Patent application number | Description | Published |
20100001952 | STORAGE MEDIUM STORING INFORMATION PROCESSING PROGRAM, INFORMATION PROCESSING APPARATUS AND INFORMATION PROCESSING METHOD - A game apparatus includes a CPU, and the CPU controls a moving object within a virtual space on the basis of acceleration data and angular velocity data which are transmitted from a controller. For example, before the angular velocity data is above a predetermined magnitude, a position and an orientation of the moving object is controlled on the basis of the angular velocity data. When the angular velocity data is above the predetermined magnitude, an initial velocity of the moving object is decided on the basis of the acceleration data, and a moving direction (orientation) of the moving object is decided on the basis of the angular velocity data. Thereafter, the moving object moves within the virtual space according to a general physical behavior. | 01-07-2010 |
20120157209 | INFORMATION PROCESSING SYSTEM AND INFORMATION PROCESSING METHOD - A handheld terminal | 06-21-2012 |
20120236034 | STORAGE MEDIUM STORING IMAGE PROCESSING PROGRAM AND IMAGE PROCESSING APPARATUS - An image is placed, based on a predetermined designation input, on a predetermined placement position in relation to a display area, and displayed. The image is enlarged and reduced in accordance with an enlargement ratio of the image, and an area within which the placement position can be set is changed in relation to the display area in accordance with the enlargement ratio. Then, based on an obtained designation input, a position within the area, which position corresponds to the designation input, is calculated as a placement position, and the image having been enlarged and reduced is placed on the placement position. The image is then displayed on a display device. | 09-20-2012 |
20130109470 | GAME PROCESSING SYSTEM, GAME PROCESSING METHOD, GAME PROCESSING APPARATUS, AND COMPUTER-READABLE STORAGE MEDIUM HAVING GAME PROCESSING PROGRAM STORED THEREIN | 05-02-2013 |
20130109473 | GAME SYSTEM, GAME DEVICE, STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREON, AND GAME PROCESS METHOD | 05-02-2013 |
20130324200 | GAME SYSTEM, GAME CONTROL METHOD, GAME DEVICE, AND COMPUTER-READABLE STORAGE MEDIUM - To run a game in which a life object indicating the value of a life parameter shared by player characters is displayed on a display unit and the life parameter is reduced for an amount equivalent to a damage from which a player character suffers, when at least one of the player character is attacked within an attack invalidation period that starts when one of the player characters is attacked, the life parameter is reduced only for an amount equivalent to the damage that triggers the start of the attack invalidation period. | 12-05-2013 |
20130324253 | Storage Medium Storing Information Processing Program, Information Processing Apparatus and Information Processing Method - A game apparatus includes a CPU, and the CPU controls a moving object within a virtual space on the basis of acceleration data and angular velocity data which are transmitted from a controller. For example, before the angular velocity data is above a predetermined magnitude, a position and an orientation of the moving object is controlled on the basis of the angular velocity data. When the angular velocity data is above the predetermined magnitude, an initial velocity of the moving object is decided on the basis of the acceleration data, and a moving direction (orientation) of the moving object is decided on the basis of the angular velocity data. Thereafter, the moving object moves within the virtual space according to a general physical behavior. | 12-05-2013 |
20150105160 | INFORMATION PROCESSING SYSTEM AND INFORMATION PROCESSING METHOD - A handheld terminal | 04-16-2015 |