Patent application number | Description | Published |
20110216077 | GRAPHICS PROCESSING ARCHITECTURE EMPLOYING A UNIFIED SHADER - A graphics processing architecture employing a single shader is disclosed. The architecture includes a circuit operative to select one of a plurality of inputs in response to a control signal; and a shader, coupled to the arbiter, operative to process the selected one of the plurality of inputs, the shader including means for performing vertex operations and pixel operations, and wherein the shader performs one of the vertex operations or pixel operations based on the selected one of the plurality of inputs. The shader includes a register block which is used to store the plurality of selected inputs, a sequencer which maintains vertex manipulation and pixel manipulations instructions and a processor capable of executing both floating point arithmetic and logical operations on the selected inputs in response to the instructions maintained in the sequencer. | 09-08-2011 |
20130215128 | MULTI-THREAD GRAPHICS PROCESSING SYSTEM - A graphics processing system comprises at least one memory device storing a plurality of pixel command threads and a plurality of vertex command threads. An arbiter coupled to the at least one memory device is provided that selects a pixel command thread from the plurality of pixel command threads and a vertex command thread from the plurality of vertex command threads. The arbiter further selects a command thread from the previously selected pixel command thread and the vertex command thread, which command thread is provided to a command processing engine capable of processing pixel command threads and vertex command threads. | 08-22-2013 |
20140292784 | MULTI-THREAD GRAPHICS PROCESSING SYSTEM - A graphics processing system comprises at least one memory device storing a plurality of pixel command threads and a plurality of vertex command threads. An arbiter coupled to the at least one memory device is provided that selects a pixel command thread from the plurality of pixel command threads and a vertex command thread from the plurality of vertex command threads. The arbiter further selects a command thread from the previously selected pixel command thread and the vertex command thread, which command thread is provided to a command processing engine capable of processing pixel command threads and vertex command threads. | 10-02-2014 |
Patent application number | Description | Published |
20100156915 | Multi-Thread Graphics Processing System - A graphics processing system comprises at least one memory device storing a plurality of pixel command threads and a plurality of vertex command threads. An arbiter coupled to the at least one memory device is provided that selects a command thread from either the plurality of pixel or vertex command threads based on relative priorities of the plurality of pixel command threads and the plurality of vertex command threads. The selected command thread is provided to a command processing engine capable of processing pixel command threads and vertex command threads. | 06-24-2010 |
20120019543 | MULTI-THREAD GRAPHICS PROCESSING SYSTEM - A graphics processing system comprises at least one memory device storing a plurality of pixel command threads and a plurality of vertex command threads. An arbiter coupled to the at least one memory device is provided that selects a command thread from either the plurality of pixel or vertex command threads based on relative priorities of the plurality of pixel command threads and the plurality of vertex command threads. The selected command thread is provided to a command processing engine capable of processing pixel command threads and vertex command threads. | 01-26-2012 |
20120159093 | METHOD AND APPARATUS FOR DATA TRANSFER - A method and apparatus for data transfer includes receiving a first data packet across a first bi-directional bus and receiving a second data packet across a second bi-directional bus. Next, the first data packet is written to a first register operably coupled to the first bi-directional bus and the second bi-directional bus. The second data packet is written to a second register operably coupled to the first bi-directional bus and the second bi-directional bus. The second data packet is then transferred across the first bi-directional bus and the first data packet is transferred across the second bi-directional bus, thereby providing data transfer across a plurality of bi-directional buses and providing for data to be transferred across those buses to be stored at an intermediate register so that the data may be transferred in the next clock cycle, overcoming any latency requirements. | 06-21-2012 |
20140300613 | GRAPHICS PROCESSING ARCHITECTURE EMPLOYING A UNIFIED SHADER - A graphics processing architecture in one example performs vertex manipulation operations and pixel manipulation operations by transmitting vertex data to a general purpose register block, and performing vertex operations on the vertex data by a processor unless the general purpose register block does not have enough available space therein to store incoming vertex data; and continues pixel calculation operations that are to be or are currently being performed by the processor based on instructions maintained in an instruction store until enough registers within the general purpose register block become available. | 10-09-2014 |
Patent application number | Description | Published |
20090287814 | VISUALIZATION OF STREAMING REAL-TIME DATA - A system facilitates dynamic data visualizations. The system includes an analysis component that periodically processes one or more incoming data streams to determine a visualization form from a plurality of visualization forms. A visualization component dynamically generates the visualization form based in part on the processing of the incoming data streams. | 11-19-2009 |
20090326921 | GRAMMAR CHECKER FOR VISUALIZATION - A visualization development system is provided. The system includes a visualization tool to develop one or more visualizations and a grammar engine that operates with the visualization tool to automatically detect visualization problems during the development of the visualizations. | 12-31-2009 |
20090327883 | DYNAMICALLY ADAPTING VISUALIZATIONS - An adaptive visualization system is provided. The system includes a processing component that receives visualization configurations to determine a suitable visualization for a user. A visualization component automatically adapts a visualization output based in part on the visualization configurations. The visualization configurations can include user context inputs, user profile inputs, device characteristic inputs, or background data inputs, for example. | 12-31-2009 |
20090327921 | ANIMATION TO VISUALIZE CHANGES AND INTERRELATIONSHIPS - Modifications to a collection of data are maintained in chronological order and selectively rendered as a function of time. The selective rendering can include an animated version of the modification, which can include a timeline of events. The modifications can be associated with related data that includes information as to who made the modification, when the modification was made, and so forth. The related data can also include a motivation behind the modification. Further, confidence information can be related to the modification to add further detail to the modifications and events surrounding the collection of data. | 12-31-2009 |