Top Document: SGI performer Frequently Asked Questions (FAQ) Previous Document: -34- Networked graphics (DGL & GLX) Next Document: -36- Gangdraw and cursor loading See reader questions & answers on this topic! - Help others by sharing your knowledge pfTransparency works only on machines that support either blendfunction or multisampling. Sometimes users report that their transparency seems quantized. This is not a bug -- Performer defaults to using Multisample transparency (msalpha) when multisampling is enabled, instead of using the "standard" (blendfunction) transparency mechanism. Multisample transparency is faster but has much less resolution, and so less quality. Standard transparency using blendfunction is slower, but the quality is very good. To force Performer to use higher-quality (but slower) transparency when multisampling, 1.0/1.1: pfGStateMode (gstate, PFSTATE_TRANSPARENCY, 2); 1.2/2.0: pfGStateMode (gstate, PFSTATE_TRANSPARENCY, PFTR_HIGH_QUALITY); aka PFTR_BLEND_ALPHA In 1.0/1.1 the BLEND_ALPHA token was not exposed, but just use '2'. Be sure to revisit this code when you port to 1.2, as the token has changed. See the pfTransparency(3pf) man page for more details. User Contributions:Top Document: SGI performer Frequently Asked Questions (FAQ) Previous Document: -34- Networked graphics (DGL & GLX) Next Document: -36- Gangdraw and cursor loading Single Page [ Usenet FAQs | Web FAQs | Documents | RFC Index ] Send corrections/additions to the FAQ Maintainer: sgi-faq@viz.tamu.edu (The SGI FAQ group)
Last Update March 27 2014 @ 02:12 PM
|
Comment about this article, ask questions, or add new information about this topic: