Patent application number | Description | Published |
20080280669 | METHOD AND APPARATUS FOR CONDUCTING A GAME OF CHANCE - The field of the invention relates generally to video gaming, and more particularly, to systems for conducting casino-based gaming. A player may be provided the option to personalize the design of the video game. The player may choose design options from pre-set themes or develop a personalized theme. A player may be provided the option to personalize the game itself. | 11-13-2008 |
20090054148 | METHOD AND APPARATUS FOR PROVIDING PLAYER INCENTIVES - A system and method is provided for incentivizing players to visit a gambling location. In one aspect, a qualified person is invited to play an electronic game which has a plurality of outcomes, at least one of which is a winning outcome. One aspect relates to accumulating outcomes. Another relates to incentives provided to player program member(s). In some embodiments, the person does not need to be qualified. In one embodiment, the person may be required to redeem the outcome at the gambling location, in another at a redemption location. In one embodiment, a player is required to take an action in order to redeem an outcome. In some embodiments, a game play and/or redemption and/or any action must occur in a specified time, respectively. In one embodiment the electronic game is not located at a gambling location, in another it is not located at a redemption location. | 02-26-2009 |
20090170608 | SYSTEM AND METHOD FOR COLLECTING AND USING PLAYER INFORMATION - A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player. | 07-02-2009 |
20090170610 | SYSTEM AND METHOD FOR COLLECTING AND USING PLAYER INFORMATION - A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player. | 07-02-2009 |
20090170611 | SYSTEM AND METHOD FOR COLLECTING AND USING PLAYER INFORMATION - A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player. | 07-02-2009 |
20090170612 | SYSTEM AND METHOD FOR COLLECTING AND USING PLAYER INFORMATION - A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player. | 07-02-2009 |
20090170613 | SYSTEM AND METHOD FOR COLLECTING AND USING PLAYER INFORMATION - A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player. | 07-02-2009 |
20090170614 | SYSTEM AND METHOD FOR COLLECTING AND USING PLAYER INFORMATION - A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player. | 07-02-2009 |
20090176560 | SYSTEM AND METHOD FOR COLLECTING AND USING PLAYER INFORMATION - A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player. | 07-09-2009 |
20090176564 | SYSTEM AND METHOD FOR COLLECTING AND USING PLAYER INFORMATION - A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player. | 07-09-2009 |
20090176578 | SYSTEM AND METHOD FOR COLLECTING AND USING PLAYER INFORMATION - A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player. | 07-09-2009 |
20090176579 | SYSTEM AND METHOD FOR COLLECTING AND USING PLAYER INFORMATION - A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player. | 07-09-2009 |
20090176580 | SYSTEM AND METHOD FOR COLLECTING AND USING PLAYER INFORMATION - A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player. | 07-09-2009 |
20090191962 | METHOD AND APPARATUS FOR PROVIDING PLAYER INCENTIVES - A system and method is provided for incentivizing players to visit a gambling location. In one aspect, a qualified person is invited to play an electronic game which has a plurality of outcomes, at least one of which is a winning outcome. In one embodiment, the qualified person may be required to redeem the outcome at the gambling location. In another embodiment, the person may be required to redeem the outcome at a redemption location. In another aspect, a method is provided for permitting a person to take one or more actions within a gambling location and in response inviting the person to play an electronic game separate from the games offered in a gambling environment at the gambling location, where the game has a plurality of outcomes, at least one of which is a winning outcome, and if the person obtains a winning outcome, requiring the person to redeem the at least one outcome at the gambling location. In one embodiment, the method includes the acts of qualifying a person. Qualification may require specific acts, for example, referring another person, and/or providing an invitation to play an electronic game to another person. Various systems and method assist in tracking and maintaining such referrals. Additionally group gaming in and amongst referrals and/or designated groups may be performed, and in some embodiment required for qualification and/or redemption. Further, another aspect relates to providing special incentives, for example for referral of a new player, for providing casino affiliation or membership information, among others. | 07-30-2009 |
20090291750 | SYSTEM AND METHOD FOR GAME BROKERING - A method for brokering a game using a computer system is provided. The method includes act of configuring, by the computer system, at least one of a plurality of games to match a set of preferences gathered from a plurality of players, specifying at least one qualification criterion for entry into the at least one of the plurality of games, entering, by the computer system, at least one player having the at least one qualification criterion into the at least one of the plurality of games, receiving, by the computer system, at least one winner of the at least one of the plurality of games, storing information regarding the at least one winner on the data storage, receiving, by the computer system, authorization to reward the at least one winner and providing, to the at least one winner, access to at least one reward. | 11-26-2009 |
20100016069 | MULTIPLAYER GAMING INCENTIVE - A system and method is provided for incentivizing players to visit a gambling location. In one aspect, a qualified person is invited to play in a multiplayer game which has a stated jackpot award. In one embodiment, the qualified person may be required to accept the invitation at a gambling location. According to one embodiment, a player may be required to maintain their qualified status through play of games at the gambling location. According to another embodiment, the multiplayer game is capable of accommodating an almost unlimited number of players. In one example, the multiplayer game is a bingo game with a large number of participants. | 01-21-2010 |
20100029376 | METHOD AND APPARATUS FOR PROVIDING PLAYER INCENTIVES - A system and method is provided for incentivizing players to visit a gambling location. In one aspect, a qualified person is invited to play an electronic game which has a plurality of outcomes, at least one of which is a winning outcome. One aspect relates to accumulating outcomes. Another relates to incentives provided to player program member(s). In some embodiments, the person does not need to be qualified. In one embodiment, the person may be required to redeem the outcome at the gambling location, in another at a redemption location. In one embodiment, a player is required to take an action in order to redeem an outcome. In some embodiments, game play and/or redemption and/or any action must occur in a specified time, respectively. In one embodiment the electronic game is not located at a gambling location, in another it is not located at a redemption location. According to another aspect, redemption systems and methods are provided for facilitating determination and validation of bonus awards by a bonus game operator. According to one embodiment, processing of redemption occurs at a gambling location using equipment connected to a bonus game operator, that retrieves awards corresponding to player entries. | 02-04-2010 |
20100062840 | SYSTEM AND METHOD FOR SOCIAL NETWORKING IN A GAMING ENVIRONMENT - Social networking functions may be provided in systems implemented in a gaming setting which uses information relating to players. In one implementation, a social network is provided that revolves around real-world gaming that takes place within a lawful gaming establishment. Gaming establishments accept wagers from players to play different types of games, including pure games of chance (e.g., video slots, video poker, etc.), table games, and other games involving various levels of skill. Because social networks are not designed for the gaming experience, one that integrates with the gaming and environment provides many benefits to both the player and the gaming establishment. In some implementations, such a social network may encompass the casino management network (e.g., a server-based gaming system), the players' computer at home, a mobile device (e.g., a PDA, cell phone, etc.) and/or any other Internet-enabled device. | 03-11-2010 |
20100160019 | Method and apparatus for conducting a game of chance - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of one or more online games. In one example, the online game is a slot machine game. | 06-24-2010 |
20100160023 | METHOD AND APPARATUS FOR CONDUCTING A GAME OF CHANCE - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of one or more online games. In one example, the online game is a prize wheel game. | 06-24-2010 |
20100160035 | METHOD AND APPARATUS FOR OFF PROPERTY PRIZE POOLING - A system and method is provided for incentivizing players to visit a gambling location. A system is provided that allows users to group players into teams that may perform various gaming activities and share in prizes earned by those activities. Further the system may require that players visit a gambling location to perform various acts, including activating electronic game play requests. A method is provided by which players have additional incentive to visit gambling establishments with more regularity. | 06-24-2010 |
20100167807 | Method and apparatus for conducting a game of chance - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of one or more online games. In one example, the online game includes a scrambled word game similar to the well-known game of JUMBLE. | 07-01-2010 |
20110014972 | SYSTEM AND METHOD FOR MANAGING CONTENT DELIVERY AND MEASURING ENGAGEMENT - A system, method and apparatus are provided to combine a casino or lottery player club with a system that provides a unified platform and middleware for the production, delivery, management and measurement of consumer engagement across multiple delivery mechanisms, networks, applications, platforms and marketing channels. The gambling establishment is thereby able to gather valuable player engagement data, build player profiles, and determine how to most effectively cost effectively reach, entertain and influence the behavior of their most valuable consumers. | 01-20-2011 |
20110081958 | SYSTEM AND METHOD FOR INCREASING PLAYER PARTICIPATION - A system and method are provided to combine a gambling establishment player club with one or more second chance games. Players are thereby given multiple opportunities and incentives to interact with the gambling establishment and player club. The gambling establishment is thereby able to gather valuable player data, build player profiles, and incentivize players to take actions desired by the gambling establishment. | 04-07-2011 |
20110081971 | SYSTEM AND METHOD FOR CONDUCTING GAMES OF SKILL AND/OR CHANCE FOR ON-PROPERTY AND OFF-PROPERTY PLAYERS - In one aspect, a multiplayer game format is provided that permits both off-property and on-property players to participate in a multiplayer game that provides awards to a winning player. Such a game format may include rake games which maximize the income of such types of games. | 04-07-2011 |
20110092267 | USER-CONTROLLED SWEEPSTAKES ENTRIES - Provided are systems and methods for conducting sweepstakes, which can include a user controlled gaming award, wherein the user controlled gaming award includes entries in another game is provided. Entries into a sweepstakes game are associating with a unique identifier, which can be used to enter a plurality of sweepstakes games. A graphical user interface is configured to permit a player to assign awarded sweepstakes entries to at least one sweepstakes game, and further can be configured to permit the player to accumulate entries. The awarded entries can be configured as a form of currency redeemable for entry into at least one sweepstakes game. The methods and systems can permit the player to exchange any entry to into a sweepstakes game. According to another embodiment of the invention, the method further comprises an act of permitting the player to exchange the custom currency. According to another embodiment, the method and systems are further configured to provide an exchange interface for trading of the custom currency. | 04-21-2011 |
20110111821 | Method and apparatus for conducting a game of chance - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of one or more online games. In one example, the online game includes a dice game in which the result is revealed. In another example, the dice game is coupled with a second level game in which at least a portion of the result is revealed. | 05-12-2011 |
20110111855 | METHOD AND APPARATUS FOR PROVIDING PLAYER INCENTIVES - A system and method is provided for incentivizing players to visit a gambling location. In one aspect, a qualified person is invited to play an electronic game which has a plurality of outcomes, at least one of which is a winning outcome. In one embodiment, the qualified person may be required to redeem the outcome at the gambling location. In another embodiment, the person may be required to redeem the outcome at a redemption location. In another aspect, a method is provided for permitting a person to take one or more actions within a gambling location and in response inviting the person to play an electronic game separate from the games offered in a gambling environment at the gambling location, where the game has a plurality of outcomes, at least one of which is a winning outcome, and if the person obtains a winning outcome, requiring the person to redeem the at least one outcome at the gambling location. In one embodiment, the method includes the acts of qualifying a person, and in response to the act of qualifying the person, performing acts of providing an award to the qualified person and inviting the person to visit a gambling location to redeem the award. A method is provided for incentivizing players to return to a gambling location after a previous visit. One aspect relates to a method for providing additional incentives to a frequent player program member to visit a gambling location such as a casino. In one example, the ease of using the Internet or other remote technologies is combined with advantages of a frequent player program to encourage players to return to the casino. A prize may be revealed in an online game, and the prize may need to be redeemed at the location of the casino. In one example game format, the player may be provided game credits to a player to play one or more online games that reveal prizes. The prizes may include, for example, an amount of non-cashable credit that may be used by the player to play one or more games located at the gambling location, thus encouraging player return. Other prizes, such as, for example, complimentary offers and/or promotional prizes may be awarded that can only be redeemed by the player by returning to the gambling location. Further, another aspect relates to providing special incentives for remote entry of casino affiliation or membership cards. The special incentives may include providing a prize or award to frequent player program members that remotely use his or her membership. In one example, the player is provided an indication of winning an incentive during play of an online game. In another example, the player may be required to obtain the winnings at the casino to encourage players to return to the casino. | 05-12-2011 |
20110177855 | Method and apparatus for conducting a game of chance - The field of the invention relates generally to lotteries and gaming, and more particularly, to systems for conducting casino-based gaming. After a player subscribes to play multiple games on a video gaming machine, the player may choose to finish playing the games elsewhere. The video gaming machine may then determine the outcomes for the games yet to be played and then may issue a ticket to the player. | 07-21-2011 |
20110275438 | METHOD AND APPARATUS FOR PROVIDING PLAYER INCENTIVES - A system and method is provided for incentivizing players to visit a gambling location. In one aspect, a qualified person is invited to play an electronic game which has a plurality of outcomes, at least one of which is a winning outcome. In one embodiment, the qualified person may be required to redeem the outcome at the gambling location. In another embodiment, the person may be required to redeem the outcome at a redemption location. In another aspect, a method is provided for permitting a person to take one or more actions within a gambling location and in response inviting the person to play an electronic game separate from the games offered in a gambling environment at the gambling location, where the game has a plurality of outcomes, at least one of which is a winning outcome, and if the person obtains a winning outcome, requiring the person to redeem the at least one outcome at the gambling location. In one embodiment, the method includes the acts of qualifying a person, and in response to the act of qualifying the person, performing acts of providing an award to the qualified person and inviting the person to visit a gambling location to redeem the award. A method is provided for incentivizing players to return to a gambling location after a previous visit. One aspect relates to a method for providing additional incentives to a frequent player program member to visit a gambling location such as a casino. In one example, the ease of using the Internet or other remote technologies is combined with advantages of a frequent player program to encourage players to return to the casino. A prize may be revealed in an online game, and the prize may need to be redeemed at the location of the casino. In one example game format, the player may be provided game credits to a player to play one or more online games that reveal prizes. The prizes may include, for example, an amount of non-cashable credit that may be used by the player to play one or more games located at the gambling location, thus encouraging player return. Other prizes, such as, for example, complimentary offers and/or promotional prizes may be awarded that can only be redeemed by the player by returning to the gambling location. Further, another aspect relates to providing special incentives for remote entry of casino affiliation or membership cards. The special incentives may include providing a prize or award to frequent player program members that remotely use his or her membership. In one example, the player is provided an indication of winning an incentive during play of an online game. In another example, the player may be required to obtain the winnings at the casino to encourage players to return to the casino. | 11-10-2011 |
20120013071 | Method and Apparatus for Conducting a Game of Chance - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of one or more online games. In one example, the online game includes a game similar to the well-known game of BEJEWELED. | 01-19-2012 |
20120015705 | Method and Apparatus for Conducting a Game of Chance - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of one or more online games. In one example, the online game is a reveal element game. | 01-19-2012 |
20120077562 | Game of Chance and System and Method for Playing Games of Chance - A game of chance is provided in which a predetermined fixed number of winning cell content drawn from a predetermined set of cell content. The drawn content is matched to the content on game cards and if the matched game card content covers a predetermined winning pattern then the game card is a winner. In one example, numerous winners may occur per game session because the game continues until the predetermined fixed number of winning cell content is drawn and not until a win occurs. | 03-29-2012 |
20120094733 | METHOD AND APPARATUS FOR CONDUCTING A GAME OF CHANCE - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of one or more online games. In one example, the online game includes a game similar to the well-known game of COLLAPSE. | 04-19-2012 |
20120108311 | Method and Apparatus for Conducting a Game of Chance - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game using a pull-tab ticket. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of one or more online games. | 05-03-2012 |
20120108312 | Method and Apparatus for Conducting a Game of Chance - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of one or more online games. In one example, the online game is a game in which elements are selected, and in response to the selection, a prize is revealed (or not) to the player. In another example, the player is permitted to predict the outcome of a characteristic of the online game, a game-playing computer determines an outcome to be displayed to the player that reflects a result of the game of chance. In one example game format, the player is permitted to predict the most frequently-occurring element in a group of drawn game elements. | 05-03-2012 |
20120202577 | System and Method for Playing a Game Having Online and Offline Elements - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type or casino-based game. A partial result of the game of chance is revealed to a player in an offline portion of the game. The remaining portion of the result is revealed to the player in an online portion of the game. In one example, the online/offline game includes a slot machine game. In one example, the online/offline game includes a bingo game. In yet another example, the online/offline game includes a game of roulette. In one example, particular game features are associated with either the online or offline portions of the game. In this way, players are motivated to participate in both portions of the game, enhancing and prolonging the game experience. | 08-09-2012 |
20120214568 | APPARATUS AND METHOD FOR SUPPORTING APPLICATIONS IN A DISTRIBUTED NETWORK - The methods and apparatus disclosed herein include a platform for providing loyalty, advertising and gaming functionality across multiple applications. Actions by users within applications and interactions with advertising may be rewarded via a loyalty program. In one implementation, functional elements are provided to application developers to enable their applications to communicate with a loyalty system, receive awards based on user behavior, among other functions. In another aspect, an interactive gaming and advertising platform is provided that may support multiplayer online computer games for prizes with elements of messaging and social networking between players embedded into the game play itself, whereby players may use mobile computing devices or traditional desk-top computing devices in order to verify their location and claim a measure of control over their location. | 08-23-2012 |
20120238353 | System and Method for Collecting and Using Player Information - A distributed computer system is provided for collecting player information. Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player. | 09-20-2012 |
20130172073 | System and Method for Collecting and Using Player Information - A distributed computer system is provided for collecting player information, Further, a scoring system is provided that rates a player based on one or more elements of the collected information. Players may be rated with respect to a number of characteristics. Responsive to a determined rating or score, action may be taken by the distributed system with regard to the player. For instance, the player may be provided a complimentary offer, provided an award, and invitation to come to a gambling location, presented an advertisement, or other action may be performed involving the player. Further, the distributed computer system may permit a to player to manage their frequent player accounts and receive complimentary offers based on a set of criteria specified by the player, | 07-04-2013 |
20130210511 | System and Method for Rewarding Game Players - A system and method are provided for rewarding players of games of chance, including, for example, a lottery-type game or a casino game. Individuals are provided the opportunity to earn extra rewards by forming teams or special groups of individuals; the team or special group must perform a particular task to obtain the extra reward. Such methods may help to maintain or increase the interest of a frequent lottery or game player, may provide a new or different incentive to attract new players, and may offer a means for a game operator to differentiate its player's club or rewards program from those of other operators. These organizations may include bingo hall operators (such as churches, senior centers, and charitable organizations), lottery agencies (such as those of United States of America state governments, or multi-state agencies), and on-line and/or land-based casinos. | 08-15-2013 |
20130244746 | USER-CONTROLLED SWEEPSTAKES ENTRIES - Provided are systems and methods for conducting sweepstakes, which can include a user controlled gaming award, wherein the user controlled gaming award includes entries in another game is provided. Entries into a sweepstakes game are associating with a unique identifier, which can be used to enter a plurality of sweepstakes games. A graphical user interface is configured to permit a player to assign awarded sweepstakes entries to at least one sweepstakes game, and further can be configured to permit the player to accumulate entries. The awarded entries can be configured as a form of currency redeemable for entry into at least one sweepstakes game. The methods and systems can permit the player to exchange any entry to into a sweepstakes game. According to another embodiment of the invention, the method further comprises an act of permitting the player to exchange the custom currency. According to another embodiment, the method and systems are further configured to provide an exchange interface for trading of the custom currency. | 09-19-2013 |
20130252696 | Method and Apparatus for Conducting a Game of Chance - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of one or more online games. In one example, the online game is a bingo game. | 09-26-2013 |
20130296035 | System and Method for Game Brokering - A method for brokering a game using a computer system is provided. The method includes act of configuring, by the computer system, at least one of a plurality of games to match a set of preferences gathered from a plurality of players, specifying at least one qualification criterion for entry into the at least one of the plurality of games, entering, by the computer system, at least one player having the at least one qualification criterion into the at least one of the plurality of games, receiving, by the computer system, at least one winner of the at least one of the plurality of games, storing information regarding the at least one winner on the data storage, receiving, by the computer system, authorization to reward the at least one winner and providing, to the at least one winner, access to at least one reward. | 11-07-2013 |
20130310131 | Method and Apparatus for Conducting a Game of Chance Including a Ticket - A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of one or more online games. In one example, the online game includes a poker game, such as, for example, a pai gow poker game. In a version of this embodiment, the poker game provides for a player to arrange a plurality of cards dealt to the player into a first hand and a second hand. In another example, the poker game is coupled with a second level game in which the result is revealed. In a specific example, the second level game is a slot machine game. | 11-21-2013 |
20140087811 | System and Method for Increasing Player Participation - A system and method are provided to combine a gambling establishment player club with one or more second chance games. Players are thereby given multiple opportunities and incentives to interact with the gambling establishment and player club. The gambling establishment is thereby able to gather valuable player data, build player profiles, and incentivize players to take actions desired by the gambling establishment. | 03-27-2014 |
20140106866 | Method and Apparatus for Providing Player Incentives - A system and method is provided for incentivizing players to visit a gambling location. In one aspect, a qualified person is invited to play an electronic game which has a plurality of outcomes, at least one of which is a winning outcome. In one embodiment, the qualified person may be required to redeem the outcome at the gambling location. In another embodiment, the person may be required to redeem the outcome at a redemption location. In another aspect, a method is provided for permitting a person to take one or more actions within a gambling location and in response inviting the person to play an electronic game separate from the games offered in a gambling environment at the gambling location, where the game has a plurality of outcomes, at least one of which is a winning outcome, and if the person obtains a winning outcome, requiring the person to redeem the at least one outcome at the gambling location. In one embodiment, the method includes the acts of qualifying a person. Qualification may require specific acts, for example, referring another person, and/or providing an invitation to play an electronic game to another person. Various systems and method assist in tracking and maintaining such referrals. Additionally group gaming in and amongst referrals and/or designated groups may be performed, and in some embodiment required for qualification and/or redemption. Further, another aspect relates to providing special incentives, for example for referral of a new player, for providing casino affiliation or membership information, among others. | 04-17-2014 |