Patent application number | Description | Published |
20080214273 | SYSTEM, METHOD AND HANDHELD CONTROLLER FOR MULTI-PLAYER GAMING - Embodiments of the invention relate to systems and methods for multi-player gaming. Some embodiments relate to systems having an improved communications infrastructure and improved handheld game controllers, while other embodiments relate to improvements in handling large numbers of players in the multi-player game when played in a game arena with a single large display screen showing the multi-player game images. In one particular embodiment, a bingo system is provided that has a game server controlling a display system to display the multi-player bingo game on the large screen and a plurality of bingo game controllers. Each game controller has a secondary display means for providing a secondary bingo game display and input means for receiving player input. The system further comprises communication means for enabling communication between the game server and each of the plurality of game controllers. The plurality of game controllers are located in proximity to the large display screen such that it is visible to game players manipulating the game controllers while playing the multi-player game. | 09-04-2008 |
20090135176 | SYSTEMS AND METHODS FOR CREATING PERSONALIZED MEDIA CONTENT HAVING MULTIPLE CONTENT LAYERS - Systems and methods are disclosed for creating personalized media content having multiple content layers in “one-click” fashion by selecting a background media template or by using an end-user media composition tool to create or modify a template. For example, the personalized media content can include at least two separate layers, the data of each being stored independently of one another. The two layers may include a background layer including at least one background character and an intermediate layer including an individualized three-dimensional (3D) head model, alignment information, and lighting information. The personalized media content can be displayed by overlaying the background layer using the alignment intermediate layer using the alignment information and the lighting information. In certain examples, template data associated with the background media is created and subsequently used on multiple occasions in generating personalized media content with various 3D head models. | 05-28-2009 |
20090135177 | SYSTEMS AND METHODS FOR VOICE PERSONALIZATION OF VIDEO CONTENT - Systems and methods are disclosed for performing voice personalization of video content. The personalized media content may include a composition of a background scene having a character, head model data representing an individualized three-dimensional (3D) head model of a user, audio data simulating the user's voice, and a viseme track containing instructions for causing the individualized 3D head model to lip sync the words contained in the audio data. The audio data simulating the user's voice can be generated using a voice transformation process. In certain examples, the audio data is based on a text input or selected by the user (e.g., via a telephone or computer) or a textual dialogue of a background character. | 05-28-2009 |
20100178973 | SYSTEM, METHOD AND HANDHELD CONTROLLER FOR MULTI-PLAYER GAMING - Embodiments of the invention relate to systems and methods for multi-player gaming. Some embodiments relate to systems having an improved communications infrastructure and improved handheld game controllers, while other embodiments relate to improvements in handling large numbers of players in the multi-player game when played in a game arena with a single large display screen showing the multi-player game images. In one particular embodiment, a bingo system is provided that has a game server controlling a display system to display the multi-player bingo game on the large screen and a plurality of bingo game controllers. Each game controller has a secondary display means for providing a secondary bingo game display and input means for receiving player input. The system further comprises communication means for enabling communication between the game server and each of the plurality of game controllers. The plurality of game controllers are located in proximity to the large display screen such that it is visible to game players manipulating the game controllers while playing the multi-player game. | 07-15-2010 |
20100267448 | SYSTEM, METHOD AND HANDHELD CONTROLLER FOR MULTI-PLAYER GAMING - Embodiments of the invention relate to systems and methods for multi-player gaming. Some embodiments relate to systems having an improved communications infrastructure and improved handheld game controllers, while other embodiments relate to improvements in handling large numbers of players in the multi-player game when played in a game arena with a single large display screen showing the multi-player game images. In one particular embodiment, a system is provided that has a game server controlling a display system to display the multi-player game on the large screen and a plurality of game controllers. Each game controller has a secondary display means for providing a secondary game display and input means for receiving player input. The system further comprises communication means for enabling communication between the game server and each of the plurality of game controllers. The plurality of game controllers are located in proximity to the large display screen such that it is visible to game players manipulating the game controllers while playing the multi-player game. | 10-21-2010 |
20120196661 | UNIVERSAL PUZZLE PIECE FOR INTERACTIVE ENTERTAINMENT - An interactive entertainment system that includes a universal puzzle piece for each game or activity participant. The puzzle piece includes an updatable display displaying a first graphic image. The system includes an interactive display device with a display surface with an update mechanism that is operable such as by a controller, when the puzzle piece is in a predefined proximate position, to program the updatable display to update the first graphic image into a second graphic image. The updatable display includes an electrophoretic display layer storing the second graphic image. A transparent electrode layer is provided on a first side of the electrophoretic display layer. The update mechanism includes a puzzle piece update pad for receiving a second side of the electrophoretic display. The update pad includes a conductor layer or bottom conductor providing an electrical connection with the second side to provide the update to the first graphic image. | 08-02-2012 |
20120323581 | Systems and Methods for Voice Personalization of Video Content - Systems and methods are disclosed for performing voice personalization of video content. The personalized media content may include a composition of a background scene having a character, head model data representing an individualized three-dimensional (3D) head model of a user, audio data simulating the user's voice, and a viseme track containing instructions for causing the individualized 3D head model to lip sync the words contained in the audio data. The audio data simulating the user's voice can be generated using a voice transformation process. In certain examples, the audio data is based on a text input or selected by the user (e.g., via a telephone or computer) or a textual dialogue of a background character. | 12-20-2012 |
20140135129 | SYSTEM, METHOD AND HANDHELD CONTROLLER FOR MULTI-PLAYER GAMING - Embodiments of the invention relate to systems and methods for multi-player gaming. Some embodiments relate to systems having an improved communications infrastructure and improved handheld game controllers, while other embodiments relate to improvements in handling large numbers of players in the multi-player game when played in a game arena with a single large display screen showing the multi-player game images. In one particular embodiment, a system is provided that has a game server controlling a display system to display the multi-player game on the large screen and a plurality of game controllers. Each game controller has a secondary display means for providing a secondary game display and input means for receiving player input. The system further comprises communication means for enabling communication between the game server and each of the plurality of game controllers. The plurality of game controllers are located in proximity to the large display screen such that it is visible to game players manipulating the game controllers while playing the multi-player game. | 05-15-2014 |
20140194203 | SYSTEM, METHOD AND HANDHELD CONTROLLER FOR MULTI-PLAYER GAMING - Embodiments of the invention relate to systems and methods for multi-player gaming. Some embodiments relate to systems having an improved communications infrastructure and improved handheld game controllers, while other embodiments relate to improvements in handling large numbers of players in the multi-player game when played in a game arena with a single large display screen showing the multi-player game images. In one particular embodiment, a system is provided that has a game server controlling a display system to display the multi-player game on the large screen and a plurality of game controllers. Each game controller has a secondary display means for providing a secondary game display and input means for receiving player input. The system further comprises communication means for enabling communication between the game server and each of the plurality of game controllers. The plurality of game controllers are located in proximity to the large display screen such that it is visible to game players manipulating the game controllers while playing the multi-player game. | 07-10-2014 |
20140256441 | SYSTEM, METHOD AND HANDHELD CONTROLLER FOR MULTI-PLAYER GAMING - Embodiments of the invention relate to systems and methods for multi-player gaming. Some embodiments relate to systems having an improved communications infrastructure and improved handheld game controllers, while other embodiments relate to improvements in handling large numbers of players in the multi-player game when played in a game arena with a single large display screen showing the multi-player game images. In one particular embodiment, a system is provided that has a game server controlling a display system to display the multi-player game on the large screen and a plurality of game controllers. Each game controller has a secondary display means for providing a secondary game display and input means for receiving player input. The system further comprises communication means for enabling communication between the game server and each of the plurality of game controllers. The plurality of game controllers are located in proximity to the large display screen such that it is visible to game players manipulating the game controllers while playing the multi-player game. | 09-11-2014 |