Patent application number | Description | Published |
20090160818 | SYSTEM AND METHOD FOR INJECTING INK INTO AN APPLICATION - A touch system includes a touch panel having a touch surface and a projector for projecting images onto the touch surface. A computer executing an applications program is coupled to the touch panel and the projector. The computer is responsive to contact output generated by the touch panel in response to proximity of a pointer to the touch surface and updates image data conveyed to the projector so that the images presented on the touch surface reflect the pointer activity. The computer executes a gesture responsive ink injection routine to detect when a selected gesture is made with the pointer on the touch surface. The gesture responsive ink injection routine performs recognition to convert ink drawn on the touch surface into a form suitable for the applications program when the selected gesture is recognized and enters the recognized text into the application. | 06-25-2009 |
20100083109 | METHOD FOR HANDLING INTERACTIONS WITH MULTIPLE USERS OF AN INTERACTIVE INPUT SYSTEM, AND INTERACTIVE INPUT SYSTEM EXECUTING THE METHOD - A method for handling a user request in a multi-user interactive input system comprises receiving a user request to perform an action from one user area defined on a display surface of the interactive input system and prompting for input from at least one other user via at least one other user area. In the event that input concurring with the user request is received from another user area, the action is performed. | 04-01-2010 |
20100178645 | PARTICIPANT RESPONSE SYSTEM WITH QUESTION AUTHORING/EDITING FACILITY - A participant response system ( | 07-15-2010 |
20100185957 | PARTICIPANT RESPONSE SYSTEM EMPLOYING GRAPHICAL RESPONSE DATA ANALYSIS TOOL - A participant response system ( | 07-22-2010 |
20110119608 | METHOD AND GRAPHICAL INTERFACE FOR EMBEDDING ANIMATED CONTENT INTO A COMPUTER APPLICATION - A method of displaying a computer application comprising a plurality of objects within an initially transparent application window comprises creating an animated content window below the application window for each animated content object of the computer application and directing the player responsible for playing the animated content object to draw the animated content directly therein. The objects of the computer application are examined and a clipping mask for each animated content object corresponding generally to the animated content window created therefor is defined. Starting from bottom to top, an object from the list is selected. If the selected object is not an animated content object, the object is drawn within the application window except in areas corresponding to the clipping masks. If the selected object is an animated content object, the clipping mask defined for animated content object is removed, thereby to allow selected objects in the list above the animated content object to be drawn thereover. | 05-19-2011 |
20110175920 | METHOD FOR HANDLING AND TRANSFERRING DATA IN AN INTERACTIVE INPUT SYSTEM, AND INTERACTIVE INPUT SYSTEM EXECUTING THE METHOD - A method in a computing device of transferring data to another computing device includes establishing wireless communication with the other computing device, designating data for transfer to the other computing device; and in the event that the computing device assumes a predetermined orientation, automatically initiating wireless transfer of the data to the other computing device. A system implementing the method is provided. A method of handling a graphic object in an interactive input system having a first display device includes defining a graphic object placement region for the first display device that comprises at least a visible display region of the first display device and an invisible auxiliary region between the visible display region and an outside edge of the first display device; and in the event that the graphic object enters the invisible auxiliary region, automatically moving the graphic object through the invisible auxiliary region until at least a portion of the graphic object enters a visible display region of a second display device of a second interactive input system. A system implementing the method, and other related systems and methods, are provided. | 07-21-2011 |
20120254782 | METHOD FOR MANIPULATING A GRAPHICAL OBJECT AND AN INTERACTIVE INPUT SYSTEM EMPLOYING THE SAME - A method comprises receiving an input event generated when at least one contact is made on an interactive surface at a location corresponding to a graphical object; determining the number of contacts associated with the input event; tracking movement of the at least one contact on the interactive surface; identifying a graphical object manipulation based on the number of contacts, the movement of the at least one contact, and the graphical object type; and performing the graphical object manipulation. | 10-04-2012 |
20130198653 | METHOD OF DISPLAYING INPUT DURING A COLLABORATION SESSION AND INTERACTIVE BOARD EMPLOYING SAME - A method of displaying input during a collaboration session, comprises providing a canvas for receiving input from at least one participant using a computing device joined to the collaboration session; and displaying the canvas at one of a plurality of discrete zoom levels on a display associated with the computing device. | 08-01-2013 |