Patent application number | Description | Published |
20130117040 | Method and System for Supporting a Health Regimen - A method and user interface for supporting a health regimen comprising: grouping a plurality of participants into a matched group; providing, to each participant of the matched group, a body metric measurement device configured to communicate remotely with a network; receiving a set of body metric measurement data over the network from the participant and a portion of the participants of the matched group; storing the set of body metric measurement data on a server; determining a trend in the body metric measurement of the participant; determining a trend in the body metric measurement of the portion of the matched group; providing feedback to the participant based on the trend of the participant relative to the trend of the portion of the matched group; providing, to each participant of the matched group, a health regimen curriculum; and providing a physical motivational incentive to the participant. | 05-09-2013 |
20140214442 | Systems and Methods for Tracking Participants in a Health Improvement Program - System and methods for tracking participants in a health improvement program are provided herein. A method includes receiving a plurality of requests to participate in a health program from a plurality of participants, each of the plurality of participants being associated with a health condition requiring improvement, matching participants into a participant group, defining a group program, the group program having an overall program time frame, the group program further having a series of sub-programs that when executed by the participants in the participant group aid the participants in achieving the common heath goal, initiating a first sub-program of the series of sub-programs for all participants at a specified start time, and tracking performance of the participants in the participant group during the series of sub-programs until completion of the group program. | 07-31-2014 |
20140214443 | Systems and Methods for Displaying Metrics Associated With a Health Improvement Program - System and methods for tracking participants in a health improvement program are provided herein. A method includes tracking performance of participants in a group program, the group program having an overall program time frame, the group program having one or more sub-programs that when executed by the participants in the participant group aid the participants in achieving the common heath goal, each of the sub-programs comprising a task to be completed by the participant; and generating, for each participant in the group program, a first visual display that represents a current completion percentage for at least one of a sub-program and the group program, the current completion percentage being calculated from a completion percentage of each of the one or more sub-programs, and a second visual display that represents a current completion percentage of the group program. | 07-31-2014 |
20140222454 | Systems and Methods That Administer a Health Improvement Program and an Adjunct Medical Treatment - Systems and methods that administer a health improvement program and an adjunct medical treatment are provided herein. A method includes tracking performance of a participant in a health improvement program, the health improvement program designed to improve the health condition of the participant, comparing the performance of the participant to a minimum threshold requirement that signals that the participant is not adequately improving under the health improvement program, identifying when the performance of the participant falls below the minimum threshold level, and when the performance of the participant falls below the minimum threshold level, outputting a message to at least one of the participant or a third party that the participant is a potential candidate for an adjunct medical treatment. | 08-07-2014 |
Patent application number | Description | Published |
20080207314 | Automated Locking Method - Systems, methods, and gaming machines having an automated locking system are disclosed herein. According to one method, one or more automated locking mechanisms are provided on a plurality of gaming machines. Each locking mechanism is connected to a locking controller such that the locking controller controls the release and locking of the locking mechanism. The automated locking system receives a request from a user to release one or more locking mechanisms. If the user is authenticated, the locking mechanism is released. | 08-28-2008 |
20080207335 | Automated Locking System - Systems, methods, and gaming machines having an automated locking system are disclosed herein. According to one embodiment, the gaming machine includes a gaming cabinet having a frame and a main gaming machine door, and a locking mechanism is configured to secure the main gaming machine door to the gaming cabinet frame. The gaming machine also includes a lock controller operatively connected to the locking mechanism and configured to control the release of the locking mechanism. | 08-28-2008 |
20090005176 | GAMING DEVICE HAVING TWO CARD READERS - A gaming device includes a housing and a game display carried by the housing for displaying one or more games. The gaming device further includes two card readers carried by the housing: a first card reader to read information indicative of a player identity from a player club card issued by a casino, and a second card reader to read information indicative of a financial account from a financial card issued by a financial institution. | 01-01-2009 |
20090082099 | User Interface System and System-Controlled Bonus System - Systems and methods for managing a limited-time bonus period are disclosed herein. According to one method, one or more triggering events are established for the gaming machines, wherein the triggering events are winning game outcomes. A gaming period is initiated on the gaming machines, wherein each gaming machine generates a game outcome. If necessary, a system host is notified that one or more triggering events have been satisfied. The gaming machines then receive instructions from the system host to initiate a limited-time bonus period, wherein the limited-time bonus period is presented on a player tracking and interactive system gaming devices on a selected number of gaming machines. A notification message is displayed on the gaming machines regarding the initiation of the first limited-time bonus period, and a prize is awarded if a winning outcome is achieved by one or more of the networked gaming machines during the first limited-time bonus period. | 03-26-2009 |
20100205247 | SEPARABLE URL GAMING SYSTEM - A system and method for enabling one network to use the functionality of another network is provided. The system comprises a first network system having a first network functionality and a second network system having a second network functionality. A server connected to the second network system passes directions through the first network to enable a component connected to both the first network system and the second network system to perform a second network functionality. | 08-12-2010 |
20110218040 | USER INTERFACE SYSTEM AND METHOD FOR A GAMING MACHINE - An embedded user interface includes a display screen and an embedded processor, and is incorporated into a gaming machine that in turn includes a gaming screen and a gaming processor. The embedded processor employs an internal operating system and communicates with the gaming processor. The embedded processor reads incoming data, translates the data into a web authoring language, and maps the data to the web page display screen. The display screen presents web page information to a user via the display screen, thereby increasing user excitement by providing a richer gaming experience. This provides a dramatic improvement over traditional system components (input/output peripherals) that have been used in the past to access service and system information, such as a 2-line, 20-character VF display and a 12-digit keypad. | 09-08-2011 |
20110294575 | Method for Monitoring and Controlling Gaming Devices - A configuration and management system monitors and controls one or more gaming devices in a gaming system on at least one gaming floor. The system includes one or more gaming devices in a gaming system, wherein the gaming devices are interconnected via a network; a processing and control system; and a back-end, graphical user interface. The processing and control system is interconnected to the gaming devices via the network. Further, the processing and control system acquires gaming performance data from the gaming devices in the gaming system. The back-end, graphical user interface includes an interactive map of the gaming floor. Additionally, graphical user interface enables monitoring and configuration of multiple gaming platform capabilities, multiple game titles, and multiple gaming parameters for each gaming devices on the gaming floor, and is interconnected to the processing and control system. | 12-01-2011 |
20120094772 | SEPARABLE URL GAMING SYSTEM - A system and method for enabling one network to use the functionality of another network is provided. The system comprises a first network system having a first network functionality and a second network system having a second network functionality. A server connected to the second network system passes directions through the first network to enable a component connected to both the first network system and the second network system to perform a second network functionality. | 04-19-2012 |
20120235918 | SOFT KEY HOT SPOT ACTIVATION SYSTEM AND METHOD - The device and method of the present invention includes an operating system that operates on an operating system level and one or more software applications that operate at an application level above the operating system level. Applications are configured to, when running at the application level, present at said display one or more display locations each associated with a user input event selection. Soft keys adjacent to said display are configured to be acted upon by a user to generate input signals to the operating system level independent of any one application configured to run at said application level. A control module is configured to receive said input signals from said one or more soft keys, map and transmit said input signals to a corresponding user selected display location of an application running at the application level to provide an application-related input. | 09-20-2012 |
20120244931 | RESPONSIBLE GAMING DEVICES AND RELATED METHODS - Various methods of promoting responsible gaming are disclosed herein. According to one method, a communication unit is connected to each gaming device for providing communication between the gaming devices and a back-end server over a communication network and with networks providing one or more of Internet or cellular phone communication. Play at the gaming device is monitored and when a responsible message trigger condition occurs, a message is sent over one more of the cellular telephone or Internet communication networks to one or more recipients. The unit may be enabled to receive input from a player's cellular telephone or PDA. | 09-27-2012 |
20130123012 | USER INTERFACE SYSTEM AND METHOD FOR A GAMING MACHINE - An embedded user interface is equipped with a touch screen and audio device to operate as a user interface (UI) terminal to provide a gaming machine with the capability of executing applications from one or more web servers, and local applications executing in the gaming machine, simultaneously. The user interface includes a touch controlled browser rendering information from the gaming machine and interconnected web servers, providing the user with game data, local player session data, and back-end casino management data in a single interface. | 05-16-2013 |
20140244826 | SEPARABLE URL GAMING SYSTEM - A system and method for enabling one network to use the functionality of another network is provided. The system comprises a first network system having a first network functionality and a second network system having a second network functionality. A server connected to the second network system passes directions through the first network to enable a component connected to both the first network system and the second network system to perform a second network functionality. | 08-28-2014 |
Patent application number | Description | Published |
20130310135 | Three-Dimensional Reels For An Electronic Gaming Device - Examples disclosed herein relate to systems and methods for delivering game play, which may include providing wagering game options that may include a two-dimensional option, a three-dimensional option, and/or a combination of both. | 11-21-2013 |
20130310140 | THREE-DIMENSIONAL REELS FOR AN ELECTRONIC GAMING DEVICE - Examples disclosed herein relate to systems and methods for delivering game play, which may include providing wagering game options that may include a two-dimensional option, a three-dimensional option, and/or a combination of both. | 11-21-2013 |
20140179394 | ELECTRONIC GAMING DEVICE WITH CARD TOURNAMENT FUNCTIONALITY - Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The systems and methods may utilize one or more tournament game structures. The systems and methods may utilize one or more power-up cards in the one or more tournament game structures. | 06-26-2014 |
20140179395 | ELECTRONIC GAMING DEVICE WITH CARD TOURNAMENT FUNCTIONALITY - Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The systems and methods may utilize one or more tournament game structures. The systems and methods may utilize one or more power-up cards in the one or more tournament game structures. | 06-26-2014 |
20140235324 | ELECTRONIC GAMING DEVICE WITH SCRAPE AWAY FEATURE - Examples disclosed herein relate to systems and methods, which may receive wagers. The systems and methods may include scrape away functionality. The system, device, and/or method may include a plurality of reels with one or more paylines formed on at least a portion of the plurality of reels. The system, device, and/or method may include a memory which may include a plurality of scrape away structures. The system, device, and/or method may include a processor which may generate one or more areas where each area may cover one or more symbols. Further, the processor may remove the one or more areas to reveal one or more covered symbols based on a selected tool and a selected area. | 08-21-2014 |
20140323199 | ELECTRONIC GAMING DEVICE WITH ASYNCHRONOUS TOURNAMENT FUNCTIONALITY - Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The systems and methods may utilize one or more tournament game structures. The one or more tournament game structures may include a plurality of entry points. The one or more processors may initiate a first tournament at a first location based on one or more tournament game structures. The first tournament may include a first entry point relating to a first time and a second entry point relating to a second time. | 10-30-2014 |
20140364190 | ADVERTISING SPACE FOR TOURNAMENTS - Examples disclosed herein relate to systems and methods for tournament game player. An electronic gaming device may include a memory, one or more processors, and a plurality of reels. One or more paylines may be formed on at least a portion of the plurality of reels. The memory may include one or more tournament game structures. The memory may also include one or more advertisement structures. The one or more processors may initiate one or more tournaments based on one or more tournament game structures. The one or more processors may initiate one or more advertisements based on at least one of the one or more advertisement structures and one or more triggering events. | 12-11-2014 |
20140378195 | ELECTRONIC GAMING DEVICE WITH SKILL-BASED TOURNAMENT FUNCTIONALITY - Examples disclosed herein relate to systems and methods utilizing in tournament game play. An electronic gaming device may include a plurality of reels. One or more paylines may be formed on at least a portion of the plurality of reels. The electronic gaming device may include a memory and one or more processors. The memory may include one or more tournament game structures with one or more skill-based tournament game play structures. The one or more processors may initiate the one or more tournaments based on one or more tournament game structures. The one or more tournaments may be at least based in part on one or more skill-based tournament game plays. | 12-25-2014 |