Patent application number | Description | Published |
20090031301 | Personalized platform for accessing internet applications - The present invention provides a system and method for providing a personalized platform for accessing internet applications. According to one embodiment of the invention, a social network provider receives a request for installation of an application from a user of the social network, installs the application at multiple points in the user's social network environment, and personalizes interfaces with the application at these integration points based on information about the user available from the social network. The present invention enables applications to be integrated in the social network environment at multiple integration points and to be personalized for and configured by the user. | 01-29-2009 |
20090049525 | Platform for providing a social context to software applications - The present invention provides a system and method for providing a social context to software applications. According to one embodiment of the invention, a user of a social network authorizes access by an external software application to information available in the social network. At some time later, the user of the social network uses an application designed by a third-party software developer. The application contacts the social network provider for permission to access the information available in the social network. If access has been authorized, the application incorporates the information from the social network into its interaction with the user, providing a social context to the user's interaction with the application. | 02-19-2009 |
20100049852 | RESOURCE MANAGEMENT OF SOCIAL NETWORK APPLICATIONS - Applications in social networks support interaction between members through various types of channels such as notifications, newsfeed, and so forth. For each channel, applications are ranked based on their user affinity measures. User affinity is based on measuring positive and negative interactions by users as both senders and recipients of messages generated by applications. Metrics are computed for the different types of messages and interactions provided by applications. For each channel, an application receives user affinity score based on specific weighted combination of the metrics. Applications use channel resources to send messages to increase their user base. Given the large number of applications that are available, the extent to which applications are allowed to use channels is controlled, limiting their resource consumption. User affinity scores of applications calculated for a channel are used to decide the allocation of channel resources for an application. | 02-25-2010 |
20100132049 | LEVERAGING A SOCIAL GRAPH FROM A SOCIAL NETWORK FOR SOCIAL CONTEXT IN OTHER SYSTEMS - A social network contains information describing information about members of the social network and about various connections among the members. An external system that interacts with users (such as a website) communicates with the social network to access information about the members of the social network. In particular, the external system may determine whether a user is a member of the social network and then obtain information about the member and the member's connections within the social network. This allows an external system to use information from the social network to enhance a user's experience on the external system, while enforcing each member's privacy settings. | 05-27-2010 |
20100146443 | Dynamically Providing a Feed of Stories About a User of a Social Networking System - To display a news feed in a social network environment, a social networking system generates news items regarding activities associated with a user of a social network environment. The social networking system may also attach an informational link associated with at least one of the activities to at least one of the news items, limit access to the news items to a predetermined set of viewers, and assign an order to the news items. The news items may be displayed in the assigned order to at least one viewing user of the predetermined set of viewers, and the number of news items displayed may be dynamically limited. | 06-10-2010 |
20110023101 | SINGLE LOGIN PROCEDURE FOR ACCESSING SOCIAL NETWORK INFORMATION ACROSS MULTIPLE EXTERNAL SYSTEMS - A social networking system contains information describing users of the social network and various connections among the users. A user can access multiple external systems that communicate with the social networking system to access information about the users of the social networking system. Login status of the user account on the social networking system is maintained. If the login status of the user account on the social networking system indicates that the user is not logged in, the user is required to provide authentication information. If the login status of the user account indicates that the user is logged in, social network information is provided to the user via an external system, subject to the privacy settings of users of the social networking system. If the user logs out from an external system, the user is also logged out from the social networking system. | 01-27-2011 |
20110023129 | DYNAMIC ENFORCEMENT OF PRIVACY SETTINGS BY A SOCIAL NETWORKING SYSTEM ON INFORMATION SHARED WITH AN EXTERNAL SYSTEM - An external system (such as a website) that interacts with users communicates with a social networking system to access information about the users, who may also be users of the social networking system. If a privacy setting is changed in the social networking system, and the change applies to information that has been shared with an external system, the change is enforced at the external system. For example, the external system may be notified that the information is invalid and must be deleted, or the external system may periodically request the information so that changes to the privacy settings are eventually experienced at the external systems. When an external system again needs the information, whether expired naturally or actively invalidated by the social network, the external system sends a new request for the information, which is subject to the (possibly revised) privacy settings. | 01-27-2011 |
20110029612 | Generating a Consolidated Social Story for a User of a Social Networking System - To generate dynamic relationship-based content personalized for members of a social networking system, at least one action of one or more members of the social networking system is associated with relationship data for the one or more members to produce consolidated data. One or more elements associated with the consolidated data is identified and used to aggregate the consolidated data. Further exemplary methods comprise weighting by affinity the aggregated consolidated data to generate dynamic relationship-based content personalized for the members of the web-based social network. | 02-03-2011 |
20120203838 | DYNAMICALLY UPDATING MEDIA CONTENT FOR DISPLAY TO A USER OF A SOCIAL NETWORK ENVIRONMENT BASED ON USER INTERACTIONS - A system and method provides dynamically selected media content to someone using an electronic device in a social network environment. Items of media content are selected for the user based on his or her relationships with one or more other users. The user's relationships with other users are reflected in the selected media content and its format. An order is assigned to the items of media content, for example, based on their anticipated importance to the user, and the items of media content are displayed to the user in the assigned order. The user may change the order of the items of media content. The user's interactions with media content available in the social network environment are monitored, and those interactions are used to select additional items of media content for the user. | 08-09-2012 |
20130007133 | Dynamically Updating Media Content For Display To A User Of A Social Networking Environment Based on User Interaction - A system and method provides dynamically selected media content to someone using an electronic device in a social network environment. Items of media content are selected for the user based on his or her relationships with one or more other users. The user's relationships with other users are reflected in the selected media content and its format. An order is assigned to the items of media content, for example, based on their anticipated importance to the user, and the items of media content are displayed to the user in the assigned order. The user may change the order of the items of media content. The user's interactions with media content available in the social network environment are monitored, and those interactions are used to select additional items of media content for the user. | 01-03-2013 |
20130013691 | RESOURCE MANAGEMENT OF SOCIAL NETWORK APPLICATIONS - Applications in social networks support interaction between members through various types of channels such as notifications, newsfeed, and so forth. For each channel, applications are ranked based on their user affinity measures. User affinity is based on measuring positive and negative interactions by users as both senders and recipients of messages generated by applications. Metrics are computed for the different types of messages and interactions provided by applications. For each channel, an application receives user affinity score based on specific weighted combination of the metrics. Applications use channel resources to send messages to increase their user base. Given the large number of applications that are available, the extent to which applications are allowed to use channels is controlled, limiting their resource consumption. User affinity scores of applications calculated for a channel are used to decide the allocation of channel resources for an application. | 01-10-2013 |
20130014284 | Leveraging A Social Graph From A Social Network For Social Context In Other Systems - A social network contains information describing information about members of the social network and about various connections among the members. An external system that interacts with users (such as a website) communicates with the social network to access information about the members of the social network. In particular, the external system may determine whether a user is a member of the social network and then obtain information about the member and the member's connections within the social network. This allows an external system to use information from the social network to enhance a user's experience on the external system, while enforcing each member's privacy settings. | 01-10-2013 |
20130124636 | DYNAMICALLY PROVIDING A FEED OF STORIES ABOUT A USER OF A SOCIAL NETWORKING SYSTEM - To display a news feed in a social network environment, a social networking system generates news items regarding activities associated with a user of a social network environment. The social networking system may also attach an informational link associated with at least one of the activities to at least one of the news items, limit access to the news items to a predetermined set of viewers, and assign an order to the news items. The news items may be displayed in the assigned order to at least one viewing user of the predetermined set of viewers, and the number of news items displayed may be dynamically limited. | 05-16-2013 |
20130212495 | DYNAMICALLY UPDATING MEDIA CONTENT FOR DISPLAY TO A USER OF A SOCIAL NETWORK ENVIRONMENT BASED ON USER INTERACTIONS - A system and method provides dynamically selected media content to someone using an electronic device in a social network environment. Items of media content are selected for the user based on his or her relationships with one or more other users. The user's relationships with other users are reflected in the selected media content and its format. An order is assigned to the items of media content, for example, based on their anticipated importance to the user, and the items of media content are displayed to the user in the assigned order. The user may change the order of the items of media content. The user's interactions with media content available in the social network environment are monitored, and those interactions are used to select additional items of media content for the user. | 08-15-2013 |
20130325968 | GENERATING A CONSOLIDATED SOCIAL STORY IN A FEED OF STORIES FOR A USER OF A SOCIAL NETWORKING SYSTEM - To generate dynamic relationship-based content personalized for members of a social networking system, at least one action of one or more members of the social networking system is associated with relationship data for the one or more members to produce consolidated data. One or more elements associated with the consolidated data is identified and used to aggregate the consolidated data. Further exemplary methods comprise weighting by affinity the aggregated consolidated data to generate dynamic relationship-based content personalized for the members of the web-based social network. | 12-05-2013 |