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Objective-C FAQ


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Archive-name: computer-lang/Objective-C/faq
Posting-Frequency: monthly

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             Frequently Asked Questions - comp.lang.objective-c
                                      
                  compiled by David Stes (stes@pandora.be)
   
                                 January 12 2008
   
Contents

     * Contents
     * 1. About this FAQ
          + 1.1 Where can I find the latest version of the FAQ ?
     * 2. Objective-C Compiler Commands
          + 2.1 What's the file suffix for Objective-C source ?
          + 2.2 How do I compile .m files with the Stepstone compiler ?
          + 2.3 How do I compile .m files with the Apple compiler ?
          + 2.4 How do I compile .m files with the GNU C compiler ?
          + 2.5 How do I compile .m files with the POC ?
     * 3. Objective-C preprocessor issues
          + 3.1 What's the syntax for comments ?
          + 3.2 How do I include the root class ?
          + 3.3 What is #import ?
          + 3.4 Why am I lectured about using #import ?
     * 4. Object datatype (id)
          + 4.1 What is id ?
          + 4.2 What is the difference between self and super ?
          + 4.3 What is @defs() ?
     * 5. Message selectors (SEL)
          + 5.1 What is a SEL ?
          + 5.2 What is perform: doing ?
          + 5.3 How do I know the SEL of a given method ?
     * 6. Implementation pointers (IMP)
          + 6.1 What is an IMP ?
          + 6.2 How do I get an IMP given a SEL ?
          + 6.3 How do I send a message given an IMP ?
          + 6.4 How can I use IMP for methods returning double ?
          + 6.5 Can I use perform: for a message returning double ?
     * 7. Copying objects
          + 7.1 What's the difference between copy and deepCopy ?
     * 8. Objective-C and C++
          + 8.1 How can I link a C++ library into an Objective-C program
            ?
     * 9. Messages
          + 9.1 How do I make a static method ?
          + 9.2 How do I prevent an object from sending a given message ?
          + 9.3 Do I have to recompile everything if I change the
            implementation of a method ?
     * 10. Instance and Class Variables
          + 10.1 Do I have to recompile everything if I change instance
            variables of a class ?
     * 11. Objective-C and X-Windows
          + 11.1 How do I include X Intrinsics headers into an
            Objective-C file ?
     * 12. Stepstone Specific Questions
          + 12.1 How do I allocate an object on the stack ?
     * 13. GNU Objective-C Specific Questions
          + 13.1 Why do I get a 'floating point exception' ?
     * 14. Apple Objective-C Specific Questions
          + 14.1 What's the class of a constant string ?
          + 14.2 How can I link a C++ library into an Objective-C program
            ?
     * 15. Portable Object Compiler Objective-C Specific Questions
          + 15.1 What's the syntax for class variables ?
          + 15.2 How do I forward messages ?
          + 15.3 How can I link a C++ library into an Objective-C program
            ?
     * 16. Books and further reading
          + 16.1 Object-Oriented Programming : An Evolutionary Approach,
            2nd Ed.
          + 16.2 An Introduction To Object-Oriented Programming, 2nd Ed.
          + 16.3 Objective-C : Object-Oriented Programming Techniques
          + 16.4 Applications of Object-Oriented Programming; C++
            SmallTalk Actor Objective-C Object PASCAL
       
                               1. About this FAQ
                                       
1.1 Where can I find the latest version of the FAQ ?

   It's posted once a month to comp.lang.objective-c, comp.answers and
   news.answers. It is archived at
   ftp://rtfm.mit.edu/pub/faqs/computer-lang/Objective-C/faq.
   
                       2. Objective-C Compiler Commands
                                       
2.1 What's the file suffix for Objective-C source ?

   It's .m for implementation files, and .h for header files. Objective-C
   compilers usually also accept .c as a suffix, but compile those files
   in plain C mode.
   
2.2 How do I compile .m files with the Stepstone compiler ?

objcc -c class.m
objcc -o class class.o

2.3 How do I compile .m files with the Apple compiler ?

cc -c class.m
cc -o class class.o

   See http://www.apple.com for more information.
   
2.4 How do I compile .m files with the GNU C compiler ?

gcc -c class.m
gcc -o class class.o -lobjc -lpthread

   See http://www.gnu.org for more information.
   
2.5 How do I compile .m files with the POC ?

objc -c class.m
objc -o class class.o

   See http://metalab.unc.edu/pub/Linux/devel/lang/objc/ for more
   information.
   
                      3. Objective-C preprocessor issues
                                       
3.1 What's the syntax for comments ?

   The Objective-C preprocessor usually supports two styles of comments :
   
// this is a BCPL-style comment (extends to end of line)

   and
   
/* this is a C-style comment */

3.2 How do I include the root class ?

   On Stepstone and the POC, the header file to include is :
   
<Object.h>

   On GNU cc and Apple cc, it's :
   
<objc/Object.h>

   The root class is located in a directory called runtime for the
   Stepstone compiler, and in a directory called objcrt for the POC, but
   because of implicit -I options passed on to the preprocessor, these
   locations are automatically searched.
   
3.3 What is #import ?

   It's a C preprocessor construct to avoid multiple inclusions of the
   same file.
   
#import <Object.h>

   is an alternative to
   
#include <Object.h>

   where the .h file is protected itself against multiple inclusions :
   
#ifndef _OBJECT_H_
...
#define _OBJECT_H_
#endif

3.4 Why am I lectured about using #import ?

   The GNU Objective-C compiler emits a warning when you use #import
   because some people find using #import poor style. You can turn off
   the warning by using the -Wno-import option, you could modify the
   compiler source code and set the variable warn_import (in the file
   cccp.c) or you could convert your code to use pairs of #ifndef and
   #endif, as shown above, which makes your code work with all compilers.
   
                            4. Object datatype (id)
                                       
4.1 What is id ?

   It's a generic C type that Objective-C uses for an arbitrary object.
   For example, a static function that takes one object as argument and
   returns an object, could be declared as :
   
static id myfunction(id argument) { ... }

4.2 What is the difference between self and super ?

   self is a variable that refers to the object that received a message
   in a method implementation. super refers to the same variable, but
   directs the compiler to use a method implementation from the
   superclass.
   
   Using pseudo-code, where copy (from super) is the syntax for the copy
   implementation of the superclass, the following are equivalent :
   
myObject = [super copy];

   and,
   
myObject = [self copy (from super)]; // pseudo-code

4.3 What is @defs() ?

   It's a compiler directive to get access to the internal memory layout
   of instances of a particular class.
   
typedef struct { @defs(MyClass) } *TMyClass;

   defines a C-type TMyClass with a memory layout that is the same as
   that of MyClass instances.
   
                          5. Message selectors (SEL)
                                       
5.1 What is a SEL ?

   It's the C type of a message selector; it's often defined as a
   (uniqued) string of characters (the name of the method, including
   colons), but not all compilers define the type as such.
   
5.2 What is perform: doing ?

   perform: is a message to send a message, identified by its message
   selector (SEL), to an object.
   
5.3 How do I know the SEL of a given method ?

   If the name of the method is known at compile time, use @selector :
   
[myObject perform:@selector(close)];

   At runtime, you can lookup the selector by a runtime function that
   takes the name of the message as argument, as in :
   
SEL mySel = selUid(name); // for Stepstone
SEL mySel = sel_getUid(name); // for Apple
SEL mySel = sel_get_any_uid(name); // for GNU Objective C
SEL mySel = selUid(name); // for POC

                       6. Implementation pointers (IMP)
                                       
6.1 What is an IMP ?

   It's the C type of a method implementation pointer, a function pointer
   to the function that implements an Objective-C method. It is defined
   to return id and takes two hidden arguments, self and _cmd :
   
typedef id (*IMP)(id self,SEL _cmd,...);

6.2 How do I get an IMP given a SEL ?

   This can be done by sending a methodFor: message :
   
IMP myImp = [myObject methodFor:mySel];

6.3 How do I send a message given an IMP ?

   By dereferencing the function pointer. The following are all
   equivalent :
   
[myObject myMessage];

   or
   
IMP myImp = [myObject methodFor:@selector(myMessage)];
myImp(myObject,@selector(myMessage));

   or
   
[myObject perform:@selector(myMessage)];

6.4 How can I use IMP for methods returning double ?

   For methods that return a C type such as double instead of id, the IMP
   function pointer is casted from pointer to a function returning id to
   pointer to a function returning double :
   
double aDouble = ((double (*) (id,SEL))myImp)(self,_cmd);

6.5 Can I use perform: for a message returning double ?

   No. The method perform: is for sending messages returning id without
   any other argument. Use perform:with: if the message returns id and
   takes one argument. Use methodFor: for the general case of any number
   of arguments and any return type.
   
                              7. Copying objects
                                       
7.1 What's the difference between copy and deepCopy ?

   copy is intented to make a bytecopy of the object, sharing pointers
   with the original, and can be overridden to copy additional memory.
   deepCopy is intented to make a copy that doesn't share pointers with
   the original. A deep copy of an object contains copies of its instance
   variables, while a plain copy is normally just a copy at the first
   level.
   
                            8. Objective-C and C++
                                       
8.1 How can I link a C++ library into an Objective-C program ?

   You have two options : either use the Apple compiler or use the POC.
   The former accepts a mix of C++ and Objective-C syntax (called
   Objective-C++), the latter compiles Objective-C into C and then
   compiles the intermediate code with a C++ compiler. See the compiler
   specific questions for more information.
   
                                  9. Messages
                                       
9.1 How do I make a static method ?

   Methods are always implemented in Objective-C as static functions. The
   only way to obtain the IMP (implementation pointer) of a method is
   through the runtime (via methodFor: and friends), because the function
   itself is static to the file that implements the method.
   
9.2 How do I prevent an object from sending a given message ?

   You can't. If your object responds to a message, any other class can
   send this message. You could add an extra argument sender and check,
   as in :
   
- mymethod:sender
{
  if ([sender isKindOf:..]) ...
}

   But this still requires cooperation of the sender, to use a correct
   argument :
   
  [anObject mymethod:self];

9.3 Do I have to recompile everything if I change the implementation of a
method ?

   No, you only have to recompile the implementation of the method
   itself. Files that only send that particular messages do not have to
   be recompiled because Objective-C has dynamic binding.
   
                       10. Instance and Class Variables
                                       
10.1 Do I have to recompile everything if I change instance variables of a
class ?

   You have to recompile that class, all of its subclasses, and those
   files that use @defs() or use direct access to the instance variables
   of that class. In short, using @defs() to access instance variables,
   or accessing instance variables through subclassing, breaks the
   encapsulation that the Objective-C runtime normally provides for all
   other files (the files that you do not have to recompile).
   
                         11. Objective-C and X-Windows
                                       
11.1 How do I include X Intrinsics headers into an Objective-C file ?

   To avoid a conflict between Objective-C's Object and the X11/Object,
   do the following :
   
#include <Object.h>
#define Object XtObject
#include <X11/Intrinsic.h>
#include <X11/IntrinsicP.h>
#undef Object

                       12. Stepstone Specific Questions
                                       
12.1 How do I allocate an object on the stack ?

   To allocate an instance of 'MyClass' on the stack :
   
MyClass aClass = [MyClass new];

                    13. GNU Objective-C Specific Questions
                                       
13.1 Why do I get a 'floating point exception' ?

   This used to happen on some platforms and is described at
   ftp://ftp.ics.ele.tue.nl/pub/users/tiggr/objc/README.387. A solution
   was to add -lieee to the command line, so that an invalid floating
   point operation in the runtime did not send a signal. DJGPP users can
   consult http://www.delorie.com/djgpp/v2faq/. AIX users may want to
   consult http://world.std.com/~gsk/oc-rs6000-problems.html. In some
   cases, you can fix the problem by upgrading to a more recent version
   of the GNU Objective-C runtime and/or compiler.
   
                   14. Apple Objective-C Specific Questions
                                       
14.1 What's the class of a constant string ?

   It's an NXConstantString.
   
NXConstantString *myString = @"my string";

14.2 How can I link a C++ library into an Objective-C program ?

c++ -c file.m
c++ file.o -lcpluslib -o myprogram

          15. Portable Object Compiler Objective-C Specific Questions
                                       
15.1 What's the syntax for class variables ?

   List the class variables after the instance variables, and group them
   together in the same way as instance variables, as follows :
   
@implementation MyClass : Object { id ivar1; int ivar2; } : { id cvar1; }
@end

15.2 How do I forward messages ?

   You have to implement doesNotUnderstand: to send a sentTo: message.
   
- doesNotUnderstand:aMsg
{
  return [aMsg sentTo:aProxy];
}

15.3 How can I link a C++ library into an Objective-C program ?

objc -c -cplus file.m
objc -cplus file.o -lcpluslib -o myprogram

                         16. Books and further reading
                                       
16.1 Object-Oriented Programming : An Evolutionary Approach, 2nd Ed.

   Brad Cox & Andy Novobilski, ISBN 0201548348.
   
16.2 An Introduction To Object-Oriented Programming, 2nd Ed.

   Timothy Budd, ISBN 0201824191
   
16.3 Objective-C : Object-Oriented Programming Techniques

   Pinson, Lewis J. / Wiener, Richard S., ISBN 0201508281
   
16.4 Applications of Object-Oriented Programming; C++ SmallTalk Actor
Objective-C Object PASCAL

   Pinson, Lewis J. / Wiener, Richard S., ISBN 0201503697
     _________________________________________________________________

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