Top Document: SGI performer Frequently Asked Questions (FAQ) Previous Document: -41- 2.0 Bug Z buffer problems when moving windows on 5.3 EXtreme Next Document: -43- 2.0 Bug IRIS GL on dual-head systems See reader questions & answers on this topic! - Help others by sharing your knowledge When more than 512 textures are used in either IRIS GL or OpenGL the hardware and or host-side software may become confused and in some cases, may falter completely and terminate the application. This is a graphics library limitation. User Contributions:Top Document: SGI performer Frequently Asked Questions (FAQ) Previous Document: -41- 2.0 Bug Z buffer problems when moving windows on 5.3 EXtreme Next Document: -43- 2.0 Bug IRIS GL on dual-head systems Single Page [ Usenet FAQs | Web FAQs | Documents | RFC Index ] Send corrections/additions to the FAQ Maintainer: sgi-faq@viz.tamu.edu (The SGI FAQ group)
Last Update March 27 2014 @ 02:12 PM
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