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Top Document: Atari 8-Bit Computers: Frequently Asked Questions
Previous Document: 8.6) What programs have a trackball mode or support a mouse?
Next Document: 8.8) What programs have a CX85 Numerical Keypad mode?
8.7) What programs use paddle controllers?
- AE (Jun Wada & Makoto Horai for Broderbund)
- Arkanoid (Taito)(Mike Hutchinson for Imagine, 1987)
- Arkanoid (Taito)(Mike Hutchinson/Imagine for The Hit Squad, 1987)
- Arkanoid II (Prof Soft Amsterdam, 1987)
- Asteraxis 2k (Waldemar Pawlaszek & Remigiusz Zukowski, 2001)
- Avalanche (Atari)(Dennis Knoble for APX, 1980)
- Balloon Game (Kelly Jones & Bill Williams, 1984)
- Bird-Man 0.05 demo (AMC-Verlag)
- Blazing Paddles (Baudville, 1986)
- Block Buster (Stephen Bradshaw & Alan Griesemer for APX, 1981)
- Block Buster (Stephen Bradshaw & Alan Griesemer for Quality Software, 1981)
- Body Parts (Dominick A. Scalzo for PartlySoft Software, 1983)
- Break Wall.BAS (PD)
- Burgers! (Douglas Crockford, 1983)
- Bust Out (Dennis Debro, 1989)
- Cascade (F. Neil Simms for ANALOG, 1985)
- Castle Crisis (Bryan Edewaard, 2004)
- Checkers (David Slate for Odesta, 1982)
- Chess 7.0 (Larry Atkin for Odesta, 1982)
- Chicken (Mike Potter for Synapse, 1982)
- Chiseler (by ? for ANALOG)
- Clowns and Balloons (Frank Cohen for Datasoft, 1982)
- Comment Compter ("Counter" by Al P. Casper for Atari France)
- Computer Quarterback (Dan Bunten for SSI, 1983)
- Counter (Al P. Casper for APX, 1982)
- David's Midnight Magic (David Snider for Broderbund, 1982)
- Descente a Ski ("Downhill" by Mark Reid for Atari France)
- Diamond Drop (Matthias M. Giwer for Compute!, 1983)
- Downhill (Mark Reid for APX)
- Dragonriders of Pern (Jim W. Connelley for Epyx, 1983)
- Frog (Stan Ockers for ACE Newsletter July 1982)
- Frog (Stan Ockers for Antic, 1982)
- Hardwaretester/Peripheral Test 2.0 by Florian Dingler, 2008
- Horse20.BAS (PD)
- Insomnia (Bob Fraser for APX, 1981)
- Kaboom! (Larry Kaplan & Paul Willson for Activision, 1983)
- Junkyard Racing (PD)
- Laser Game
- Laser Wars (Mike Potter for Crystalware, 1981)
- Lie Detector (Michael Krueger for Antic, 1986)
- Livewire (Tom Hudson - ANALOG #12)
- Livewire 2 (Tom Hudson - ANALOG #12 - Modified by Wolf)
- Lunar Lander (Wesley B. Newell)
- Midnight Strip (M. L. Clayton, 1982)
- M.U.L.E. (Ozark Softscape for Electronic Arts, 1983)
- M.U.L.E. (Ozark Softscape/Electronic Arts for Ariolasoft, 1985)
- Nineball (Jay M. Ford for ZiMAG, 1982)
- One on One! (Chris York for Compute!, 1983)
- Paratroop Attack (David Plotkin for Compute!'s Second Book of Atari, 1982)
- Personal Fitness Program (Dave Getreu for APX, 1981)
- Pinball Construction Set (Electronic Arts)
- all pinball games created with Pinball Construction Set
- Planetary Defense (Analog!)
- Pong/Super Pong (Gary Domrow for ANALOG, 1986)
- Pong!/Perfected Pong (Bob Ayik for Antic, 1988)
- Pong 2
- Pong 3 (PD)
- Popcorn! (Cathy Sloatman, Mark Sloatman)
- Prisonball (John Scarborough for Compute!, 1986)
- Probe One - The Transmitter (Lloyd Ollmann for Synergistic Software, 1982)
- Ratapede (PD, Millipede clone!)
- Slime (Synapse)
- Space Bombs (John Y. Hsu, 1984)
- Space Eggs (Dan Thompson for Sirius, 1981)
- Speedblaster (Pinball Construction Set Game by MR Datentechnik)
- Spy's Demise (Robert Hardy & Alan Zeldin for Penguin Software, 1983)
- The Spy Strikes Back (Hardy, Zeldin & Pelczarski for Electric Dreams, 1985)
- Stardust (MR Datentechnik)
- Starshot (Matthias M. Giwer for Compute!, 1983)
- States and Capitals (David J. Bohlke for SoftSide, 1980)
- Stereo 3-D Graphics Package (Clyde Spencer for APX, 1982)
- Super Ball (Compyshop mag.)
- Super Ball 2 (Compyshop mag.)
- Super Ball 3 (Compyshop mag.)
- Super Ball 4 (Compyshop mag.)
- Super Breakout (Atari, 1979)
- Super Clown.BAS (PD)
- Stretch (Gr. 15 pict. stretcher)
- Superski (AMC, 1994 - patch for paddles by HOMESOFT)
- Tilter
- Trailpad (from Antic or Analog)
- Uranium Core (Martin Stiby for Computer & Video Games, 1982)
- Warlords (The Webbed Sphere BBS)
- Wavy Navy (Rodney McAuley for Sirius, 1983)
- Wayout (Paul Allen Edelstein for Sirius, 1982)
- Wild West (Stan Ockers for ACE Newsletter, 1983)
- Word Radar (Jerry Chaffin & Bill Maxwell & Barbara Thompson for DLM, 1984)
- See also AtariMania lists of programs that use paddle controllers:
http://www.atarimania.com/lst_soft-MENU-8-TYPE_CODE-G-CONTROL_ID-2.html
http://www.atarimania.com/lst_soft-MENU-8-TYPE_CODE-U-CONTROL_ID-2.html
- See also Fandal site search for games that use paddle controllers:
http://atari.fandal.cz/search.php?search=paddle&butt_details_x=x
Note that the Atari Touch Tablet, the KoalaPad Touch Tablet and the Suncom
Animation Station are read by the computer in the same way that the computer
receives data from paddle controllers, making software designed for these
graphics tablets at least somewhat usable with paddles as well. See a
separate section in this FAQ list for a list of programs supporting these
graphics tablets.
Top Document: Atari 8-Bit Computers: Frequently Asked Questions
Previous Document: 8.6) What programs have a trackball mode or support a mouse?
Next Document: 8.8) What programs have a CX85 Numerical Keypad mode?
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Last Update October 22 2009 @ 05:22 AM