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SGI performer Frequently Asked Questions (FAQ)
Section - -42- 2.0 Bug Use of more than 512 simultaneous textures

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  When more than 512 textures are used in either IRIS GL or OpenGL
  the hardware and or host-side software may become confused and in
  some cases, may falter completely and terminate the application.
  This is a graphics library limitation.

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Top Document: SGI performer Frequently Asked Questions (FAQ)
Previous Document: -41- 2.0 Bug Z buffer problems when moving windows on 5.3 EXtreme
Next Document: -43- 2.0 Bug IRIS GL on dual-head systems

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Last Update March 27 2014 @ 02:12 PM