Patent application number | Description | Published |
20080225041 | Method and System for Vision-Based Interaction in a Virtual Environment - A method and system for vision-based interaction in a virtual environment is disclosed. According to one embodiment, a computer-implemented method comprises receiving data from a plurality of sensors to generate a meshed volumetric three-dimensional representation of a subject. A plurality of clusters is identified within the meshed volumetric three-dimensional representation that corresponds to motion features. The motion features include hands, feet, knees, elbows, head, and shoulders. The plurality of sensors is used to track motion of the subject and manipulate the motion features of the meshed volumetric three-dimensional representation. | 09-18-2008 |
20120162378 | METHOD AND SYSTEM FOR VISION-BASED INTERACTION IN A VIRTUAL ENVIRONMENT - Method, computer program and system for tracking movement of a subject. The method includes receiving data from a plurality of fixed position sensors comprising a distributed network of time of flight camera sensors to generate a volumetric three-dimensional representation of the subject, identifying a plurality of clusters within the volumetric three-dimensional representation that correspond to features indicative of motion of the subject relative to the fixed position sensors and one or more other portions of the subject, and presenting one or more objects on one or more three dimensional display screens. The plurality of fixed position sensors are used to track motion of the features of the subject to manipulate the volumetric three-dimensional representation to determine interaction of one or more of the features of the subject and one or more of the one or more objects on one or more of the one or more three dimensional display screens. | 06-28-2012 |
20120194422 | METHOD AND SYSTEM FOR VISION-BASED INTERACTION IN A VIRTUAL ENVIRONMENT - Method, computer program and system for tracking movement of a subject. The method includes receiving data from a distributed network of camera sensors employing one or more emitted light sources associated with one or more of the one or more camera sensors to generate a volumetric three-dimensional representation of the subject, identifying a plurality of clusters within the volumetric three-dimensional representation that correspond to motion features indicative of movement of the motion features of the subject, presenting one or more objects on one or more three dimensional display screens, and using the plurality of fixed position sensors to track motion of the motion features of the subject and track manipulation of the motion features of the volumetric three-dimensional representation to determine interaction of one or more of the motion features of the subject and one or more of the one or more objects on the three dimensional display. | 08-02-2012 |
20120196660 | METHOD AND SYSTEM FOR VISION-BASED INTERACTION IN A VIRTUAL ENVIRONMENT - Method, computer program and system for tracking movement of a subject within a video game. The method includes receiving data from a plurality of fixed position sensors comprising a distributed network of time of flight camera sensors to generate a volumetric three-dimensional representation of the subject, identifying a plurality of clusters within the volumetric three-dimensional representation that correspond to features indicative of movement of the subject relative to the fixed position sensors and the subject, presenting one or more objects as the subject of a video game on one or more three dimensional display screens, and using the plurality of fixed position sensors to track motion of the features of the subject to determine interaction of one or more of the features of the subject and one or more of the one or more objects on one or more of the one or more the three dimensional display screens. | 08-02-2012 |
20120293412 | METHOD AND SYSTEM FOR TRACKING OF A SUBJECT - Method, computer program and system for tracking movement of a subject. The method includes receiving data from a distributed network of camera sensors employing one or more emitted light sources associated with one or more of the one or more camera sensors to generate a volumetric three-dimensional representation of the subject, identifying a plurality of clusters within the volumetric three-dimensional representation that correspond to motion features indicative of movement of the motion features of the subject, presenting one or more objects on one or more three dimensional display screens, and using the plurality of fixed position sensors to track motion of the motion features of the subject and track manipulation of the motion features of the volumetric three-dimensional representation to determine interaction of one or more of the motion features of the subject and one or more of the one or more objects on the three dimensional display. | 11-22-2012 |
20120319946 | METHOD AND SYSTEM FOR THREE DIMENSIONAL INTERACTION OF A SUBJECT - Method, computer program and system for tracking movement of a subject. The method includes receiving data from a distributed network of camera sensors employing one or more emitted light sources associated with one or more of the one or more camera sensors to generate a volumetric three-dimensional representation of the subject, identifying a plurality of clusters within the volumetric three-dimensional representation that correspond to motion features indicative of movement of the motion features of the subject, presenting one or more objects on one or more three dimensional display screens, and using the plurality of fixed position sensors to track motion of the motion features of the subject and track manipulation of the motion features of the volumetric three-dimensional representation to determine interaction of one or more of the motion features of the subject and one or more of the one or more objects on the three dimensional display. | 12-20-2012 |
Patent application number | Description | Published |
20090307367 | CLIENT SIDE STREAM SWITCHING - Client side stream switching enables substantially uninterrupted transmission of a highest compatible bit rate of a stream of media to a client via a network connection. The client may include one or more buffers for receiving the stream of media. Attributes including the buffer activity and a bandwidth of the network connection may be monitored by a streaming module to determine an alternative bit rate of the stream of media. The stream of media may be transitioned from the first bit rate to the alternative bit rate without an interruption of the stream of media to provide the client with the highest compatible bit rate based on the monitored attributes. | 12-10-2009 |
20090307368 | STREAM COMPLEXITY MAPPING - Stream complexity mapping enables substantially uninterrupted transmission of a highest compatible bit rate of a stream of media to a client via a network connection. Stream complexity data may include complexity information for each period of a stream of media. The stream complexity data may be associated with the stream of media. The stream complexity data may be analyzed to enable a preemptive transition to a new stream of media having a new bit rate and/or expanding a buffer capacity to provide uninterrupted streaming media for complex portions of a variable bit rate stream of media. | 12-10-2009 |
20130007100 | REMOTE BROWSING SESSION MANAGEMENT - A browsing process is directed to the generation and management of a browse session at a network computing and storage provider. A client computing device requests a remote browse session instance at a network computing and storage provider. The browse session instance may correspond to requested network content. The network computing and storage provider determines a browse configuration. The browse configuration may identify a communication protocol and various processing actions. The network computing and storage provider retrieves the requested content through an instantiated network browse session instance, and performs a first set of processing actions to generate a processing result. The processing result may be provided to the client computing device for display, including performing a second set of processing actions on the processing result at the client computing device. | 01-03-2013 |
20130007241 | REMOTE BROWSING SESSION MANAGEMENT - A remote browsing process is directed to the generation and management of a remote browse session at a network computing and storage provider. A client computing device loads a local browser process and obtains network content from content providers. The local browser process additionally requests a browse session instance corresponding to the network content at a network computing and storage provider. The network computing and storage provider instantiates a browser process in response to the request. The remote browser process retrieves the network content, and generates a processing result corresponding to a first representation of the network content. The processing result may be provided to the client computing device for display. The local browser process may display either the first representation of the network content corresponding to the processing result or a second representation of the network content processed locally at the client computing device. | 01-03-2013 |
20140189499 | OBSCURING DIGITAL CONTENT ITEMS - A user device receives a content item and a script associated with the content item. The user device stores an obfuscated version of the content item and an associated style sheet in memory. The user device dynamically updates the style sheet stored in the memory using the script to remove the obfuscation from the obfuscated version of the content item when the content item is presented in a web browser running on the user device. | 07-03-2014 |
20140330505 | PREDICTIVE TRAVEL NOTIFICATIONS - Various embodiments can predict a user's intended driving route in order to provide the user with traffic warnings for traffic conditions along the same. A user's driving route, in at least one embodiment, is predicted by collecting travel data, such as information associated with the date, time, location, and direction for trips made within a network of roads over time. Instead of keeping the travel data anonymous, the travel data is associate or linked to the user's account or stored in a user profile in order to build a history of travel patterns for the user over time. The travel patterns can then be used to predict when a user is going to travel or make a trip and, upon identifying a context indicative of a travel pattern, traffic information for a route associated with the pattern is obtained and provided to the user's computing device. | 11-06-2014 |
20140379869 | REMOTE BROWSING SESSION MANAGEMENT - A remote browsing process is directed to the generation and management of a remote browse session at a network computing and storage provider. A client computing device loads a local browser process and obtains network content from content providers. The local browser process additionally requests a browse session instance corresponding to the network content at a network computing and storage provider. The network computing and storage provider instantiates a browser process in response to the request. The remote browser process retrieves the network content, and generates a processing result corresponding to a first representation of the network content. The processing result may be provided to the client computing device for display. The local browser process may display either the first representation of the network content corresponding to the processing result or a second representation of the network content processed locally at the client computing device. | 12-25-2014 |
20150046901 | DYNAMIC CLASS LOADING - Approaches are described for loading code on an electronic device by altering the behavior of an application's classloader. The application can be received at an application store, and the application can be injected with code. The application can be downloaded from the application store and installed on the portable computing device or other device, and in response to starting the application, the injected code can be configured to select classes or other application code, and modify a classpath associated with the application to reference the selected classes or application code. | 02-12-2015 |