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Emmett M.

Emmett M. Kilgariff, San Jose, CA US

Patent application numberDescriptionPublished
20100079454Single Pass Tessellation - A system and method for performing tessellation in a single pass through a graphics processor divides the processing resources within the graphics processor into sets for performing different tessellation operations. Vertex data and tessellation parameters are routed directly from one processing resource to another instead of being stored in memory. Therefore, a surface patch description is provided to the graphics processor and tessellation is completed in a single uninterrupted pass through the graphics processor without storing intermediate data in memory.04-01-2010
20100118043RECONFIGURABLE HIGH-PERFORMANCE TEXTURE PIPELINE WITH ADVANCED FILTERING - Circuits, methods, and apparatus that provide texture caches and related circuits that store and retrieve texels in a fast and efficient manner. One such texture circuit provides an increased number of bilerps for each pixel in a group of pixels, particularly when trilinear or aniso filtering is needed. For trilinear filtering, texels in a first and second level of detail are retrieved for a number of pixels during a clock cycle. When aniso filtering is performed, multiple bilerps can be retrieved for each of a number of pixels during one clock cycle.05-13-2010
20110080404Redistribution Of Generated Geometric Primitives - One embodiment of the present invention sets forth a technique for redistributing geometric primitives generated by tessellation and geometry shaders for per-vertex by multiple graphics pipelines. Geometric primitives that are generated in a first processing stage are collected and redistributed more evenly and in smaller batches to the multiple graphics pipelines for vertex processing in a second processing stage. The smaller batches do not exceed the resource limits of a graphics pipeline and the per-vertex processing workloads of the graphics pipelines in the second stage are balanced. Therefore, the performance of the tessellation and geometry shaders is improved.04-07-2011
20110080406CALCULATION OF PLANE EQUATIONS AFTER DETERMINATION OF Z-BUFFER VISIBILITY - One embodiment of the present invention sets forth a technique for computing plane equations for primitive shading after non-visible pixels are removed by z culling operations and pixel coverage has been determined. The z plane equations are computed before the plane equations for non-z primitive attributes are computed. The z plane equations are then used to perform screen-space z culling of primitives during and following rasterization. Culling of primitives is also performed based on pixel sample coverage. Consequently, primitives that have visible pixels after z culling operations reach the primitive shading unit. The non-z plane equations are only computed for geometry that is visible after the z culling operations. The primitive shading unit does not need to fetch vertex attributes from memory and does not need to compute non-z plane equations for the culled primitives.04-07-2011
20110090220ORDER-PRESERVING DISTRIBUTED RASTERIZER - One embodiment of the present invention sets forth a technique for rendering graphics primitives in parallel while maintaining the API primitive ordering. Multiple, independent geometry units perform geometry processing concurrently on different graphics primitives. A primitive distribution scheme delivers primitives concurrently to multiple rasterizers at rates of multiple primitives per clock while maintaining the primitive ordering for each pixel. The multiple, independent rasterizer units perform rasterization concurrently on one or more graphics primitives, enabling the rendering of multiple primitives per system clock.04-21-2011
20110090250ALPHA-TO-COVERAGE USING VIRTUAL SAMPLES - One embodiment of the present invention sets forth a technique for converting alpha values into pixel coverage masks. Geometric coverage is sampled at a number of “real” sample positions within each pixel. Color and depth values are computed for each of these real samples. Fragment alpha values are used to determine an alpha coverage mask for the real samples and additional “virtual” samples, in which the number of bits set in the mask bits is proportional to the alpha value. An alpha-to-coverage mode uses the virtual samples to increase the number of transparency levels for each pixel compared with using only real samples. The alpha-to-coverage mode may be used in conjunction with virtual coverage anti-aliasing to provide higher-quality transparency for rendering anti-aliased images.04-21-2011
20110090251ALPHA-TO-COVERAGE VALUE DETERMINATION USING VIRTUAL SAMPLES - One embodiment of the present invention sets forth a technique for converting alpha values into pixel coverage masks. Geometric coverage is sampled at a number of “real” sample positions within each pixel. Color and depth values are computed for each of these real samples. Fragment alpha values are used to determine an alpha coverage mask for the real samples and additional “virtual” samples, in which the number of bits set in the mask bits is proportional to the alpha value. An alpha-to-coverage mode uses the virtual samples to increase the number of transparency levels for each pixel compared with using only real samples. The alpha-to-coverage mode may be used in conjunction with virtual coverage anti-aliasing to provide higher-quality transparency for rendering anti-aliased images.04-21-2011
20110141122DISTRIBUTED STREAM OUTPUT IN A PARALLEL PROCESSING UNIT - A technique for performing stream output operations in a parallel processing system is disclosed. A stream synchronization unit is provided that enables the parallel processing unit to track batches of vertices being processed in a graphics processing pipeline. A plurality of stream output units is also provided, where each stream output unit writes vertex attribute data to one or more stream output buffers for a portion of the batches of vertices. A messaging protocol is implemented between the stream synchronization unit and the plurality of stream output units that ensures that each of the stream output units writes vertex attribute data for the particular batch of vertices distributed to that particular stream output unit in the same order in the stream output buffers as the order in which the batch of vertices was received from a device driver by the parallel processing unit.06-16-2011

Patent applications by Emmett M. Kilgariff, San Jose, CA US

Emmett M. Kilgrariff, San Jose, CA US

Patent application numberDescriptionPublished
20110072235EFFICIENT MEMORY TRANSLATOR WITH VARIABLE SIZE CACHE LINE COVERAGE - One embodiment of the present invention sets forth a system and method for supporting high-throughput virtual to physical address translation using compressed TLB cache lines with variable address range coverage. The amount of memory covered by a TLB cache line depends on the page size and page table entry (PTE) compression level. When a TLB miss occurs, a cache line is allocated with an assumed address range that may be larger or smaller than the address range of the PTE data actually returned. Subsequent requests that hit a cache line with a fill pending are queued until the fill completes. When the fill completes, the cache line's address range is set to the address range of the PTE data returned. Queued requests are replayed and any that fall outside the actual address range are reissued, potentially generating additional misses and fills.03-24-2011

Emmett M. Partain, Bound Brook, NJ US

Patent application numberDescriptionPublished
20110142779PERSONAL CARE COMPOSITIONS WITH TERTIARY AMINO MODIFIED CELLULOSE DERIVATIVES - Described are personal care compositions, comprising an aqueous dispersion comprising an ethylene acrylic acid copolymer and a least one cosmetically acceptable surfactant, emollient, or cosmetic active.06-16-2011

Emmett M. Perry,, Jr., Raleigh, NC US

Patent application numberDescriptionPublished
20090037762Electronic document presentment services in the event of a disaster - The disaster recovery techniques, for presentment of a company's bills, statements or the like, provide electronic document presentment in the event of a disaster that impacts the company's print mail delivery operation or other existing mailing system(s). Files containing electronic documents are received, from a system associated with the print mail delivery operation, and the documents are stored in a database. Preferably, the systems use the company's existing data files. The files may be converted to a format compatible with one or more electronic delivery methodologies, if necessary. The disaster recovery systems present notice and/or data from the documents to the company's customers electronically, for example as e-mail (notice or message containing some or all of the document data), as a document attachment to an e-mail, via a web site, and possibly via telephone voice announcement.02-05-2009