Patent application number | Description | Published |
20090082081 | SYSTEMS AND METHODS FOR CONDUCTING LOTTERY GAMES - Described are methods, systems and apparatus for enabling a lottery player to receive information corresponding to a lottery outcome in association with receipt of an incoming communication. In an implementation, the method includes receiving an indication of an incoming communication, determining a lottery entry outcome, and determining an audible output based on the lottery entry outcome and on the indication of the incoming communication. The method also includes outputting the audible output via a player device to indicate both the incoming communication and the lottery entry outcome. | 03-26-2009 |
20090082095 | METHOD AND APPARATUS FOR DISPLAYING GAMING CONTENT - A method comprises receiving an indication of a triggering event at a gaming device, determining a gaming content associated with the gaming device, identifying a public display on which is displayed non-gaming media content, and outputting the gaming content on the public display wherein the gaming content supersedes at least a portion of the non-gaming media content. | 03-26-2009 |
20090131141 | CONTENT DETERMINATIVE GAME SYSTEMS AND METHODS FOR KENO AND LOTTERY GAMES - Methods, systems and apparatus are described for producing wagering products and conducting wagering games. In one embodiment, a method for producing a lottery product comprises producing a play slip that includes an indication of at least one event that potentially occurs in a corresponding content (e.g., audio/video content) component of the lottery product. In one embodiment, a unit of the corresponding content is provided to a player along with a play slip. | 05-21-2009 |
20090137312 | SELECTIVE RESET FOR GAMING DEVICE - A gaming device offers the illusion of control to a player by selectively offering the player the opportunity to request that the gaming device reset itself. Criteria may be imposed about which players may make the request and how frequently a player may make such requests. Techniques for making the reset request vary by embodiment. Once the gaming device receives the request, the gaming device may, depending on embodiment, undergo a number of different reset processes that fall along a continuum from merely informing the player that the gaming device has been reset (e.g., a faux-reset) to a full operating system reboot with or without power interruption to components of the gaming device. In at least one embodiment, any credit balance associated with the player is preserved through the reset procedure. | 05-28-2009 |
20090144785 | METHODS AND SYSTEMS FOR BROADCASTING MODIFIED LIVE MEDIA - Methods and systems are presented for broadcasting a modified live media feed of an event. In an embodiment, the method includes receiving a live media feed at a broadcast computer from one or more recording devices, wherein the live media feed includes real time occurrences of a live event. The live media feed is broadcast after a predetermined delay, and the method includes identifying, during monitoring of the live event, a portion of the live event that is suitable for application of a modification effect. The process also includes the broadcast computer applying the modification effect to a portion of the live media feed corresponding to the identified portion of the live event, and then broadcasting the modified live media feed. | 06-04-2009 |
20090189349 | CONDITIONAL APPLICATION OF HIT CARD - Methods, devices, systems and computer readable media are described, comprising determining an intermediate player hand in a card game; offering to the player an option to receive a conditional hit card in exchange for resolving the hand according to a second pay table; if the player accepts the offer, dealing a conditional hit card face down to the player; determining a final dealer hand; and if the final dealer hand beats the intermediate player hand, turning the conditional hit card face up and adding the card to the intermediate player hand, thereby determining a final player hand; awarding a payout to the player according to the reduced pay table if the final player hand beats the final dealer hand. | 07-30-2009 |
20090253478 | GROUP SESSION PLAY - Session blackjack is modified by providing group sessions of blackjack in which each player may purchase a separate session of blackjack and cooperatively or competitively play towards group awards based on game play within the respective sessions of the group players. | 10-08-2009 |
20090262137 | SYSTEMS AND METHODS FOR PRESENTING PREDICTION IN A BROADCAST - Methods and systems are presented for presenting prediction in a broadcast. In an embodiment, the method includes receiving, by a prediction graphic generator, at least one of telemetry data, situational data, or historical data. The prediction graphic generator then determines a prediction based on at least two of the telemetry data, the situational data, or the historical data, and generates a prediction overlay based on the prediction. The prediction overlay is output to a broadcast computer, where it is combined with a live broadcast to generate an enhanced broadcast. The broadcast computer then broadcasts the enhanced broadcast. | 10-22-2009 |
20090264176 | SYSTEMS, METHODS, AND APPARATUS FOR FACILITATING MULTI-ROUND LOTTERY PLAY - Systems, methods and apparatus are provided for facilitating play of multi-round lottery games. In one embodiment, a player may be allowed to change one or more of various aspects of a wager in a multi-round lottery game. | 10-22-2009 |
20090287579 | SYSTEMS, METHODS, AND APPARATUS FOR ENHANCING AND UTILIZING OWED-VALUE ACCOUNTS - Systems, methods, and apparatus for enhancing and utilizing owed-value accounts are provided. | 11-19-2009 |
20090291736 | METHOD AND APPARATUS FOR CONDITIONAL PAYOUTS IN A GAMING DEVICE - A gaming device incentivizes additional game play by combining payouts with conditional payouts. During game play, players are informed of the conditions, which must be satisfied so as to vest the conditional payouts. Subsequent game play is monitored to see if the player has satisfied the conditions. If the player has satisfied the conditions, then the conditional payout vests. If the condition is not met, then the conditional payout terminates. | 11-26-2009 |
20090305765 | PROVIDING AND REDEEMING PARTIAL WAGERING GAME OUTCOMES - Described are methods, computer readable media and systems related to wagering games, and in particular those that concern providing and redeeming partial game outcomes. A method according to an embodiment includes receiving a completion request from a player who is operating a gaming device to complete at least one partial game outcome. The partial game outcome was previously provided to the player, who used a first device that is different than the gaming device. The method includes determining that the player is entitled to a complete game outcome, displaying the partial game outcome on the gaming device, determining the complete game outcome, and then displaying the complete game outcome. | 12-10-2009 |
20100004051 | SYSTEM AND METHOD FOR PERSONALIZING PLAYING CARDS AT A TABLE GAME - A method comprises receiving a request for at least one personalized card from a player, identifying at least one of a rank, a color, and a suit for the at least one personalized card, identifying at least one of a value change and a rule change associated with the at least one personalized card, providing an indication of at least one personalized card and at least one of a value change and a rule change associated with the at least one personalized card, enabling at least one game play in accordance with the at least one of a value change and a rule change, and applying the at least one of a value change and a rule change associated with the at least one personalized card upon the occurrence of the at least one personalized card. | 01-07-2010 |
20100025931 | GROUP SESSION PLAY - Session blackjack is modified by providing group sessions of blackjack in which each player may purchase a separate session of blackjack and cooperatively or competitively play towards group awards based on game play within the respective sessions of the group players. | 02-04-2010 |
20100037739 | Power cutting tool with overhead sensing system - A power cutting tool, such as a table saw, comprising a sensing system for detecting certain conditions with respect to an exposed blade of the power cutting tool is disclosed. Several embodiments of the sensing system comprise at least one sensor located above the blade and positioned to (1) monitor one or more volume zones adjacent the blade, (2) detect when an object enters one or more of the zones, and (3) trigger a reaction system in response to the detection. Another embodiment uses an optical sensor to measure the height of objects approaching the blade to detect an increase in the height beyond a predetermined threshold. Still another embodiment uses an optical distance sensor to detect the occurrence of a work piece lifting from the table top which can indicate that a kick-back condition is imminent. The reaction system can be triggered when such a condition is detected. | 02-18-2010 |
20100099500 | SYSTEMS AND METHODS FOR GAMING DONGLES - Some embodiments are associated with gaming dongles. Some gaming dongles may store value that is utilized to play a video game and/or to participate in a video game tournament. Some gaming dongles may determine and/or store gaming signatures, biometric information, and/or Global Positioning System (GPS) information. Some gaming dongles may be removably coupled. Some gaming dongles may have two or more portions that may be substantially irreversibly separated, such as by snapping-off one portion from the other. | 04-22-2010 |
20100113161 | APPARATUS, SYSTEMS AND METHODS FOR HANDHELD GAMING, INCLUDING INTERACTIVE MAPS - A method comprises receiving a request for a location of at least one player of at least one gaming device from a handheld device, determining the location of the at least one player based upon gaming information derived from the at least one gaming device of the at least one player, and transmitting location information comprising the determined location of the at least one player to the handheld device. | 05-06-2010 |
20100203942 | SYSTEMS AND METHODS FOR DETERMINING A LOTTERY WINNER BASED ON A PLURALITY OF LOTTERY TICKETS - In accordance with some exemplary and non-limiting embodiments, a method, an apparatus and a computer readable medium are provided for receiving a request from at least one lottery player to purchase at least one lottery ticket comprising a plurality of symbols, issuing the at least one lottery ticket to the lottery player, associating the at least one lottery ticket with a lottery team formed of at least one other lottery player associated with at least one other lottery ticket associated with the lottery team, determining an occurrence of a qualifying winning event based on the plurality of symbols of all of the lottery tickets associated with the lottery team, and determining a payout for the lottery team based upon the occurrence of the qualifying event. | 08-12-2010 |
20100275267 | SOCIAL AND RETAIL HOTSPOTS - Systems, methods, and apparatus for social and retail hotspots are provided. | 10-28-2010 |
20100285869 | GAMEPLAY-ALTERING PORTABLE WAGERING MEDIA - Portable wagering media may be utilized to alter play of wagering games. | 11-11-2010 |
20100304841 | SYSTEMS AND METHODS FOR PORTABLE WAGERING MEDIUMS - Some embodiments are associated with wagering game devices and/or portable wagering mediums. Some portable wagering mediums are capable of outputting various indications related to one or more potential or current statuses of the portable wagering mediums. Some wagering game devices are operable to (i) determine a status of a portable wagering medium and (ii) cause, based on the determining, an outputting of an indication of the status via an output device coupled to the portable wagering medium. In some embodiments, a central server or other device conducts the determining of the status and/or the causing of the outputting. The status of a portable wagering medium may be based on one or more of many different factors or metrics. | 12-02-2010 |
20110124418 | SYSTEMS AND METHODS FOR GAMING DONGLES - Some embodiments are associated with gaming dongles. Some gaming dongles may store value that is utilized to play a video game and/or to participate in a video game tournament. Some gaming dongles may determine and/or store gaming signatures, biometric information, and/or Global Positioning System (GPS) information. Some gaming dongles may be removably coupled. Some gaming dongles may have two or more portions that may be substantially irreversibly separated, such as by snapping-off one portion from the other. | 05-26-2011 |
20120172114 | METHOD AND APPARATUS FOR CONDITIONAL PAYOUTS IN A GAMING DEVICE - A gaming device incentivizes additional game play by combining payouts with conditional payouts. During game play, players are informed of the conditions, which must be satisfied so as to vest the conditional payouts. Subsequent game play is monitored to see if the player has satisfied the conditions. If the player has satisfied the conditions, then the conditional payout vests. If the condition is not met, then the conditional payout terminates. | 07-05-2012 |
20120258781 | SYSTEMS, METHODS AND APPARATUS FOR FACILITATING MULTI-ROUND LOTTERY PLAY - Systems, methods and apparatus are provided for facilitating play of multi-round lottery games. In one embodiment, a player may be allowed to change one or more of various aspects of a wager in a multi-round lottery game. | 10-11-2012 |
20120264499 | CONTENT DETERMINATIVE GAME SYSTEMS AND METHODS FOR KENO AND LOTTERY GAMES - Methods, systems and apparatus are described for producing wagering products and conducting wagering games. In one embodiment, a method for producing a lottery product comprises producing a play slip that includes an indication of at least one event that potentially occurs in a corresponding content (e.g., audio/video content) component of the lottery product. In one embodiment, a unit of the corresponding content is provided to a player along with a play slip. | 10-18-2012 |
20120270639 | GAMING SYSTEM AND METHOD FOR PROVIDING AND REDEEMING PARTIAL WAGERING GAME OUTCOMES - Methods, computer readable media and systems related to wagering games, and in particular those that concern providing and redeeming partial game outcomes. One example method includes receiving a completion request from a player who is operating a gaming device to complete at least one partial game outcome. The partial game outcome was previously provided to the player, who used a first device that is different than the gaming device. This example method includes determining that the player is entitled to a complete game outcome, displaying the partial game outcome on the gaming device, determining the complete game outcome, and then displaying the complete game outcome. | 10-25-2012 |
20120304280 | PRIVATE AND PUBLIC APPLICATIONS - Designating applications for public access or private access on a computing device is disclosed. An application on the computing device is designated for private functionality or public functionality. A security wall is enforced with respect to the application if the application is designated for private functionality, wherein enforcing the security wall includes preventing access to the application until a security input is received. Access to the application is provided if the application is designated for public functionality, wherein providing access to the application includes allowing a user to access the application without receiving the security input from the user. | 11-29-2012 |
20130159174 | SYSTEMS, METHODS, AND APPARATUS FOR ENHANCING AND UTILIZING OWED-VALUE ACCOUNTS - Systems, methods, and apparatus for enhancing and utilizing owed-value accounts are provided, including, in accordance with some embodiments, automatically utilizing the remaining balance of an owed-value account to purchase a product or service on behalf of the owner of the owed-value account. | 06-20-2013 |
20130190076 | SYSTEMS AND METHODS FOR PORTABLE WAGERING MEDIUMS - Some embodiments are associated with wagering game devices and/or portable wagering mediums. Some portable wagering mediums are capable of outputting various indications related to one or more potential or current statuses of the portable wagering mediums. Some wagering game devices are operable to (i) determine a status of a portable wagering medium and (ii) cause, based on the determining, an outputting of an indication of the status via an output device coupled to the portable wagering medium. In some embodiments, a central server or other device conducts the determining of the status and/or the causing of the outputting. The status of a portable wagering medium may be based on one or more of many different factors or metrics. | 07-25-2013 |
20130231192 | APPARATUS, SYSTEMS AND METHODS FOR HANDHELD GAMING, INCLUDING INTERACTIVE MAPS - A method comprises receiving a request for a location of at least one player of at least one gaming device from a handheld device, determining the location of the at least one player based upon gaming information derived from the at least one gaming device of the at least one player, and transmitting location information comprising the determined location of the at least one player to the handheld device. | 09-05-2013 |
20130237319 | METHOD AND APPARATUS FOR DISPLAYING GAMING CONTENT - A method comprises receiving an indication of a triggering event at a gaming device, determining a gaming content associated with the gaming device, identifying a public display on which is displayed non-gaming media content, and outputting the gaming content on the public display wherein the gaming content supersedes at least a portion of the non-gaming media content. | 09-12-2013 |
20130252717 | METHOD AND APPARATUS FOR DISPLAYING GAMING CONTENT - A method comprises receiving an indication of a triggering event at a gaming device, determining a gaming content associated with the gaming device, identifying a public display on which is displayed non-gaming media content, and outputting the gaming content on the public display wherein the gaming content supersedes at least a portion of the non-gaming media content. | 09-26-2013 |
20130303253 | SYSTEMS, METHODS AND APPARATUS FOR FACILITATING MULTI-ROUND LOTTERY PLAY - Systems, methods and apparatus are provided for facilitating play of multi-round lottery games. In one embodiment, a player may be allowed to change one or more of various aspects of a wager in a multi-round lottery game. | 11-14-2013 |
20130316802 | METHOD AND APPARATUS FOR CONDITIONAL PAYOUTS IN A GAMING DEVICE - A gaming device incentivizes additional game play by combining payouts with conditional payouts. During game play, players are informed of the conditions, which must be satisfied so as to vest the conditional payouts. Subsequent game play is monitored to see if the player has satisfied the conditions. If the player has satisfied the conditions, then the conditional payout vests. If the condition is not met, then the conditional payout terminates. | 11-28-2013 |
20130316806 | METHOD AND APPARATUS FOR CONDITIONAL PAYOUTS IN A GAMING DEVICE - A gaming device incentivizes additional game play by combining payouts with conditional payouts. During game play, players are informed of the conditions, which must be satisfied so as to vest the conditional payouts. Subsequent game play is monitored to see if the player has satisfied the conditions. If the player has satisfied the conditions, then the conditional payout vests. If the condition is not met, then the conditional payout terminates. | 11-28-2013 |
20140018176 | GAMING SYSTEM AND METHOD FOR PROVIDING AND REDEEMING PARTIAL WAGERING GAME OUTCOMES - Methods, computer readable media and systems related to wagering games, and in particular those that concern providing and redeeming partial game outcomes. One example method includes receiving a completion request from a player who is operating a gaming device to complete at least one partial game outcome. The partial game outcome was previously provided to the player, who used a first device that is different than the gaming device. This example method includes determining that the player is entitled to a complete game outcome, displaying the partial game outcome on the gaming device, determining the complete game outcome, and then displaying the complete game outcome. | 01-16-2014 |
20140031106 | GAMING SYSTEM AND METHOD WITH GAME PLAY MODIFICATIONS - Methods and apparatus are described for offering a benefit to a player of a first electronic game device. In an embodiment, the method includes determining if a player of a first electronic game device qualifies to receive at least one benefit associated with an award value, and then outputting an offer to provide the at least one benefit. In some embodiments, the offer requires use of a second electronic game device. The method may also include receiving a request for the benefit at the second electronic game device, and then providing at least one benefit to the player. In some embodiments, the offer includes such benefits as additional game play, one or more bonus-round game outcomes, a monetary payout, a game play modification, additional comp points, loss insurance, a multimedia option, and acquisition of at least one unit of media content. | 01-30-2014 |
20140045584 | GAMEPLAY-ALTERING PORTABLE WAGERING MEDIA - Portable wagering media may be utilized to alter play of wagering games. | 02-13-2014 |
20140073415 | SYSTEMS AND METHODS FOR PORTABLE WAGERING MEDIUMS - Some embodiments are associated with wagering game devices and/or portable wagering mediums. Some portable wagering mediums are capable of outputting various indications related to one or more potential or current statuses of the portable wagering mediums. Some wagering game devices are operable to (i) determine a status of a portable wagering medium and (ii) cause, based on the determining, an outputting of an indication of the status via an output device coupled to the portable wagering medium. In some embodiments, a central server or other device conducts the determining of the status and/or the causing of the outputting. The status of a portable wagering medium may be based on one or more of many different factors or metrics. | 03-13-2014 |
20140140566 | OPEN-AIR EARBUDS AND METHODS FOR MAKING THE SAME - Open-air earbuds and methods for making the same are disclosed. The earbud has a neck, which is open to the ambient environment in order to improve bass response. In order to prevent debris from entering the interior of the earbud, a filter is incorporated into the neck. | 05-22-2014 |
20140232753 | SOCIAL AND RETAIL HOTSPOTS - Systems, methods, and apparatus for social and retail hotspots are provided. | 08-21-2014 |
20140256397 | SYSTEMS AND METHODS FOR CONDUCTING LOTTERY GAMES - Described are methods, systems and apparatus for enabling a lottery player to receive information corresponding to a lottery outcome in association with receipt of an incoming communication. In an implementation, the method includes receiving an indication of an incoming communication, determining a lottery entry outcome, and determining an audible output based on the lottery entry outcome and on the indication of the incoming communication. The method also includes outputting the audible output via a player device to indicate both the incoming communication and the lottery entry outcome. | 09-11-2014 |