Patent application number | Description | Published |
20130274014 | METHOD AND APPARATUS FOR PRESENTING PERFORMANCES OF GAMERS - A system that incorporates teachings of the present disclosure may include, for example, receiving a first group of gaming results associated with a first garner, receiving a second group of gaming results associated with a second garner, presenting renditions of first and second peripherals, where the first peripheral represents a first gaming accessory for use by the first gamer to generate a first group of stimulus signals, and where the second peripheral represents a second gaming accessory for use by the second gamer to generate a second group of stimulus signals, and presenting competitive information of the first and second garners determined from at least a portion of the first and second group of gaming results, the first and second group of stimulus signals, or combinations thereof. Additional embodiments are disclosed. | 10-17-2013 |
20140011590 | APPARATUS AND METHOD FOR MANAGING PERIPHERAL DEVICE COMMUNICATIONS - A system that incorporates teachings of the present disclosure may include, for example, a first peripheral device having a controller to store operational settings tailored for a gaming application, interact with the gaming application using the operational settings and user inputs, and share the operational settings with a second peripheral device for use with the gaming application. Additional embodiments are disclosed. | 01-09-2014 |
20150018098 | METHOD AND APPARATUS FOR PRESENTING PERFORMANCES OF GAMERS - A system that incorporates teachings of the present disclosure may include, for example, receiving a first group of gaming results associated with a first garner, receiving a second group of gaming results associated with a second garner, presenting renditions of first and second peripherals, where the first peripheral represents a first gaming accessory for use by the first gamer to generate a first group of stimulus signals, and where the second peripheral represents a second gaming accessory for use by the second gamer to generate a second group of stimulus signals, and presenting competitive information of the first and second garners determined from at least a portion of the first and second group of gaming results, the first and second group of stimulus signals, or combinations thereof. Additional embodiments are disclosed. | 01-15-2015 |
20150035757 | GAMING ACCESSORY WITH SENSORY FEEDBACK DEVICE - A method that incorporates teachings of the subject disclosure may include, for example, receiving, by a device comprising a processor, a first signal from a motion-sensitive component of the device; receiving, by the device, a second signal from a touch-sensitive interface of the device, detecting, by the device, from a combined signal comprising the first signal and the second signal, a selection of a portion of the device; and causing, by the device, a sensory feedback generator to provide a feedback signal in accordance with the combined signal. The feedback signal may comprise an audible sound, a visual effect, a tactile effect, or any combination thereof. Additional embodiments are disclosed. | 02-05-2015 |
20150038231 | GAMING DEVICE WITH INDEPENDENT GESTURE-SENSITIVE AREAS - A system that incorporates the subject disclosure may include, for example, a processor coupled to a memory storing instructions and to a near field sensor. Execution of the instructions can cause the processor to perform operations including defining a zone corresponding to a portion of an accessory comprising the sensor, detecting a gesture of an object in the zone by sensing the object with the sensor, determining that the gesture is a new gesture not previously associated with the zone and not previously associated with a gaming action controlling presentations produced by a gaming application, associating the gesture with the zone and with the gaming action, subsequently detecting the gesture in the zone, obtaining the gaming action associated with the gesture, and transmitting the gaming action to the gaming application. Other embodiments are disclosed. | 02-05-2015 |
20150065245 | METHOD AND APPARATUS FOR PRESENTING INFORMATION ASSOCIATED WITH A GAME - A method for indicating a pre-game environment quality level may include, for example, obtaining a profile associated with a video game, where the profile comprises desirable performance metrics for initiating the video game, performing performance metric measurements in collaboration with a computing device from which the video game is to be played, comparing the performance metric measurements to the desirable performance metrics, determining a discrepancy between the performance metric measurements and the desirable performance metrics, determining a gaming quality level according to the determined discrepancy, and presenting at the computing device a quality indicator based on the determined quality level. The presenting can further include graphically displaying the quality indicator and the discrepancy. Other embodiments are disclosed. | 03-05-2015 |
20150238863 | METHOD AND APPARATUS FOR PRESENTING GAMER PERFORMANCE AT A SOCIAL NETWORK - A system that incorporates teachings of the present disclosure may include, for example, receiving at a computer device a plurality of stimulus signals generated by one or more gaming accessory devices of a gamer controlling a gaming application, generating a plurality of gaming stimulations based on the plurality of stimulus signals, generating a plurality of gaming action results from the gaming application responsive to the plurality of gaming stimulations, combining the plurality of gaming action results and the plurality of gaming stimulations to generate a plurality of hardware statistics associated with the gamer, and transmitting to a social network the plurality of hardware statistics associated with the gamer. | 08-27-2015 |
20160001179 | METHOD AND APPARATUS FOR CONFIGURING A COMPUTING ENVIRONMENT - A method that incorporates teachings of the present disclosure may include receiving, by a system comprising a processor, a request from a mobile communication device to configure a computing environment for executing a software application, identifying a deficiency in an availability of a resource of the computing environment responsive to receiving the request, adjusting an operation of the computing environment to change the availability of the resource responsive to identifying the resource deficiency, and providing an action of a plurality of associable actions to the computer environment for use in the software application, where the action replaces a received stimulation of a user input that is associated with the executing of the software application. Other embodiments are disclosed. | 01-07-2016 |