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Top Document: Nordic FAQ - 2 of 7 - NORDEN Previous Document: 2.3 The Sámi people (not Lapps!) Next Document: 2.5 Introduction to the History of Norden See reader questions & answers on this topic! - Help others by sharing your knowledge
Not very much, I'm afraid, and we're lucky to know even as much as we
do. For example, most of the ancient poems about pagan deities
(they're the most authentic source of Norse mythology) that survived
to this date are from a certain book called Codex Regius, the only
extant copy of which was rescued in half-rotten condition from an
abandoned Icelandic barn in the 17th century.
2.4.1 Short introduction to the sources
Although the Vikings were, in theory, a literate people, the runic
script was never used for anything more complicated than a few
sentences, usually commemorating some person or event, e.g "Bjorn had
these runes carved in the memory of Hofdi. He died in Särkland." The
runestones and other archaeological material offer clues as to the
nature of the Norse religion, and there are some accounts by Christian
and Moslem contemporaries of the Vikings -- e.g the bishop of Hamburg,
Adam von Bremen, and the Arab traveler Ibn Fadlan -- but the main
sources of information are the Eddas, written down in Iceland in the
early middle ages. The Poetic Edda is a collection of poems on
mythological themes by anonymous poets; even more important is the
Prose Edda written by the Icelandic scholar Snorri Sturluson in about
1220, which is a collection of old heathen myths in prose form. For
more about sagas and Eddas, see section 5.5. The medieval Danish
historian Saxo Grammaticus can also be mentioned, but he is less
reliable and perhaps less interesting to read.
The problem with those sources is that they were written down hundreds
of years after the conversion of Scandinavians to Christianity, indeed
some of the authors (e.g Saxo) were members of the Catholic clergy,
and their work is to some extent influenced by Christian and classical
ideas. Also, the picture given is no doubt biased towards the
particular form of pagan religion practiced in Iceland; while the main
deities Odin, Thor and Freyr seem to have been worshiped all over
Scandinavia, there must have been a lot of local variation, local
deities, differences in emphasis given to the main deities and their
aspects, etc.
Nevertheless, the stories of the Eddas have become a common cultural
heritage of the Scandinavian countries, and at least a basic knowledge
of it is a must for anybody interested in Scandinavian culture.
The following summary of the main features of Scandinavian mythology
is taken from the excellent book Gods and Myths of Northern Europe, by
H.R.Ellis Davidson, 1964, pages 26-30, Penguin Books.
2.4.2 The World Tree Yggdrasill
This world had for its centre a great tree, a mighty ash called
Yggdrasill. So huge was this tree that its branches stretched out over
heaven and earth alike. Three roots supported the great trunk, and one
passed into the realm of the Aesir, a second into that of the
frost-giants, and a third into the realm of the dead. Beneath the root
in giant-land was the spring of Mimir, whose waters contained wisdom
and understanding. Odin had given one of his eyes to drink a single
draught of that precious water.
Below the tree in the kingdom of the Aesir was the sacred spring of
fate, the Well of Urd. Here every day the gods assembled for their
court of law, to settle disputes and discuss common problems. All came
on horseback except Thor, who preferred to wade through the rivers
that lay in his path, and they were led by Odin on the finest of all
steeds, the eight-legged horse Sleipnir. The gods galloped over the
bridge Bifrost, a rainbow bridge that glowed with fire. They alone
might cross it, and the giants who longed to do so were held back.
Near the spring of fate dwelt three maidens called the Norns, who
ruled the destinies of men, and were called Fate (Urdr), Being
(Verdandi), and Necessity (Skuld). They watered the tree each day with
pure water and whitened it with clay from the spring, and in this way
preserved its life, while the water fell down to earth as dew.
The tree was continually threatened, even as it grew and flourished,
by the living creatures that preyed upon it. On the topmost bough sat
an eagle, with a hawk perched on its forehead: the same eagle,
perhaps, of whom it is said that the flapping of its wings caused the
winds in the world of men. At the root of the tree lay a great
serpent, with many scores of lesser snakes, and these gnawed
continually at Yggdrasill. The serpent was at war with the eagle, and
a nimble squirrel ran up and down the tree, carrying insults from one
to the other. Horned creatures, harts and goats, devoured the branches
and tender shoots of the tree, leaping at it from every side.
2.4.3 The Creation of the world
The tree formed a link between the different worlds. We are never told
of its beginning, but of the creation of the worlds of which it formed
a centre there is much to tell. In the beginning there were two
regions: Muspell in the south, full of brightness and fire; and a
world of snow and ice in the north. Between them stretched the great
emptiness of Ginnungagap. As the heat and the cold met in the midst of
the expanse, a living creature appeared in the melting ice, called
Ymir. He was a great giant, and from under his left arm grew the first
man and woman, while from his two feet the family of frost-giants was
begotten. Ymir fed upon the milk of a cow called Audhumla, who licked
the salty ice-blocks and released another new being, a man called
Buri. He had a son called Bor, and the sons of Bor were the three
gods, Odin, Vili, and Ve. These three slew Ymir the ancient giant, and
all the frost-giants save one, Bergelmir, were drowned in his surging
blood. From Ymir's body they formed the world of men:
... from his blood the sea and the lakes, from his flesh the earth,
and from his bones the mountains; from his teeth and jaws and such
bones as were broken they formed the rocks and the pebbles.
From Ymir's skull they made the dome of sky, placing a dwarf to
support it at each of the four corners and to hold it high above the
earth. This world of men was protected from the giants by a wall, made
from the eyebrows of Ymir, and was called Midgard. The gods created
inhabitants for it from two trees on the sea-shore, which became a man
and a woman. They gave to them spirit and understanding, the power of
movement, and the use of senses. They created also the dwarfs,
creatures with strange names, who bred in the earth like maggots, and
dwelt in hills and rocks. These were skilled craftsmen, and it was
they who wrought the great treasures of the gods. The gods caused time
to exist, sending Night and Day to drive round the heavens in chariots
drawn by swift horses. Two fair children, a girl called Sun and a boy
called Moon, were also set by them on paths across the sky. Sun and
Moon had to drive fast because they were pursued by wolves, who meant
to devour them. On the day when the greatest of the wolves succeeded
in swallowing the Sun, the end of all things would be at hand.
2.4.4 Asgard, the realm of the Gods
Once heaven and earth were formed, it was time to set about the
building of Asgard, the realm of the gods. Here there were many
wonderful halls, in which the gods dwelt. Odin himself lived in
Valaskjalf, a hall roofed with silver, where he could sit in his
special seat and view all the worlds at once. He had another hall
called Valhalla, the hall of the slain, where he offered hospitality
to all those who fell in battle. Each night they feasted on pork that
never gave out, and on mead which flowed instead of milk from the
udders of the goat Heidrun, one of the creatures that fed upon
Yggdrasill. Odin's guests spent the day in fighting, and all who fell
in the combat were raised again in the evening to feast with the rest.
Horns of mead were carried to them by the Valkyries, the maids of
Odin, who had also to go down to the battlefields of earth and decide
the course of war, summoning fallen warriors to Valhalla. Somewhere in
Asgard there was a building with a roof of gold, called Gimli, to
which it was said that righteous men went after death. There were
other realms beyond Asgard, like Alfheim, where the fair elves lived,
and as many as three heavens, stretching one beyond the other.
2.4.5 The Gods
As to the gods who dwelt in Asgard, Snorri twice gives their number as
twelve, excluding Odin himself. Odin was the father and head of the
Aesir; he was called All-Father, but had many other names, among them
One-Eyed, God of the Hanged, God of Cargoes, and Father of Battle. He
journeyed far and wide over the earth, and had two ravens to bring him
tidings from afar. His eldest son was Thor, whose mother was Earth.
Thor was immensely strong, and drove in a chariot drawn by goats. He
possessed three great treasures: the hammer Mjollnir, which could slay
giants and shatter rocks; a belt of power which doubled his strength;
and iron gloves with which to grasp the terrible hammer.
Another son of Odin was Balder, said to be the fairest of all and most
deserving of praise; he was white of skin and bright-haired, and was
both wise and merciful. The gods Njord and Freyr were also dwellers in
Asgard, but were not of the race of the Aesir. Njord came of the
Vanir, and was sent to Asgard as a hostage when the two races were at
war, and Freyr was his son. Njord controlled the winds and the sea,
helped in fishing and seafaring, and brought men wealth, while Freyr
gave sunshine and rain and the gifts of peace and plenty. Freyr
possessed the ship Skithblathnir, large enough to hold all the gods,
but small enough when folded to lie in a pouch, and also a wonderful
boar with golden bristles.
Another god was Tyr, who could give victory in battle, and it was he
who bound the monster Fenrir and was left as a result with only one
hand. There was also Bragi, who was skilled in the use of words and in
making poetry. We hear, too, of Heimdall, who was called the white
god, and was said to be the son of nine maidens. His dwelling was
beside the rainbow bridge, for he acted as the gods' warden, guarding
heaven from the frost-giants. He could see for an immense distance,
while his ears were sharp enough to catch the sound of grass growing
on earth, and wool on sheep. He owned the Gjallarhorn, whose ringing
blast could be heard through all the worlds.
There was also among the gods Loki, the son of a giant, who was
handsome to look upon but given to evil ways. He was a cunning
schemer, who both helped and hindered the gods, and he gave birth to
the wolf Fenrir, to the World Serpent, and to Hel, the ruler of the
land of death. These were the chief of gods, and beside them were
others of whom we know little: Ull, a famous archer and skier,
Forseti, the son of Balder and a good law-giver, Hoder, a blind god,
and Hoenir, who was sometimes the companion of Odin and Loki in their
wanderings. The sons of the great gods, like Vali, Vidar, and Magni,
had special parts to play, for they were to inherit the world of
Asgard when the older generation had perished.
2.4.6 The Goddesses
There were also certain mighty goddesses. Frigg was the wife of Odin,
and like him knew the future of gods and men. Freyja was Freyr's twin
sister, and the most renowned of all the goddesses; she helped in
affairs of love and had some power over the dead. She drove in a
chariot drawn by cats. Freyja was said to have husband called Od, who
left her to weep tears of red gold at his disappearance. Skadi, the
wife of Njord, came from the mountains to marry the sea god. The
marriage was not a success, because neither was willing to live away
from home, and in the end Skadi went back to the hills, where she went
on skis and hunted with the bow. Bragi's wife was Idun, who had one
important part to play: she guarded the apples of immortality, on
which the gods feasted in order to keep their perpetual youth. Other
goddesses are little more than names. Thor's wife, Skif, had wonderful
golden hair. Balder's wife was Nanna, and Loki's Sigyn, while Gna and
Fulla are mentioned as servants of Frigg. There is also Gefion, to
whom unmarried girls went after death.
... do you want to know more?
The Luleå University has a web-site with more information at
<http://www.luth.se/luth/present/sweden/history/viking_level.html>.
[ the sections above are available at the www-page
http://www.lysator.liu.se/nordic/scn/faq241.html ]
2.4.7 Trolls and other beings
Except for the Gods, who haven't belonged to the Nordic reallity for
centuries, there are some other important beings:
_________________________________________________________________
brownie
Sw: tomte
Fi: tonttu
Sw: gårdbo
Da: nisse
Tomten is a shy, solitary and longlived human-like being, very bound
to the ground of his. Tomten regards the humans as temporary lodgers
in his domain. Tomtar are not known to reside in urban settings, but a
few less reliable reports say that Tomtar might dwell in the Woods as
well.
Tomten is known to form families, but very little is known about the
female tomte, Tomtemor. Tomte-children do not approach humans.
Although he is more keen on the animals than on the humans, his
guardiance can, if he is friendly disposed, be very valuable for the
humans too. In case of fire or other dangers he can take help by the
humans by alarming or wakening up the master of the house. A few less
reliable reports say that Tomtar might dwell in the Woods as well.
To show the tomte appropriate respect is very important. Otherwise he
would get averse and cause misfortune; and the humans could be forced
to move on. Misdeeds from children or negligent employees the tomte
might punish directly. The Nordic version of Sancta Claus is dressed
as a Tomte of human size.
For drawings of tomtar and trolls, you could for instance examine the
drawings by Hasse Bredenberg at
<http://www.lysator.liu.se/runeberg/bredberg/>.
_________________________________________________________________
vättar
Vättar are smallish guardians, maybe distantly related to the tomte.
landvättar
Families living under stones, in the ground, guarding a wood, an
island or certain places. They dislike foreigners but are in principle
friendly.
Sw: gårdsvättar
Fi: maahinen
Families living under dwelling-houses or maybe beneath the stable.
Vättar like cleanliness, order and warmth. They are said to move from
a house if abandoned by the people and thereby made cold, but they
might also get angered if rainwater or sink-water leak in to their
dwelling.
When provoked they might cause illness, particularly among the
children.
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dwarfs
Sw: dvärgar
Fi: kääpiö
Dwarfs are social human-like male beings of asexual generation, living
in mountains and mines. They are very fond of metals and beautiful
stones, and can get hostile when disturbed or robbed. It's dubious if
they are seen in recent years.
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gnomes
Gnomes are smallish men who mostly dwells on the European continent
and only rarely visit our northern latitudes. The gnome travels alone
through the earth as fishes swim through water. He guards the
treasures hidden in the earth and mountains.
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rulers
It's unclear whether Huldra, Vittra and Näcken are to group together
or not, but they seem all somehow to support the Nature and its
animals against the dangerous humans.
No: huldra
Sw: skogsrå
Fi: metsänhaltija
Huldror and skogsrån (wood nymphs) are solitary female beings of
extreme beauty, but without a spine (being "empty" in the back).
Skogsrå do mostly approach hunters, probably to defend the animals or
the wood from the sufferings caused by human hands.
The hunter falls in love and forgets his duties toward wife and
family. He can also get allured astray or into a fog and die in the
wood he thought he knew so well.
vittra
Vittror are female invisible beings, probably solitary. Maybe
smallish. Dwelling in Norrland, in the high woods and on the fjeld.
Often with dwellings under earth, but also in abandoned human chalets.
Vittror are experts in milking, getting fatter and more abundant milk
both from own (invisible) cattle and from the humans' cows and goats.
Vittror can be heard sometimes when they milk or when they call for
their cattle. And the bell of their leading cow might be heard too.
The vittror do however not normally seek human company.
It is unclear whether they rule over the fjeld and its woods like the
skogsrå rules over the grand woods. But it is probable.
Sw: Näcken
Fi: Näkki
Sw: Strömkarlen
Sw: Bäckakarlen
Näcken is a very attractive man-like fiddle player or singer.
Appearing at rivers and in waterfalls. He is fond of women, who
sometimes are found drowned at places where he appears. Näcken is said
to dislike clothes.
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follower
fylgja
In old times powerful men were often accompanied by an invisible
animal, fitting to their personality, as for instance a bear or a
bull. The fylgja followed the person throughout life, and they died
together. Occasionally the fylgja might be seen by others, but by the
owner only at the end of his life.
family-fylgja
Some families also had a family-fylgja: a female being who followed
the head of the family, and when he died turned to the heir. She could
assist in battles, and in general cause problems for enemies.
People with a powerful family-fylgja had much luck, and were therefore
often elected as leaders for a village, a ship or a province.
_________________________________________________________________
elfs
Elfs are little known beings who originally were closely related to
the goods. Signs suggest that they in later times have interbred with
the hidden people of the vittror.
alver
Alver are human-like beings of both sexes. They often get very old and
wise but they never look really old. They live their life with minimal
contacts with humans, why we know very little about alver of today.
Sometimes they change infants with humans, with the sad consequence
that the human family gets a very gifted child which however has less
of solidarity with its relatives than one could expect.
In old times people used to sacrifice to the alver. Nowadays this
custom is forgotten, but we guess that such rites could improve the
harvest, the fertility of the cattle or the health of the family.
Sw: älvor
Fi: keiju
fairies
Fairies are beautiful female beings, usually invisible but sometimes
with visible veils. They are fond of pleasures and beauty, and also
very enjoyable to meet. Sometimes they dance, sometimes they sing or
giggle. Often shy for humans. They can be seen or heard at some
distance, but use to disappear, or become invisible, when humans
approach. They dislike to be disturbed, but might fall in love with
beautiful men, and can then be very persistent.
Fairies are rather young - or at least do they behave like
light-hearted teenage girls. Open meadows, shallow tarns and sheltered
water mirrors can sometimes attract great parties of fairies.
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norns
Norns are female beings who at birth determine the fate of the
newborn. The best known has the name Verðandi.
valkyrior
valkyrias
Valkyrias are probably a kind of norns who is responsible for the
collection of the warriors whos time it is to die. One is known under
the name Skuld (of the same root as in "shall").
dis
A dis is a nowadays almost forgotten female being, related to norns
and valkyrias, with the power to protect against ones enemies. In old
times death in late winter was explained by insufficient sacrifice to
the dises. These sacrifices took place at midwinter time or at fall.
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troll
Fi: peikko
No: troll
Sw: troll
Da: troll
Trolls are human-like beings living in families or clans in for
instance woods, mountains and hillocks. Some trolls live in
pre-Christian graves after great kings and chieftains. They are very
interested in jewelry in general and gold, silver and beautiful stones
in particular.
Trolls usually get very old, but not even as young they are
particularly beautiful. Trolls are fertile, but they fancy young
beautiful women and infants seemingly hoping for offspring less ugly
than they are themselves. Human women, and rarely young handsome men,
have now and then been captured. Except for sexual services the humans
have had hard labor as the foreigners they are, and their life at the
trolls is said to be full of sufferings. Trolls don't seem to
understand that humans are not as strong and endurant as they are
themselves.
When trolls rob infants from their mother they usually leave an own
infant, a changeling, in exchange. the changeling has however a hard
time to follow human morals, and is not rarely quite stupid.
For views of trolls you could for instance examine the drawings at
<http://www.lysator.liu.se/nordic/ill/titta/troll.html>.
_________________________________________________________________
giants
risar
Sw: jättar
Fi: jättiläinen
Giants dwell in caves, mountains and deep woods. Often in harsh
landscape were humans can not survive for longer times. Giants are
said to be insensitive for ice and snow.
Some people (Mots 1984) believe the giants and the trolls to have been
the Gods of the pre-Germanic population.
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ghosts
Sw: gengångare
Fi: haamu
Sw: vålnad
Fi: aave
(Fi: kummitus)
Sw: spöke
ghosts
Deceased persons who live on after death have usually committed an
evil deed in their lifetime. They cause illness, insanity and death.
In medieval times the law punished production of ghosts (i.e. people
who disturbed the dead).
mara
The mara is a female being who likes riding horses in their stable,
and humans in their house, causing unrest, anguish, fear, bad dreams
and feeling of suffocating. The mara is maybe the ghost of an
unfortunate woman who died as a unsatisfied virgin.
[ the sections above are available at the www-page
http://www.lysator.liu.se/nordic/scn/faq247.html ]
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