Katsume
Hirotoshi Katsume, Tokyo JP
Patent application number | Description | Published |
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20090015861 | Document management system, document management program, document management system configuration method, and server computer - There is provided a system or the like capable of managing a document not printed on a paper medium so that an administrator of the document may be identified. According to the document management system of the present invention, a first processing unit | 01-15-2009 |
Shinji Katsume, Isehara JP
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20100322247 | INTERNETWORK DEVICE - An internetwork device comprises a receiving module, an inter-device packet transfer interface, an inter-device packet transfer controller, an address translation module, and a transmission module. The receiving module receives a packet from a first network. The inter-device packet transfer interface carries out inter-device packet transfer involving transfer of a packet to or from another internetwork device. The inter-device packet transfer controller controls the inter-device packet transfers such that multiple fragmented packets created from a same original packet are collected by the same internetwork device, the fragmented packets being packets created by dividing a single original packet into multiple parts. The address translation module translates between a local address used within a specific network and a global address used across multiple networks, for at least one of a source address and a destination address of a packet. The transmission module transmits an address-translated packet to a second network. | 12-23-2010 |
Tadashi Katsume, Tokyo JP
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20150151679 | ILLUMINATION DEVICE - This illumination device includes an organic EL illumination panel installed in a baggage rack or the like in a fuselage of an aircraft, and a panel driving circuit that drives the organic EL illumination panel and is installed in a different place apart from the organic EL illumination panel in the fuselage to drive the organic EL illumination panel. The organic EL illumination panel includes a plurality of light emitting units including at least a light emitting layer, and a charge generation layer arranged between the plurality of light emitting units to thereby form a multi-photoemission structure, and has a thickness of 5 mm or less in a stacking direction. | 06-04-2015 |
Yoshitaka Katsume, Tokyo JP
Patent application number | Description | Published |
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20090137321 | ONLINE GAME SYSTEM AND ONLINE GAME PROGRAM - In an online game server, an updater updates at least one of a game program and game data for server stored in a storage section in accordance with an update operation for data to be utilized when to execute a sub game other than a main game in an online game. Updated portion data are a shared library format that can be utilized in the client terminal. A transmitter transmits updated data including at least the updated portion data to the client terminal. In a client terminal, a rewriter rewrites at least one of a game program and game data for client stored in a memory. In the case where there is a specification operational input by a player, a controller controls progress of the online game using the game program or the game data for client without carrying out communication with the online game server. | 05-28-2009 |
20120190444 | AUTOMATIC MOVEMENT OF PLAYER CHARACTER IN NETWORK GAME - A player participating in a network game moves a player character of the player by manipulating a video game apparatus of the player. As the player performs an autopilot operation, the video game apparatus moves the player character as an autopilot PC. A server apparatus manages the game which progresses according to the movement of each character, and transmits progress information of the game to the video game apparatus of each player participating in the network game. The movement of the autopilot PC is decided based on an action log recording the action of the player character responding to the manipulation of the player. | 07-26-2012 |
20130303278 | AUTOMATIC MOVEMENT OF PLAYER CHARACTER IN NETWORK GAME - A player participating in a network game moves a player character of the player by manipulating a video game apparatus of the player. As the player performs an autopilot operation, the video game apparatus moves the player character as an autopilot PC. A server apparatus manages the game which progresses according to the movement of each character, and transmits progress information of the game to the video game apparatus of each player participating in the network game. The movement of the autopilot PC is decided based on an action log recording the action of the player character responding to the manipulation of the player. | 11-14-2013 |
Yoshitaka Katsume US
Patent application number | Description | Published |
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20150224397 | AUTOMATIC MOVEMENT OF PLAYER CHARACTER IN NETWORK GAME - A player participating in a network game moves a player character of the player by manipulating a video game apparatus of the player. As the player performs an autopilot operation, the video game apparatus moves the player character as an autopilot PC. A server apparatus manages the game which progresses according to the movement of each character, and transmits progress information of the game to the video game apparatus of each player participating in the network game. The movement of the autopilot PC is decided based on an action log recording the action of the player character responding to the manipulation of the player. | 08-13-2015 |