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Archive-name: sf/david-eddings-faq
Posting-Frequency: bi-monthly
Last-modified: 1997/02/21
Version: 2.0

See reader questions & answers on this topic! - Help others by sharing your knowledge
                The David Eddings
                 Frequently Asked Questions List

I. About David Eddings
    A.  Biographical Information
    B.  Bibliography
        1) Titles (includes U.S. and British ISBNs, and U.S.
        2) German Titles
		3) Finnish Titles
		4) French Titles
		5) Swedish Titles
		6) Italian Titles
    C.  Miscellaneous Information
        1) Omnibus Editions
        2) _The Losers_: Copyright date vs. creation date
		3) Where to Write to David Eddings

II. Frequently Asked Questions

    A.  The systems of magic and worlds that David Eddings have
        created don't always seem very logical. Why? 
    B.  I've got this great idea about who should be in a movie...
    C.  Gee, has anyone noticed that the plots of Eddings'
        fantasies are all kind of similar?

    D.  Inconsistencies
        1)  Editing errors
               a.) The infamous Chaldan/Chamdar misprint
               b.) The wandering L's
        2)  Boneheaded errors
               a.) The name of Brand's oldest son
               b.) Gared/Geran
        3)  Illogical/inconsistent actions
               a.) Durnik vs. Brill
	  b.) Asharak/Chamdar
    E.  Dryads (a.k.a. The Thread That Will Not Die)
    F.  Immortality (a.k.a. The Other Thread That Will Not Die)  
    G.  What, precisely, does the mark on Garion's hand signify?
    H.  So, what exactly *is* on Garion's amulet?
    I.  The meaning of 'Bel' and 'Pol'.
   J.   Why isn't 'Durnik' called 'Beldurnik'?
   K.  Why can't Zedar get out of that hole Belgarath put him in?
   L.  Speaking of Zedar, don't you think his punishment was a bit too

M.  Inconsistencies
	1.) Terms that can be confused
		a.)  Elene/Elenian
		b.)  Patriarch/primate
	2.) Illogical gaps in the story
		a.)  Who exactly has touched the Bhelliom?
		b.)  Sephrenia and Aphrael's flying
N.  What God is supporting Zalasta's spells when he crashes Sephrenia
and Vanion's wedding?
O.  Where do the renegade Styrics get their power?
P.  Why couldn't Sparhawk let King Wargun know that he was looking for
Q.  Immortality (The Elenium Derivative)
R.  Will Eddings write more on Sparhawk and the gang?

S.Will anyone here be offended if I choose a character's name as my
T.  Are there any rules on this newsgroup?
U.  Any special features I should watch for?
V.  Who the heck is Celine and what does she have to do with Eddings?

III.    Eddings Resources
    A. newsgroup
    B.  IRC #eddings
    C.  Web pages
    D.  The Recommended Fantasy Author List

IV. Credits and Thanks


                       ABOUT DAVID EDDINGS


From _Contemporary Authors: New Revision Series_, Volume 35.

	PERSONAL: Born July 7, 1931, in Spokane, Washington; son of George
Wayne and Theone (Berge) Eddings; married Judith Leigh Schall, October
27, 1962. Education: Attended Everett Junior College, 1950-52; Reed
College, B.A., 1954; University of Washington, Seattle, M.A., 1961.
Politics: "Unaffiliated." Religion: "Unaffiliated."

	CAREER: Writer. Has worked as a buyer for Boeing Co., as a  grocery
clerk, and as a college English teacher. Military Service: U.S. Army,

From the back dust jacket flap of _Belgarath the Sorcerer_ 
(published 1995).

    David Eddings was born in Spokane, Washington in 1931 and was
    raised in the Puget Sound area north of Seattle. He received a
    Bachelor of Arts degree from Reed College in Portland, Oregon,
    in 1954 and a Master of Arts degree from the University of
    Washington in 1961. He has served in the United State Army, has
    worked as a buyer for the Boeing Company, has been a grocery
    clerk, and has taught college English. He has lived in many
    parts of the United States.

	His first novel, _High Hunt_ (published by Putnam in 1973), was a
contemporary adventure story. The field of fantasy has always been of
interest to him, however, and he turned to The Belgariad in an effort
to develop certain technical and philosophical ideas concerning the

    Eddings and his wife Leigh currently reside in the Southwest,
    where they work together on their bestselling fantasy epics.


Note: Publisher listed is for U.S. editions. 
    "hc" = hardcover, "pb" = paperback.

"The Belgariad"
    Pawn of Prophecy (1982) Del Rey
        U.S. ISBN 0-345-30997-9 (pb)
        British ISBN 0-593-02616-0 (hc) 0-552-12284-X (pb)
    Queen of Sorcery (1982) Del Rey
        U.S. ISBN 0-345-30079-3 (pb)
        British ISBN 0-593-02629-2 (hc) 0-552-12348-X (pb)
    Magician's Gambit (1983) Del Rey
        U.S. ISBN 0-345-33545-7 (pb)
        British ISBN 0-552-12382-X (pb)
    Castle of Wizardry (1984) Del Rey
        U.S. ISBN 0-345-33570-8 (pb)
        British ISBN 0-593-02635-7 (hc) 0-552-12435-4 (pb)
    Enchanter's Endgame (1984) Del Rey
        U.S. ISBN 0-345-33871-5 (pb)
        British ISBN 0-593-02638-1 (hc) 0-552-12447-8 (pb)

    Eddings' first fantasy series. About the adventures of a young
    boy, Garion, as he grows to realize his amazing destiny. With
    his Aunt Pol and Grandfather, he must travel through the
    Kingdoms of the Alorns and Angaraks, making new friends and
    overcome deadly enemies.

    The Belgariad: Part 1 (c)1982,83 - published 1995, Del Rey
        U.S. ISBN 0-345-40004-6 (hc)
	The Belgariad: Part 2 (c)1984 - may be forthcoming but no date yet,
Del Rey
        U.S. ISBN ?

    Two-volume hardcover omnibus reprint of the five volumes of the
    Belgariad. Part One contains the first three books, Part Two
    will contain the final two.

"The Malloreon"
    Guardians of the West (1987) Del Rey
        U.S. ISBN 0-345-33000-5 (hc)    0-345-35266-1 (pb)
        British ISBN 0-593-01195-3 (hc) 0-593-01561-4 (pb)
    King of the Murgos (1988) Del Rey
        U.S. ISBN 0-345-33002-1 (hc)    0-345-35880-5 (pb)
        British ISBN 0-593-01562-2 (hc) 0-552-13018-4 (pb)
    Demon Lord of Karanda (1988) Del Rey
        U.S. ISBN 0-345-33004-8 (hc)    0-345-36331-0 (pb)
        British ISBN 0-593-01210-1 (hc) 0-593-01563-0 (pb)
    The Sorceress of Darshiva (1989) Del Rey
        U.S. ISBN 0-345-33005-6 (hc)    0-345-36935-1 (pb)
        British ISBN 0-593-01204-6 (hc) 0-552-13020-6 (pb)
    The Seeress of Kell (1991) Del Rey
        U.S. ISBN 0-345-33006-4 (hc)    0-345-37759-1 (pb)
        British ISBN 0-593-01207-0 (hc) 0-552-13021-4 (pb)

    Sequel to the Belgariad. Ten years after the events of the
    Belgariad, King Belgarion's son is abducted by dark forces.
    Belgarion and his companions must recover the child before
    disaster occurs.

Belgarath the Sorcerer (1995) Del Rey
    U.S. ISBN 0-345-37324-3 (hc)		0-345-40395-9 (pb)
    British ISBN 0-246-13845-9 (hc)
Polgara the Sorceress (forthcoming Fall '97) Del Rey

    A pair of prequels to the Belgariad and Malloreon series. The
    books are presented as narratives by the title characters.

"The Elenium"
    The Diamond Throne (1989) Del Rey
        U.S. ISBN 0-345-35691-8 (hc)    0-345-36769-3 (pb)
        British ISBN 0-246-13345-7 (hc) 0-586-203742-9 (pb)
    The Ruby Knight (1990) Del Rey
        U.S. ISBN 0-345-37043-0 (hc)    0-345-37352-9 (pb)
        British ISBN 0-246-13731-2 (hc) 0-586-20343-7 (pb)
    The Sapphire Rose (1991) Del Rey
        U.S. ISBN 0-345-37474-6 (hc)    0-345-37472-X (pb)
        British ISBN 0-246-13347-3 (hc) 0-586-20374-5 (pb)

    Fantasy series set in a new world. The church knight, Sparhawk,
    returns to his home to find his Queen dying, and sets out to
    save her life, and overcome the evil plots of a corrupt and
    powerful church Primate.

"The Tamuli"
    Domes of Fire (1992) Del Rey
        U.S. ISBN 0-345-38327-3 (hc)    0-345-37321-9 (pb)
        British ISBN 0-586-21313-9 (hc) 0-586-21858-0 (pb)
    The Shining Ones (1993) Del Rey
        U.S. ISBN 0-345-37322-7 (hc)    0-345-38866-6 (pb)
        British ISBN 0-246-13846-7(hc)  0-586-21316-3 (pb)
    The Hidden City (1994) Del Rey
        U.S. ISBN 0-345-37323-5 (hc)    0-345-39040-7 (pb)
        British ISBN 0-246-13847-5 (hc) 0-586-21317-1 (pb)
    Sequel series to the Elenium. Prince Sparhawk answers a plea
    from the Tamul Empire to help them oppose dark magic and learns
more about his unique connection to the Bhelliom.

Novels (non-fantasy)
    High Hunt (1973) Putnam
        The original hardcover is long out of print. In 1992, Del
        Rey reprinted it in paperback - U.S. ISBN 0-345-32887-6

    A sort of middle-aged rite of passage novel. GI returns from
    Germany and goes on a mountain hunting trip with his older
    brother and a group of mismatched guys.  Tensions arise. 

    The Losers (1992) Fawcett Columbine (hc), Del Rey (pb)
        U.S. ISBN 0-449-90719-8 (hc)    0-345-38520-9 (pb)
        British ISBN 0-002-24138-2 (hc) 0-586-21759-2 (pb)

    Dark tale of Raphael, the college football star who, after a
    tragic accident takes up residence in 'Welfare City' in
    Spokane. He observes the activities of his 'loser' neighbors
    and fights off predatory social workers, until the arrival of
    his college roommate puts a match to the powder keg.

B.2.    German Titles

The following was posted by Daniel Peters, who then immediately
left Hamburg for several months in Florence. So he has no idea that
he is now part of a FAQ.

"I just happened to find this list of the German titles of the
Belgariad and Malloreon-Saga. As it is, I read them all in German
and in the "Bastei-Luebbe" version. The Knaur-Books are not
available for years. [Bastei-Luebbe and Knaur are German publishing
companies - ed.]"

Die Prophezeiung des Bauern (Knaur)
Kind der Prophezeiung (Bastei)

Die Zaubermacht der Dame (Knaur)
Zauber der Schlange (Bastei)

Gambit der Magier (Knaur)
Spiel der Magier (Bastei)

Turm der Hexerei (Knaur)
Turm der Hexer (Bastei)

Verwunschenes Endspiel (Knaur)
Duell der Zauberer (Bastei)

"The titles of the Malloreon are the same for the old Knaur and new
Bastei versions."

Die Herren des Westens
Koenig der Murgos
Der Daemon von Karanda
Zauberin von Darshiva
Seherin von Kell

Denis Aumueller provided the following titles, all published by

Der Thron im Diamant
Der Ritter vom Rubin
Die Rose aus Saphir

Die Schimmernde Stadt
Das leuchtende Volk
Das verborgene Land

B.3.    Finnish Titles

Eddings has also been translated into Finnish, and Arto Repola
provided the Finnish versions.

Kiven vartija  (Pawn of Prophecy)
Ennustusten aika  (Queen of Sorcery)
Velhojen taistelu  (Magician's Gambit)
Rivan kuningatar  (Castle of Wizardry)
Kohtalon tayttymys  (Enchanter's Endgame)

Lannen vartijat  (Guardians of the West)
Murgojen kuningas  (King of the Murgos)
Karandan paholaisherra  (Demon Lord of Karanda)
Darshivan velhotar  (The Sorceress of Darshiva)
Kellin nakijatar  (The Seeress of Kell)

Timanttivaltaistuin  (The Diamond Throne)
Rubiiniritari  (The Ruby Knight)
Safiiriruusu  (The Sapphire Rose)_

Tulikupolit  (Domes of Fire)

B.4.    French Titles

Francis Cornet provided the French titles for both the Belgariad and
Malloreon, as well as the Elenium and the Tamuli. He also provided
ISBNs and publishing information.

Le Pion blanc des presages  (Pawn of Prophecy)
La Reine des sortileges  (Queen of Sorcery)
Le Gambit du magicien  (Magician's Gambit)
La Tour des malefices  (Castle of Wizardry)
La Fin de partie de l'enchanteur  (Enchanter's Endgame)

Les Gardiens du Ponant  (Guardians of the West)
Le Roi des Murgos  (King of the Murgos)
Le Demon majeur de Karanda  (Demon Lord of Karanda)
La Sorciere de Darshiva  (The Sorceress of Darshiva)
La Sybille de Kell  (The Seeress of Kell)

Le trone de diamanta  (The Diamond Throne)
Le chevalier de rubis  (The Ruby Knight)
La rose de saphir  (The Sapphire Rose)

        TAMULI (only the first book has been translated so far)
Les domes de feu  (Domes of Fire)

B.5.    Swedish Titles

Patrik Montgomery sent the Swedish titles. Unfortunately, Sweden uses
letters with funkly little accent marks above them that can't be read
by my cheap e-mail software. An "*" replaces those characters that
didn't appear properly on my screen. Hopefully, those of you who read
Swedish can figure out what they are supposed to be.

Stenens v*ktare  (Pawn of Prophecy)
Profetians tid  (Queen of Sorcery)
Besv*rjarnas kamp  (Magician's Gambit)
Rivas drottning  (Castle of Wizardry)
*dets Fullbordan  (Enchanter's Endgame)

Belgarions son  (Guardians of the West)
Murgoernas kung  (King of the Murgos)
Demonen i Karanda  (Demon Lord of Karanda)
I Zandramas sp*r  (The Sorceress of Darshiva)
Sierskan from Kell  (The Seeress of Kell)

B.6.    Italian Titles

And Eddings has been translated into Italian! Thanks to Marcello
Manicardi for the titles. He notes that "Malloreon" is written as
"Mallorean" in the Italian editions, and that "Elene" has an accent
mark over the second "e".

		LA SAGA DEL BELGARIAD (published by Editrice Nord)
Il Segno della Profezia
La Regina della Magia
La Valle di Aldur
Il Castello Incantato
La Fine del Gioco

I Guardiani della Luce
Il Re dei Murgos
Il Signore dei Demoni
La Maga di Darshiva
La Profetessa di Kell

Il Trono di Diamante
Il Cavaliere del Rubino
La Rosa di Zaffiro

Le Volte di Fuoco
I Demoni della Luce
La Citto dell Nulla


"The Belgariad" was published in the U.S. as a set of original
paperbacks - the only hardcover edition available prior to 1995 was a
two-volume omnibus from the Science Fiction Book Club. In 1995, _The
Belgariad Part One_, was published by Del Rey in hardcover. _The
Belgariad Part Two_ should have come out in late 1996, but the
publication has been delayed. All of the British editions of Eddings'
work have come out in both hardcover and paperback versions.

Eddings' two non-fantasy novels, _High Hunt_ and _The Losers_, came
out in a hardcover omnibus edition titled _Two Complete Novels_ from
Wings Publishing in 1993 (ISBN 0-517-11908-0).

Despite the 1992 copyright date, _The Losers_ is actually David
Eddings' second book; it was written right after _High Hunt_ in the
mid-1970's. He wasn't able to get it published until he became a
bestselling author of fantasies.


David Eddings does not have an e-mail address and, according to
everyone who has asked, has no intentions of getting one. If you want
to contact him, you need to write a genuine, pen-and-paper letter, and
send it care of his publisher, Del Rey Books. Address it as follows:
	David Eddings
	c/o Del Rey Books
	201 E. 50th St.
	New York, NY  10022
I recommend using the two-envelope method: Write your letter, seal it
into a stamped envelope with "David Eddings" written on the front, BUT
NO ADDRESS. Then insert that into another envelope and mail it off to
Del Rey Books. They'll forward it. If you want a reply, you'll be a
lot more likely to get one if you include a self-addressed, stamped

                  (ask again at your own risk)


A.  The systems of magic and the worlds that David Eddings created
    don't always seem very sensible. In fact, sometimes they're
    kind of silly, and it's hard to think up logical explanations
    for how they work. Why?

    Following is a quote from David Eddings, found in _Contemporary
    Authors: New Revision Series_, volume 35.

        "My current excursion into fantasy has given me an
        opportunity to test my technical theories [of writing]. I
        made a world that never was, with an unlikely theology
        splattered against an improbable geology. My magic is at
        best a kind of pragmatic cop-out. Many of my explanations
        of how magic is supposed to work are absurdities - _but_ my
        characters all accept these explanations as if there was no
        possibility of quibbling about them, and if the characters
        believe, then the readers seem also to believe."

    In other words, creating a logical, internally consistent
    fantasy world was not part of David Eddings' agenda.

B.  I've got this great idea about who should be in a movie...

    Every newsgroup that covers any literary character or
    characters inevitably gives birth to Casting threads, and is no exception. 

    There are some things you should know before you suggest that
    Sean Connery should play Belgarath. First, there are no plans
    to film ANY of Eddings' works. Second, anyone that you can
    think of to cast in an imaginary film of Eddings' works has
    already been suggested by someone else. Third, that knowledge
    hasn't stopped anyone else from posting THEIR casting
    suggestions, so why should it stop you?

    Just don't be surprised at the moans of dismay from the old-

    Aph's additions:  It's also been suggested by one or two old-
timers that it's a good idea if you do want to restart the
casting thread to give it a subject header that is easily
identified, such as "The Belgariad...the movie!"  That way
those who have seen it 957 times before can spot it quickly and
avoid it.

C.  Gee, has anyone noticed that the plots of Eddings' fantasies
    are all kind of similar?

    [sarcasm alert] Gosh, you're kidding! Wow, what an insight!
    We'd have never noticed if you hadn't mentioned it!

	    David Eddings has obviously developed what he considers to be a
very serviceable plot, well suited to the type of fantasies that he
writes. And since his many fans (i.e., us) continue to buy his books,
he doesn't feel any pressing need to develop a new plot. That Eddings
is capable of coming up with _different_plots is evident from his two
non-fantasy novels, neither of which involves a quest for a blue

Aph's additions:  In addition, while the plots of Eddings' two fantasy
series are similar on the surface, there are many differences to be
found in terms of themes, character development, etc.  There has been
much discussion of this on the newsgroup, particularly by Rumor and
myself, and most people seem to agree that the Elenium is much darker
than the Bel/Mal, in terms of theme, issues dealt with and the general
mood of the story.  And as Rumor has often pointed out there is more
adventure in the Bel/Mal and more political intrigue in the Elen/Tam.
The difference is, in fact, radical enough that a number of people
have admitted to being initially put off by the Elenium because it was
different from the Bel/Mal.  For this reason, I usually advise a 1-2
month waiting period after finishing one series before starting the


D.  Inconsistencies

    Inconsistencies come in three flavors: 1) Editing mistakes, 2)
    Sheer boneheaded errors, and 3) Illogical actions.

    Editing mistakes are those errors that crept in during the
    printing process. These generally consist of misspellings or
    incorrect character identifications. Boneheaded errors are
    those where the writer simply forgot that he has already named
    (or described) something, and later gives it a completely
    different name (or description). Illogical actions are things
    that happen that, based on other information in the story, seem
    REALLY stupid. 

    1) Editing Mistakes
            At one point in _The Seeress of Kell_, the "bull-god of
            the Arends" is identified as "Chamdar" rather than

        The Wandering L's
            Gethell/Gethel (the King of the Thrulls) and Xbel/Xbell
            (a dryad) appear at various times with their names
            spelled either with one 'L' or two 'L's. In the case of
            Gethell, the two 'L' version is used most frequently,
            and appears to be the proper spelling. Xbel appears an
            equal number of times spelled both ways, but since no
            other dryads have double letters in their names, I'm
            willing to assume that Xbel is the correct spelling.

    2) Boneheaded Errors
        The name of Brand's oldest son
            Brand's oldest son is identified twice during the
            course of the Belgariad as "Bralon." He reappears in
            the Malloreon as "Verdan."

        The name of the young prince who survived the slaughter of
        the rest of the Rivan line by Salmissra
            In the Belgariad, when Polgara tells Garion the story
            of the young prince's escape, she gives his name as
            "Gared." When Belgarath tells an expanded version of
            the story in _Belgarath the Sorcerer_, the prince's
            name is "Geran."

    3) Illogical Actions
        In _Pawn of Prophecy_, Durnik easily dispatches Brill when
        he finds him spying on the others. Later, we find that
        Brill is actually an incredibly skilled fighter and
        assassin, and there really shouldn't have been any way that
        a simple blacksmith (even one with two lives) could have
        caught him off guard.
            Of course, the fun part about illogical action
            inconsistencies is that the TruFan can come up with
            explanations for them. Two possibilities that have been
            discussed in a.f.e. are: 1) Brill didn't want to blow
            his cover, so he allowed Durnik to catch him. 2) The
            Prophecy of Light interfered.

        In the Belgariad, it comes as a complete surprise to
        everyone that Asharak, the Murgo merchant, is actually
        Chamdar, the Grolim almost-disciple of Torak. In _Belgarath
        the Sorcerer_, both Silk and Belgarath are aware that
        Chamdar uses the name Asharak.
            No one has managed to come up a good explanation for
            this one yet. Personally, I'm hoping that it will be
            cleared up in _Polgara the Sorceress_.

E.  Dryads (a.k.a. The Thread That Will Not Die)

    Donal Fellows has a fairly comprehensive compilation of the
    endless Dryad threads, and I'll try and create a very
    compressed version to go here. If you don't want to wait, check
    out his home page (URL given at the end of this FAQ).

Aph's additions:  I usually stay as far away from this thread as
possible, but I'll sum up the center of the confusion.  We are told
that there are no male Dryads, therefore Dryads must kidnap human
males to reproduce.  We are also told that female daughters born to
Dryads are _always_ Dryads.  But we are never specifically told that
Dryads can bear male children who would be normal humans.  Therefore,
both Geran and the males of the Borune family strike many people as
genetic anomalies.  There are, of course, two possible explanations
for this.  One is that Dryads are, in fact, perfectly capable of
bearing normal male children.  This justifies Geran's existence and
the Borunes, but doesn't explain what Jane X. Dryad  back in the Wood
of the Dryads does if she kidnaps a male and mates with him and it
results in a male child.  The other explanation is simply that the
Prophecy interfered to create Geran and the Borune males.
	There is also the matter of how it is genetically possible that the
Dryad strain always breeds true in females but that any males born to
Dryads are normal human beings.  Rumor came up with a complicated
genetic explanation for this one.  The following is from the e-mail he
sent me explaining his theory:

(The next two are both Aph's additions)

F.  Immortality (aka The Other Thread That Will Not Die)

We've already witnessed that Belgarath, Polgara, Beldin and the other
sorcerers have lived for centuries.  So doesn't this mean taht Garion
will have the same lifespan?  What will happen to the Rivan line?
Will Garion abdicate when Geran is old enough to take over?  And what
about Ce'Nedra, won't she live a long time, too, at least until her
tree dies?
	Everybody seems to have an opinion on this one.  First of all, we
never learn if the sorcerers are, in fact, immortal or if they just
have a very long lifespan.  And secondly, we never know if long life
is part of the natural order of sorcerers or if Belgarath was allowed
to live for 7000 years because the Prophecy needed him.  There are two
major schools of thought on this one.  The first is that the sorcerers
are, in fact, immortal and will live forever.  The second is that the
Prophecy's work is done and things will resume their natural order,
and the sorcerers will die in the normal course of time now.  Take
your pick, because there doesn't seem to be enough evidence to prove
either theory.
	As for the Rivan line, most people seem to agree that if Garion is, in
fact, going to live for a long, long time, he will hand over the crown
to Geran when Geran reaches a suitable age.  Garion was never that
thrilled to be a king in the first place, and there doesn't seem to be
any reason why he would want to extend that role for several
	And with regard to Ce'Nedra, there are two major schools of thought on
that.  Some people believe that she will live as long as her tree (how
long her tree will live is a whole other tangent thread), whiel others
believe that the Prophecy tweaked things a bit so that Ce'Nedra will
live as long as Garion does.

G.  The mark on Garion's hand -- is it symbolic of the Rivan line or
the mark of his being a sorcerer?

	As with most of these questions, there are two schools of thought on
this one.  Some people believe that the mark signifies Garion's place
in the Rivan line, and point to the fact that all the Rivan kings had
the mark, even after they went into hiding and never touched the Orb.
Others believe it is the mark of Garion's sorcery, and point to the
facts that 1) we are told that all the sorcerers had some sort of mark
signifying their talent -- Polgara has her white lock, Belgarath has a
mark over his heart, etc. and 2) the mark on Garion's hand throbs,
itches or burns when he uses sorcery, and also has some sort of
connection with Polgara's white lock.  It's also been suggested that
the mark simply served both purposes.
H.  So, what exactly is on Garion's amulet?
    (Thanks to Jonathan Yen for this answer)

    We have no clue.  Eddings only made one comment on what was on
    the amulet.  In _Queen of Sorcery_, Garion looks at his amulet
    and notices that it has a strange geometric design.  That's it. 
    For some reason, Garion never bothers to look at his amulet
    ever again.  Why?  Don't ask me.

    So, of course, there has been speculation on what is on the
    amulet.  Various things have been said, like a wolf, the orb,
    the Rivan sword going through a crown, and a circle.  Because
    Garion ain't that dumb, I think he would have noticed that his
    amulet had a design of one of these rather than think of it as
    a strange geometric design.

    I myself posed the idea that the design on Garion's amulet was
    in fact a moebius strip.  Something about two things becoming
    one or maybe it was one thing becoming two.  I don't know...I
    was feeling weird that day.

    Amy Sheldon thought it might have been a rune.  You know, a
    weird character that stands for an entire word (like in the
    Chinese language).  Of course, this started up a whole lot of
    speculation of what the word was...

I.  What is this Bel/Pol prefix business?
    (Thanks to Donal Fellows for this answer, with parenthetical
    commentary by Amy Sheldon)

    `Bel' and `Pol' both mean beloved and nothing more. It's just
    that `Bel' is the male form and `Pol' is the female form.
    Beldaran is an anomaly, but languages (especially English) are
    full of them, so you'd better get used to it...

    (NOWHERE in either the Belgariad or Malloreon does it state
    that 'Bel' or 'Pol' means disciple. Aldur added it to his
    original disciples' names, presumably as a sign that they were
    his "beloved disciples", but simply adding 'Bel' to a name no
    more makes a character Aldur's disciple then adding 'Fido' to
    your name would make you into a dog.)

J.  Why isn't 'Durnik' called 'Beldurnik'?

	How do you know he isn't? Everyone is used to calling him 'Durnik'
(and he's used to be called Durnik), so just because he's a disciple
now, and officially entitled to add 'Bel' to his name doesn't mean
everyone is going to start calling him a totally different name. Hey,
I've got an old friend whose first name is Ralph. When he was in
college, he decided to be known by his middle name, Tony. But those of
us who knew him in his youth still call him 'Ralph' (and boy, does it
drive him crazy.)

K.  Why can't Zedar get out of that hole Belgarath put him in?
    (By Jonathan Yen, with parenthetical commentary by Amy Sheldon)

    Well, Belgarath mentions that sorcerers can't undo what another
    sorcerer does because everyone thinks differently.  But Zedar
    ain't stupid, and so, should be able to think of another way to
    get out, right?  So, Belgarath must have thought of a pretty
    elaborate way to keep Zedar down there.  However, one should
    remember that Zedar is stuck in rock for all eternity, which
    means that he has sufficient oxygen and food for all eternity
    also.  Or, it means that Belgarath made provisions for his
    well-being for throughout eternity.

    So, I propose two possible solutions: 
    a) Zedar is stuck in rock like how Relg goes through it.
        (My personal favorite, with the addendum that Belgarath has
        somehow blocked Zedar from being able to gather his will
        and use magic to escape). 
    b) Zedar is in suspended animation.
        (Not too likely, since if he's in suspended animation, he
        isn't aware of being trapped, and therefore it isn't much
        of a punishment....)

L.  Speaking of Zedar, don't you think his punishment was too


Aph:  I concur.  Zedar was a sonuvabitch before he even met Torak, and
I didn't feel one bit of sympathy for him.

ELENIUM/TAMULI  (all Aph's additions)

M.  Inconsistencies	

1.)Some terms that may be confused and are occasionally mixed up by
the editors.

a.) Elene/Elenian
The difference is pretty simple.  "Elene" refers to an ethnic/racial
group, that group which dominates all of western Eosia, in the nations
of Elenia, Arcium, Deira, Thalesia, Pelosia, Lamorkand, Cammoria and
Rendor, as opposed to the Styric or Tamul races.  "Elenian" refers to
the citizens of a particular Elene nation, Elenia.  Not all Elenes are
Elenian, nor are all Elenians necessarily Elene, since a rural Styric
living in Elenia could also be classified as "Elenian."
b.) Patriarch/primate
A patriarch is one of the 167 members of the upper level of the
Hierocracy of the Elene Church.  A primate, from all indications, is
one rank below a patriarch.  If the patriarch of a particular city or
district is incapacitated, the primate acts in his stead.  I compare
them to the Roman Catholic ranks of cardinal vs. Bishop.  The major
difference is that patriarchs can vote with the Hierocracy and
primates can't.  This is why it was so important for Annias to buy
support among the patriarchs.
2.)  Illogical gaps in the story
a.) When Ehlana coaxes the Bhelliom to let her touch it, Bhelliom
flatly refuses and states that it has _only once_ allowed a
non-divine, non-Anakha creature to touch it, and that was when Ghwerig
first lifted it from the earth.  Yet we know that Adian must have
touched the stone when he stole it from Ghwerig's cave, and it's
likely that the Thalesian kings who followed him touched it as well.
Aside from concluding that the ancient stone of power was developing
Alzheimer's, the only explanation seemed to be that Bhelliom
deliberately lied.  There has been much debate about why.  We know, of
course, that the story about instant death if one touched Bhelliom was
false and that Bhelliom itself coudl decide who got to touch it.
Rumor believes that Bhelliom was very proud and egotistical, and
didn't want to admit that so many people had been allowed to touch it.
I tend to agree with him, with the addition that Bhelliom was afraid
that this would be seen as a sign of weakness and as its alliance with
Anakha was still relatively new, it still didn't trust even its own
b.) In Domes of Fire, Sparhawk mentions to Sephrenia that Aphrael can
fly, and Sephrenia replies that she never actually saw Aphrael do it,
but she assumed that her sister could fly.  But later, we learn that
not only has Sephrenia seen Aphrael fly, but she's even been brought
along on about four or five flights in the last three centuries.
Someone jokingly suggested that Sephrenia had never "seen" Aphrael fly
because she always had her eyes closed in terror.  But otherwise, I
have yet to see a logical explanation for this one.
N.  At the end of the Tamuli, Cyrgon is dead and Klael is banished. If
Styric spells are nothing more than requests to a God, how do
Zalasta's spells work at Sephrenia and Vanion's wedding when he has no
God left to appeal to?

This one was argued back and forth a bit.  We found one solution that
seems feasible, and I'm proud to say it was suggested by moi.  We know
that Edaemus gave the Delphae the power to act on their own when he
departed to prepare the way for their eventual journey.  It seems
logical to conclude, then, that a God or other source of power could
just as easily have given Zalasta the power to act on his own.  Where
he got that power from is another matter entirely, but Rumor and I put
our heads together and concluded that it was Klael.  After all, As
Rumor pointed out, a God is of this (i.e., Sparhawk's) world and has
reason to feel threatened by a human with the power to act on his own.
But for Klael, Zalasta was little more than a tiny speck who meant
nothing.  He would never be able to destroy or contend with Klael.
The only two entities from whom Klael had anything to fear were
Bhelliom and Anakha.  So it would be no loss for Klael to grant
Zalasta the power to act on his own.
O.  If the Elder Gods were all confined and the Younger Gods were all
good guys, where did the renegade Styrics get their power?

This is one of those cases of not enough information.  There are two
possibilities here.  Either the renegades somehow found another Elder
God besides Azash who still had power despite his confinement, or else
not all of the Younger Gods were as lily-white as we're led to
believe.  In the first scenario, it could be that the Elder Gods could
still grant spells to individuals in their confined state, but because
of their lack of worshippers they were somehow cut off from being
powerful enough to command Bhelliom.  On the other hand, I proposed
that it's entirely possible that there was resentment among the
Younger Gods, and that there were one or two who would actually grant
spells to renegades.  I doubt, however that the resentment extended so
far as to go along with Zalasta's plot to destroy Aphrael, therefore
necessitating Zalasta's alliances with Azash and Cyrgon.
P.  Why was Sparhawk so afraid to let Wargun know that they were
looking for Bhelliom when they ran into Wargun in Pelosia?  Wouldn't
Wargun have agreed to at least let Sparhawk borrow the stone if he
knew it was their only hope?  And even if not, wouldn't it be easier
to steal the stone from Wargun after he and his army captured it from
Ghwerig than to fight the Troll himself?

It seems that we have to go on the assumption that Wargun was an
erratic drunk who was not thinking rationally.  Add to that the fact
that he probably wouldn't have believed that the Bhelliom had magical
powers and could cure Ehlana, and chances are, he wouldn't believe
that Sparhawk had a valid reason for wanting the stone.  As for the
question of letting Wargun help capture the stone and then stealing it
from him, it's important to note that time was of the essence.  Half
the knights whose lives were supporting Ehlana's had already died.
And, as Rumor pointed out, it would take a while just to move an army
from Pelosia to Thalesia.  Besides, chances are that Wargun would have
taken his own soldiers with him and sent Sparhawk to Arcium.
Considering that the most important thing in Sparhawk's mind was
restoring Ehlana, he couldn't afford to gamble on the whims of an
erratic, drunken king.
Q.  Immortality (The Elenium Derivative)

If Danae is going to be Queen of Elenia and she is immortal, will she
have to grow old and die like a normal person?
Peta Young and I had a discussion about this in e-mail some time back,
and this is what we came up with.  Aphrael makes it clear at the end
of the Elenium that she knows she will have to play by the normal
rules in her incarnation as Danae.  As much as she may be tempted, she
isn't about to upset the Elene population of Eosia by remaining a
child for several centuries. So it's likely that at the appropriate
time, Danae will fake a nice, peaceful, painless death and move on to
her next incarnation.  It could be interesting when her body
disappears before burial, though....
R.  Will Eddings write any more on Sparhawk and the gang when he is
finished with _Polgara the Sorceress_?

Nobody knows.  But we hope so.  In fact, I've organized a petition to
convince him to write more.  If you've heard the term "ACETS" tossed
around the newsgroup, it stands for Association for the Continuation
of the Elenium/Tamuli Series. Here's the deal:  if you want to read
more on Sparhawk and friends, send me an e-mail briefly stating that
you hope Eddings will write more on the Elen/Tam world, and any ideas
you may have as to how he could expand upon those worlds; I have a
file of all the e-mails I've received (about 60 so far) and will print
them out and send them on to Eddings along with my own letter.  But
hurry, because the campaign has already been going on for several
months and I intend to send 'em out soon!

S.  Will anyone be offended if I choose one of the characters' names
for an alias?

Well, obviously there's no rule or stigma against it or I wouldn't
call myself Aphrael.  The only thing to watch out for is someone else
using the same alias.  Obviously if someone else comes along and wants
to use Aphrael, I'm going to get a little fidgety.  I won't give a
list of the names that are taken, since there are alway new people
showing up and old people disappearing, but I'd say a pretty reliable
way to determine if the name you want is taken is to check the
archives at and see if there are any posts
using that name in the last three weeks or so.  If not, you're
probably safe.
T. Are there any rules for this newsgroup?

There are no formal rules here.  Most people seem to agree that this
is a pretty pleasant newsgroup with friendly people and  low spam and
troll ratios.  But there are three things we can all do to make sure
things stay friendly and relaxed.  I call them the Three Commandments.
	1.) Thou shalt not flame without malicious provocation.
	Pretty self-explanatory.  If someone says something that upsets you or
that you disagree with, tell them calmly, in polite language, and
without resorting to name-calling or personal attacks.
	2.)  Thou shalt not profane the works of thy author David Eddings.
	So maybe you didn't like _all_ of Eddings' books.  Not everybody does.
But don't come out with belligerent statements like "This book sucks!"
Instead, state in intelligent, mature language that you had problems
with this particular book or series and explain why.  Maybe there is
even someone else here who can offer you a new perspective on it that
will make you appreciate it more.
	3.)  Thou shalt not utilize foul or offensive langauge.
	This one follows pretty logically from the other two.  What do I mean
by "foul or offensive language?"  Basically, if you wouldn't say it in
front of your parents or other respected adults, or in the presence of
particular racial, ethnic or gender groups, don't say it here.
U.  Any special features on this newsgroup I should watch for?

Well, yes.  There is Aphrael's Trivia Quiz, which comes out roughly
every other week.  It's a simple quiz that I post with three questions
and a bonus question covering both worlds of Eddings' fantasy series.
The quiz has a pretty regular following, but newcomers are always
Also, to be organized soon, we will have a User Directory, which will
tell you more about the people behind the posts here on a.f.e.  Feel
free to contribute your own profile once the Directory is up and
V.  Who the heck is Celine and what does she have to do with Eddings?

Celine is Celine Dion, and she has absolutely nothing to do with
Eddings, she just happens to be my favorite singer.

                        EDDINGS RESOURCES

A. newsgroup

	Home of Eddings fanatics worldwide. First appeared in the early 1990s,
and if anyone knows the actual date it was created, let me know. (I
know I started reading regularly in January, 1993, and it had already
been around for a while then). A comfortable newsgroup with moderate
traffic (usually around 20-30 messages a day, depending on the time of
year, whether a new book has come out recently, and the level of spam
on the Net) - feel free to drop in and join us.

B.  IRC #eddings

	Thanks in large part to the efforts of Ian Hutcherson and Rumor, we
now have our own channel on IRC.  #Eddings channels are certainly
welcome to be formed on any net, but the one that seems to be the
unofficial one is on Espernet.  I'll include a list of the servers as
soon as I get the information from Rumor.  The unofficial meeting time
that seems to work for most interested people is Friday and/or
Saturday, about 7pm-9pm Eastern (USA) Standard Time, 12am-2am
Greenwich Standard Time, but feel free to check in anytime.

C.  Web pages


Donal Fellow's Eddings Page
        Eddings trivia, voting on items of interest to Eddings
        fans, and links to other sites. Donal is an a.f.e.
        stalwart, and has been around virtually since the group's
        creation. His site also contains a copy of the a.f.e.
        Recommended Fantasy Author List.

Paul Farris' Eddings Page - "The Vale"
        Contains Paul Farris' original Eddings FAQ, and well as
        links to other sites and lots of other useful stuff. U.K.
        fans should note that Paul's FAQ has the ISBNs of the
        *British* editions of David Eddings' books.

Sparhawk's Eddings Web Site

The Unofficial a.f.e. Home Page
        Justin Hall's tribute to denizens of Along
        with the usual links to other Eddings sites, it includes a
        list of prominent a.f.e'rs and how they can be contacted.

The Belgariad Timeline
        Matthew Korth is in the process of putting together a
        timeline of the Five Ages of the world of the Belgariad.


The Recommended Fantasy Author List
		Listing of fantasy authors recommended by readers of the newsgroup. Contains descriptive listings on more than
150 authors, forthcoming titles, book news, and numbers of

Del Rey homepage
        Del Rey is Eddings' publisher in the U.S., and their site
        often has news about his upcoming work. They also publish
        quite a few other fantasy authors, and you can find sample
        chapters and all kinds of goodies there.

                       CREDITS AND THANKS

Special thanks and my eternal gratitude to Paul Farris, Donal
Fellows, and Jonathan Yen, who let me use information that they had
already gathered and pounded into useable form. I am grateful for
their hard work, and their graciousness in allowing me to
swipe^H^H^H^H^H utilize their efforts.

And, of course, I could never forgive myself if I forgot to thank
Anthony Chan, who 'waaaay back in 1994 began the grim task of
hacking together an Eddings FAQ (he eventually gave it up and
decided to do something a bit easier - complete his medical

Thanks also to: 
    Daniel Peters, for the original list of German titles, and
    Denis Aumueller, who sent the titles of Eddings' other works
    and added ISBNs.

    Raul de Vincenzi, Geoff Hunter and Ginger941, who provided help
    with ISBNs, as well as a few encouraging words.

    Joy Green, who provided the descriptions for _High Hunt_ and
    _The Losers_

	Arto Repola, who provided the Finnish version of the titles.
	Francis Cornet, who provided the French titles and ISBNs.
	Patrik Montgomery, who provided the Swedish titles.
	Marcello Manicardi, who provided the Italian titles.

	And, of course, Kalten, who provided the best commentary I've received
on this FAQ since it came out (unfortunately, much of it isn't
suitable for a family publication...)

Aph's thanks:

	Amy Sheldon, for entrusting me to take over the maintenance of the FAQ
and for having it so well-written to begin with so that all I had to
do was add a few things.
	Rumor and Peta Young, for their parts in hammering out some of the
theories I've added to the FAQ.
	Ian Hutcherson, for all his work organizing the #eddings channel.
	And all the users who make a.f.e. such a fun place to hang out!  

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Last Update March 27 2014 @ 02:12 PM