 
        effects. It works fully with .sna, .z80, .rom, and .scr files, 
        and can read .tap and write .pict files. 

        The current version, 1.8.2, provides emulation of the ZX 
        Spectrum 48k and the ZX Spectrum 128. 

        MacSpectacle is covered by the terms of the GNU license 
        agreement. Use and distribution is free. 

        [Note that the files at will 
        not show up on a directory listing; you just need to change to 
        that directory and get the files. If you have trouble, try 
        getting the file //incoming/kio/readme] 



        Source Code: 


    4.34.10 PowerSpectrum [PowerMac]

        Spectrum emulator for PowerMacs. Runs at full speed with good 
        sound emulation. Performs tape I/O through sound hardware (may 
        require 44kHz hardware). Needs System 7.5 or higher to run. 
        Written by Bo Lindbergh <> 


    4.34.11 SP [MS-DOS]

        Spectrum emulator for MS-DOS PCs. Runs on CGA or EGA systems. 
        Uses disk images for tapes. Requires a ROM image, which is not 
        included. Supposedly, it works with the ROM image included 
        with JPP (see section 4.34.6). 

    4.34.12 SPECTRUM/VGASpec [MS-DOS]

        Spectrum emulator for MS-DOS PCs. Tape I/O is performed 
        through the serial port, but no other I/O interfaces are 
        supported. Runs at full speed on an 80386/25. VGASpec is a 
        pirated version of this emulator, obtained prior to its 
        release. All documentation is in Spanish. Written by Pedro 


    4.34.13 SpecEM [MS-DOS]

        Spectrum emulator for MS-DOS PCs. Runs on EGA or VGA systems. 
        Uses disk images for tapes. 

    4.34.14 Spectrum 48 [Commodore 64]

        Runs on a Commodore 64. Does no processor emulation, so all it 
        can handle is basic (no machine language). Emulates a 
        microdrive with a 1541/1571. 

    4.34.15 Spectrum [Amiga]

        Spectrum emulator for the Amiga. Can read and write tapes 
        though a digitizer. Runs on a 68000, but a 68020 is 
        recommended. Written by Peter McGavin 



    4.34.16 Speculator [Acorn Archimedes]

        Spectrum emulator for the Archimedes. Apparently, it is not 
        currently available; pirate copies are rumored to exist, 
        however. It is being developed by Dave Lawrence. 

    4.34.17 Warajevo [MS-DOS]

        Spectrum emulator for MS-DOS machines. It uses tape image 
        files for tape I/O simulation; support is also provided for 
        loading tapes directly. This program can emulate the Spectrum 
        48, Spectrum 128, and Spectrum +2. 

        This emulator includes a machine-code monitor, Turbo Copy, a 
        built-in tape image management utility (including the ability 
        to load tape images directly from a real tape), a built-in 
        utility to convert Spectrum images to .EXE files for running 
        independent of the emulator, and a Comm program for the 
        Spectrum (to allow transfer of files from the Spectrum to the 
        PC.) All of these features have now been incorporated into the 
        emulator, and are accessable via a menu system. Mouse support 
        is included. 

        Enhancements for the most recent version include several speed 
        enhancements, bugfixes, HP Laserjet support, Microdrive 
        emulation, modular device drivers, support for undocumented 
        Z80 features, and better configuration support. 

        The documentation contains a full reference for ZX BASIC. 

        This emulator is completely free software; it has been 
        released into the public domain. Donations of any amount are 

        As a side note, the documentation gives an interesting account 
        of the development of this emulator during the war in Bosnia 
        and Hertzegovina. 

        Written by Zeljko Juric <> and 
        Samir Ribic <>, 



    4.34.18 WSpecem [MS-Windows]

        Emulates an Spectrum 48k. The z-80 emulation in this program 
        supports all undocumented opcodes. It includes a utility to 
        read Spectrum tapes via a soundblaster or parallel port. 
        Requires winG. This program is Freeware. The newer versions 
        include a nifty windows-based installation routine. 

        The source code for verson 1.13 is publicly available. Written 
        by Rui Ribeiro <> or 

        Windows 95 program: 

        Windows 3.x program: 


    4.34.19 X 128 [Unix & X, MS-DOS]

        Spectrum 128 emulator. Written by James McKay 

        Unix Program: 

        MS-DOS Program: 

    4.34.20 xz80 [Unix & X]

        Emulates a Spectrum under Unix/X. Sound output provided on Sun 
        Sparc using /dev/audio; this may work on other machines. 
        Provides printer emulation. Will not emulate a 128K Spectrum. 
        Written by Ian Collier <> 


    4.34.21 xzx [Unix & X]

        Emulates a Spectrum under Unix/X. Provides varying levels of 
        sound support for Sun Sparc, NEC EWS, and Linux workstations. 
        Written by Des Herriott (formerly <>). Program 
        maintanance and enhancements have since been taken over by 
        Erik Kunze <>. See the homepage for 
        mailing list information. 



    4.34.22 Z80 [MS-DOS]

        Very fast Spectrum emulator for MS-DOS PCs. Can run on an 
        80286 or better. This program is shareware; some features are 
        available only to registered users. Written by Gerton Lunter 
        <>. Support and registration provided by B 
        G Services at the address <>. 



    4.34.23 !z80Em [Acorn]

        Mike Borcherds <> has 
        written a spectrum emulator for the Acorn machines. 


           Warm Silence Software
           St Catherines College
           Manor Road
           OX1 3UJ

    4.34.24 ZX SP [Atari]

        Another Spectrum emulator for the Atari. 


        Old version of program with manuals in English: 

    4.34.25 ZX Spectrum-Emulator [MS-DOS]

        Shareware; 29 DM registration fee. Written by Bernd Waschke. 
        Contact him at: 
          Bernd Waschke
          Postfach 657
          D - 15206 Frankfurt(Oder)

    4.34.26 ZX Spectrum [MS-DOS]

        Written by J. Swiatek and K. Makowski. 


    4.34.27 zx-spectrum [Amiga]

        Emulation of a 48K Spectrum with Interface 1 for the Amiga. 

        Written by Jeroen Kwast <> 


    4.34.28 zxlin386 [Linux]

        ZX Spectrum emulator for Linux on an 80x86 processor. This 
        emulator runs under both X and the SVGAlib. Written by 
        Jean-Francois Lozevis <> 



    4.34.29 ZXAM [Amiga]

        Spectrum emulator for the Amiga. Requires a 68020 or better. 
        Can read tapes with a custom-made adaptor. 


    4.34.30 zxspec [Amiga]

        Another emulation of the Spectrum for the Amiga. 


  4.35 Sinclair Z88

    4.35.1 Win Z88 [MS-Windows]

        Another Z88 emulator for MS-Windows. Possibly by the same 
        author of Z88dream (see section 4.35.2). This one is reported 
        to be much faster than Z88dream -- and it's a great deal 
        smaller as well. 


    4.35.2 Z88dream [MS-Windows]

        Sinclair Z88 emulator for MS-Windows. Now includes emulation 
        of 128k expanded machine, instering virtual cards by reading 
        application EPROM images, and saving files to the harddrive. 
        Written by Jeroen van den Belt <>. 


    4.35.3 Z88EM [MS-DOS]

        Slow, with no documentation. 


  4.36 TI-81

    4.36.1 TI-81 Emulator [MacOS]

        Available from Texas Instruments for US$65. You can contact 
        them at 1-800-TI-CARES for details. 

  4.37 TI-99/4A

      Information on the TI-99/4A can be found in the following FAQ:

      Any further questions can be directed at the newsgroup: 

      Various TI-99/4A pages:

      TI-99/4A FTP site:

    4.37.1 PC99 [MS-DOS]

        TI-99/4A emulator sold by CaDD Electronics for US$47 or US$94, 
        depending on the version purchased. They also sell licensed 
        copies of TI game ROMs and disks. (The ROMs should work with 
        V9t9 as well.) 

        It seems most of the development on this emulator has been 
        done by Mike Wright <>. 

        The current version includes an artist utility for Artist 
        files, an overlay function (to show the functions of each 
        function key), and a trace function. 

        CaDD also has received permission to distribute the game 
        manuals on disk with a custom viewer that renders the manuals 
        like the original paper versions. 

        More information, along with a list of ROMs and disks, is 
        available from the homepage. 


          CaDD Electronics,
          45 Centerville Drive,
          Salem, NH 03079-2674
          +1 603/895-0119
          +1 603/893-1450 

    4.37.2 TI99-4A [Amiga]

        A version 0.1 prerelease of this emulator has been released. 
        Written by Ton Brouwer, ported by Stefan Haubenthal. No 
        further information is available. 

    4.37.3 TI99EMUL [MS-DOS]

        This program emulates a TI-99/4A on an MS-DOS machine. 
        According to the author, it runs slower than a real TI on a 
        486-33; however, you guys out there with P5s should be just 



        Source code is also available: 

    4.37.4 V9t9 [MS-DOS]

        From the author, Edward Swartz <>: 

        "V9t9 is a full-featured (though NOT fully finished) TI-99/4A 
         emulator which runs on IBM PCs and compatibles under MS-DOS. 
         is a fairware product which does NOT have to be registered. 
         The minimums required to run it are a 286 AT system with EGA. 
         A 386-DX/33 is recommended for real-speed (?) emulation. 

        "V9t9 v6.0 now supports noise, real speech, real RS232/PIO, 
         disk images, three voices on a PC speaker, true keyboard 
         scans, and demonstrations, in addition to the Adlib sound, 
         full graphics, and speed that have always been in the earlier 

        "For legal reasons, V9t9 includes no TI ROMs of any sort, but 
         comes with a transfer program that will move all the 
         supported ROMs, modules, and 90k disk images from your 99/4A 
         to your PC, ready for emulation." 

        [Reposted with permission] 

        Mr. Swartz has since become disgruntled, and will not be 
        releasing or supporting v9t9 in the future. Source code is now 

        It's worth pointing out that TI99EMUL (see section 4.37.3) 
        includes ROM images; in order to use these, you need to make 
        the following modifications: run the v9t9 utility "swap" on 
        the rom.bin file. Call this 994arom.bin. You then need to pad 
        the grom0.bin, grom1.bin, and grom2.bin files out to 8k; 
        concatenate these to a single file, called 994agrom.bin. Place 
        these new files in the v9t9 ROM directory. The only problem 
        you may encounter is that the TI99EMUL GROMs skip over the 
        video chip initialization code, so the two startup screens 
        don't appear. The program below will pad and concatenate the 
        GROM files. 
        void main(){
          int i,j,x,k=0;
          char mem, buff[80];
          FILE *infile, *outfile = fopen("994agrom.bin","wb");
          for(i=0; i<3; i++){
            printf("Reading chip %d from %s... ",i,buff);
            infile = fopen(buff,"rb");
              mem = feof(infile)?(char)0:(x++,getc(infile));
            printf("%d bytes read\n",x);
          printf("%d bytes written.\n\n",k);


        Demo Programs (to run on the emulator): 

  4.38 TO7

      The TO7 was a French home computer launched in 1982. Its CPU is 
      a 6809. 

    4.38.1 FunzyTo7 [MS-DOS, Unix & X]

        A TO7 emulator that runs under Unix or MS-DOS. The MS-DOS 
        version supports sound. It has two emulation modes: 
        "rigorous," which allows only 16k of memory, and "extended," 
        which allows 32k of memory and use of 16 colors. The emulator 
        includes several game cartridge snapshots, an assembler, and a 
        BASIC interpreter. The DOS version requires dos4gw in order to 

        The homepage and documentation are entriely in French. 
        However, even if you don't speak French, you can pretty much 
        figure out the installation and usage instructions by looking 
        for the Unix commands in the README file. 

        Written by Sylvain Huet <>. 


        Unix Program: 

        MS-DOS Program: 

    4.38.2 FunzyTo7-70 [MS-DOS, Unix & X]

        A To7-70 emulator writtn by the same author of the FunzyTo7 
        emulator, above (see section 4.38.1). 


        Unix Program: 

        MS-DOS Program: 

  4.39 TRS-80 Models I-IV

      A TRS-80 Model I ROM image is available at:

      A large amount of TRS-80 software is available (11pm-6am GMT -8 
      [PST]) at:

      A TRS-80 Basic reference is available from Joe Ganley 
      <> at:

      Another TRS-80 emulation page:

    4.39.1 [MS-DOS]

        TRS-80 Model I emulator & support programs for MS-DOS 
        machines. Written by Jeff Vavasour <>. 


    4.39.2 TRS-80 Model I emulator [MS-DOS]

        Very small (~17k) TRS-80 Model I emualtor for MS-DOS. 
        Developed by Paul Robson <>. 




    4.39.3 TRS-80 Model III emulator [MS-DOS]

        Public domain Model III emulator. Currently, the program is in 
        Beta. Written by Vincent Van Den Berghe (no e-mail access). 


    4.39.4 TRS-80 Model III simulator [MS-DOS]

        Model I and III emulator. Includes source code. Runs full 
        speed on a 80286-10. Written by George Phillips 


    4.39.5 trs80 [Amiga]

        A TRS-80 model III emulator for the Amiga. The emulator does 
        not include ROM images, although a snapshot of "Galaxy 
        Invasion" is included. It's currently in an early stage of 
        development, and has known bugs (like keyboard emulation 
        problems.) No documentation is included with the program. It 
        appears to have been written in C. 

        Written by John Fehr <>. 


        Brief description: 

    4.39.6 trs80_sit.hqx [MacOS]

        Written by Yves Lempereur. Includes a pack of games programmed 
        by the author back in 1982. 


    4.39.7 Xtrs [Unix & X]

        TRS-80 Model I emulator for Unix/X. Allows variable amounts of 
        memory to be visible. By David Gingold <> and 
        Alec Wolman <>. 


    4.39.8 ??? [MS-DOS]

        Supposedly, work is being done on a Model I emulator for PCs 
        by Ted Johnsen; you can send him e-mail at <>. 

  4.40 Universal Turing Machine

      Alan Turing's famous Universal Turing Machine was the first 
      recorded concept of using a programmable machine to perform well 
      defined mathematical processes. In a way, it can be considered 
      the conceptual father of all "computers" as we know them. Turing 
      machines have some interesting properties, including the 
      theoretical property of being able to simulate any system that 
      can be described mathematically, given enough memory. This 
      concept has been often applied to mathematically 'prove' that 
      every machine can be emulated. 

      Unfortunately, most of the emulators are named very similarly, 
      so it can be difficult differentiating them. 

      The Alan Turing Scrapbook -- Turing Machines:

    4.40.1 Turing [MS-DOS]

        A simple (and fairly limited) universal Turing machine 
        program. The file listed below is a self-extracting archive. 
        Written by Douglas Lynn. 


    4.40.2 Turing Machine [MS-Windows]

        A computer science course project to implement a Turing 
        machine. Written by David J. Matz <>. 


    4.40.3 Turing-Maschine [MS-Windows]

        This program requires an 80386 or higher, 4 Megs of RAM, 
        Windows 3.1 or 95, and the visual basic runtime library. The 
        labels for this machine are completely in German. Written by 
        Gerald Pienkowski <>. 



    4.40.4 Turing's World [Macintosh, MS-Windows]

        Commercial package which includes a book on Turing Machines 
        and more than 100 excercises to get the reader familiar with 
        the concepts behind the Turing machine. Mac version by Jason 
        Strober; Windows version by Christopher Fuselier. This program 
        is funded buy CSLI. 


5 - Game Consoles

    This section contains entries for game consoles; some information 
    on console programming is available from:

    Other console programming information is available at:

    Also, if you're interested in using the original joysticks with 
    these console emulations, you might find something of use at:

  5.1 Arcade Emulators

      Some arcade ROM images are available; note that, unless you 
      contact the author of these games and get permission, you 
      shouldn't download them. Whether you can download them if you 
      own legitimate copies isn't something I know -- I'm not an 
      expert on copyright law. At any rate, to cut down on traffic in 
      the group, the site is:

      Many of the ROMs there are duplicated at:

      Arcade emulator homepages: arcade emulation repository:

      Code examples for developers are available at:

    5.1.1 Arcade Emulation Repository Project [MS-DOS]

        There is a project underway to program a suite of emulators 
        for most, if not all, Z80 based arcade games. These emulators 
        are based on Marat's Z80 code (see section 2.12.1). Currently, 
        many of them are in very preliminary stages. They are all 
        available as source, and include a compiled binary. You must 
        acquire ROM images before any of these emulations will do you 
        any good. 

        See the homepage for more information. 


    5.1.2 Asteroids Emulator [Power Mac]

        Written by Steve Green <>. 



    5.1.3 Centepede Emulator [MS-DOS]

        Written by Peter Rittwage <>. 


    5.1.4 Cinematronics Emulator

        Not yet finished. Under development by Paul Kahler 
        <> and Kurt Mahan. 


    5.1.5 Crazy Kong Emulator [MS-DOS]

        Crazy kong emulator for 80x86 PCs. Still under development; 
        will run Donkey Kong when finished. Based on Marat's z80 
        emulation (see section 2.12.1). Written by Ville Laitinen 

        For the program, see: 

    5.1.6 Emu [MS-DOS]

        Atari vector game emulator for the 80x86 machines. This 
        version runs Asteroids, Asteroids Deluxe (with some 
        limitations), Space Duel, Gravitar, and Lunar Lander. You must 
        acquire your own ROMs to use this emulator. 

        By Neil Bradley <> 



    5.1.7 Gauntlet Emulator

        A Gauntlet emulator is under development by Suzanne Archibald 
        <>, as announced in comp.emualators.misc 
        on November 1, 1996. No other information is available. 

    5.1.8 Gottlieb Emulator

        Not yet finished. Preliminarily runs Q-Bert. Will eventually 
        run Mad Planets and others. Under development by Lee Taylor 


        If your DNS chokes on that: 

    5.1.9 Gyruss Emulator [MS-DOS]


    5.1.10 Kong Emulator [MS-DOS]

        Runs Donkey Kong and Donkey Kong Jr. No sound emulation is 
        supported. Written by Gary Shepherdson <>. 
        Based on Marat's z80 emulation (see section 2.12.1). 


    5.1.11 MacMoon [MacOS]

        Multi-game emulator that runs on the Macintosh; currently runs 
        The End, War of the Bugs, Pisces, Super Galaxian, Moon Cresta, 
        PacMan, and Crush Roller. Written by 

        Homepage (Japanese): 

        Some English information is available from John Stiles' pages: 

    5.1.12 Mr. Do Emulator [MS-DOS]

        Actually three separate emulators -- one for Mr. Do Run Run, 
        one for Mr. Do Wild Ride, and one for Mr. Do Castle. Also 
        supports ROM images for Mr. Lo. All the emulators require you 
        to source your own ROMs. No sound emulation is currently 
        supported. Written by Juan Jose Epalza <>. 

        The ROM images for Run Run avilable from need to be 
        renamed as follows to be where the emulator expects them: 
          R1  ->  2764.P1
          R2  ->  2764.N1
          R3  ->  2764.L1
          R4  ->  2764.K1
          R5  ->  27128.A3
          R6  ->  2764.M4
          R7  ->  2764.L4
          R8  ->  2764.J4
          R9  ->  2764.H4
          R10 -> 27128.P7 


    5.1.13 Namco's Museum of Games

        No information is currently available. 

    5.1.14 Pengo Arcade Emulator [MS-DOS]

        Z80 based arcade emulator which runs the Pengo roms. A Pentium 
        is suggested to run this program. This emulator requires you 
        to source your own ROMs, for copyright reasons. Written by 
        Sergio Munoz <>. 


    5.1.15 Phoenix and Pleaides [Windows 95]

        Requires Direct X. Written by Chris Hardy 


    5.1.16 Shinobi Emulator 

        A preliminary Shinobi emulator is out. See the homepage for 
        more information. 

        Written by Thierry Lescot <>. 


    5.1.17 Space Invaders Emulator [MacOS]

        Also runs under Executor (see section 3.7.2). Written by 


    5.1.18 Sparcade! [MS-DOS]

        This is a multi-game arcade game emulator; basically, it 
        appears to be a 6502 and Z80 emulator with additional hardware 
        modules added on. This allows you to load in various arcade 
        ROMs into the emulator and play them. Currently, hardware 
        support is provided for Galaxians, Frogger, Amidar, Space 
        Invaders, Pacman, and many others. 

        Due to the fact that copyright laws prohibit distribution of 
        ROM images without permission, no images are provided with the 
        emulator -- it is currently targeted at collectors who have 
        stand-up arcade units already. 

        Future support will probably include 6809 and 680x0 based 
        arcade games. 

        Written by Dave Spicer; send mail to the appropriate address: 
        Video Problems <> 
        Sound Problems <> 
        General Problems <> 
        General Comments <> 

        For a long time, the program was unavailable; Dave had 
        requested that it be withdrawn off the net after a 
        particularly nasty incident wherein commercial interests 
        *ahem* "borrowed" his emulator and sold it on a CD-ROM. 

        Finally, a new version had been released. See the homepage for 
        more information. 


    5.1.19 T3 [MacOS]

        Space Invaders emulation for the Macintosh. Written by 


        English Homepage: 

        See also: 

    5.1.20 Williams Arcade Classics [MS-DOS, Sony PlayStation, Windows 95]

        Digital Arcade has a Williams game architecture emulator 
        available; it ships with Defender, Defender II, Joust, 
        Robotron, Sinistar, and Bubbles. 

        The system requirements for the PC version are an 80486/33 or 
        faster, 2 Megs RAM (less if you don't want sound), MS-DOS or 
        Windows 95, VGA graphics, and a 2x or faster CD-ROM drive. 

        The Windows package also includes video clips of interviews, 
        rare artwork, etc (this portion requires 4 Megs RAM, 
        MS-Windows, and SVGA). The package should be priced at about 
        US$30-40. Check your local software houses. 

        The Sony PlayStation version was released in late March 1996. 
        It may have some modifications to the game code -- there have 
        been reports that, for example, the coin-op patterns for 
        Pac-Man do not work. 

        The newer PC version, optimised for Windows 95, uses DirectX 
        for the graphics, has the sounds stored as .wav files (so you 
        can use them as system noises), and a different control panel 
        which allows enabling the Joust pterodactyl bug. It still has 
        the old DOS executables on the CD-ROM, though, if you prefer 
        to play them that way (just copy the executables over to your 
        hard drive). 

        An Arcade Classics 2 (the Atari collection) is available for 
        the PlayStation ONLY at the moment; it contains missile 
        command, centipede, battlezone, super breakout, asteroids, and 

        The Williams/Bally/Midway homepage is at: 

        Windows Product and ordering information can be found at: 



    5.1.21 Williams Digital Arcade [MacOS]

        Very similar to the Williams Arcade Classics; however, only 
        three images have been released for it, and they are all sold 
        separately. Currently, Defender, Robotron, and Joust are 
        available. Also, a patch is available which allows the 
        Stargate (Defender II) ROM to work with the Robotron emulator. 

        Digital Eclipse, the developer, can be reached at +1 
        510/450-1740. They sell the games for about US$8.00 each. 

        The Williams/Bally/Midway homepage is at: 

        Robotron to Stargate patch: 

    5.1.22 Williams Pinball Sound emulator [Macintosh]

        This program actually emulates the 6800 that Williams used in 
        the early pinball machines to make noises. No, you can't play 
        any games on it or anything like that, but it's a neat 
        concept. Written by Steve Hawley <>. The 
        homepage includes a web interface to the available noises. 


[End of part 2 (of 3) -- Continued]

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Oct 28, 2021 @ 5:17 pm
Sylvia Hinchcliffe
comp.emulators.misc Frequently Asked Questions (FAQ) [1/3]
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Oct 29, 2021 @ 8:08 am
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Last Update March 27 2014 @ 02:11 PM