| Patent application number | Description | Published |
| 20080268958 | METHOD AND APPARATUS FOR TEAM PLAY OF SLOT MACHINES - A method of operating slot machines permits a machine to be identified as available for team play. Upon being identified for team play, the machine is grouped with other slot machines and subject to bonus conditions dependent on the team play. Bonus conditions typically including selected bonus outcomes and a bonus time period, during which bonus time period all outcomes of the grouped machines are monitored to determine the total bonus outcomes. If the total bonus outcomes of the team meet the bonus conditions within the bonus time period, then a bonus payout is awarded to all of the players. Players are thus encouraged to participate in a social, team environment with others of the team to win the group bonus. The invention is applicable to all slot machines, including video poker machines wherein the bonus outcomes include selected video poker hand ranks, and reeled slot machines wherein the bonus outcomes include selected reel outcomes. | 10-30-2008 |
| 20080274792 | METHODS AND APPARATUS FOR FACILITATING GAMING SESSIONS VIA A SESSION TICKET - In accordance with one or more embodiments, a session comprising a plurality of game plays of a wagering game may be initiated via a session ticket. A session ticket may comprise, for example, a paper substrate, a plastic card or information stored electronically (e.g., in a wireless handheld device). In one embodiment, a casino property may manage a promotion by providing session tickets to players free of charge (e.g., to an audience of a show, to encourage the audience to gamble on the casino floor at the end of the show). In one embodiment, a session ticket may be sold as part of a Value Package that includes one or more gambling items (e.g., a session ticket for a session) and one or more non-gambling items (e.g., a voucher to a casino restaurant or spa and a reservation for a hotel room). | 11-06-2008 |
| 20080274798 | METHODS AND SYSTEMS FOR REPLAYING A PLAYER'S EXPERIENCE IN A CASINO ENVIRONMENT - A method and system is provided wherein an event experienced by a player is documented and the documentation of the event is stored (e.g., in association with an indication of the event). One example of an event experienced by a player is an outcome obtained by a player on a gaming device. In such an embodiment the documentation of the event may comprise an image of the player's reaction to the outcome and/or a still or video image of the outcome. In accordance with some embodiments of the present invention a player may subsequently access (e.g., purchase) an output of the documentation. Meta-data may be used to locate a particular documentation. In one embodiment an outcome of a prior game play that was documented is replayed. Documentation of events may be modified by a player. | 11-06-2008 |
| 20080274808 | METHODS AND SYSTEMS FOR REPLAYING A PLAYER'S EXPERIENCE IN A CASINO ENVIRONMENT - A method and system is provided wherein an event experienced by a player is documented and the documentation of the event is stored (e.g., in association with an indication of the event). One example of an event experienced by a player is an outcome obtained by a player on a gaming device. In such an embodiment the documentation of the event may comprise an image of the player's reaction to the outcome and/or a still or video image of the outcome. In accordance with some embodiments of the present invention a player may subsequently access (e.g., purchase) an output of the documentation. In one embodiment an outcome of a prior game play that was documented is replayed. When the outcome of the prior game play is output, the outcome may be output in a manner that indicates to a viewer that the outcome is an outcome of a prior game play and not an outcome of a current game play. | 11-06-2008 |
| 20080318656 | APPARATUS AND METHODS FOR FACILITATING AUTOMATED PLAY OF A GAME MACHINE - According to some embodiments of the present invention, a gaming device such as a slot machine may be operated in an automated play mode in which the need for player input is reduced or eliminated. Termination of and/or changes in the automated play mode may be related to player input, other types of information about a player (or the player's body), and/or whether a player is directing attention to play of the gaming device. | 12-25-2008 |
| 20080318690 | METHODS AND APPARATUS FOR REMOTE PLAY OF A GAMING DEVICE - A method and system for remote play of a gaming device, such as a slot machine. In accordance with one embodiment, a first player playing a first device may benefit from an outcome determined via a second gaming device, the second device being played by a second player. The first device and/or the second device may comprise a gaming device operable to facilitate a wagering game. The first player and the second player may each place a wager on the outcome determined via the second device. The wager placed by the first player may be different from the wager placed by the second player. The displays of the two devices may be merged in some embodiments, such that a first portion of the outcome is displayed on a display of the first device and a second portion of the outcome is displayed on a display of the second device. | 12-25-2008 |
| 20090011836 | METHOD AND APPARATUS FOR MANAGING HOTEL TRANSACTIONS FROM A GAMING DEVICE - A customer may be permitted to use a gaming device such as a slot machine to manage various transactions related to a hotel, such as checking in and/or checking out of the customer's room at the hotel. A customer may receive a benefit in exchange for using a gaming device for a transaction. | 01-08-2009 |
| 20090012878 | Apparatus, Systems and Methods for Facilitating Commerce - According to one or more embodiments, apparatus, systems and methods are provided for facilitating commerce. In some embodiments, an apparatus (e.g., a central computer) facilitates posting of an item for sale by receiving a digital image of an item for sale, receiving an audio description (e.g., included in an audio file) of the item, and providing an indication of the description to at least one potential buyer. In one embodiment, the digital image and the audio description are received from a mobile phone. | 01-08-2009 |
| 20090030776 | SYSTEM FOR PROVIDING OFFERS USING A BILLING STATEMENT - A billing statement according to one aspect of the invention includes a description of a transaction and an offer pointer associated with the transaction, wherein the offer pointer includes information that may be used to review an offer. In one example of this aspect, the offer pointer is a telephone number printed adjacent to a description of a transaction on a credit card billing statement. The telephone number accesses a voice response system presenting conditional branches through which a consumer can navigate to review an offer. In another example, a hyperlink is positioned adjacent to a total amount owed listed on an electronically-displayed billing statement. The hyperlink may be selected to access a website presenting offers for review by the consumer. The offers reviewed in each of these examples may be customized based on details of the transaction such as the product purchased or the amount of the purchase, the identity of the consumer, and/or on other data. | 01-29-2009 |
| 20090061996 | SYSTEMS AND METHODS FOR PRESENTING AN OUTCOME AMOUNT VIA A TOTAL NUMBER OF EVENTS - Systems and methods are provided for operating a gaming system. In one embodiment, an outcome amount associated with a total number of events is determined. For example, a total payout amount associated with a number of randomly generated outcomes may be determined. Based on a parameter associated with a player, the outcome amount is allocated among and presented via the total number of events. The outcome amount may be allocated, for example, based on: a total number of events selected by the player; a total wager associated with a given number of events; and/or predetermined probabilities and/or per-event wager amount(s). | 03-05-2009 |
| 20090082090 | METHODS AND APPARATUS FOR REPRESENTING PLAY IN A REVERSE MODE - In accordance with one or more embodiments, a method for facilitating play of a gaming device is presented, in which the method comprises enabling a reverse payout mode of play of the gaming device and displaying an indication that play of the gaming device is to be provided in accordance with the reverse payout mode of play. In some embodiments, the indication may include a representation of a virtual player playing in a normal mode of play. | 03-26-2009 |
| 20090131141 | CONTENT DETERMINATIVE GAME SYSTEMS AND METHODS FOR KENO AND LOTTERY GAMES - Methods, systems and apparatus are described for producing wagering products and conducting wagering games. In one embodiment, a method for producing a lottery product comprises producing a play slip that includes an indication of at least one event that potentially occurs in a corresponding content (e.g., audio/video content) component of the lottery product. In one embodiment, a unit of the corresponding content is provided to a player along with a play slip. | 05-21-2009 |
| 20090137312 | SELECTIVE RESET FOR GAMING DEVICE - A gaming device offers the illusion of control to a player by selectively offering the player the opportunity to request that the gaming device reset itself. Criteria may be imposed about which players may make the request and how frequently a player may make such requests. Techniques for making the reset request vary by embodiment. Once the gaming device receives the request, the gaming device may, depending on embodiment, undergo a number of different reset processes that fall along a continuum from merely informing the player that the gaming device has been reset (e.g., a faux-reset) to a full operating system reboot with or without power interruption to components of the gaming device. In at least one embodiment, any credit balance associated with the player is preserved through the reset procedure. | 05-28-2009 |
| 20090144179 | PRODUCTS AND PROCESSES FOR VENDING A PLURALITY OF PRODUCTS VIA DEFINED GROUPS - Products and processes are disclosed for defining at least one inventory group. This at least one inventory group includes at least two products that are available for sale by a vending machine. The vending machine outputs an indication of products that the at least one inventory group includes. The vending machine receiving, from a customer, a selection of a first product that the at least one inventory group includes. The vending machine processes a sale of a unit of the first product and a respective unit of at least one additional product for a single price. | 06-04-2009 |
| 20090144785 | METHODS AND SYSTEMS FOR BROADCASTING MODIFIED LIVE MEDIA - Methods and systems are presented for broadcasting a modified live media feed of an event. In an embodiment, the method includes receiving a live media feed at a broadcast computer from one or more recording devices, wherein the live media feed includes real time occurrences of a live event. The live media feed is broadcast after a predetermined delay, and the method includes identifying, during monitoring of the live event, a portion of the live event that is suitable for application of a modification effect. The process also includes the broadcast computer applying the modification effect to a portion of the live media feed corresponding to the identified portion of the live event, and then broadcasting the modified live media feed. | 06-04-2009 |
| 20090157220 | PRODUCTS AND PROCESSES FOR COMMUNICATING INFORMATION REGARDING A PRODUCT DISPENSED BY A VENDING MACHINE - According to an embodiment, information about a product is communicated to at least one customer of a vending machine. It is determined whether to dispense a product from the vending machine, and the product is dispensed from the vending machine. | 06-18-2009 |
| 20090254461 | SYSTEM AND METHOD FOR FACILITATING ACCOUNT-BASED TRANSACTIONS - Systems, methods and apparatus are presented for facilitating account-based transactions. In an embodiment, the method includes associating a first person with an account, associating a second person with the account, receiving a request from a third party to authorize a transaction between the second person and the third party, determining a first communication address of the first party, and contacting the first party. The process also includes determining that the first person desires to communicate with the second person, determining a second communication address of the second person, initiating a communication between the first person and the second person, and receiving a signal from the first person that authorizes the transaction or declines the transaction. | 10-08-2009 |
| 20090281891 | SYSTEMS AND METHODS FOR VENDING MACHINE FINANCING - According to some embodiments, systems, methods, and/or articles of manufacture are associated with facilitating and/or managing vending machine financing and/or other vending machine agreements. | 11-12-2009 |
| 20090291736 | METHOD AND APPARATUS FOR CONDITIONAL PAYOUTS IN A GAMING DEVICE - A gaming device incentivizes additional game play by combining payouts with conditional payouts. During game play, players are informed of the conditions, which must be satisfied so as to vest the conditional payouts. Subsequent game play is monitored to see if the player has satisfied the conditions. If the player has satisfied the conditions, then the conditional payout vests. If the condition is not met, then the conditional payout terminates. | 11-26-2009 |
| 20090291746 | METHOD AND APPARATUS FOR BOUNDING PLAY OF A GAMING DEVICE - In accordance with one or more embodiments, a method for terminating play of a game session at a gaming device is provided. The method includes determining a game parameter, determining a terminating value associated with the parameter, determining whether the terminating value is reached, and terminating play of the game session. | 11-26-2009 |
| 20090305765 | PROVIDING AND REDEEMING PARTIAL WAGERING GAME OUTCOMES - Described are methods, computer readable media and systems related to wagering games, and in particular those that concern providing and redeeming partial game outcomes. A method according to an embodiment includes receiving a completion request from a player who is operating a gaming device to complete at least one partial game outcome. The partial game outcome was previously provided to the player, who used a first device that is different than the gaming device. The method includes determining that the player is entitled to a complete game outcome, displaying the partial game outcome on the gaming device, determining the complete game outcome, and then displaying the complete game outcome. | 12-10-2009 |
| 20100004056 | METHOD AND APPARATUS FOR EARLY TERMINATION OF A GAME - Methods and apparatus are provided for allowing a player of an extended game to terminate the game prior to its natural conclusion. The extended game may include a secondary game or a bonus game at a gaming device. The player may choose to terminate the game as an alternative to continuing play. In terminating the game, the player may receive a termination value. In some embodiments, the termination value may compensate the player for a failure to realize a payout associated with the game's natural conclusion. | 01-07-2010 |
| 20100016070 | METHOD AND APPARATUS FOR PROVIDING ELECTRONIC CREDITS AT A GAMING DEVICE WITHOUT FIRST REQUIRING PAYMENT THEREFOR - In accordance with some embodiments, apparatus and methods are disclosed for providing electronic credits to a player of a gaming device. The electronic credits are provided in response to an occurrence of an event other than an outcome of a game play. Further, the electronic credits are provided without requiring the player to first provide payment therefore. In some, the number of electronic credits may be determined based on information associated with at least one of the player, the gaming device, and a casino associated with the gaming device. In some embodiments, the an offer for the electronic credits is output to the player at the gaming device and the electronic credits are added to a credit meter balance of the gaming device upon the player's acceptance of the offer. In some embodiments, the player is required to provide a payment for the electronic credits at a time subsequent to the time at which the electronic credits are provided to the player. | 01-21-2010 |
| 20100062826 | METHODS AND APPARATUS FOR CONDUCTING LOTTERY GAMES - Systems, computer readable media and methods are presented that pertain to lottery games, which permit lottery players to reinvest their lottery entry winnings in one or more subsequent lottery drawings. In one embodiment, a method includes selling to a player at least one second lottery entry of a second lottery game in exchange for at least a portion of an initial payout, in accordance with at least one repurchasing action that corresponds to a repurchasing condition. | 03-11-2010 |
| 20100113122 | GAMING SYSTEM AND METHOD WITH ACCUMULATING EQUITY - Method and apparatus are described for conducting a secondary game at a gaming device. In various embodiments, a player may acquire equity in the secondary game in such forms as a location of a game character, a number of symbols aggregated, a degree of completion of a puzzle, or a defensive provision. Certain symbols or outcomes in a primary game, however, may cause the player to lose equity in the secondary game. | 05-06-2010 |
| 20100120487 | SELECTION OF MULTIPLE ROULETTE WHEELS - A roulette game allows players to place wagers across multiple roulette wheels. The player designates the amount of the wager, the particular outcomes on which the wager is contingent, and how many tables are covered by the wager. A control system automatically selects one or more tables across which the wager is based. The selection may be based on location of the player relative to the tables, impending outcomes from the tables, or other criteria as desired. | 05-13-2010 |
| 20100138288 | METHODS AND SYSTEMS FOR ACCEPTING OFFERS VIA CHECKS - In accordance with one or more embodiments, a method and system are provided for facilitating the processing of at least one check in accordance with an offer which the account holder may accept, in one example, via a check being presented by the account holder as payment for a transaction. | 06-03-2010 |
| 20100148442 | CUSTOMIZABLE DISPLAY OF ROULETTE BETTING LAYOUT - A roulette table allows players to make customized betting selections and customize the layout of the betting options that appear on the player station of the roulette table. In particularly contemplated embodiments, players may add, delete, or modify the appearance of betting options through a user interface so that the players may more readily indicate desired wagers. This functionality may not only speed up game play, but also make the betting layout more intuitive for each user resulting in increased attendance of roulette games. | 06-17-2010 |
| 20100167802 | METHOD AND APPARATUS FOR TEAM PLAY OF SLOT MACHINES - A method of operating slot machines permits a machine to be identified as available for team play. Upon being identified for team play, the machine is grouped with other slot machines and subject to bonus conditions dependent on the team play. Bonus conditions typically including selected bonus outcomes and a bonus time period, during which bonus time period all outcomes of the grouped machines are monitored to determine the total bonus outcomes. If the total bonus outcomes of the team meet the bonus conditions within the bonus time period, then a bonus payout is awarded to all of the players. Players are thus encouraged to participate in a social, team environment with others of the team to win the group bonus. The invention is applicable to all slot machines, including video poker machines wherein the bonus outcomes include selected video poker hand ranks, and reeled slot machines wherein the bonus outcomes include selected reel outcomes. | 07-01-2010 |
| 20100167824 | SYSTEM AND METHOD FOR AWARDING PRIZES IN A LOCAL EDITION OF AN ONLINE GAME - According to some embodiments of the present invention a system and method are provided that allow a player of a game to receive at least one prize. The method may include receiving information about at least one merchant, enabling play of a game by a player, determining merchant information to communicate to the player, and providing at least one prize to the player. In some embodiments, the prizes made available to a player (e.g., for selection) may be based on the location of the player, a merchant, or both. | 07-01-2010 |
| 20100227661 | METHOD AND SYSTEM FOR VIDEO POKER - One embodiment of the present invention comprises a method including steps of populating a primary set of card positions with a first set of initial cards, determining at least one discarded card from the first set of initial cards, replacing the at least one discarded card from the first set of initial cards with replacement cards to form a final set of cards, and determining whether to include the at least one discarded card in at least one secondary set of card positions. If the at least one discarded card is to be included in the at least one secondary set of card positions, the method further provides for populating the at least one secondary set of card positions with the at least one discarded card. Some embodiments of the present invention also provide for determining a payout based on at least the final set of cards. | 09-09-2010 |
| 20100262441 | SYSTEM AND METHOD FOR FACILITATING THE SALE OF A TRAVEL PRODUCT - A system and method for facilitating the sale of travel products is disclosed. The system receives travel inquiries from requesters for preferred travel products ( | 10-14-2010 |
| 20100267444 | SYSTEMS AND METHODS FOR DETERMINING A LEVEL OF REWARD - In accordance with one or more embodiments, a method comprises associating, with a casino patron, a benefit of a first value. The benefit of the first value is determined based on a first algorithm and based on the patron's activity during a first portion of a period of time. The method further comprises associating, with the patron, a benefit of a second value. The benefit of the second value is determined based on a second algorithm and based on the patron's activity during a second portion of the period of time, the second portion occurring after the first portion. Associating the benefit of the second value is only performed if the associating the benefit of the first value is first performed. | 10-21-2010 |
| 20100285869 | GAMEPLAY-ALTERING PORTABLE WAGERING MEDIA - Portable wagering media may be utilized to alter play of wagering games. | 11-11-2010 |
| 20100286819 | PRODUCTS AND PROCESSES FOR COMMUNICATING INFORMATION REGARDING A PRODUCT DISPENSED BY A VENDING MACHINE - According to an embodiment, information about a product is communicated to at least one customer of a vending machine. It is determined whether to dispense a product from the vending machine, and the product is dispensed from the vending machine. | 11-11-2010 |
| 20100304841 | SYSTEMS AND METHODS FOR PORTABLE WAGERING MEDIUMS - Some embodiments are associated with wagering game devices and/or portable wagering mediums. Some portable wagering mediums are capable of outputting various indications related to one or more potential or current statuses of the portable wagering mediums. Some wagering game devices are operable to (i) determine a status of a portable wagering medium and (ii) cause, based on the determining, an outputting of an indication of the status via an output device coupled to the portable wagering medium. In some embodiments, a central server or other device conducts the determining of the status and/or the causing of the outputting. The status of a portable wagering medium may be based on one or more of many different factors or metrics. | 12-02-2010 |
| 20110047022 | METHOD AND APPARATUS FOR PROVIDING CROSS-BENEFITS BASED ON A CUSTOMER ACTIVITY - In accordance with some embodiments of the present invention, a controller receives an indication of acceptance by a customer of an offer for a subsidy from a second vendor (e.g., a subsidizing vendor). The offer may define, for example, a reduction in the price charged for an item purchased from a first vendor and an obligation for the customer to fulfill in exchange for the subsidy. The customer is charged a second price for the items, which is less than the total price, and may even be zero. | 02-24-2011 |
| 20110054988 | METHOD AND APPARATUS FOR FACILITATING ELECTRONIC COMMERCE THROUGH PROVIDING CROSS-BENEFITS DURING A TRANSACTION - Accordingly some embodiments, a merchant server receives an indication of acceptance by a customer of an offer for a subsidy from a second merchant of a purchase of at least one item from a first merchant. The customer agrees to participate in an additional transaction with the second merchant in exchange for having the subsidy applied against the purchase from the first merchant. In one embodiment, after selling the at least one item to the customer, the merchant server determines that the customer did not participate in an additional transaction with the second merchant as the customer agreed to, and assesses a penalty against the customer. | 03-03-2011 |
| 20110093345 | Pre-Sale Data Broadcast System And Method - In one embodiment, a method for promoting the sale of a substitute product at the point of sale (POS). Upon the presentation of an original product for purchase by a consumer at a POS terminal, various manufacturers may decide to offer a substitute product to the consumer, prior to completing the purchase of the original product. If the customer accepts the offer, the point of sale terminal completes the sale of the substitute product. | 04-21-2011 |
| 20110099082 | PURCHASING, REDEMPTION AND SETTLEMENT SYSTEMS AND METHODS WHEREIN A BUYER TAKES POSSESSION AT A RETAILER OF A PRODUCT PURCHASED USING A COMMUNICATION NETWORK - Purchasing, redemption and settlement systems and methods are provided wherein a buyer takes possession of a product at a retailer. A purchasing system may communicate with a buyer through a communication network to establish a first price for a product between the buyer and a seller. The purchasing system may also arrange for the buyer to take possession of the product at a retailer, different from the seller, that offers the product for sale at a second price. Verification information, which enables the retailer to authorize the buyer to take possession of the product, is transmitted to the retailer. The buyer provides a payment, based on the first price, to the purchasing system in exchange for the right to take possession of the product at the retailer. In one embodiment, the purchasing system receives a buyer offer, including an offer price, related to the product. In another embodiment, the purchasing system transmits redemption information, including a redemption code, to the buyer. The redemption information may also include information that enables the creation of a voucher to be used when taking possession of the product. The purchasing system may also receive information related to an attempt by the buyer to take possession of the product, including the redemption code, from the retailer. | 04-28-2011 |
| 20110111842 | METHOD AND APPARATUS FOR ENABLING A PLAYER TO SIMULTANEOUSLY CONTROL GAME PLAY WITH MULTIPLE GAMING DEVICES - In accordance with at least one embodiment, a gaming system is operable to determine a first gaming device being operated by a player and select a second gaming device to be controlled, via the first gaming device, by the player. In some embodiments, the gaming system is further operable to configure the second gaming device to be controlled via an interface of the first gaming device. | 05-12-2011 |
| 20110131111 | METHOD, SYSTEM AND COMPUTER PROGRAM PRODUCT FOR FACILITATING AN AUCTION BEHAVIOR AND AUTOMATIC BIDDING IN AN AUCTION - One or more proxy bidders is associated with a rule which determines a time to place a bid. The proxy bidder places a bid at the determined time, instead of immediately after the bidder's prior bid is exceeded. Such rules may be selected for all proxy bidders to encourage a desired auction behavior. By controlling the placement of bids based on rules associated with the desired auction behavior, bids may be placed in a manner that seems natural and competitive to bidders in the auction when, in fact, they are placed in accordance with the selected rules. The desired auction behavior may be selected statically for an auction or dynamically during the auction. Historical auction data maybe analyzed to characterize the behavior of an auction, such as the average period of time between bids and the average increment between bids. Rules may be generated to correspond to a behavior so as to provide the same average time and increment between bids. | 06-02-2011 |
| 20110143832 | METHOD AND APPARATUS FOR USING CONDITIONAL PARAMETERS TO ALTERNATE BETWEEN WAGERING GAMES - A wagering method is provided that allows players or gaming establishments to specify conditions which when satisfied, reconfigure the gaming device to change game play from a first game to a second game. The condition may depend upon the value of a parameter—generally related to game play—to determine if the condition is valid and triggers the reconfiguration. The second game may be selected from a game on the same gaming device, from a game on a different gaming device, or a game played by a specific player. | 06-16-2011 |
| 20110161146 | METHOD AND APPARATUS FOR MANAGING VENDING MACHINE OFFERS - Systems, methods, and articles of manufacture for providing promotions at vending machines, such as by providing vending machine subscriptions to a category of products, are disclosed. | 06-30-2011 |
| 20110166919 | SYSTEMS AND METHODS WHEREIN A SECURITY DEPOSIT FACILITATES A TRANSACTION IN WHICH A BENEFIT IS APPLIED IN EXCHANGE FOR PERFORMANCE OF A TASK - Methods, computer readable media and systems are described wherein a security deposit is used to facilitate a transaction with a customer. In an embodiment, a process includes receiving an indication that a customer is interested in making a purchase during a transaction from a merchant, and transmitting an offer for a benefit to be applied to the transaction in exchange for a future performance of a task by the customer and a security deposit. The task is associated with a subsidy provider other than the merchant. The method also includes providing the offer to the customer, receiving the security deposit, applying the benefit to the transaction before performance of the task, and returning at least a portion of the security deposit to the customer based on the performance of the task. For example, a subsidy provider may offer to apply a subsidy amount to a transaction involving the purchase of a lawn mower in exchange for a future performance of a task by the customer such as test driving a new car. It is also arranged for the customer to provide a security deposit. When the customer performs the task by test driving the car, arrangements are then made to return at least a portion of the security deposit to the customer. | 07-07-2011 |