Patent application number | Description | Published |
20090011810 | Tournament System and Method of Operation Thereof - A tournament system ( | 01-08-2009 |
20120100902 | Online, Real-Time Game Playing with Distributed Bad Beat Progressive Jackpot - Wagering methods, devices, and systems that allow individual participants in a game of poker to opt-in or opt-out of a bad beat feature are presented. For each hand played at a given table, a participant may activate the bad beat feature. Once the feature is activated, the participant is eligible for winning at least part of a bad beat progressive jackpot. This jackpot may be funded by tokens purchased by the participant, a rake taken from the hand's wagers, or by some other means. Apportionment of the bad beat progressive jackpot may be triggered by the participant losing the hand despite having cards that provide the participant with a significant likelihood of winning the hand. | 04-26-2012 |
20120157187 | Wager Games with Restricted Prizes - Wagering systems with a payout percentage that exceeds 100% of wagers are presented. The payouts of these wagering systems may include unrestricted credits and/or restricted credits. Players may cash out unrestricted credits at virtually any point, but may be limited in when and/or how they can cash out or play restricted credits. By providing payouts in the form of unrestricted credits and/or restricted credits, players may find their experience with the wagering systems to be more engaging, enjoyable, and longer-lasting. Moreover, the limitations on the use of restricted credits may allow the casino operator to maintain a reasonable profit margin despite the increased duration of play. | 06-21-2012 |
20130090164 | Gaming with Dual Game Play - A computing device may be arranged to support a multiple-screen user-interface, and various controls to facilitate the assignment of applications to these screens. For instance, the computing device and the multiple-screen user interface may be part of a gaming device that allows the user to play one instance game on one of the screens, and either another instance of the same game, or an instance of a different game, on another of the screens. The controls may facilitate the user initiating games, moving the games between screens, and exiting games. Further, the controls may allow the user to place one or more of the games in autoplay mode, such that the game is played automatically for a pre-determined number of turns with pre-determined wagers made during each turn. | 04-11-2013 |
20140289107 | INVOICE PAYMENT SYSTEM AND METHOD - A code scanner ( | 09-25-2014 |
20140310117 | BILL PAYMENT SYSTEM AND METHOD - A system and method to use quick response (QR) codes encoded with a bill from a merchant, such as, for example, provided by a restaurant. A code scanner ( | 10-16-2014 |
20140316991 | ONLINE PURCHASE PROCESSING SYSTEM AND METHOD - A system and method to use quick response (QR) codes encoded with merchant website t identification codes and session GUID to register a user or code scanner with a merchant server, login the user or code scanner with the merchant server, and complete a purchase of an item or service within a virtual shopping cart of the merchant server. A code scanner can scan a QR code displayed on a device connected to the interne. An application server can receive an identification code from the code scanner and then transmit data indicating form fields to be filled in on a merchant webpage. A user profile can include data regarding the user and a payment instrument. The user profile data can prepopulate the form fields and the form field data can be transmitted to the merchant server to use for logging in the user and completing the purchase. | 10-23-2014 |
20150178757 | PAYMENT SYSTEM AND METHOD - A smartphone ( | 06-25-2015 |