Patent application number | Description | Published |
20100079310 | ADAPTIVE KEYBOARD FOR ULTRA-MOBILE DEVICES - A method is provided. The method includes receiving inputs typed by a user of a keyboard and analyzing the inputs to identify typing errors made by the user. The method also includes customizing a layout of the keyboard to reduce the identified typing errors. | 04-01-2010 |
20100082983 | SECURE DEVICE ASSOCIATION - Secure device association is generally described. In one example, a secure device association system comprises a first device comprising a mechanical actuator and a second device comprising a microphone, the mechanical actuator of the first device and the microphone of the second device to form an out-of-band (OOB) channel for secure association between the first device and the second device. | 04-01-2010 |
20100161271 | TECHNIQUES FOR DETERMINING ORIENTATION OF A THREE-AXIS ACCELEROMETER - A method, apparatus, and article containing computer instructions are described. Embodiments may use accelerometer data regarding forward motion by a wearer of a three-axis on-body accelerometer. Embodiments may further measure an acceleration due to gravity on each axis x, y, z of the accelerometer and use the direction of gravity to associate or align the x axis of the accelerometer with gravity. Embodiments may then use the acceleration not due to gravity to identify the forward motion and associate or align the forward direction with the y axis. The remaining direction may be identified as the sideways direction, which may be associated or aligned with the z axis. Additional activities may then be performed using the now-known orientation of the accelerometer. Other embodiments are described and claimed. | 06-24-2010 |
20100169075 | ADJUSTMENT OF TEMPORAL ACOUSTICAL CHARACTERISTICS - Embodiments may be a standalone module or part of mobile devices, desktop computers, servers, stereo systems, or any other systems that might benefit from condensed audio presentations of item structures such as lists or tables. Embodiments may comprise logic such as hardware and/or code to adjust the temporal characteristics of items comprising words. The items maybe included in a structure such as a text listing or table, an audio listing or table, or a combination thereof, or may be individual words or phrases. For instance, embodiments may comprise a keyword extractor to extract keywords from the items and an abbreviations generator to generate abbreviations based upon the keywords. Further embodiments may comprise a text-to-speech generator to generate audible items based upon the abbreviations to render to a user while traversing the item structure. | 07-01-2010 |
20100169097 | AUDIBLE LIST TRAVERSAL - Many embodiments may comprise logic such as hardware and/or code to implement user interface for traversal of long sorted lists, via audible mapping of the lists, using sensor based gesture recognition, audio and tactile feedback and button selection while on the go. In several embodiments, such user interface modalities are physically small in size, enabling a user to be truly mobile by reducing the cognitive load required to operate the device. For some embodiments, the user interface may be divided across multiple worn devices, such as a mobile device, watch, earpiece, and ring. Rotation of the watch may be translated into navigation instructions, allowing the user to traverse the list while the user receives audio feedback via the earpiece to describe items in the list as well as audio feedback regarding the navigation state. Many embodiments offer the user a simple user interface to traverse the list without visual feedback. | 07-01-2010 |
20100169781 | POSE TO DEVICE MAPPING - Embodiments may comprise logic such as hardware and/or code to map content of a device such as a mobile device, a laptop, a desktop, or a server, to a two dimensional field or table and map user poses or movements to the coordinates within the table to offer quick access to the content by a user. Many embodiments, for example, utilize three wireless peripherals such as a watch, ring, and headset connected to a mobile Internet device (MID) comprising an audible user interface and an auditory mapper to access to the content. The audible user interface may communicatively couple with the peripherals to receive pose data that describes the motion or movements associated with one or more of the peripherals and to provide feedback such as audible items and, in some embodiments, other feedback. | 07-01-2010 |
20100332668 | Multimodal proximity detection - Systems and methods for proximity detection between electronic devices are disclosed. One or more electronic devices transmit signals to a proximity server, which determines whether the first electronic device may be proximate the second electronic device. The proximity server transmits a signal to the first electronic device and the second device, and in response to the signal, the first and second electronic devices activate an environmental sensor, collect at least one sample of environmental data, extract at least one feature set of the environmental data, generate a first obscured feature from the feature set, transmit the first and second obscured feature sets to the proximity server. The proximity server uses the first obscured feature set and the second obscured feature set to determine whether the first electronic device and the second electronic device are proximate. | 12-30-2010 |
20120016641 | EFFICIENT GESTURE PROCESSING - Embodiments of the invention describe a system to efficiently execute gesture recognition algorithms. Embodiments of the invention describe a power efficient staged gesture recognition pipeline including multimodal interaction detection, context based optimized recognition, and context based optimized training and continuous learning. Embodiments of the invention further describe a system to accommodate many types of algorithms depending on the type of gesture that is needed in any particular situation. Examples of recognition algorithms include but are not limited to, HMM for complex dynamic gestures (e.g. write a number in the air), Decision Trees (DT) for static poses, peak detection for coarse shake/whack gestures or inertial methods (INS) for pitch/roll detection. | 01-19-2012 |
20120157127 | HANDHELD ELECTRONIC DEVICE USING STATUS AWARENESS - Through status awareness, a handheld communications device may determine the location, activity, and/or physical or emotional state of the user. This information may in turn be used for various purposes, such as 1) determining how to alert the user of an incoming communication, 2) determining what format to use for communicating with the user, and 3) determining how to present the user's status to another person's communication device. | 06-21-2012 |
20120254878 | MECHANISM FOR OUTSOURCING CONTEXT-AWARE APPLICATION-RELATED FUNCTIONALITIES TO A SENSOR HUB - A mechanism is described for outsourcing context-aware application-related activities to a sensor hub. A method of embodiments of the invention includes outsourcing a plurality of functionalities from an application processor to a sensor hub processor of a sensor hub by configuring the sensor hub processor, and performing one or more context-aware applications using one or more sensors coupled to the sensor hub processor. | 10-04-2012 |
20120270575 | HANDHELD ELECTRONIC DEVICE USING STATUS AWARENESS - Through status awareness, a handheld communications device may determine the location, activity, and/or physical or emotional state of the user. This information may in turn be used for various purposes, such as 1) determining how to alert the user of an incoming communication, 2) determining what format to use for communicating with the user, and 3) determining how to present the user's status to another person's communication device. | 10-25-2012 |
20120276932 | HANDHELD ELECTRONIC DEVICE USING STATUS AWARENESS - Through status awareness, a handheld communications device may determine the location, activity, and/or physical or emotional state of the user. This information may in turn be used for various purposes, such as 1) determining how to alert the user of an incoming communication, 2) determining what format to use for communicating with the user, and 3) determining how to present the user's status to another person's communication device. | 11-01-2012 |
20130237287 | ELECTRONIC DEVICE USING STATUS AWARENESS - Through status awareness, a communications device may determine the location, activity, and/or physical or emotional state of the user. This information may in turn be used for various purposes, such as 1) determining how to alert the user of an incoming communication, 2) determining what format to use for communicating with the user, and 3) determining how to present the user's status to another person's communication device. | 09-12-2013 |
20140004891 | MECHANISM FOR FACILITATING DYNAMIC REAL-TIME CUSTOMIZATION OF MESSAGING FOR COMPUTING SYSTEMS | 01-02-2014 |
20140092005 | IMPLEMENTATION OF AN AUGMENTED REALITY ELEMENT - Systems and methods may provide for an implementation of an augmented reality element. A logic architecture may be employed to coordinate the implementation of the augmented reality element based on an input and in response to when a user is to view the augmented reality element. The logic architecture may also be employed to perform an association between the input and the implementation of an augmented reality element, wherein the association is to be defined by the user. Additionally, the logic architecture may be employed to include a guide input to guide the implementation, for example a guide input to guide the conduct, of the augmented reality element. | 04-03-2014 |
20140191955 | EFFICIENT GESTURE PROCESSING - Embodiments of the invention describe a system to efficiently execute gesture recognition algorithms. Embodiments of the invention describe a power efficient staged gesture recognition pipeline including multimodal interaction detection, context based optimized recognition, and context based optimized training and continuous learning. Embodiments of the invention further describe a system to accommodate many types of algorithms depending on the type of gesture that is needed in any particular situation. Examples of recognition algorithms include but are not limited to, HMM for complex dynamic gestures (e.g. write a number in the air), Decision Trees (DT) for static poses, peak detection for coarse shake/whack gestures or inertial methods (INS) for pitch/roll detection. | 07-10-2014 |
20140379729 | ONLINE SOCIAL PERSONA MANAGEMENT - Embodiments utilize a framework for modeling user's social roles in online self-expression tools such as blog or social networking, via semantic modeling techniques. The different ways users engage with content when stating explicit interests in their profile and via social expressions in a community are modeled. Certain themes guide the patterns users follow for expressing their interests in this community. An embodiment allows users to track how their posts and comments reflect with their online behavior. An embodiment infers the needs of the online community and makes suggestions or recommendations or sends alerts to users. Other embodiments are described and claimed. | 12-25-2014 |