Patent application number | Description | Published |
20080200251 | ZONE DEPENDENT PAYOUT PERCENTAGE - Various embodiments include game configurations that are specific to a location. | 08-21-2008 |
20080207296 | GAME AT CASH REGISTER - In various embodiments, a mobile gaming device may interact with a point-of-sale terminal. | 08-28-2008 |
20080214286 | Automatic Game Play - In various embodiments a gaming device may play games automatically without input from a player. | 09-04-2008 |
20080214287 | GAME SIMULATION - In various embodiments, a player may play a simulation of a mobile gaming device over the Internet using a personal computer. | 09-04-2008 |
20080243668 | AUTHORIZATION CONTROL SYSTEM AND METHOD TO DETERMINE OPERATION OF A CONTROLLED DEVICE TO PERMIT AN INDIVIDUAL TO PERFORM AN ACTION - At least one price may be determined for an asset and a classification determined for the price in which the classification may include, for example, an indication of how reflective the determined price may be of a market value of the asset. | 10-02-2008 |
20080248849 | Sorting Games of Chance - In various embodiments a display may allow a secondary player to select a game of an appropriate primary player. | 10-09-2008 |
20090036188 | GENERAL GAMING ENGINE - An apparatus for implementing a game having a deterministic component and a non-deterministic component wherein a player uses the game through at least one player interface unit. Each player interface unit generates a player record indicating player-initiated events. A random number generator provides a series of pseudo-random numbers and a rules library stores indexed rules for one or more games. An interface registry stores mapping records where the mapping records are used to associate the player-initiated events to pre-selected rules in the rules library. A control means is coupled to the player interface to receive the output of the player interface unit, coupled to the interface registry, the rules library, and the random number generator. The control means processes the player record and returns an output record to the player interface unit where the output record is determined by executing the game's rules with reference to the pseudo-random numbers and predefined combinatorial algorithms for selecting sets of the pseudo-random numbers. In various embodiments, random numbers may be generated for use in a particular game or set of games, but not for use in all games. | 02-05-2009 |
20090258699 | SYSTEM AND METHOD FOR DETERMINING THAT A GAME IS MORE FAVORABLE TO A PLAYER - A system and method for determining based on a first information and based on a second information that a first game is more favorable to a player than a second game. The system places a bet on the first game using funds received from a client and determines a payout received from the first game. The system provides to the client an amount of money which is based on the received funds and the payout received from the first game. | 10-15-2009 |
20090264189 | METHODS, APPARATUS AND ARTICLE OF MANUFACTURE FOR DETERMINING AN OUTCOME OF A GAME WITHOUT PLACING ANY BETS ON THE GAME - Methods, apparatus and article of manufacture for receiving from a client an amount of money and instructions to place a type of bet in a game. The outcome of the game is determined without placing any bets on the game. Based on the outcome of the game, a portion of the amount of money is provided to the client. | 10-22-2009 |
20100137051 | APPARATUS FOR A CARD GAME WITH CERTAIN FIXED ACTIONS - Some embodiments include a card game in which a set of rules for the card game require a player of the game to perform an action in a particular set of circumstances. For example, in a poker game, rules of the poker game may require a human player to bet in a particular set of circumstances. | 06-03-2010 |
20100304850 | GAME ACCESS DEVICE WITH TIME VARYING SIGNAL - Systems and methods for controlling access to wireless gaming devices and networks are provided. For example, access is controlled through one or more levels of security checks, such as a hard security check instead of or in addition to a soft security check. In a hard security check, the user employs an apparatus such as a card or other physical token that can be used to access the wireless gaming device. Such an apparatus may communicate information that identifies the user to the device or may simply be used to produce a signal without which the device is locked to users. The apparatus may further emit a time varying signal to enhance security. | 12-02-2010 |
20110059784 | Gaming at Cash Register - In various embodiments, a method may include receiving an indication of a price of an item to be purchased by a person from a merchant, receiving an indication of an amount tendered by the person, determining an amount of change due to the person based on the price and based on the amount tendered, receiving from the person an indication that the person wants to use the change as a bet in a game in which the person specifies desired probability of winning outcome in the game, determining the rules of a game, generating an outcome of one or more games using a random number generator, determining based on the rules whether the outcome is winning or losing, authorizing, if the outcome is winning, that the amount tendered be returned to the person and that the person be allowed to keep the item, and authorizing, if the outcome is losing, that the amount tendered be kept by the merchant. | 03-10-2011 |
20110275432 | GAME OF CHANCE SYSTEMS AND METHODS - In various embodiments, players may compete in a gaming context. | 11-10-2011 |
20130065672 | GAME ACCESS DEVICE WITH TIME VARYING SIGNAL - Systems and methods for controlling access to wireless gaming devices and networks are provided. For example, access is controlled through one or more levels of security checks, such as a hard security check instead of or in addition to a soft security check. In a hard security check, the user employs an apparatus such as a card or other physical token that can be used to access the wireless gaming device. Such an apparatus may communicate information that identifies the user to the device or may simply be used to produce a signal without which the device is locked to users. The apparatus may further emit a time varying signal to enhance security. | 03-14-2013 |
20130122996 | Sorting Games of Chance - In various embodiments a display may allow a secondary player to select a game of an appropriate primary player. | 05-16-2013 |
20140315627 | METHODS, APPARATUS AND ARTICLE OF MANUFACTURE FOR DETERMINING AN OUTCOME OF A GAME WITHOUT PLACING ANY BETS ON THE GAME - Methods, apparatus and article of manufacture for receiving from a client an amount of money and instructions to place a type of bet in a game. The outcome of the game is determined without placing any bets on the game. Based on the outcome of the game, a portion of the amount of money is provided to the client. | 10-23-2014 |