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-33- Coplanar Polygons & pfDecal on certain platforms
pfDecal works only on machines that support the stencil or displacepolygon command. The default decaling mode for PFDECAL_BASE now uses displacepolygon instead of stencil. This can significantly improve rendering performance but can result in visual anomalies where layer polygons incorrectly "poke" through other geometry. If you wish the old behavior then specify the PFDECAL_BASE_HIGH_QUALITY token.
Top Document: SGI performer Frequently Asked Questions (FAQ)
Previous Document: -32- Antialiasing
Next Document: -34- Networked graphics (DGL & GLX)
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Last Update October 22 2009 @ 05:34 AM