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I succeeded to compile an program in Visual C++ 6.0...

<< Back to: OpenGL Frequently Asked Questions (FAQ) [1/3]

Question by Jeff
Submitted on 12/26/2003
Related FAQ: OpenGL Frequently Asked Questions (FAQ) [1/3]
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I succeeded to compile an program in Visual C++ 6.0 environment using OpenGL library. However, when I run the program, an error message "Failed to create OpenGL rendering context." appear and my program terminated. Can anyone tell me how can i solve this problem, thankyou very much....


Answer by TuX
Submitted on 7/20/2004
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Can someone help out on this too? I'm having the same problem.

 

Answer by narcoleptic
Submitted on 8/25/2004
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http://www.maelabs.ucsd.edu/mae152/handouts/FAQproblems.html

this website describes the solution to the same problem. Good luck!

 

Answer by henry
Submitted on 12/6/2004
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i don't know

 

Answer by anonymous
Submitted on 7/22/2005
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*
Error:

When the program is compiled and is executed, the following message appears: "GLUT fatal error ... Failed to create openGL rendering context..."

o
Problem Cause:

Possible incompatibility in hardware acceleration drivers and DirectX or other framework

o
Solutions:
1)Turn off graphics acceleration

In Windows, go to Display control panel, then Settings, Advanced, and choose Troubleshooting. There should be a slider representing graphics acceleration, slide it fully left (to off position). OpenGL will now be rendered in software, thus slower, but it will work. If not, you should consider reinstalling windows, then Direct X 9.0 or higher, THEN your graphics accelerator drivers.

2) Reinstall your operating system or revert to an earlier version (ie an earlier service pack), wait to install the graphics accelerator hardware drivers. Install the generic driver when prompted to do so. Install all other graphics frameworks, then finally your graphics hardware drivers. In Microsoft Windows, be SURE TO INSTALL DIRECTX BEFORE YOUR GRAPHICS ACCELERATOR DRIVERS!!!

3) Be absolutely sure you have the newest software and drivers for your hardware. Frequently the newest versions of openGL are implemented within your graphics hardware drivers specifically. The operating system you use normally supports openGL by itself as well (generally up to v1.1 or v1.2).

from: http://www.maelabs.ucsd.edu/mae152/handouts/FAQproblems.html

 

Answer by wadzim
Submitted on 7/29/2005
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And I'm having the same problem!

 

Answer by vikash
Submitted on 2/10/2006
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vikash

 

Answer by P.Rajamanickam,DCE.,
Submitted on 2/21/2006
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very interesting in the subject of VC++

 

Answer by mj
Submitted on 7/11/2006
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boboys

 

Answer by slim
Submitted on 10/1/2006
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yeah thats happening to me to.

 

Answer by lawrence
Submitted on 12/15/2006
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This is very useful for the Beginners and develpoers

 

Answer by lawrence
Submitted on 12/15/2006
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This is very useful for the Beginners and developers

 

Answer by raju
Submitted on 3/20/2007
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Barcode

 

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