Search the FAQ Archives

3 - A - B - C - D - E - F - G - H - I - J - K - L - M
N - O - P - Q - R - S - T - U - V - W - X - Y - Z
faqs.org - Internet FAQ Archives

rec.games.design - what it's for (mini-FAQ)


[ Usenet FAQs | Web FAQs | Documents | RFC Index | Business Photos and Profiles ]
Last-Modified: Fri Feb 14 10:55:24 2003 by David Alex Lamb
Archive-name: games/design-mini
Posting-Frequency: every 4 days

See reader questions & answers on this topic! - Help others by sharing your knowledge
Welcome to rec.games.design, a newsgroup for discussing the design aspects of
games -- board games, computer games, role-playing games (RPG's), card games,
or any other sort of game.  Post
 - ideas for games,
 - analysis, comments, and thoughts about game systems,
 - questions about how something should work in a game,
or anything else about designing games.

This group is *not* about
 - how to play specific games
 - sales advertising (but game designer job postings are OK)
 - games programming (use comp.games.development.programming.*)
Non-programming, non-hardware aspects of computer game design would fit here,
but there is also a dedicated comp.games.development.design group.  Effects of
AI on computer game design would fit here, but might fit better in
comp.ai.games.

The full-blown FAQ is at
http://www.cs.queensu.ca/home/dalamb/Games/design/design.html
See Tom Sloper's essays on the game business at
http://www.sloperama.com/advice.html
-- 
"Yo' ideas need to be thinked befo' they are say'd" - Ian Lamb, age 3.5
http://www.cs.queensu.ca/~dalamb/   qucis->cs to reply (it's a long story...)

User Contributions:

Comment about this article, ask questions, or add new information about this topic:

CAPTCHA


[ Usenet FAQs | Web FAQs | Documents | RFC Index ]

Send corrections/additions to the FAQ Maintainer:
dalamb@spamcop.net (David Alex Lamb)





Last Update March 27 2014 @ 02:11 PM