Kim, Bellevue
Chanwoo Kim, Bellevue, WA US
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20120300092 | AUTOMATICALLY OPTIMIZING CAPTURE OF IMAGES OF ONE OR MORE SUBJECTS - Capturing and storing an optimized images of a subject are described herein. Images of the subject may be captured while in a live mode or burst mode. The photographer or user administering the photographs may wish to have an image with one or more optimized features. Within the plurality of images, the optimized feature for each subject is found and used to compose an optimized image, and the optimized image may be stored. | 11-29-2012 |
20140044279 | MULTI-MICROPHONE AUDIO SOURCE SEPARATION BASED ON COMBINED STATISTICAL ANGLE DISTRIBUTIONS - Systems, methods, and computer media for separating audio sources in a multi-microphone system are provided. A plurality of audio sample groups can be received. Each audio sample group comprises at least two samples of audio information captured by different microphones during a sample group time interval. For each audio sample group, an estimated angle between an audio source and the multi-microphone system can be estimated based on a phase difference of the samples in the group. The estimated angle can be modeled as a combined statistical distribution that is a mixture of a target audio signal statistical distribution and a noise component statistical distribution. The combined statistical distribution can be analyzed to provide an accurate characterization of each sample group as either target audio signal or noise. The target audio signal can then be resynthesized from samples identified as part of the target audio signal. | 02-13-2014 |
20140056470 | TARGET OBJECT ANGLE DETERMINATION USING MULTIPLE CAMERAS - Systems, methods, and computer media for determining the angle of a target object with respect to a device are provided herein. Target object information captured at approximately the same time by at least two cameras can be received. The target object information can comprise images or distances from the target object to the corresponding camera. An angle between the target object and the device can be determined based on the target object information. When the target object information includes images, the angle can be determined based on a correlation between two images. When the target object information includes distances from the target object to the corresponding camera, the angle can be calculated geometrically. | 02-27-2014 |
Don Kim, Bellevue, WA US
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20130155047 | IMAGE THREE-DIMENSIONAL (3D) MODELING - Among other things, one or more techniques and/or systems are disclosed for creating a three-dimensional model of an image. Image data, comprise a series of images of a location, such as along a route, can be received. The image data can comprise a first image element location for a first image element, where the first image element location may correspond to a three-dimensional point in the image, such as a location in the image with a depth from a point of observation. The first image element can be segmented into a first façade plane using the first image element location. The first façade plane can be merged with a second façade plane, resulting in a three-dimensional model of the image. The second façade plane can comprise a second image element, where the image data comprises a second image element location for the second image element. | 06-20-2013 |
20130156326 | SOURCE IMAGERY SELECTION FOR PLANAR PANORAMA COMPRISING CURVE - Among other things, one or more techniques and/or systems are disclosed for selecting source imagery for a planar panorama comprising a curved path. The curved path can be identified in a block of source imagery, where the source imagery comprises inside-curve source imagery for an inside curve of the curved path. Image data from a first source image from the inside-curve source imagery can be compared with image data from a second source image from the inside-curve source imagery. If image data of the first source image sufficiently overlaps image data of the second source image the first source image can selected for inclusion in a set of images to be used for the planar panorama, while the second source image may not be so selected (e.g., to mitigate artifacts, object overlap, repeated objects, etc. in the planar panorama). | 06-20-2013 |
Don Dongwoo Kim, Bellevue, WA US
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20130106990 | PLANAR PANORAMA IMAGERY GENERATION | 05-02-2013 |
20150249786 | PLANAR PANORAMA IMAGERY GENERATION - One or more techniques and/or systems are disclosed for generating improved planar panorama imagery, which may be used to view street-level, human-scale locations along a desired path, for example. One or more desired objects can be detected in source imagery that may be used to produce the resulting planar panorama imagery. Respective object regions comprising a desired object can be identified in one or more frames of the source imagery. One or more portions of the source imagery that do not comprise the object region for the desired object can be joined with at least some of the one or more frames that do comprise the object region for the desired object. The resulting planar panorama imagery can thus comprise the desired object. Also, the planar panorama imagery can be generated so as to lack one or more non-desired objects and/or adverse effects that may result therefrom. | 09-03-2015 |
Eun Hyung Kim, Bellevue, WA US
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20140100955 | DATA AND USER INTERACTION BASED ON DEVICE PROXIMITY - Architecture that enables the detection of a user by a user device and interaction with content of the user device by the user before the user physically contacts the device. The detection capability can utilize one or more sensors of the device to identify the user and the proximity (distance) of the user to the device. Based on the user identity and the proximity, the device operates/functions in a certain way. Moreover, ongoing interaction can be enabled by recognition of a natural user interface (NUI) gestures, alone or in combination with other recognition techniques (e.g., speech recognition). Device activity can include causing the device to operate in predetermined ways such as power modes, application launching and manipulation to cause control of hardware and other software (local and/or remote) and, obtaining and presenting specific types of content (e.g., advertisements, notifications, messages, reminders, news, incoming communications, etc.). | 04-10-2014 |
Jae H. Kim, Bellevue, WA US
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20140347978 | DYNAMIC ROUTING UNDER EXTREME COGNITIVE JAMMING ENVIRONMENTS - A system and methods for dynamic routing under extreme cognitive jamming environments are presented. Jammer signals emitted by a network protocol-aware cognitive jammer are scanned for at a router node in an ad-hoc wireless network, and jammer behaviors are detected based on signal characteristics of the jammer signals. A network dynamic pattern caused by the network protocol-aware cognitive jammer is classified based on the detected jammer behaviors observed over a period of time, and dynamic routing strategies of the first router node are adapted to achieve robust data delivery based on the network behavioral pattern. Data packets sent by the router node are routed to avoid nodes and routes that are affected by the jammer signals. | 11-27-2014 |
Jaeyoun Kim, Bellevue, WA US
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20150255068 | SPEAKER RECOGNITION INCLUDING PROACTIVE VOICE MODEL RETRIEVAL AND SHARING FEATURES - Embodiments provide voice model and speaker recognition features including proactive retrieval and/or sharing of voice models, but the embodiments are not so limited. A device/system of an embodiment includes speaker recognition features configured in part to proactively retrieve and/or enable sharing of voice models for use in speaker identification operations. A method of an embodiment operates in part to proactively retrieve and/or enable sharing of voice models for use in speaker identification operations. Other embodiments are included. | 09-10-2015 |
Jay Eunjae Kim, Bellevue, WA US
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20140290926 | Silicon-Based Heat-Dissipation Device For Heat-Generating Devices - Embodiments of a silicon-based heat-dissipation device and an apparatus including a silicon-based heat-dissipation device are described. In one aspect, an apparatus includes a silicon-based heat-dissipation device which includes a base portion and a protrusion portion. The base portion has a first primary side and a second primary side opposite the first primary side. The protrusion portion is on the first primary side of the base portion and protruding therefrom. The protrusion portion includes multiple fins. Each of at least two immediately adjacent fins of the fins of the protrusion portion has a tapered profile in a cross-sectional view with a first width near a distal end of the respective fin being less than a second width at a base of the respective fin near the base portion of the heat-dissipation device. | 10-02-2014 |
20140321489 | Silicon-Based Cooling Package for Light-Emitting Devices - Various embodiments of a thermal energy transfer apparatus that removes thermal energy from a light-emitting device are described. In one aspect, an apparatus comprises a non-metal base plate and a silicon-based cover element disposed on the base plate. The base plate is coated with a first electrically-conductive pattern that forms a first electrode. The base plate is further coated with a second electrically-conductive pattern that is electrically isolated from the first electrically-conductive pattern. The cover element holds the one or more light-emitting devices between the base plate and the cover element with at least a portion of a light-emitting surface of each of the one or more light-emitting devices exposed. The cover element is coated with a third electrically-conductive pattern that is in contact with the second electrically-conductive pattern to form a second electrode when the cover element is disposed on the base plate. | 10-30-2014 |
20150289408 | Silicon-Based Cooling Package For Cooling And Thermally Decoupling Devices In Close Proximity - Various embodiments of an apparatus that simultaneously cools and thermally decouples adjacent electrically-driven devices in close proximity are provided. In one aspect, an apparatus comprises a first non-silicon heat sink and a first silicon-based heat sink disposed on the first non-silicon heat sink. The first silicon-based heat sink is configured to receive a first electrically-driven device on a first portion of the first silicon-based heat sink and to receive a second electrically-driven device on a second portion of the first silicon-based heat sink. The first silicon-based heat sink includes a first groove or a first opening between the first portion and the second portion such that a heat conduction path between the first electrically-driven device and the first non-silicon heat sink through the first silicon-based heat sink is shorter than a heat conduction path between the first electrically-driven device and the second electrically-driven device through the first silicon-based heat sink. | 10-08-2015 |
20150289416 | SILICON-BASED HEAT-DISSIPATION DEVICE FOR HEAT-GENERATING DEVICES - Embodiments of a silicon-based heat-dissipation device and an apparatus including a silicon-based heat-dissipation device are described. In one aspect, an apparatus includes a silicon-based heat-dissipation device which includes a base portion and a protrusion portion. The base portion has a first primary side and a second primary side opposite the first primary side. The protrusion portion is on the first primary side of the base portion and protruding therefrom. The protrusion portion includes multiple fins. Each of at least two immediately adjacent fins of the fins of the protrusion portion has a tapered profile in a cross-sectional view with a first width near a distal end of the respective fin being less than a second width at a base of the respective fin near the base portion of the heat-dissipation device. | 10-08-2015 |
Ki Tae Kim, Bellevue, WA US
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20140201660 | APPARATUS AND METHOD FOR APPLICATION PEEL - An apparatus and method for managing applications in a mobile device are provided. The method includes selecting a predetermined location within an active first application that is in a forefront state, and dragging the selected location to uncover an active second application. The first application is returned to the forefront by returning the selected location back to an original position thereof The second application may be interacted with directly while the first application is in the dragged state. | 07-17-2014 |
Kye Hyun Kim, Bellevue, WA US
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20150201034 | NETWORK COMMUNICATION USING INTERMEDIATION PROCESSOR - Cooperative interaction of a message processor and an intermediation processor. The message processor processes messages received from a network and to be sent over a network. The intermediation processor intermediates between the message processor and the network using a shared memory that includes a memory portion that is within the address space of the message processor. The message processor writes messages into the memory portion over a physical channel and reads message from the memory portion over the physical channel. The intermediation processor provides messages received from a network into the memory portion so that the received messages can be read by the message processor over the physical channel. The intermediation processor dispatches messages written to the memory portion by the message processor over the network. | 07-16-2015 |
Michael Kim, Bellevue, WA US
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20120322549 | SOCIAL REALITY GAMING - A social reality game includes a server receiving a selection of a challenge from a user at a client. The challenge includes a set of tasks. The server receives at least one confirmation message associated with at least one of the tasks of the challenge over a predefined period of time associated with the challenge. The server validates the confirmation message using a digital profile of the user. The server assigns points to the user upon completion of a task of the selected mission. The server offers a reward to the user upon completion of the challenge. The reward is based on the accumulated points in the digital profile of the user. The challenge is completed when all tasks from the challenge are validated. | 12-20-2012 |
Ryan Y. Kim, Bellevue, WA US
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20150290540 | POSITIONING A CAMERA VIDEO OVERLAY ON GAMEPLAY VIDEO - A gaming console composites a camera video overlay on gameplay video for broadcasting such that the gameplay area that is rendered by the gaming console is not obscured, even when the camera video overlay is composited on the gameplay video for broadcasting. The gaming console or a companion device of the gaming console can also allow a user to specify placement of the camera video overlay on the gameplay video for broadcasting, permitting the user to choose the portion of the gameplay video for broadcasting that is obscured by the camera video overlay. | 10-15-2015 |