Patent application number | Description | Published |
20080242416 | Broadcast System - A broadcast system includes an online multiplayer gaming system that enables a number of different players to play one or more instances of multiplayer poker, and game play recording means that generates game play records corresponding to game play events occurring in each turn of each instance of the multiplayer poker game. The generated game play records are stored a historical log file. A replay means retrieves the stored game play records from the historical log file and generates, from the game play records, replays of the instances of the multiplayer poker game. The replay the replay is delayed relative to the original play of the game by a predetermined time interval. A broadcast facility converts a selected one or more of the replays to signals for broadcast, preferably television broadcast signals. | 10-02-2008 |
20090023490 | Pre-paid game cards and lottery tickets providing access to online electronic games - A ticket or game card contains information such as a number, code or password by which a player accesses an electronic wager game on a web site using a computer. The ticket is associated with some quantum of credit (non-cashable or cashable) which the player uses to play turns of the game. The game has a pay table that includes losing results, intermediate results in which the player wins additional non-cashable resources (such as additional spins or additional non-cashable credit) and winning results in which the player wins credit redeemable for cash. The winning results can be directly converted to cash on a one to one basis, or converted to cash value by means of a second pay table. The systems and methods can be used to implement a lottery in which case the ticket is a lottery ticket. Alternatively, a player purchases the card and then proceeds to play at a land-based or online casino. | 01-22-2009 |
20100167808 | Game playing devices and video slots without paylines - Game playing devices are described which are configured with software instructions for rendering a video slots type game comprising an array of symbols, typically but not necessarily displayed in rows and columns of symbols. The games of this disclosure do not use the concept of pay lines. Rather, winning results are determined by a minimum number of the one or more of the symbols of the game appearing in the array of symbols. Such symbols may appear either in a scattered, random arrangement and the player wins. If they are in an adjacent arrangement, e.g., all on the same row, the player wins a higher prize. | 07-01-2010 |
20120289341 | System for Playing Multiplayer Games - A computer system for playing multiplayer games comprises a first gaming server which runs multiple instances of a first game and to which is connected a first plurality of players, there being a minimum number of players and a maximum number of players for any instance of the first game; and a second gaming server which runs multiple instances of a second game and to which is connected a second plurality of players, there being a minimum number of players and a maximum number of players for any instance of the second game. The first gaming server is in communication with the second gaming server and through the second gaming server makes available instances of the first game for players from said second plurality of players to join. Thus, separate gaming servers can pool instances of games and players. | 11-15-2012 |
20130225272 | Wager Games with Restricted Prizes - Wagering systems with a payout percentage that exceeds 100% of wagers are presented. The payouts of these wagering systems may include unrestricted credits and/or restricted credits. Players may cash out unrestricted credits at virtually any point, but may be limited in when and/or how they can cash out or play restricted credits. By providing payouts in the form of unrestricted credits and/or restricted credits, players may find their experience with the wagering systems to be more engaging, enjoyable, and longer-lasting. Moreover, the limitations on the use of restricted credits may allow the casino operator to maintain a reasonable profit margin despite the increased duration of play. | 08-29-2013 |
Patent application number | Description | Published |
20090011810 | Tournament System and Method of Operation Thereof - A tournament system ( | 01-08-2009 |
20120100902 | Online, Real-Time Game Playing with Distributed Bad Beat Progressive Jackpot - Wagering methods, devices, and systems that allow individual participants in a game of poker to opt-in or opt-out of a bad beat feature are presented. For each hand played at a given table, a participant may activate the bad beat feature. Once the feature is activated, the participant is eligible for winning at least part of a bad beat progressive jackpot. This jackpot may be funded by tokens purchased by the participant, a rake taken from the hand's wagers, or by some other means. Apportionment of the bad beat progressive jackpot may be triggered by the participant losing the hand despite having cards that provide the participant with a significant likelihood of winning the hand. | 04-26-2012 |
20120157187 | Wager Games with Restricted Prizes - Wagering systems with a payout percentage that exceeds 100% of wagers are presented. The payouts of these wagering systems may include unrestricted credits and/or restricted credits. Players may cash out unrestricted credits at virtually any point, but may be limited in when and/or how they can cash out or play restricted credits. By providing payouts in the form of unrestricted credits and/or restricted credits, players may find their experience with the wagering systems to be more engaging, enjoyable, and longer-lasting. Moreover, the limitations on the use of restricted credits may allow the casino operator to maintain a reasonable profit margin despite the increased duration of play. | 06-21-2012 |
20130090164 | Gaming with Dual Game Play - A computing device may be arranged to support a multiple-screen user-interface, and various controls to facilitate the assignment of applications to these screens. For instance, the computing device and the multiple-screen user interface may be part of a gaming device that allows the user to play one instance game on one of the screens, and either another instance of the same game, or an instance of a different game, on another of the screens. The controls may facilitate the user initiating games, moving the games between screens, and exiting games. Further, the controls may allow the user to place one or more of the games in autoplay mode, such that the game is played automatically for a pre-determined number of turns with pre-determined wagers made during each turn. | 04-11-2013 |
20140289107 | INVOICE PAYMENT SYSTEM AND METHOD - A code scanner ( | 09-25-2014 |
20140310117 | BILL PAYMENT SYSTEM AND METHOD - A system and method to use quick response (QR) codes encoded with a bill from a merchant, such as, for example, provided by a restaurant. A code scanner ( | 10-16-2014 |
20140316991 | ONLINE PURCHASE PROCESSING SYSTEM AND METHOD - A system and method to use quick response (QR) codes encoded with merchant website t identification codes and session GUID to register a user or code scanner with a merchant server, login the user or code scanner with the merchant server, and complete a purchase of an item or service within a virtual shopping cart of the merchant server. A code scanner can scan a QR code displayed on a device connected to the interne. An application server can receive an identification code from the code scanner and then transmit data indicating form fields to be filled in on a merchant webpage. A user profile can include data regarding the user and a payment instrument. The user profile data can prepopulate the form fields and the form field data can be transmitted to the merchant server to use for logging in the user and completing the purchase. | 10-23-2014 |