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James R. Kozloski, New Fairfield US

James R. Kozloski, New Fairfield, CT US

Patent application numberDescriptionPublished
20080299201DEVICES, METHODS, AND SYSTEMS FOR ACCESSING NATIVE NEURONS THROUGH ARTIFICIAL NEURAL MEDIATORS (ANMS) - The present invention relates to devices, methods, and systems for accessing native neurons in the nervous system of an animal. Specifically, one or more artificial neural mediators (ANMs) each comprising a neural cell are first formed, and neural connection is then established between the ANMs and one or more native neurons or collections of native neurons located in the nervous system. In this manner, the native neurons or collections of native neurons can be assessed through the ANMs. The neural connection between the ANMs and the native neurons is preferably established by guided axonal growth in the present invention, i.e., either an axon from one of the ANMs is grown into contact with one of the native neurons or collections of native neurons, or an axon from one of the native neurons or collections of native neurons is grown into contact with one of the ANMs.12-04-2008
20090029384TECHNIQUES FOR RECORDING SIGNALS - The present invention provides techniques of recording signals. In one aspect of the invention, a method of recording a signal comprises the following steps. One or more errors are selectively introduced during synthesis of a polymer in response to the signal. The one or more occurrences of the one or more errors in the synthesized polymer are recorded. The synthesis of the polymer may comprise a polymer synthetase that can selectively introduce the one or more errors in response to the signal. A method for analyzing signals is also provided.01-29-2009
20090100076CONTROLLING AND USING VIRTUAL UNIVERSE WISH LISTS - Described herein are processes and devices that control and use virtual universe wish lists. One of the devices described is a virtual wish list device. The virtual wish list device determines an item in a virtual universe that is a desired by an avatar. The virtual wish list device designates the item as a desired item in a wish list. The wish list may be stored in the avatar's virtual universe inventory. The wish list device determines details about the desired item, such as whether the item is desired in the virtual universe or in the real world. The wish list device stores the details about the desired item in the wish list. The virtual wish list device may use the details to conduct transactions related to the desired item.04-16-2009
20090113524VIRTUAL UNIVERSE ACCOUNT PROTECTION - A protection mechanism(s) for a virtual universe account maintains integrity of the virtual universe account as well as the virtual universe. An avatar associated with a virtual universe account may be misappropriated and/or used inappropriately by a non-comporting user against the wishes or without the knowledge of the virtual universe account owner. A non-comporting user (i.e., a user not authorized to use the virtual universe account, an authorized user who misuses a virtual universe account, etc.) can use an avatar to perform potentially damaging and/or damaging activities in the virtual universe (e.g., destroy property, impact reputation associated with the virtual universe account, reduce value of the virtual universe account, etc.) Embodiments of the inventive subject matter detect when a user misappropriates and/or misuses a virtual universe account (i.e., detects a non-comporting user), and attempts to restore state of the virtual universe prior to the misuse and/or misappropriation.04-30-2009
20090271206VIRTUAL WORLD SUBGROUP DETERMINATION AND SEGMENTATION FOR PERFORMANCE SCALABILITY - A system and method of decreasing server loads and, more particularly, to decrease server load by automatically determining subgroups based on object interactions and computational expenditures. The system includes a plurality of servers; a subgroup optimization module configured to segment a plurality of objects into optimal subgroups; and a server transfer module configured to apportion one or more of the optimal subgroups between the plurality of servers based on a load of each of the plurality of servers. The method includes determining a relationship amongst a plurality of objects; segmenting the objects into optimized subgroups based on the relationships; and apportioning the optimized subgroups amongst a plurality of servers based on server load.10-29-2009
20090287758CREATING A VIRTUAL UNIVERSE DATA FEED AND DISTRIBUTING THE DATA FEED BEYOND THE VIRTUAL UNIVERSE - Business transactions are becoming more prevalent in virtual universes. Functionality can be implemented within a VU to allow syndication of data feeds to subscribers outside the VU. Feeds collect and serve data from one or more VU objects and locations based on changes made to the VU either by the VU itself, or by avatars in the VU. A location in a virtual universe can be an area defined by at least three coordinates, as an example. Data feeds from a VU can be used to create a VU application with and/or using the data feeds, to derive data from the data feeds, to monitor use of objects or space and billing for such use based on the data feeds, etc.11-19-2009
20090288001TRIGGER EVENT BASED DATA FEED OF VIRTUAL UNIVERSE DATA - Business owners in a virtual universe may want to create a data source that transmits a data feed when certain parameters are met. Functionality can be implemented within a virtual universe to create a data feed when a trigger event occurs. The data feed may include data about the trigger event itself and/or about an avatar that caused the trigger. Triggered data feeds can be used to derive statistics, monitor use of objects and space and bill for such use, etc. In such cases, the user may be notified, such as via email, of the new data feed, as well as instructions on how to subscribe to it in their RSS reader or other client. Alternatively, users may be given individual feeds wherein additional feeds are distributed as separate categories of the user's feed as opposed to creating a separate feed.11-19-2009
20090319668COMMUNICATION INTEGRATION BETWEEN A VIRTUAL UNIVERSE AND AN EXTERNAL DEVICE - An approach that provides real-time communication integration between a virtual universe and an external source is described. In one embodiment, there is a real-time communication integration interface tool that provides real-time communication integration between a virtual universe and a communication device external to the virtual universe. In this embodiment, there is a communication request component configured to receive a request to initiate a communication between a first resident that is on-line in the virtual universe and a second resident that is logged out of the virtual universe via the communication device. A communication link component is configured to establish a communication link between the virtual universe and the communication device in response to receiving the request.12-24-2009
20100017428System, Method, and Computer Readable Media for Identifying and Rating Virtual Universe Objects - A system, a method, and a computer readable media for identifying and rating a VU object in a virtual universe are provided. The method includes displaying first and second VU objects in a region of the virtual universe on a display device at a first time for a first user. The method further includes identifying the second VU object which modifies a view of the first VU object. The method further includes inputting first rating information associated with the second VU object that identifies a user perception of the second VU object. The method further includes inputting user view preference information indicating rating information for selecting VU objects to be displayed in the region of the virtual universe to the first user. The method further includes displaying the first VU object in the region of the virtual universe on the display device for the first user at a second time after the first time, while not displaying the second VU object based on both the first rating information associated with the second VU object, and the rating information of the user view preference information.01-21-2010
20100083122SYSTEMS, METHODS AND COMPUTER PRODUCTS FOR CONTROLLING MULTIPLE MACHINES USING A SEAMLESS USER-INTERFACE TO A MULTI-DISPLAY - Controlling multiple computers is accomplished by receiving signals, in a programmable computer implemented switch, from the multiple computers indicating a current position of a cursor displayed on a first display screen associated with a first computer of the multiple computers, where applications are being controlled on the first computer and accessible to a user. Signals from an input device transmitted to a programmable switch cause the cursor to change positions on the first display screen and as the cursor position approaches a boundary in between the first display screen and a second display screen associated with a second computer of the multiple computers, the cursor moves to the second display screen and the programmable switch automatically connects to the second computer, thus allowing the user to access and control applications executing on the second computer.04-01-2010
20100083140METHOD, SYSTEM, AND PROGRAM PRODUCT FOR VARIABLE RENDERING OF VIRTUAL UNIVERSE AVATARS - Avatar appearance attributes for use in rendering a first avatar within a virtual universe are associated with keys, wherein the first avatar is rendered to a second user in a virtual universe graphic user interface display with the defined appearance attribute as a function of a second avatar of the second user possessing the key. The first avatar may be rendered simultaneously to other users with an appearance attribute distinct from the defined appearance attribute rendered to the second user as a function of the other user's avatars not possessing the key. A key may be recognized as a function of an identity characteristic, and appearance attributes selected manually or as a function of a preference. Pluralities of avatar appearance attributes may be broadcast by an avatar for selection by key possession, and keys may be assigned as a function of a unique identity, a trait and an inventory asset.04-01-2010
20100088600REDIRECTION OF AN AVATAR - The invention provides a method, system, and program product for redirecting an avatar within a virtual universe or between virtual universes. In one embodiment, the invention includes identifying a region within a virtual universe that an avatar is attempting to access, determining whether the region is available to the avatar, and in the case that the region is not available to the avatar, determining whether the avatar's attempt to access the region is based on an event scheduled in the region, and in the case that the avatar's attempt to access the region is based on an event scheduled in the region, determining whether the event has been relocated to a second region, in the case that the event has been relocated to a second region, offering to teleport the avatar to the second region, and in the case that the avatar chooses to be teleported to the second region, teleporting the avatar to the second region.04-08-2010
20100145833AUTOMATED TRANSACTIONAL CARBON OFFSETTING - Methods, including service methods, articles of manufacture, systems, articles and programmable devices are provided for linking and utilizing monetary and carbon credit accounts through a programmable arbitrating device providing a transaction interface to the buyer. A composite price is set for an item having a monetary portion and a carbon credit portion, a buyer executing a purchase of the item through an input to the arbitrating device transaction interface, the arbitrating device automatically charging a monetary payments from the buyer's monetary account, carbon credit payments from the buyer's carbon credit account, a difference between the payments and the composite price debited to the buyer's carbon credit account balance for a monetary value of the difference as a function of a monetary-carbon exchange rate, or to the buyer's monetary account for a carbon credit value of the difference as a function of the monetary-carbon exchange rate.06-10-2010
20100199193CLIENT-SIDE SIMULATED VIRTUAL UNIVERSE ENVIRONMENT - An invention that provides a client-side simulated virtual universe environment is provided. In one embodiment, there is a simulation tool, including an analysis component configured to identify whether a server-side virtual universe is available; and a construction component configured to provide a client-side simulated virtual universe environment in the case that the server-side virtual universe is unavailable.08-05-2010
20100306737Techniques for Providing Environmental Impact Information Associated With Code - A technique for providing environmental impact information associated with code includes determining, based on execution of the code on a computer system, an environmental impact of a code execution sequence included in the code. A section of the code that is associated with the code execution sequence is then annotated with environmental impact information associated with the environmental impact of the code execution sequence.12-02-2010
20110010270CONTROLLING AND USING VIRTUAL UNIVERSE WISH LISTS - Described herein are processes and devices that control and use virtual universe wish lists. One of the devices described is a virtual wish list device. The virtual wish list device determines an item in a virtual universe that is a desired by an avatar. The virtual wish list device designates the item as a desired item in a wish list. The wish list may be stored in the avatar's virtual universe inventory. The wish list device determines details about the desired item, such as whether the item is desired in the virtual universe or in the real world. The wish list device stores the details about the desired item in the wish list. The virtual wish list device may use the details to conduct transactions related to the desired item.01-13-2011
20110055136Relocation Between Virtual Environments Based Upon Promotional and Alert Conditions - Awards of value are awarded to residents of a virtual universe for consenting to be teleported in response to invitations for teleportation. The consent can he made conditional upon any of a variety of circumstances which can be specified by a resident of the virtual universe for a corresponding avatar and which form rules for auto-teleportation. These conditions can be stored and searched and avatar and location status monitored and compared to the conditions to control issuance of invitations to increase the likelihood that an invitation will be automatically accepted. A delay before acceptance is also preferably provided to provide for graceful conclusion or termination of current avatar activity.03-03-2011

Patent applications by James R. Kozloski, New Fairfield, CT US