Patent application number | Description | Published |
20090111561 | GAMING SYSTEM AND METHOD FOR PROVIDING MULTI-LEVEL PERSONAL PROGRESSIVE AWARDS - A gaming system and method including at least one gaming system progressive award adapted to be provided to any player at one of a plurality of the gaming machines. The gaming system progressive award is associated with a designated quantity of points wherein the first player at one of the gaming devices to accumulate the designated quantity of points is provided the gaming system progressive award. The gaming system and method also includes, for each of a plurality of players, a plurality of personal progressive awards arranged in a personal multi-level progressive configuration. Such personal progressive awards are individual to each specific player and funded by that player's wagers placed at the gaming devices in the gaming system. | 04-30-2009 |
20090312094 | METHODS AND APPARATUS FOR SECURED TRANSACTION LOGGING - Methods and apparatus for secured transaction logging are disclosed. A transaction log file containing information on print jobs such as voucher and coupon printing may be created and securely stored in a printer and/or routing device, printed by the printer and/or securely uploaded to a host system for verification and further processing. | 12-17-2009 |
20120021822 | INTERNET BONUSING - An Internet bonusing system includes an electronic gaming machine (EGM) having a memory area for receiving information relating to game play on the EGM and a player's activity associated with game play on the EGM and for storing the information. The EGM also includes a processor that is programmed to record play of the player on the EGM, encode at least a portion of the recorded play, and output a result of the encoding in a tangible form to the player. The Internet bonusing system also includes an Internet-enabled computer programmed to communicatively couple to a gaming website and to receive the result of the encoding through an input device communicatively coupled to the computer. | 01-26-2012 |
20120244946 | Duty Free Gaming Rewards - A gaming machine including an interface unit configured to accept game play data from a player, and a controller coupled to the interface unit. The controller includes a processor and a memory, wherein the memory stores player tracking data and wherein the processor is configured to receive, via the interface unit, game play data for the player playing a primary game, initiate a play of a secondary game if a triggering event occurs, enable a player to select at least one of a plurality of different loyalty awards associated with the secondary game, determine an outcome of the secondary game, and issue a loyalty award based on the determined outcome of the secondary game. | 09-27-2012 |
Patent application number | Description | Published |
20120184358 | GAMING SYSTEM AND METHOD FOR PROVIDING ENHANCED WAGERING OPPORTUNITIES - A gaming system including a central server linked to a plurality of gaming machines. In one embodiment, the gaming system provides players with one or more enhanced wagering opportunities. One enhanced wagering opportunity enables a player to continue playing one or more primary games at the maximum wager even if the player's continued play causes the gaming device's credit meter to fall below zero credits. In one such embodiment, after playing one or more maximum wager games which cause the credit meter to drop below zero, the player's player tracking account is utilized to cover any amount of credits the gaming device's credit meter is below zero. | 07-19-2012 |
20130029757 | GAMING SYSTEM AND METHOD FOR PROVIDING TEAM PLAY - A gaming system where in one embodiment, as players play the primary games of the gaming devices, players are enabled to join one of a plurality of teams associated with a secondary team game. Each of the teams includes a plurality of players. The gaming system periodically monitors at least one factor or parameter of each player's gaming activity to determine a score for that player. In one embodiment, the scores for each of the players on each team are accumulated to determine that team's cumulative score. If a team's cumulative score reaches a winning value, the gaming system provides a prize to one or more of the players on that team. The gaming system enables players to switch from one team to another in attempt to be on a particular team when that team's cumulative score reaches a winning value. | 01-31-2013 |
20130102383 | GAMING SYSTEM AND METHOD PROVIDING THIRD PARTY PROMOTIONS - A gaming system and method disclosed herein enable players to earn promotional awards at gaming machines without sacrificing or surrendering player tracking points. The gaming system and method also provide value to players without the casino absorbing the cost of such value. The gaming system and method disclosed herein creates a new type of currency redeemable for a good or service (or a discount on a good or service) associated with a point-of-sale independent of the casino. In one form, the player tracking currency does not cost the casino or the player anything. | 04-25-2013 |
20130196745 | GAMING SYSTEM AND METHOD FOR ADJUSTING THE AVERAGE EXPECTED PAYBACK ASSOCIATED WITH A PLAY OF A WAGERING GAME - A gaming system and method which provides a player with a higher average expected payback for making a gaming system wager on a gaming system wagering event in addition to making a primary game wager on a primary game. If the player places the gaming system wager on the gaming system wagering event, the player obtains the chance to win a gaming system award in addition to the player's chance of winning an award based on the outcome of the primary game, wherein the gaming system award is based, at least in part, on the primary game outcome. By placing a gaming system wager on the gaming system wagering event, the overall average expected payback associated with the play of the game increases, without changing the average expected payback of the primary game. | 08-01-2013 |