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-42- 2.0 Bug Use of more than 512 simultaneous textures



  When more than 512 textures are used in either IRIS GL or OpenGL
  the hardware and or host-side software may become confused and in
  some cases, may falter completely and terminate the application.
  This is a graphics library limitation.



Top Document: SGI performer Frequently Asked Questions (FAQ)
Previous Document: -41- 2.0 Bug Z buffer problems when moving windows on 5.3 EXtreme
Next Document: -43- 2.0 Bug IRIS GL on dual-head systems

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Last Update October 22 2009 @ 05:34 AM

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