Patent application number | Description | Published |
20110029681 | WEB CLIENT DATA CONVERSION FOR SYNTHETIC ENVIRONMENT INTERACTION - Web client data conversion for synthetic environment interaction is described, including receiving a message at a synthetic environment server indicating occurrence of an event on a web client by a web application server configured to generate a transformed message from a first protocol format to a second protocol format, sending the transformed message from the web application server to a message bus using the second protocol format, translating the transformed message into a translated message, the transformed message being translated from the second protocol to a third protocol using a property class, sending the translated message from the message bus to the synthetic environment server according to the property class, and updating the synthetic environment using data included in the translated message, wherein the synthetic environment is updated in substantially real-time. In some embodiments, a method can include an implementing an application programming interface associated with a transactional server. | 02-03-2011 |
20120295716 | WEB CLIENT DATA CONVERSION FOR SYNTHETIC ENVIRONMENT INTERACTION - Web client data conversion for synthetic environment interaction is described, including receiving a message at a synthetic environment server indicating occurrence of an event on a web client by a web application server configured to generate a transformed message from a first protocol format to a second protocol format, sending the transformed message from the web application server to a message bus using the second protocol format, translating the transformed message into a translated message, the transformed message being translated from the second protocol to a third protocol using a property class, sending the translated message from the message bus to the synthetic environment server according to the property class, and updating the synthetic environment using data included in the translated message, wherein the synthetic environment is updated in substantially real-time. In some embodiments, a method can include an implementing an application programming interface associated with a transactional server. | 11-22-2012 |
Patent application number | Description | Published |
20080287192 | Distributed network architecture for introducing dynamic content into a synthetic environment - Embodiments of the invention relate generally to computer-based simulations and synthetic environment generation, and more particularly, to a system, a computer-readable medium, a method and an apparatus for generating synthetic environments in a distributed architecture to, among other things, introduce dynamic content. | 11-20-2008 |
20080287193 | Distributed network architecture for introducing dynamic content into a synthetic environment - Embodiments of the invention relate generally to computer-based simulations and synthetic environment generation, and more particularly, to a system, a computer-readable medium, a method and an apparatus for generating synthetic environments in a distributed architecture to, among other things, introduce dynamic content. | 11-20-2008 |
20080287194 | Distributed network architecture for introducing dynamic content into a synthetic environment - Embodiments of the invention relate generally to computer-based simulations and synthetic environment generation, and more particularly, to a system, a computer-readable medium, a method and an apparatus for generating synthetic environments in a distributed architecture to, among other things, introduce dynamic content. | 11-20-2008 |
20080287195 | Distributed network architecture for introducing dynamic content into a synthetic environment - Embodiments of the invention relate generally to computer-based simulations and synthetic environment generation, and more particularly, to a system, a computer-readable medium, a method and an apparatus for generating synthetic environments in a distributed architecture to, among other things, introduce dynamic content. | 11-20-2008 |
20100227688 | SYNTHETIC ENVIRONMENT CHARACTER DATA SHARING - Synthetic environment character data sharing is described, including retrieving data from a first computer configured to interact with a synthetic environment by a game server, the first computer and the game server being in data communication with each other and configured using a client-server network topology, determining one or more attributes associated with the first computer relative to the synthetic environment in real-time or substantially real-time by accessing a file updated by the first computer, the file being stored on the game server, and generating a display on a second computer using the data, the display being presented using a synthetic environment mapping application, including at least a location and a login status associated with the first computer relative to the synthetic environment. | 09-09-2010 |
20100229106 | SYNTHETIC ENVIRONMENT CHARACTER DATA SHARING - Synthetic environment character data sharing is described, including retrieving data from a plurality of sources configured to store the data, the data being generated from an interaction between a character and a synthetic environment, generating a feed comprising dynamic content associated with the character and the synthetic environment, the feed being configured to present the data to one or more clients associated with the synthetic environment in substantially real time, transmitting the feed to the one or more clients, extracting the data from the feed and presenting the data on the one or more clients after being extracted from the feed. | 09-09-2010 |