Patent application number | Description | Published |
20100103186 | Enhanced User Interface Elements in Ambient Light - Enhanced user interface elements in ambient light is described. In embodiment(s), a sensor input can be received from light sensor(s) that detect ambient light proximate an integrated display of a portable device. A determination can be made that the ambient light detracts from the visibility of user interface elements displayed in a user interface on the integrated display, and graphic components of a user interface element can be modified to enhance the visibility of the user interface element for display in the ambient light. | 04-29-2010 |
20120174005 | CONTENT-BASED SNAP POINT - This document describes content-based snap points and techniques that use these snap points. In some embodiments, multiple content-based snap points are used to stop at points in content that are convenient, prevent overshooting of important parts in the content, and/or aid user's in manipulating and consuming the content. | 07-05-2012 |
20120311488 | ASYNCHRONOUS HANDLING OF A USER INTERFACE MANIPULATION - This document describes techniques and apparatuses for asynchronous handling of a user interface manipulation. These techniques handle a user interface manipulation with two or more asynchronous processes. One asynchronous process, for example, may determine a position responsive to the user interface manipulation while another asynchronous process determines the pixels to render. By so doing, these techniques enable a quick and/or consistent response to a user interface manipulation. | 12-06-2012 |
20130067391 | Semantic Zoom Animations - Semantic zoom techniques are described. In one or more implementations, techniques are described that may be utilized by a user to navigate to content of interest. These techniques may also include a variety of different features, such as to support semantic swaps and zooming “in” and “out.” These techniques may also include a variety of different input features, such as to support gestures, cursor-control device, and keyboard inputs. A variety of other features are also supported as further described in the detailed description and figures. | 03-14-2013 |
20130067398 | Semantic Zoom - Semantic zoom techniques are described. In one or more implementations, techniques are described that may be utilized by a user to navigate to content of interest. These techniques may also include a variety of different features, such as to support semantic swaps and zooming “in” and “out.” These techniques may also include a variety of different input features, such as to support gestures, cursor-control device, and keyboard inputs. A variety of other features are also supported as further described in the detailed description and figures. | 03-14-2013 |
20130067420 | Semantic Zoom Gestures - Semantic zoom techniques are described. In one or more implementations, techniques are described that may be utilized by a user to navigate to content of interest. These techniques may also include a variety of different features, such as to support semantic swaps and zooming “in” and “out.” These techniques may also include a variety of different input features, such as to support gestures, cursor-control device, and keyboard inputs. A variety of other features are also supported as further described in the detailed description and figures. | 03-14-2013 |
20130169648 | CUMULATIVE MOVEMENT ANIMATIONS - Cumulative movement animation techniques are described. In one or more implementations, an output a first animation is initiated that involves a display of movement in a user interface of a computing device. An input is received by the computing device during the output of the first animation, the input configured to cause a second display of movement in the user interface. Responsive to the receipt of the input, a remaining portion of the movement of the first animation is output along with the movement of the second animation by the computing device. | 07-04-2013 |
20130169649 | MOVEMENT ENDPOINT EXPOSURE - Movement endpoint exposure techniques are described. In one or more implementations, an input is received by a computing device to cause output of an animation involving movement in a user interface. Responsive to the receipt of the input, an endpoint is exposed to software of the computing device that is associated with the user interface, such as applications and controls. The endpoint references a particular location in the user interface at which the animation is calculated to end for the input. | 07-04-2013 |
20130176316 | PANNING ANIMATIONS - Panning animation techniques are described. In one or more implementations, an input is recognized by a computing device as corresponding to a panning animation. A distance is calculated that is to be traveled by the panning animation in a user interface output by computing device, the distance limited by a predefined maximum distance. The panning animation is output by the computing device to travel the calculated distance. | 07-11-2013 |
20130328775 | User Interface Elements Positioned for Display - User interface elements positioned for display is described. In various embodiment(s), sensor input can be received from one or more sensors that are integrated with a portable device. A device hold position that corresponds to where the portable device is grasped by a user can be determined based at least in part on the sensor input. A display of user interface element(s) can then be initiated for display on an integrated display of the portable device based on the device hold position that corresponds to where the portable device is grasped. | 12-12-2013 |
20130335389 | ENHANCED USER INTERFACE ELEMENTS IN AMBIENT LIGHT - Embodiments of enhanced user interface elements in ambient light are described. Sensor inputs can be received from light sensors that detect ambient light proximate an integrated display of a portable device. A determination is made that the ambient light detracts from the visibility of user interface elements displayed in a user interface on the integrated display. Display properties of graphic components of a user interface element are interpolated through a light range from approximately complete darkness to full sunlight, and the graphic components of a user interface element can be modified based on interpolating the display properties within the light range to enhance the visibility of the user interface element for display in the ambient light. | 12-19-2013 |
20140137034 | ASYNCHRONOUS HANDLING OF A USER INTERFACE MANIPULATION - This document describes techniques and apparatuses for asynchronous handling of a user interface manipulation. These techniques handle a user interface manipulation with two or more asynchronous processes. One asynchronous process, for example, may determine a position responsive to the user interface manipulation while another asynchronous process determines the pixels to render. By so doing, these techniques enable a quick and/or consistent response to a user interface manipulation. | 05-15-2014 |