Patent application number | Description | Published |
20100151450 | Classification Method - The invention provides a method of classifying a microorganism present in a sample comprising the steps of (a) digesting nucleic acid derived from the microorganism with at least one restriction enzyme; and (b) determining the melting profile of the restriction fragments produced in step (a). The melting profiles may he subjected to further statistical analysis. Classification may be effected by reference to predetermined melting profiles or the results of previously analysed melting profiles. According to the invention, the melting profiles and statistical analyses obtained from the methods of the invention may be stored on digital media to produce a database. These databases and retrieval of data therefrom as part of the methods of the invention are encompassed by the present invention. Methods applicable to higher eukaryotes and kits for carrying out the methods of the invention are also provided. | 06-17-2010 |
20110104692 | Oligonucleotide Primers - Disclosed herein is a method of amplifying a target nucleotide sequence in 16S rRNA or in 16S rDNA that includes (a) contacting a sample comprising a 16S rDNA and/or the reverse transcription product of a 16S rRNA with an oligonucleotide primer comprising the nucleotide sequence of TCC TAC GGG AGG CAG CAG (SEQ ID NO 1) or a nucleotide sequence capable of hybridising under high stringency conditions to the sequence complementary to SEQ ID NO 1 and an oligonucleotide primer comprising the nucleotide sequence of CGG TTA CCT TGT TAC GAC TT (SEQ ID NO 2) or a nucleotide sequence capable of hybridising under high stringency conditions to the nucleotide sequence complementary to SEQ ID NO 2; and (b) performing a primer-dependent nucleic acid amplification reaction to amplify the target nucleotide sequence in the 16S rRNA or the 16S rDNA. | 05-05-2011 |
20130303397 | OLIGONUCLEOTIDE PROBE SET AND METHODS OF MICROBIOTA PROFILING - Described herein is a set of oligonucleotide probes. Also included are methods of using the oligonucleotide probes in profiling the microbiota of the GI tract of a subject and methods of diagnosing or monitoring a disease or condition in a subject or predicting or assessing the risk of a subject developing a disease or condition. Kits comprising the oligonucleotide probe set described herein are also provided | 11-14-2013 |
20140031255 | METHOD FOR IDENTIFYING NEONATES AT RISK FOR NECROTIZING ENTEROCOLITIS - The invention provides a method for identifying a neonatal subject at risk for NEC, said method comprising (a) profiling the microbiota in a sample from the GI tract of said subject prior to a conclusive diagnosis of NEC and/or prior to full onset of NEC, (b1) comparing said profile to a standard microbiota profile obtained from corresponding samples from neonatal subjects with NEC or subjects which later developed NEC and determining the degree of correlation between said profile and the standard profile(s), and/or (b2) comparing said profile to a standard microbiota profile obtained from corresponding samples from neonatal subjects which did not develop NEC and determining the degree of correlation between said profile and the standard profile, and (c) identifying the subject as being at risk of NEC if significant correlation is observed in (b1) and/or significant correlation is not seen in (b2). An oligonucleotide probe set for use in the method of the invention, and kits containing the same, are also provided. | 01-30-2014 |
Patent application number | Description | Published |
20140018165 | PERIPHERAL DEVICE CONTROL AND USAGE IN A BROADCASTER MODE FOR GAMING ENVIRONMENTS - A method for operating a broadcaster mode within a gaming environment of a video game is provided. The method includes receiving, via a networked gaming system, a request from a broadcaster for a video signal for a peripheral display, the broadcaster being a non-participant in the video game occurring within the gaming environment. The method also includes providing the video signal for the peripheral display. A system that facilitates broadcasting a gaming environment is provided and includes a broadcaster module and an interactivity module that provides the broadcaster with one or more options for displaying information. The broadcaster module also includes a display controller include a primary display controller and a secondary display controller. A primary view of the gaming environment displayed on a primary display of the broadcaster being broadcast to at least one spectator. A non-transitory computer readable storage medium having embodied thereon a program is provided. | 01-16-2014 |
20140024463 | REFEREE MODE WITHIN GAMING ENVIRONMENTS - Systems and methods for providing referee control over game play within a gaming environment are provided herein. Exemplary methods may include establishing a referee role that allows an end user to exert referee control of game play relative to a competition, within a gaming environment, between a plurality of participants, establishing referee rights for the referee role, the referee rights being made available only to the end user upon which the referee role has been conferred; and, conferring the referee role upon the end user. | 01-23-2014 |
20140031121 | BROADCASTER MODE AND BROADCASTING FEATURES FOR GAMING ENVIRONMENTS - A system and method for providing a broadcaster mode within a gaming environment is provided. The method includes receiving, via a networked gaming system, a request from a broadcaster for a display enhancement within the gaming environment. The broadcaster is a non-participant in a game occurring within the gaming environment. The method also includes providing, within the gaming environment, the display enhancement. A system is provided for facilitating broadcasting in a gaming environment. The system includes a server, coupled to a computing system, executing a video game program that provides the gaming environment. The video game program includes a broadcaster module that provides a broadcaster access to view the gaming environment. The video game program also includes an interactivity module that provides the broadcaster with one or more options for displaying information about the gaming environment. A non-transitory computer readable storage medium having embodied thereon a program is provided. | 01-30-2014 |
20140038710 | DYNAMIC VIEWS WITHIN GAMING ENVIRONMENTS - Systems and methods for providing dynamic views for video game programs are provided herein. Exemplary methods for providing a dynamic view of a gaming environment may include continually calculating a bounding area of a gaming environment, the bounding area being defined by locations of a plurality of players relative to one another within the gaming environment, the bounding area changing as the plurality of players move relative to one another, as well as continually generating a top down view of the bounding area of the gaming environment, the top down view being dynamically altered as the bounding area is dynamically adjusted. | 02-06-2014 |