Patent application number | Description | Published |
20090137310 | ENHANCED MECHANICAL REEL GAMING SYSTEM WITH TOUCH CONTROLS - An enhanced mechanical gaming system ( | 05-28-2009 |
20100203962 | VERIFICATION SYSTEM AND METHOD - A verification system has an operational component registry that includes an interface, a memory device, and a processor. Preferably, the interface in the operational component registry communicates the installed identification data from the gaming units to the operational component registry. The memory device preferably stores registered identification data for the gaming units. Preferably, the processor in the operational component registry then analyzes the registered identification data and the installed identification data from the gaming units, after which enablement of the gaming units is determined based upon the examination of the registered identification data and the installed identification data. An operational component registry may also monitor changes, services, requirements, enablement, and productivity of the gaming units or components of the gaming units. | 08-12-2010 |
20100205247 | SEPARABLE URL GAMING SYSTEM - A system and method for enabling one network to use the functionality of another network is provided. The system comprises a first network system having a first network functionality and a second network system having a second network functionality. A server connected to the second network system passes directions through the first network to enable a component connected to both the first network system and the second network system to perform a second network functionality. | 08-12-2010 |
20110218040 | USER INTERFACE SYSTEM AND METHOD FOR A GAMING MACHINE - An embedded user interface includes a display screen and an embedded processor, and is incorporated into a gaming machine that in turn includes a gaming screen and a gaming processor. The embedded processor employs an internal operating system and communicates with the gaming processor. The embedded processor reads incoming data, translates the data into a web authoring language, and maps the data to the web page display screen. The display screen presents web page information to a user via the display screen, thereby increasing user excitement by providing a richer gaming experience. This provides a dramatic improvement over traditional system components (input/output peripherals) that have been used in the past to access service and system information, such as a 2-line, 20-character VF display and a 12-digit keypad. | 09-08-2011 |
20120077583 | RECONFIGURABLE GAMING MACHINE - A gaming machine has at least one video screen, but preferably three. One screen displays a primary game and the other two screens preferably display pay tables, a secondary game, or artwork related to the primary and/or secondary game. The content of the video screens is reconfigurable. The content may be downloaded over a network connecting a plurality of gaming machines to a central computer, or the content of several different games may be stored locally within the gaming machine. | 03-29-2012 |
20120094772 | SEPARABLE URL GAMING SYSTEM - A system and method for enabling one network to use the functionality of another network is provided. The system comprises a first network system having a first network functionality and a second network system having a second network functionality. A server connected to the second network system passes directions through the first network to enable a component connected to both the first network system and the second network system to perform a second network functionality. | 04-19-2012 |
20120157179 | Enhanced Reel Gaming System with Touch Controls - An enhanced gaming system utilizes a touch panel as a user control device for game play features which provides users with the enhanced flexibility and interactivity of a video gaming device in a gaming device environment. The enhanced gaming system includes a set of reels, a panel, and a user control device. The panel overlays a set of reels. The set of reels are visible through at least one portion of the panel. The user control interface includes a substantially transparent touch panel overlaying the reels. In one embodiment, the user control interface enables a user control of reel spin direction in correspondence with direction in which the touch panel is touched by the user. In another aspect, the user control interface enables a user control of reel spin speed in correspondence with the speed in which the user touches the touch panel. | 06-21-2012 |
20120322552 | RECONFIGURABLE GAMING MACHINE - A gaming system having one or more reconfigurable gaming machines is disclosed herein. Each gaming machine includes three reconfigurable video screens, wherein the reconfigurable first video screen, the second reconfigurable video screen, and the third reconfigurable video screen display a first game, information associated with the first game, casino specific features, or combinations thereof. The one or more gaming machines are reconfigurable to display a second game on the three reconfigurable video screens in response to receiving a reconfiguration command and downloading the second game from a server via a network so that the first reconfigurable video screen, the second reconfigurable video screen, and the third reconfigurable video screen display the second game, information associated with the second game, casino specific features, or combinations thereof. | 12-20-2012 |
20130079136 | INTEGRATED DISPLAY AND INPUT SYSTEM - A method is set forth for providing for the integration of gaming functions and system functions into a gaming device of the type having a video touch screen display. The method includes configuring a platform for the gaming device to have at least a first processor for real time processing of hardware tasks and game logic processes and a second processor for processing system logic and game and system information display processes. At least one first processor and second processor are arranged to control said display to display a gaming interface for viewing a wagering game for play by a player and the second processor is configured to display a systems interface into said gaming interface to display non-game system information from said system-based information signals. The systems logic processes are kept separate from said game logic processes. In various embodiments the method includes displaying a system interface when a player or employee inserts a card into a card reader. In some embodiments the gaming interface may be controlled to relinquish the display to the systems interface. | 03-28-2013 |
20140113731 | ALTERABLE STORAGE MEDIA GAMING MACHINE - A system for verifying one or more downloaded components | 04-24-2014 |
Patent application number | Description | Published |
20080254877 | Player verification system - A method and system for verifying the continued presence of the same player at a gaming machine is provided. The system comprises a device for continuously obtaining verification data samples, wherein each verification data sample relates to one or more physical features of a first player. A subsequently obtained verification data sample is analyzed to determine whether it is substantially similar to a previously obtained verification data sample. If the subsequent verification data sample is substantially similar to the previously obtained verification data sample, then the system determines that the first player continues to be the same player present at the gaming machine. | 10-16-2008 |
20080318685 | Controlled access layer system and method - A controlled access device produces a controlled access layer in a packet switching environment. The device includes a game monitoring system, a plurality of Ethernet ports, an internal switch, and an encoding mechanism. The game monitoring system monitors and manages game accounting data. The plurality of Ethernet ports facilitate data ingress and egress, and are connectable to a distribution switch. The internal switch forwards transmitted data packets from one or more ingress ports to an egress port. The encoding mechanism encodes a first type of data packets with a QoS high packet delivery priority, and encodes a second type of data packets with a QoS lower packet delivery priority. | 12-25-2008 |
20090005176 | GAMING DEVICE HAVING TWO CARD READERS - A gaming device includes a housing and a game display carried by the housing for displaying one or more games. The gaming device further includes two card readers carried by the housing: a first card reader to read information indicative of a player identity from a player club card issued by a casino, and a second card reader to read information indicative of a financial account from a financial card issued by a financial institution. | 01-01-2009 |
20090082099 | User Interface System and System-Controlled Bonus System - Systems and methods for managing a limited-time bonus period are disclosed herein. According to one method, one or more triggering events are established for the gaming machines, wherein the triggering events are winning game outcomes. A gaming period is initiated on the gaming machines, wherein each gaming machine generates a game outcome. If necessary, a system host is notified that one or more triggering events have been satisfied. The gaming machines then receive instructions from the system host to initiate a limited-time bonus period, wherein the limited-time bonus period is presented on a player tracking and interactive system gaming devices on a selected number of gaming machines. A notification message is displayed on the gaming machines regarding the initiation of the first limited-time bonus period, and a prize is awarded if a winning outcome is achieved by one or more of the networked gaming machines during the first limited-time bonus period. | 03-26-2009 |
20100234101 | ALTERABLE STORAGE MEDIA GAMING MACHINE - A system for verifying one or more downloaded components | 09-16-2010 |
20110021270 | DEVICE VERIFICATION SYSTEM AND METHOD - A method is disclosed for authenticating a gaming device, wherein the gaming device includes a plurality of components, one of which is a storage device. The method includes: starting up the gaming device; authenticating a data file stored on the storage device, wherein the authenticating comprises: opening and reading a file allocation structure in a storage device using a file allocation reader; processing the file allocation structure using a processor to provide access to files stored in the storage device, wherein the files in the storage device include installed identification data from one or more selected gaming units as to components actually installed on the selected gaming units, and wherein the files also include registered identification data for components supposed to be installed on the selected gaming units, each component including hardware components and software components, and each gaming unit including multiple components with identification data; and examining the installed identification data and registered identification data to determine enablement of the gaming units. | 01-27-2011 |
20110123024 | ROLLBACK ATTACK PREVENTION SYSTEM AND METHOD - A rollback attack prevention system | 05-26-2011 |
20110230260 | Universal Game Monitoring Unit and System - An embedded user interface incorporated into a gaming device, the gaming device including a gaming presentation of a base game and a gaming processor for controlling the base game. The embedded user interface includes: a player tracking interface and an embedded processor. The player tracking interface includes (or is associated with) a display screen and enables display of a system game to a user, presentation of information to the user, and reception of information from the user. The embedded processor employs an internal operating system and communicates with the gaming processor, enables control of the system game, control of player tracking information, and control of non-gaming information. In one embodiment, the embedded user interface enables control of a system game of which at least a portion of the system game is presented physically external to the embedded user interface. In another embodiment, the embedded user interface enables control of a system gaming indicator that is physically external to the embedded user interface. In still another embodiment, communication between a game processor and an embedded user interface is only enabled through the gaming network and is not direct enabled via a direct connection. | 09-22-2011 |
20110294575 | Method for Monitoring and Controlling Gaming Devices - A configuration and management system monitors and controls one or more gaming devices in a gaming system on at least one gaming floor. The system includes one or more gaming devices in a gaming system, wherein the gaming devices are interconnected via a network; a processing and control system; and a back-end, graphical user interface. The processing and control system is interconnected to the gaming devices via the network. Further, the processing and control system acquires gaming performance data from the gaming devices in the gaming system. The back-end, graphical user interface includes an interactive map of the gaming floor. Additionally, graphical user interface enables monitoring and configuration of multiple gaming platform capabilities, multiple game titles, and multiple gaming parameters for each gaming devices on the gaming floor, and is interconnected to the processing and control system. | 12-01-2011 |
20120004029 | Method, Apparatus and System for Determining the Presence of a User at a Device Such as a Gaming Machine - A method and system for verifying the continued presence of the same player at a gaming machine is provided. The system comprises a device for continuously obtaining verification data samples, wherein each verification data sample relates to one or more physical features of a first player. A subsequently obtained verification data sample is analyzed to determine whether it is substantially similar to a previously obtained verification data sample. If the subsequent verification data sample is substantially similar to the previously obtained verification data sample, then the system determines that the first player continues to be the same player present at the gaming machine. | 01-05-2012 |
20120058828 | HYBRID NETWORK SYSTEM AND METHOD - A hybrid network system and method is used for incrementally upgrading a gaming system from legacy equipment to broadband equipment while maintaining the capability to support the assets and functionality of both legacy gaming devices and networks and modern gaming devices and networks. The hybrid network system enables new gaming devices and networks to coexist in the same system as existing, legacy gaming devices and networks, and thereby upgrade components as resources and availability allow. The hybrid network system enables the addition of modern devices and networks having new capabilities while continuing to support legacy equipment that is currently in use. | 03-08-2012 |
20120202582 | RECONFIGURABLE GAMING DISPLAY AND SYSTEM - A gaming system having one or more reconfigurable gaming machines and reconfigurable gaming displays is disclosed herein. Each gaming machine includes three reconfigurable video screens, wherein the reconfigurable first video screen displays a first game located on the gaming machine, and wherein the second reconfigurable video screen and the third reconfigurable video screen display pay tables associated with the first game, artwork associated with the first game, or combinations thereof. The one or more gaming machines are reconfigurable to display a second game on the three reconfigurable video screens in response to receiving a reconfiguration command and downloading the second game from a server via a network so that the second game is displayed on the first reconfigurable video screen, and wherein the second reconfigurable video screen and the third reconfigurable video screen display pay tables associated with the second game, artwork associated with the second game, or combinations thereof. | 08-09-2012 |
20120244931 | RESPONSIBLE GAMING DEVICES AND RELATED METHODS - Various methods of promoting responsible gaming are disclosed herein. According to one method, a communication unit is connected to each gaming device for providing communication between the gaming devices and a back-end server over a communication network and with networks providing one or more of Internet or cellular phone communication. Play at the gaming device is monitored and when a responsible message trigger condition occurs, a message is sent over one more of the cellular telephone or Internet communication networks to one or more recipients. The unit may be enabled to receive input from a player's cellular telephone or PDA. | 09-27-2012 |
20130005460 | RECONFIGURABLE GAMING DISPLAY AND SYSTEM - A gaming system having one or more reconfigurable gaming machines and reconfigurable gaming displays is disclosed herein. Each gaming machine includes three reconfigurable video screens, wherein the reconfigurable first video screen, the second reconfigurable video screen, and the third reconfigurable video screen display a first game, information associated with the first game, casino specific features, or combinations thereof. The one or more gaming machines are reconfigurable to display a second game on the three reconfigurable video screens in response to receiving a reconfiguration command and downloading the second game from a server via a network so that the first reconfigurable video screen, the second reconfigurable video screen, and the third reconfigurable video screen display the second game, information associated with the second game, casino specific features, or combinations thereof. | 01-03-2013 |
20130012309 | Method, Apparatus and System for Determining the Presence of a User at a Device Such as a Gaming Machine - A method and system for verifying the continued presence of the same player at a device such as a gaming machine without identifying the identity of the player is provided. The system comprises a device for continuously obtaining verification data samples, wherein each verification data sample relates to one or more physical features of a first player. A subsequently obtained verification data sample is analyzed to determine whether it is substantially similar to a previously obtained verification data sample. If the subsequent verification data sample is substantially similar to the previously obtained verification data sample, then the system determines that the first player continues to be the same player present at the gaming machine. | 01-10-2013 |
20130123012 | USER INTERFACE SYSTEM AND METHOD FOR A GAMING MACHINE - An embedded user interface is equipped with a touch screen and audio device to operate as a user interface (UI) terminal to provide a gaming machine with the capability of executing applications from one or more web servers, and local applications executing in the gaming machine, simultaneously. The user interface includes a touch controlled browser rendering information from the gaming machine and interconnected web servers, providing the user with game data, local player session data, and back-end casino management data in a single interface. | 05-16-2013 |
20140004936 | Method, Apparatus and System for Determining the Presence of a User at a Device Such as a Gaming Machine | 01-02-2014 |
20140244826 | SEPARABLE URL GAMING SYSTEM - A system and method for enabling one network to use the functionality of another network is provided. The system comprises a first network system having a first network functionality and a second network system having a second network functionality. A server connected to the second network system passes directions through the first network to enable a component connected to both the first network system and the second network system to perform a second network functionality. | 08-28-2014 |