Patent application number | Description | Published |
20120218200 | SYSTEM AND METHOD FOR GENERATING A REPRESENTATIVE COMPUTERIZED DISPLAY OF A USER'S INTERACTIONS WITH A TOUCHSCREEN BASED HAND HELD DEVICE ON A GAZED-AT SCREEN - A system and method of interacting with a smartphone application displayed over a remote display gazed at by a user including a normal mode of operation which may be the default, a hovering mode of operation which may be triggered by a trigger event, and a release event which reverts from hovering mode to normal mode. An enhanced hovering ability is typically provided while hovering, in that a predetermined set of operative gestures is enabled, such that a range of predetermined gestures is available for operating purposes while hovering. | 08-30-2012 |
20120297341 | Modified Operating Systems Allowing Mobile Devices To Accommodate IO Devices More Convenient Than Their Own Inherent IO Devices And Methods For Generating Such Systems - A computerized system for hopping between an existing population of I/O devices, each I/O device being operative to communicate with operating systems in accordance with a respective I/O protocol, the system comprising a mobile operating system operative to execute at least one application by communicating with a selectable individual one of the existing population of I/O devices, including selectably interacting with the selectable individual I/O device in accordance with its respective I/O protocol, wherein the population of I/O devices from which the individual I/O device is selected includes a plurality of I/O devices including at least one I/O device which is not housed with the operating system; and hardware within which the mobile operating system resides and interacting with the mobile operating system. | 11-22-2012 |
20130208789 | Method And System Of Improving Quality Of Video Beaming - A method for improving quality of video beaming of any content by a beaming application that is running on a computerized mobile device is provided herein. The method comprising the steps of: (iii) selecting content for beaming; (ii) beaming by utilizing a beaming application; (iii) identifying in real time a pattern change in beamed video, wherein the pattern change signifies transition from a previous rate of a predefined size of chunk of delivered data to a higher rate of currently delivered data in content displaying pattern by the application which starts a set of critical frames; (iv) performing quality improvement of the video beaming of the set of critical frames based on the identified pattern changes; and (v) identifying in real time a second pattern change in display video to a lower delivered data rate which ends the set of critical frames. | 08-15-2013 |
20140315636 | METHOD FOR ENABLING USAGE OF A COMPUTERIZED MOBILE DEVICE AS A GAME GRAPHICAL USER INTERFACE FOR AN APPLICATION GAME - A method for enabling usage of a Computerized mobile device as an external controller device for playing an application game is provided herein. The method comprises the following steps: (i) selecting a controller layout for a game application, wherein said controller layout includes the same game functionalities of an interface of the external controller, and wherein each key in the interface of the external controller device has an equivalent controlling element in the controller layout having the same functionality; (ii) running the controller layout on the Computerized mobile device; (iii) running a game application on a Computerized mobile device; (iv) displaying the game application throughout the game session on an external screen; (v) receiving instructions related to the game application from a user via the controller layout on the Computerized mobile device; and (vi) virtualizing the received instructions of the game application to perform an action in the game application. | 10-23-2014 |
20140317521 | METHOD FOR HAVING MULTIPLE INPUT INTERFACES ON A COMPUTERIZED MOBILE DEVICE - A method for enabling multiple input interfaces on a computerized mobile device is provided herein. The method comprises: (i) enabling default input interface of the computerized mobile device as a mobile device; (ii) using the input interface of the computerized mobile device as a mobile device to stream a content of first application on a remote screen which is different from the displayed content on the mobile device; (iii) enabling transition between the input interfaces of the computerized mobile device and the remote input interface of the displayed content on the remote screen, according to a gesture which is controlled by a user, wherein at least one gesture switch the input interface to control the content of the first application on the remote screen and at least a second gesture switch the input interface of the computerized mobile device to operate applications on a screen of the computerized device. | 10-23-2014 |
20140347308 | SYSTEM AND METHOD FOR GENERATING A REPRESENTATIVE COMPUTERIZED DISPLAY OF A USER'S INTERACTIONS WITH A TOUCHSCREEN BASED HAND HELD DEVICE ON A GAZED-AT SCREEN - A system and method of interacting with a smartphone application displayed over a remote display gazed at by a user including a normal mode of operation which may be the default, a hovering mode of operation which may be triggered by a trigger event, and a release event which reverts from hovering mode to normal mode. An enhanced hovering ability is typically provided while hovering, in that a predetermined set of operative gestures is enabled, such that a range of predetermined gestures is available for operating purposes while hovering. | 11-27-2014 |
20150293684 | METHOD FOR CONTROLLING APPS ACTIVATION WITHIN LOCAL NETWORK - The present invention provides a method for controlling apps activation within local network having at least one receiver module associated with external screen and at least one touch enabled device, both enabled to activate multimedia streaming applications. The method comprising the steps of: selecting between at least one receiver module and at least one touch enabled device for activating multimedia application selected by a user, based on predefined rules or user instruction. In case the selected device is not a mobile device having touched enabled screen:reverse mirroring of activated multimedia applications from the receiver module of the selected device to the touch enabled device through direct local wireless communication network and conveying input data from the touch enabled device in real-time to the receiver module of the selected device through direct local wireless communication network. | 10-15-2015 |
20150295783 | METHOD FOR REAL-TIME MULTIMEDIA INTERFACE MANAGEMENT SENSOR DATA - The present invention provides a method for real-time multimedia interface management of receiver module associated or integrated with an external display. The receiver device having processor and communication module for supporting streaming multimedia applications. The method comprising the steps of: reverse mirroring of activated multimedia applications from the receiver module to a touch enabled device through direct local wireless communication network; and concurrently or non-concurrently, conveying input data from the touch enabled device in real-time to the receiver device through direct local wireless communication network and conveying sensor-related data between the receiver module touch enabled device through direct local wireless communication network, said sensor-related data applied on the touch enabled device or the receiver module according to pre-defined rules and in a way that remotely operates as if the sensor-related data originates in the touch enabled device itself or in the receiver module; | 10-15-2015 |