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Eric M. Pryzby, Skokie US

Eric M. Pryzby, Skokie, IL US

Patent application numberDescriptionPublished
20090170597AUDIO MANAGEMENT IN A WIRELESS WAGERING GAME - A wireless networked computerized wagering game system comprises a gaming module operable to present a wagering game on which monetary value can be wagered, a wireless network module operable to connect the wagering game system to at least one other networked device via a wireless network connection, and an audio module operable to manage an audio function of the wagering game system. In another embodiment the audio module is operable to present environmental sounds to a wagering game player.07-02-2009
20090197673WAGERING GAME MACHINE WITH WIRELESS PERIPHERALS - A wireless computerized wagering game system comprises a gaming module operable to present a wagering game on which monetary value can be wagered, and a wireless communications module operable to connect the wireless wagering game system to at least one wireless peripheral device. The wireless computerized wagering game is portable, is operable to couple to fixed and portable peripheral devices, and is operable to couple to user-provided and gaming establishment-provided peripherals in various embodiments.08-06-2009
20100029385WAGERING GAME MACHINE WITH REMOTE AUDIO CONFIGURATION - A computerized wagering game system includes a gaming module comprising gaming code which is operable when executed on to conduct a wagering game on which monetary value can be wagered. The system is coupled to at least one external sign assembly via a sign server, the external sign comprising one or more speakers. The wagering game system provides a volume control interface operable to allow a user of the wagering game system to control the volume of the one or more speakers comprising a part of the external sign assembly via the sign server.02-04-2010
20100075750Wagering Games Using Multi-Level Gaming Structure - According to one aspect of the present invention, a gaming system is disclosed including at least one community display and a plurality of personal media terminals. The at least one community display is adapted to display a community event thereon. The plurality of personal media terminals has a player positioning device and a plurality of speakers. At least two of the plurality of speakers are positioned to provide frontal audio to the player positioning device and at least two of the plurality of speakers are positioned to provide rear audio to the player positioning device. The plurality of speakers is positioned so as to provide a 360-degree sound field relative to the player positioning device. The 360-degree sound field for each of the plurality of personal media terminals differs based on the location of the personal media terminal in relation to the community display.03-25-2010
20100261523Gaming Machine With Surround Sound Features - A gaming machine for conducting a wagering game includes selective application of surround sound. The selective application of surround sound allows certain key gaming events to be emphasized over other gaming events. The surround sound may be varied to produce certain effects, such as a tactile effect and a gradual building up of suspense and anticipation that increases player excitement and enjoyment. A surround sound decoder may be added in some embodiments to convert monophonic and stereo wagering games into surround sound. The surround sound may be implemented as true surround sound or as virtual surround sound.10-14-2010
20100298051WAGERING GAME TABLE AUDIO SYSTEM - A computerized wagering game table system includes a wagering game module that is operable to present a wagering game upon which monetary value can be wagered, and an audio system. The audio system is operable to present different sound to each of a plurality of game players seated at the wagering game table.11-25-2010
20100317437CONTROLLING WAGERING GAME SYSTEM AUDIO - A wagering game system and its operations are described herein. In embodiments, the operations can include determining audio playlists from a plurality of independent wagering game applications (“applications”). The audio playlists can include multiple sound content that is activated contemporaneously on a wagering game machine for each of the applications. The operations can further include determining sound classes assigned to the sound content and determining, from prioritization rules, priority values for the sound classes. The operations can further include comparing the priority values and generating sound balancing priorities for the sound content based on the comparison of the priority values. The operations can also include dynamically balancing the sound content, as presented on audio production devices, based on the sound balancing priorities.12-16-2010
20110092288CONFIGURING AND CONTROLLING WAGERING GAME AUDIO - A wagering game system and its operations are described herein. In embodiments, the operations can include determining an occurrence of an application event for an application that runs in association with a wagering game machine. The operations can further include accessing a custom sound source that includes customized sounds presentable separately from a soundtrack for the application, during a wagering game session on the wagering game machine. The operations can further include determining a custom sound, from the custom sound source, that relates to the application event and determining custom-sound presentation instructions associated with the custom sound. The operations can further include presenting the custom sound on sound production devices associated with the wagering game machine during the application event according to the custom-sound presentation instructions.04-21-2011
20110118034IMMERSIVE WAGERING GAME MACHINE LIGHTING STRUCTURES - A lighting controller can be configured to control a variety of immersive lighting structures proximate to a wagering game machine (e.g., surrounding, affixed to, flanking, etc.) in accordance with game events (e.g., the wagering game being played, a bonus game, a portal game, etc.) and/or non-game events (e.g., emergency notifications, non-emergency casino announcements, etc.). The lighting controller can control the immersive lighting structure for a single wagering game machine and/or immersive lighting structures of multiple wagering game machines to produce light effects based on a lighting scheme that corresponds to a game event or non-game event.05-19-2011

Patent applications by Eric M. Pryzby, Skokie, IL US