Patent application number | Description | Published |
20080220867 | METHODS AND SYSTEMS FOR APPLYING GEARING EFFECTS TO ACTIONS BASED ON INPUT DATA - Methods and systems for interactive interfacing with a computer gaming system are provided. The method includes providing a controller, where the controller is configured to convey input data that is to be interpreted by the computer gaming system. The method includes identifying an action to be performed by the computer gaming system, and the action is mapped to the input data provided by the controller. Then, a gearing is applied between the action to be performed by the computer gaming system and the input data received from the controller. The gearing scales an adjustment to impact the action to be performed by the computer gaming system. The gearing can be set dynamically by the game, by the user, or can be preset or set by software, user configured, or in accordance with a gearing algorithm. | 09-11-2008 |
20080261693 | DETERMINATION OF CONTROLLER THREE-DIMENSIONAL LOCATION USING IMAGE ANALYSIS AND ULTRASONIC COMMUNICATION - Game interface tracks the position of one or more game controllers in 3-dimensional space using hybrid video capture and ultrasonic tracking system. The captured video information is used to identify a horizontal and vertical position for each controller within a capture area. The ultrasonic tracking system analyzes sound communications to determine the distances between the game system and each controller and to determine the distances among the controllers. The distances are then analyzed by the game interface to calculate the depths within the capture area for each controller. | 10-23-2008 |
20100033427 | Computer Image and Audio Processing of Intensity and Input Devices for Interfacing with a Computer Program - A method and system for determining an intensity value of an interaction with a computer program is described. The method and device includes capturing an image of a capture zone, identifying an input object in the image, identifying an initial value of a parameter of the input object, capturing a second image of the capture zone, and identifying a second value of the parameter of the input object. The parameter identifies one or more of a shape, color, or brightness of the input object and is affected by human manipulation of the input object. The extent of change in the parameter is calculated, which is the difference between the second value and the first value. An activity input is provided to the computer program, the activity input including an intensity value representing the extent of change of the parameter. A method for detecting an intensity value from sound generating input objects, and a computer video game are also described. | 02-11-2010 |
20110074669 | Illuminating Controller having an Inertial Sensor for Communicating with a Gaming System - A controller for use in interfacing with a computer game. The controller includes a handle having at least one button, and a spherically shaped object connected to only one end of the handle. The spherically shaped object is defined from a translucent plastic material. Further included as part of the controller is an inertial sensor or accelerometer. The accelerometer may, as defined herein, be part of an inertial sensor. The controller also has an illuminating means defined within the spherically shaped object. A circuit is provided for interpreting input data from the at least one button and the inertial sensor, and is configured for communicating data wirelessly. The circuit is further configured to interface with the illuminating means to trigger illumination of the spherically shaped object to switch from an un-illuminated color to an illuminated color. | 03-31-2011 |
20110077082 | Illuminating Controller for Interfacing with a Gaming System - A controller for use in interfacing with a computer game. The controller includes a handle having at least one button, and a spherically shaped object connected to only one end of the handle. The spherically shaped object is defined from a translucent plastic material. Further included as part of the controller is an illuminating means defined within the spherically shaped object. A circuit is also provided for interpreting input data from the at least one button and communicating data wirelessly. The circuit is further configured to interface with the illuminating means to trigger illumination of the spherically shaped object to switch from an un-illuminated color to an illuminated color. | 03-31-2011 |
20110294579 | Peripheral Device Having Light Emitting Objects for Interfacing With a Computer Gaming System Claim of Priority - A peripheral device for communicating with a computer gaming system having an image capture device associated therewith is provided. The image capture device is configured to capture image data of the peripheral device and the computer system is configured to exchange wireless communication data with the peripheral device. The peripheral device includes a body having a first location and a second location, where the first location is defined for a first light emitting object and the second location is defined for a second light emitting object. The first and second illuminating objects having a size that is identifiable in captured image data. The first location on the body is at a fixed predetermined distance from the second location. The peripheral device includes one or more buttons, and circuitry interfaced with the first and second light emitting objects. Also included is circuitry interfaced with a motion sensing device, and circuitry for the exchange of wireless communication data between the peripheral device and the computer gaming system. The wireless communication data includes data associated with the light emitting objects, the one or more buttons, and the motion sensing device. | 12-01-2011 |
20130002550 | DETERMINATION OF CONTROLLER THREE-DIMENSIONAL LOCATION USING IMAGE ANALYSIS AND ULTRASONIC COMMUNICATION - Methods, systems, and computer programs are presented for determining the location of a controller. One method includes an operation for capturing image data of a capture area in front of a display. Additionally, the method includes another operation for capturing sound data emitted by the controller in the capture area in front of the display. The two-dimensional location of the controller is calculated based on the captured image data, and the third dimensional location of the controller is calculated based on the captured sound data. | 01-03-2013 |
20130084981 | CONTROLLER FOR PROVIDING INPUTS TO CONTROL EXECUTION OF A PROGRAM WHEN INPUTS ARE COMBINED - A controller provides inputs to control execution of a program by combining controller input information and supplementary information utilizing a value of a first one of the controller input information or the supplementary input information as a modifying input to the game program for modifying a mapping or gearing of an input controlling a still active function activated in accordance with at least one of a second one of the controller input information or the supplementary input information or vice versa. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims. | 04-04-2013 |