Patent application number | Description | Published |
20080261703 | Networked Gaming System With Ergonomic Gaming Machine Having Electromechanical Reels - A new ergonomic game cabinet with a unique layout is disclosed. The gaming machine cabinet includes a display mounted nearly vertically, combined with a player deck extending towards a player having more space at a more useful angle than previously available. The player deck will have open space usable by a player for small items (wallets, purses, chips, etc.), a player device area (typically buttons), and then a further area where a player can rest their arms, wrists, or elbows and comfortably reach the player device area. This further area may also be used for small player items, such as chips, tickets, etc. In addition, the new cabinet provides side panels on each side of the gaming machine cabinet that creates a feeling of being “surrounded” by the game experience due to reduced noise and visual distractions from nearby gaming machines, other patrons, waitrons, and the like. A version of the cabinet including electromechanical reels is also disclosed. | 10-23-2008 |
20110021265 | Voucher Gaming System - A gaming system and method of playing a gaming device by a user. The method includes inserting a voucher having a voucher value into the gaming device and accessing a database having voucher data associated with the voucher. The voucher value is verified. The user is queried for a credit value of a base wagering denomination. Calculations of full game credits and partial game credits are performed based upon the voucher value and the credit value. The full game credits, the partial game credits, and the voucher value are displayed on a game display. The method allows partial or all credits to be played at any time. The method provides for recording of game events to a database. The method also allows for the user to change the base wagering denomination during game play. | 01-27-2011 |
20110059789 | SHARED SECONDARY WHEEL GAME AND METHODS - A multiple game-of-chance that occupies the same floor space as a traditional slot machine but has a spinning reel game mounted below a spinning wheel game. The game is also an outcome bank for storing outcomes from the spinning wheel game. The spinning wheel game may provide an outcome that activates the upper spinning wheel game, and the outcomes in the spinning wheel game can alter the outcome of the lower spinning reel game and also provide a bank of outcomes in the outcome bank, which can also be utilized to alter the outcome, or likely future outcomes, in the spinning wheel game. The game also utilizes a flexible, resilient, Z-shaped radial drive gear to drive each of the three wheels in the upper wheel game independently. | 03-10-2011 |
20110100863 | DUAL DISPENSING TABLET CONTAINER - A container for dispensing pharmaceutical and non-pharmaceutical tablets is described. The container comprises a prescription tablet pouch, a non-prescription pouch and a header label indicating the time at which the contents of the pouches are to be consumed. The prescription tablet pouch is configured to receive at least one type of prescription drug tablet. The non-prescription tablet pouch is separably coupled to the prescription tablet pouch and is configured to receive at least one type of non-prescription tablet. The header label is separably coupled to the prescription tablet pouch. | 05-05-2011 |
20110294570 | Voucher Gaming Player Terminal - A gaming system and method of playing a gaming device by a user. The method includes inserting a voucher having a voucher value into the gaming device and accessing a database having voucher data associated with the voucher. The voucher value is verified. The user is queried for a credit value of a base wagering denomination. Calculations of full game credits and partial game credits are performed based upon the voucher value and the credit value. The full game credits, the partial game credits, and the voucher value are displayed on a game display. The method allows partial or all credits to be played at any time. The method provides for recording of game events to a database. The method also allows for the user to change the base wagering denomination during game play. | 12-01-2011 |
20120123907 | SYSTEM AND METHOD FOR ONLINE INTEGRATED MULTIPLE TABLET ORDERING - A system and method for ordering a plurality of tablets is described. The system comprises a server accessible via a network by at least one client. An online application is hosted on the server and accessible by the client. The online application comprises a user interface configured to receive a first input associated with a first tablet. The first input comprises a first schedule for consumption of the first tablet. The user interface is also configured to receive a second input associated with a second tablet. The second input comprises a second schedule for consumption of the second tablet. The user interface is further configured to display an integrated schedule comprising the schedule for consumption of the first tablet and the schedule for consumption of the second tablet. | 05-17-2012 |
20120312714 | TACTILE AND LOW-VISION INDICATION PACKAGING SYSTEM AND APPARATUS - A package for blind or low-vision patients is described. The package includes preliminary containers, a final package, a prescribed time of day for consuming the plurality of tablets, and a tactile indication. Each preliminary container includes a plurality of tablets. The final package receives the preliminary containers and dispenses the preliminary containers. The package includes a prescribed time of day for consuming the tablets that are enclosed by the preliminary containers that are housed by the final package. The tactile indication is associated with the prescribed time of day for consuming the tablets. | 12-13-2012 |
20140179390 | AFFILIATED GAMING SYSTEM AND METHOD - A system and method for providing a secondary gaming feature across affiliated properties, which includes enabling secondary game elements based upon based upon the wagering activity of the player at a base game. When the elements have been enabled a winning or losing outcome for the secondary game may be derived. In certain embodiments the player may select from one or more secondary games. The player may wager upon the secondary game using promotional funds. The secondary game may be a progressive game whose prize is funded based upon player wagering activity. | 06-26-2014 |
20140235331 | DYNAMIC PAYTABLE FOR INTERACTIVE GAMES - Disclosed are an interactive game, gaming system and method that include a dynamic paytable. The method operates by enabling a game session that includes a plurality of game events. After each game event, the player is given an opportunity to terminate or continue the game session. The player can use skill to determine whether to terminate or continue the game session. A paytable determines whether a prize is awarded to said player after each game event. In one embodiment, the dynamic paytable is displayed on a player interface. During the game session, the player may terminate the game session before the remaining game events are completed. The player is provided with an opportunity to view the paytable and can generate a strategy to maximize the prize awarded or minimize losses generated during the game session. | 08-21-2014 |
20140235340 | Universal Overlay Games in an Electronic Gaming Environment - A method is disclosed herein for displaying winning and non-winning game results in a traditional gaming environment. The system uses an overlay game to present an entertaining display to a player upon the occurrence of a win or trigger event. An overlay game has limited capabilities and additionally is engineered to be usable on a variety of gaming machines. To be usable on a variety of gaming machines, the overlay game is intentionally kept simple; in one case, it comprises a visual display that is shown to a player upon the occurrence of a trigger event. In another embodiment, it requires a simple button press to start the overlay game. The overlay games are downloaded on an as-needed basis, run on the gaming machine, and then discarded. | 08-21-2014 |