Patent application number | Description | Published |
20100240390 | Dual Module Portable Devices - A dual module portable device may be provided. A motion of a first module of the dual module portable device may be detected. Based at least in part on the detected motion, a position of the first module may be determined relative to the second module of the portable device. Once the relative position of the first module has been determined, a portion of a user interface associated with the relative position may be displayed at the first module. | 09-23-2010 |
20100241348 | Projected Way-Finding - Navigation information may be provided. First, a destination location may be received at a portable device. Next, a current location of the portable device maybe detected. Then, at least one way-point may be calculated based on the current location and the destination location. An orientation and a level of the portable device may be determined and the at least one way-point may then be projected from the portable device. | 09-23-2010 |
20100241987 | Tear-Drop Way-Finding User Interfaces - A tear-drop way-finding user interface (UI) may be provided. A first UI portion corresponding to a device location may be provided. In addition, an object may be displayed at a first relative position within the first UI portion. Then, upon a detected change in device location, a second UI portion corresponding to the changed device location may be provided. In response to the changed device location, a second relative position of the object may be calculated. Next, a determination may be made as to whether the second relative position of the object is within a displayable range of the second UI portion. If the second relative position of the object is not within the displayable range of the second UI portion, then a tear-drop icon indicative of the second relative position of the object may be displayed at an edge of the second UI portion. | 09-23-2010 |
20100241999 | Canvas Manipulation Using 3D Spatial Gestures - User interface manipulation using three-dimensional (3D) spatial gestures may be provided. A two-dimensional (2D) user interface (UI) representation may be displayed. A first gesture may be performed, and, in response to the first gesture's detection, the 2D UI representation may be converted into a 3D UI representation. A second gesture may then be performed, and, in response to the second gesture's detection, the 3D UI representation may be manipulated. Finally, a third gesture may be performed, and, in response to the third gesture's detection, the 3D UI representation may be converted back into the 2D UI representation. | 09-23-2010 |
20100302144 | CREATING A VIRTUAL MOUSE INPUT DEVICE - A virtual mouse input device is created in response to a placement of a card on a touch surface. When the card is placed on the touch surface, the boundaries of the card are captured and a virtual mouse appears around the card. The virtual mouse may be linked with a user through an identifier that is contained on the card. Other controls and actions may be presented in menus that appear with the virtual mouse. For instance, the user may select the type of input (e.g. mouse, keyboard, ink or trackball) driven by the business card. Once created, the virtual mouse is configured to receive user input until the card is removed from the touch surface. The virtual mouse is configured to move a cursor on a display in response to movement of the card on the touch surface. | 12-02-2010 |
20100302155 | VIRTUAL INPUT DEVICES CREATED BY TOUCH INPUT - An input device is created on a touch screen in response to a user's placement of their hand. When a user places their hand on the touch screen, an input device sized for their hand is dynamically created. Alternatively, some other input device may be created. For example, when the user places two hands on the device a split keyboard input device may be dynamically created on the touch screen that is split between the user's hand locations. Once the input device is determined, the user may enter input through the created device on the input screen. The input devices may be configured for each individual user such that the display of the input device changes based on physical characteristics that are associated with the user. | 12-02-2010 |
20100306649 | VIRTUAL INKING USING GESTURE RECOGNITION - A virtual inking device is created in response to a touch input device detecting a user's inking gesture. For example, when a user places one of their hands in a pen gesture (i.e. by connecting the index finger with the thumb while holding the other fingers near the palm), the user may perform inking operations. When the user changes the pen gesture to an erase gesture (i.e. making a first) then the virtual pen may become a virtual eraser. Other inking gestures may also be utilized. | 12-02-2010 |
20120139939 | Dual Module Portable Devices - A dual module portable device may be provided. A motion of a first module of the dual module portable device may be detected. Based at least in part on the detected motion, a position of the first module may be determined relative to the second module of the portable device. Once the relative position of the first module has been determined, a portion of a user interface associated with the relative position may be displayed at the first module. | 06-07-2012 |
20140344706 | Dual Module Portable Devices - A dual module portable device may be provided. A motion of a first module of the dual module portable device may be detected. Based at least in part on the detected motion, a position of the first module may be determined relative to the second module of the portable device. Once the relative position of the first module has been determined, a portion of a user interface associated with the relative position may be displayed at the first module. | 11-20-2014 |