Patent application number | Description | Published |
20100210339 | MULTI-PLAYER BINGO GAME WITH MULTIPLE ALTERNATE OUTCOME DISPLAYS - The invention is directed to methods and gaming units for conducting a multi-player wagering game, such as a Bingo game, in which at least one of the players may win the occurrence of the wagering game by matching a predetermined game-winning pattern of game indicia on one or more game arrays having unique combinations of game indicia based on matching the game indicia on the game arrays to game indicia randomly selected for the occurrence of the wagering game. The outcome of the multi-player wagering game may be displayed to the player at the gaming unit, along with an alternate outcome display at two or more alternate outcome display devices at the gaming unit. In one embodiment, an outcome of a Bingo game may be mapped to an outcome of a slot machine having a bonus feature such as a wheel. Outcomes of the Bingo game may then be displayed on the plurality of alternate display devices as outcomes of the slot game and accompanying bonus feature. | 08-19-2010 |
20110195792 | REMOTE POWER RESET FEATURE ON A GAMING MACHINE - A gaming device for a gaming machine is described. The gaming device can be configured to implement commands related to performing maintenance operations on the gaming machine. The commands can be initiated from a remote device, such as mobile device, separate from the gaming machine and the gaming device. In one embodiment, the gaming peripheral can be coupled to a power switching device on the gaming machine. A number of devices on the gaming machine, such as game controller, can be configured to receive power that is routed through the power switching device. The gaming device can be configured to receive a command from a remote device to cycle power on the gaming machine using the power switching device. In one example, the power can be cycled on the gaming machine to clear an error condition. | 08-11-2011 |
20110201417 | MULTI-PLAYER BINGO GAME WITH PROGRESSIVE JACKPOTS - Methods and gaming units for conducting a wagering game and an associated progressive jackpot in a gaming network having a plurality of operatively coupled gaming units are described. A progressive jackpot award amount may be determined in part based on the amount of the player's wager for the occurrence of the wagering game in relation to a maximum wager amount that may be made on one of the gaming units in the gaming network. The progressive jackpot pool may include a main pool and a reserve pool. Portions of players' wagers being added to the progressive jackpot pool may be apportioned between the main pool and the reserve pool based on calculation performed at the gaming network, with the apportionment being at least partially determined by the amount in the main pool. | 08-18-2011 |
20120100908 | CANDLE DEVICE FOR PROVIDING TRANSACTION VERIFICATION ON A GAMING MACHINE - A candle device for a gaming machine including a secondary processor is described. The candle device can include a number of stages that when activated convey information about the status of the gaming machine. The secondary processor, disposed within a secure enclosure in the candle device, can be configured to control peripheral devices disposed with a main cabinet of the gaming machine that receive control commands from a game controller. In particular, the secondary processor can be configured to determine a size and a position of windows on the main touch screen display where a first window is for outputting video content from the game controller and a second window is for outputting video content from the secondary processor. The secondary processor can use the second window to add new features to the gaming machine, such as a verification interface for transactions involving mobile devices. | 04-26-2012 |
20120108338 | CANDLE DEVICE FOR GENERATING DISPLAY INTERFACES ON THE MAIN DISPLAY OF A GAMING MACHINE - A candle device for a gaming machine including a secondary processor is described. The candle device can include a number of stages that when activated convey information about the status of the gaming machine. The secondary processor, disposed within a secure enclosure in the candle device, can be configured to control peripheral devices disposed with a main cabinet of the gaming machine that receive control commands from a game controller. In particular, the secondary processor can be configured to determine a size and a position of windows on the main touch screen display where a first window is for outputting video content from the game controller and a second window is for outputting video content from the secondary processor. The secondary processor can use the second window to add new features to the gaming machine, such as a verification interface for transactions involving mobile devices. | 05-03-2012 |
20120165092 | MULTI-PLAYER BINGO GAME WITH OPTIONAL PROGRESSIVE JACKPOT WAGER - The invention is directed to methods and gaming units for conducting a wagering game and an associated progressive jackpot. Players may win the wagering game, interim pattern awards and/or progressive jackpot awards by matching predetermined patterns with patterns formed on their unique game array with indicia matching selected indicia. The players may optionally participate and be eligible to win all or a portion of the progressive jackpot. In one embodiment, the player may be eligible for the progressive jackpot by wagering at least a minimum wager amount, and perhaps the maximum bet for the wagering game. In another embodiment, the player may affirmatively elect to be eligible for the progressive jackpot by placing a wager or fee in addition to a wager on the wagering game. Graphics corresponding to the progressive jackpot may be optionally displayed only to players eligible to win the progressive jackpot. | 06-28-2012 |
20130252712 | REMOTE POWER RESET FEATURE ON A GAMING MACHINE - A gaming device for a gaming machine is described. The gaming device can be configured to implement commands related to performing maintenance operations on the gaming machine. The commands can be initiated from a remote device, such as mobile device, separate from the gaming machine and the gaming device. In one embodiment, the gaming peripheral can be coupled to a power switching device on the gaming machine. A number of devices on the gaming machine, such as game controller, can be configured to receive power that is routed through the power switching device. The gaming device can be configured to receive a command from a remote device to cycle power on the gaming machine using the power switching device. In one example, the power can be cycled on the gaming machine to clear an error condition. | 09-26-2013 |
20140031119 | VIDEO PROCESSING AND SIGNAL ROUTING APPARATUS FOR PROVIDING PICTURE IN A PICTURE CAPABILITIES ON AN ELECTRONIC GAMING MACHINE - A gaming system used in a wager-based electronic gaming machine is described. The gaming system is configured to provide picture in a picture capabilities on the electronic gaming machine. In one embodiment, the gaming system can include a first gaming device and a second gaming device where the first gaming device controls the second gaming device. The first gaming device can be configured to receive data and/or communicate with an electronic gaming machine controller, a value input device and value output device. The second gaming device can be configured to receive touchscreen data from a touchscreen display and first video data from the first gaming device and second video data from the EGM controller. Under control of the first gaming device, the first video data and second video data can be output in various sizes and locations on the touchscreen display. | 01-30-2014 |
20140031125 | RADIO CANDLE MOUNT - An electronic gaming machine including a candle mount for securing a candle device to the gaming machine and providing wireless communication capabilities to the gaming machine is described. The candle device can include a number of stages that when activated alone or in combination with other stages convey information about the status of the gaming machine. A gaming machine with an existing candle device can be retrofitted with a candle mount that includes a wireless radio device that is operably coupled to the gaming machine. | 01-30-2014 |
Patent application number | Description | Published |
20100041459 | MULTI-PLAYER BINGO GAME WITH OPTIONAL PROGRESSIVE JACKPOT WAGER - The invention is directed to methods and gaming units for conducting a wagering game and an associated progressive jackpot. Players may win the wagering game, interim pattern awards and/or progressive jackpot awards by matching predetermined patterns with patterns formed on their unique game array with indicia matching selected indicia. The players may optionally participate and be eligible to win all or a portion of the progressive jackpot. In one embodiment, the player may be eligible for the progressive jackpot by wagering at least a minimum wager amount, and perhaps the maximum bet for the wagering game. In another embodiment, the player may affirmatively elect to be eligible for the progressive jackpot by placing a wager or fee in addition to a wager on the wagering game. Graphics corresponding to the progressive jackpot may be optionally displayed only to players eligible to win the progressive jackpot. | 02-18-2010 |
20100124983 | Gaming Machine with Secondary Interface Board for Leveraging Slot Machine Interface Board Communications - Methods and apparatus for providing customized content on a gaming machine configured to generate wager-based games are described. In particular, methods and apparatus are described in which a secondary interface board, coupled to a master gaming controller and one or more communication paths associated with a slot machine interface board, performs various functions. The secondary interface board may be used to extract event information from the one or more communication paths that are used. The event information may be used to effect an operation on the gaming machine. Further, in various embodiments, the SIB may emulate device communications on the one or more communications paths, control devices and communicate with remote devices. | 05-20-2010 |
20110070944 | PLAYER REWARD PROGRAM WITH LOYALTY-BASED REALLOCATION - A gaming machine coupled to at least one server via a network includes a display device configured to display a game to a player playing on the gaming machine, and a controller coupled to the display device. The controller detects an award trigger during play of the game, and awards a token upon detection of the award trigger, wherein the token includes an activation date, an expiration date, and a value that is unknown to the player at the time of being awarded. In response to a redemption request by the player, the controller determines a redemption status of the token and, based on the redemption status, awards the token value to the player or notifies the player that the token is expired. | 03-24-2011 |
20110118011 | GAMING SYSTEMS, GAMING DEVICES AND METHODS FOR PROVIDING PROGRESSIVE AWARDS - The gaming system, gaming device and method disclosed herein determines whether to provide at least one of the plurality of progressive awards to the player based on that player's measured level of skill in: (i) a plurality of plays of a partial skill-based game, (ii) a skill-based progressive award sequence, or (iii) a plurality of plays of a partial skill-based game and a skill-based progressive award sequence. The determination is based on zero, one or more inputs made by the player which tend to measure that player's level of skill in at least one of a partial skill-based game and a skill-based progressive award sequence. | 05-19-2011 |
20130237313 | GAMING SYSTEMS, GAMING DEVICES AND METHODS FOR PROVIDING PROGRESSIVE AWARDS - The gaming system, gaming device and method disclosed herein determines whether to provide at least one of the plurality of progressive awards to the player based on that player's measured level of skill in: (i) a plurality of plays of a partial skill-based game, (ii) a skill-based progressive award sequence, or (iii) a plurality of plays of a partial skill-based game and a skill-based progressive award sequence. The determination is based on zero, one or more inputs made by the player which tend to measure that player's level of skill in at least one of a partial skill-based game and a skill-based progressive award sequence. | 09-12-2013 |
20140066187 | MULTI-PLAYER BINGO GAME WITH PROGRESSIVE JACKPOTS - Methods and gaming units for conducting a wagering game and an associated progressive jackpot in a gaming network having a plurality of operatively coupled gaming units are described. A progressive jackpot award amount may be determined in part based on the amount of the player's wager for the occurrence of the wagering game in relation to a maximum wager amount that may be made on one of the gaming units in the gaming network. The progressive jackpot pool may include a main pool and a reserve pool. Portions of players' wagers being added to the progressive jackpot pool may be apportioned between the main pool and the reserve pool based on calculation performed at the gaming network, with the apportionment being at least partially determined by the amount in the main pool. | 03-06-2014 |
20150087395 | GAMING DEVICE AND METHOD PROVIDING SLOT GAME HAVING VIRTUAL MAP DRIVEN REEL STOP POSITION DETERMINATIONS - Various embodiments of the disclosed gaming device include a housing which supports a plurality of mechanical reels and a plurality of stop input devices which are configured to provide a Pachisuro-style slot game. Each of the plurality of reels is associated with a different one of the plurality of stop input devices. Each stop input device enables a player to stop the respective reel when the reel is spinning by activating the stop input device. Each reel includes a plurality of stop positions and each stop position includes a symbol. The gaming device also includes a processor and a memory device. For each reel, the processor randomly determines the stop position at which the reel ultimately stops based on a virtual map stored in the memory device for an initiating stop position of that reel which is selected by the player's activation of the stop input device for that reel. | 03-26-2015 |
Patent application number | Description | Published |
20090054149 | MULTIPLE MONETARY TYPE GAMING MACHINE WITH CASH CONVERSION FUNCTIONALITY - A gaming machine connected in a gaming network or operating as a stand-alone machine, is capable of accepting two or more currencies for wager game play. The machine operates internally using a native monetary type and converts non-monetary bills to native amounts in the form of restricted or cashable credits. The multiple currency capability of the machine is utilized to encourage the use of restricted credits by adjusting conversion rates, payback tables, and the like. These features, combined with the use of restricted credits, also enable ways to monitor abuse and illegal activity on the gaming machine and implement ways to limit losses by a player. Certain post-conversion processes are used to ensure that the player is returned non-converted amounts. The gaming machine has additional hard and soft meters to process multiple monetary types. | 02-26-2009 |
20090075715 | MULTI-CARD BINGO GAME FEATURES - After the main ball drop of a bingo game, a player may be given a free extra bingo number. A probability of awarding a free ball may be determined, at least in part, according to a desired paytable percentage for the bingo game (or vice versa). Some implementations of the invention provide multi-card bingo games. A player may be required to hit a predetermined pattern on more than one bingo card in order to obtain a progressive award. The number of hits in the pattern(s) and/or the number of bingo cards involved may be determined according to a desired progressive award size and/or a desired probability of obtaining the progressive award. Players may have an opportunity to purchase one or more additional bingo numbers after the main ball drop of a bingo game. A player may be provided the option of purchasing a block of more than one additional bingo number after the main ball drop. The player may be offered such a block at a discount, as compared to the price for purchasing the additional bingo numbers individually. | 03-19-2009 |
20120094748 | MULTIPLE MONETARY TYPE GAMING MACHINE WITH CASH CONVERSION FUNCTIONALITY - A gaming machine connected in a gaming network or operating as a stand-alone machine, is capable of accepting two or more currencies for wager game play. The machine operates internally using a native monetary type and converts non-monetary bills to native amounts in the form of restricted or cashable credits. The multiple currency capability of the machine is utilized to encourage the use of restricted credits by adjusting conversion rates, payback tables, and the like. These features, combined with the use of restricted credits, also enable ways to monitor abuse and illegal activity on the gaming machine and implement ways to limit losses by a player. Certain post-conversion processes are used to ensure that the player is returned non-converted amounts. The gaming machine has additional hard and soft meters to process multiple monetary types. | 04-19-2012 |
20130316784 | MULTI-CARD BINGO GAME FEATURES - After the main ball drop of a bingo game, a player may be given a free extra bingo number. A probability of awarding a free ball may be determined, at least in part, according to a desired paytable percentage for the bingo game. In some implementations providing multi-card bingo games, a player is required to hit a predetermined pattern on more than one bingo card in order to obtain a progressive award. The number of hits in the pattern(s) and/or the number of bingo cards involved may be determined according to a desired progressive award size and/or a desired probability of obtaining the progressive award. Players may have an opportunity to purchase an additional bingo number or a block of a plurality of additional bingo numbers after the main ball drop. The block may be offered at a discount compared to the price of an individual additional bingo number. | 11-28-2013 |
Patent application number | Description | Published |
20100120498 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING TIERED PROGRESSIVE BONUSING SYSTEM - The gaming system and method disclosed herein provides a plurality of players with an opportunity to win a plurality of progressive awards maintained by the gaming system. The gaming system accumulates a quantity of progressive event points for each player playing at one of the gaming machines in the gaming system. In one embodiment, the gaming system uses an accumulated quantity of progressive event points for a designated player to determine which one or more of the progressive awards the designated player wins. In another embodiment, the gaming system uses an accumulated quantity of progressive event points to determine the designated player's probability of winning one or more of the progressive awards. Accordingly, the gaming system provides a point-based system in which either a progressive award to win or a probability of winning a progressive award is determined based on the quantities of progressive event points accumulated by the players. | 05-13-2010 |
20120088578 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING TIERED PROGRESSIVE BONUSING SYSTEM - The gaming system and method disclosed herein provides a plurality of players with an opportunity to win a plurality of progressive awards maintained by the gaming system. The gaming system accumulates a quantity of progressive event points for each player playing at one of the gaming machines in the gaming system. In one embodiment, the gaming system uses an accumulated quantity of progressive event points for a designated player to determine which one or more of the progressive awards the designated player wins. In another embodiment, the gaming system uses an accumulated quantity of progressive event points to determine the designated player's probability of winning one or more of the progressive awards. Accordingly, the gaming system provides a point-based system in which either a progressive award to win or a probability of winning a progressive award is determined based on the quantities of progressive event points accumulated by the players. | 04-12-2012 |
20130095918 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING TIERED PROGRESSIVE BONUSING SYSTEM - The gaming system and method disclosed herein provides a plurality of players with an opportunity to win a plurality of progressive awards maintained by the gaming system. The gaming system accumulates a quantity of progressive event points for each player playing at one of the gaming machines in the gaming system. In one embodiment, the gaming system uses an accumulated quantity of progressive event points for a designated player to determine which one or more of the progressive awards the designated player wins. In another embodiment, the gaming system uses an accumulated quantity of progressive event points to determine the designated player's probability of winning one or more of the progressive awards. Accordingly, the gaming system provides a point-based system in which either a progressive award to win or a probability of winning a progressive award is determined based on the quantities of progressive event points accumulated by the players. | 04-18-2013 |
20140087858 | GAMING SYSTEM, GAMING DEVICE AND METHOD PROVIDING TIERED PROGRESSIVE BONUSING SYSTEM - The gaming system and method disclosed herein provides a plurality of players with an opportunity to win a plurality of progressive awards maintained by the gaming system. The gaming system accumulates a quantity of progressive event points for each player playing at one of the gaming machines in the gaming system. In one embodiment, the gaming system uses an accumulated quantity of progressive event points for a designated player to determine which one or more of the progressive awards the designated player wins. In another embodiment, the gaming system uses an accumulated quantity of progressive event points to determine the designated player's probability of winning one or more of the progressive awards. Accordingly, the gaming system provides a point-based system in which either a progressive award to win or a probability of winning a progressive award is determined based on the quantities of progressive event points accumulated by the players. | 03-27-2014 |