Patent application number | Description | Published |
20100261534 | CLIENT TERMINAL, GAME SERVICE APPARATUS, AND GAME SERVICE SYSTEM AND METHOD THEREOF - A client terminal includes: a communication module for performing communication with a game service apparatus via a wired/wireless communication network; and a display unit for displaying a content of a message transmitted between a game user and a non-player character (NPC) during progress of an online game serviced by the game service apparatus. The terminal further includes a control unit for controlling so as to display the content of the message during progress of the online game, controlling so as to display a translated message of the content of the message provided from the game service apparatus upon a request of the game user, and transmitting modification data including edition data made by editing the translated message to the game service apparatus. | 10-14-2010 |
20110143838 | APPARATUS AND METHOD FOR GAME DESIGN EVALUATION - The present invention relates to an apparatus and a method for game design evaluation. The apparatus for game design evaluation includes a operation information input unit that receives the game operation signals of the user, a gamer status input unit that receives status information of the user while the game is played, a gamer status detector that analyzes information collected through the game status information input unit, and a game design evaluator that stores detected data to be used in commercial game software and performs analysis in various manners. With the present invention, it can acquire the degree of the user's interest, taste, and stress through the face and motion of the gamer and the brainwave status of the gamer, the keyboard and mouse input of the user, and the status information in the current playing game and evaluate the design of game contents based on them. | 06-16-2011 |
20110148885 | APPARATUS AND METHOD FOR EDITING ANIMATION DATA OF VIRTUAL OBJECT UTILIZING REAL MODEL - Disclosed are an apparatus and a method for editing animation data of a virtual object using a model. The animation data editing apparatus using the model according to the embodiment of the present invention allows motion information acquired by measuring a real model to be used by computer graphic software for animation or modeling so as to produce a computer graphic model corresponding to the real model into an animation by being adjusted and modified by a designer on the basis of measured motion information. | 06-23-2011 |
20110151953 | APPARATUS AND METHOD FOR ANALYZING CHARACTERISTIC OF GAME PLAYER IN REAL TIME - Provided are an apparatus and method for analyzing a characteristic of a game player in real time. The apparatus includes at least one individual action determiner for calculating a player characteristic value indicating a level or tendency of a game player by giving a first weight to game play data values resulting from game play of the game player, an accuracy determiner for comparing the player characteristic value and a value set by an administrator, and calculating an accuracy value of the individual action determiner, a comprehensive level determiner for calculating a final characteristic value indicating a level or tendency of the game player by giving a second weight to the player characteristic values calculated by the individual action determiners when the accuracy value do not exceed a reference value, and a characteristic value output unit for outputting the final characteristic value. | 06-23-2011 |
20130227642 | APPARATUS AND METHOD FOR DETECTING ILLEGAL USER - An apparatus for detecting an illegal user includes a user characteristics analysis unit configured to analyze difference of unique characteristics between an illegal program and a normal user; and a recognition method determination unit configured to determine a recognition method for recognizing the illegal program on the basis of the difference of the unique characteristics. Further, the apparatus for detecting the illegal user includes an illegal user detection unit configured to detect the illegal user using the illegal program within a game by the recognition method. | 08-29-2013 |
20140155179 | METHOD AND APPARATUS FOR GENERATING MAP DATA BASED ON GAME LOG DATA - Provided is automatic map information configuration based on online game play data. A method of generating map information based on game log data according to the present invention includes extracting behavior data of a character of a user from game log data regarding a game use record of the user; and generating map information as attribute information of at least one zone or point on a game map by analyzing the behavior data. | 06-05-2014 |
20140213353 | APPARATUS AND METHOD FOR PROVIDING STREAMING-BASED GAME IMAGES - Disclosed herein is an apparatus and method for providing streaming-based game images. The apparatus for providing streaming-based game images includes an image capturing unit for capturing an image. An image distribution unit distributes pixels constituting the image captured by the image capturing unit depending on resolutions determined by a player and a watcher, and divides an original resolution image into one or more resolution images depending on resolutions desired by the game player and the watcher. A video encoder unit activates a plurality of video encoders depending on a number of images obtained from distribution of the image distribution unit and compresses the images from the image distribution unit. A network communication unit transmits the images compressed by the video encoder unit to a terminal of the game player or a terminal of the watcher depending on the determined resolutions. | 07-31-2014 |
20140243056 | MULTIPLE VIEWPOINT RENDERING METHOD FOR MULTIPLAYER ONLINE GAME AND MULTIPLE VIEWPOINT RENDERING SERVER USING THE SAME - A multiple viewpoint rendering method for a multiplayer online game and a multiple viewpoint rendering server using the same, the multiple viewpoint rendering server including a game progress information receiving unit configured to receive game progress information from an online game server, a viewpoint setting unit configured to obtain viewpoint information corresponding to each of the multiple terminals, a game image rendering unit configured to render game images corresponding to the multiple terminals, respectively, based on the game progress information and the viewpoint information, and a rendered image providing unit configured to provide the multiple terminals with the rendered game images corresponding to the multiple terminals, respectively. | 08-28-2014 |
20140243083 | APPARATUS AND METHOD OF PROVIDING CLOUD SERVICE USING GAME PLATFORM BASED ON STREAMING - Provided is an apparatus and a method of providing a cloud service, the apparatus including an allocation unit to allocate a streaming service providing a service to a user terminal corresponding to a service request for manipulating game content received from the user terminal, a controller to control the game content of the allocated streaming server based on the service request, and a providing unit to stream and provide a result screen of the controlled game content to the user terminal, wherein the controller controls the game content of the allocated streaming server based on a service request re-received from the user terminal provided with the result screen. | 08-28-2014 |
20140287835 | SOUND VIRTUALIZATION METHOD AND APPARATUS - Disclosed are a sound virtualization method and apparatus. The sound virtualization method includes generating virtual sound devices, generating virtual audio devices on the basis of an audio device, acquiring a mapping relation between sounds created by the virtual sound device and sounds output by the virtual audio device, acquiring the sounds from memories on the basis of the mapping relation, and outputting the sounds through the virtual audio devices according to the mapping relation. Accordingly, it is possible to provide sound to a plurality of users. | 09-25-2014 |
20150209675 | METHOD AND APPARATUS FOR DETECTING GAME BOT ACCOUNT - Disclosed are a method and an apparatus for detecting a game bot account in an online game. The method of detecting a game bot account in accordance with an embodiment of the present invention may include: evaluating an asset value for each account in a game; calculating a rate of change for each account based on a currently-evaluated asset value and a previously-evaluated asset value; and detecting a game bot account based on the calculated rate of change for each account. According to the embodiments of the present invention, the game bot account is detected based on the rate of change for each account, making it possible to detect the game bot account effectively even if the game bot account is used in a new form. | 07-30-2015 |
20150224402 | GAME BOT DETECTION APPARATUS AND METHOD - Disclosed herein is a game bot detection apparatus and method. The game bot detection apparatus delivers a natural language query to a game user and determines whether the game user uses a game bot, based on expression of a response to the natural language query, received from the game user so as to determine whether the game user uses the game bot. The game bot detection apparatus includes a query generation unit for generating a natural language query to be provided to the game user. A keyword extraction unit receives expression of a response to the natural language query, input by the game user, and extracts a keyword from the response expression. An association analysis unit analyzes an association between the natural language query and the keyword, and determines whether the game user uses a game bot, based on results of analysis of the association. | 08-13-2015 |
20150343308 | APPARATUS AND METHOD FOR PROVIDING USER INTERFACE FOR CLIENT DEVICES OF CLOUD GAME SERVICES - The present disclosure provides a game user interface (UI) script server, including: a game UI script generator, which in response to a request of a registrant terminal, is configured to provide a web interface for generating a user interface (UI), and to support generation of game UI scripts; a game UI script storage configured to store the generated game UI scripts through the web interface; and a game UI script provider, which in response to a request of a client terminal, is configured to provide one or more game UI scripts stored in the game UI script storage. | 12-03-2015 |