| Patent application number | Description | Published |
| 20100020069 | PARTITIONING-BASED PERFORMANCE ANALYSIS FOR GRAPHICS IMAGING - In general, this disclosure relates to techniques for providing a visual representation of a graphical scene that includes a number of different graphical partitions, which may allow a user to identify portions of the graphics scene that exhibit reduced performance due to costs associated with screen partitioning. One example device includes a display device and one or more processors. The one or more processors are configured to display one or more graphics images in a graphical scene on the display device, display a graphical representation of partitions that overlay the one or more graphics images and that graphically divide the scene on the display device, and analyze graphics data for the one or more graphics images to determine which portions of the graphics data are associated with multiple ones of the partitions. | 01-28-2010 |
| 20100020087 | PERFORMANCE ANALYSIS DURING VISUAL CREATION OF GRAPHICS IMAGES - In general, this disclosure relates to techniques for using graphics instructions and state information received from a graphics device to visually create a graphics image. Performance analysis may also be conducted to identify potential bottlenecks during instruction execution on the graphics device. One example device includes a display device and one or more processors. The one or more processors are configured to receive a plurality of graphics instructions from an external graphics device, wherein the graphics instructions are executed by the external graphics device to display a graphics image, and to receive state information from the external graphics device, wherein the state information is associated with execution of the graphics instructions on the external graphics device. The one or more processors are further configured to display, on the display device, a representation of the graphics image according to the graphics instructions and the state information. | 01-28-2010 |
| 20100020098 | MAPPING GRAPHICS INSTRUCTIONS TO ASSOCIATED GRAPHICS DATA DURING PERFORMANCE ANALYSIS - In general, this disclosure relates to techniques for optimizing a graphics scene, such as a three-dimensional (3D) scene, by allowing application developers and/or graphics artists to identify which graphics instructions and associated graphics data (e.g., polygonal data, texture data) may be associated with identified performance issues. One example method comprises receiving mapping information from the external device, wherein the mapping information includes information to map the graphics instructions to primitive graphics data that is used to render one or more graphics images during execution of the graphics instructions, and identifying a performance issue associated with execution of at least one graphics instruction within the graphics instructions. The method further comprises using the mapping information to identify a portion of the primitive graphics data that is associated with the performance issue based upon execution of the at least one graphics instruction. | 01-28-2010 |