Patent application number | Description | Published |
20090083051 | Interactive Self-Contained Business Transaction Virtual Object Generation - A method for generating a virtual object in a virtual environment that includes performing a business transaction in a virtual environment, completing the business transaction, and generating a virtual object responsive to the completing the business transaction. The virtual object contains information related to at least one of a product or a service related to the business transaction. The virtual object may be stored in a storage mechanism accessible by the virtual environment and/or accessible by a user or avatar. A visual representation of the virtual object may be generated from the completed business transaction. | 03-26-2009 |
20090083052 | Virtual Business Object Business Processes in a Virtual Environment - A method for virtual business object processes in a virtual environment that includes presenting at least one process for selection by an avatar in a virtual environment, the at least one process being encapsulated with a virtual business object (VBO) associated with a completed business transaction in the virtual environment, selecting a process from the at least one process, and executing the selected process. The processes encapsulated in the virtual business object may be interactively updated by a remote process. | 03-26-2009 |
20090106145 | APPEAL MECHANISM FOR A CONTRACT DISPUTE IN A VIRTUAL WORLD - A method for appealing a decision in a contract dispute in a virtual world may include receiving a rejection of the decision in the contract dispute in the virtual world from at least one of a contractor and a contractee. The decision in the contract dispute may be made by a single arbitrator. The method may also include providing a mechanism to appeal the decision by the single arbitrator in the contract dispute in response to receiving the rejection from at least one of the contractor and the contractee. | 04-23-2009 |
20090119605 | ADMINISTRATION OF ACCESS CONTROL KEYS IN A VIRTUAL WORLD - A system and method for access control key administration in a virtual world that includes identifying an action to be performed on a key provided to a user controlling an avatar in a virtual world. The key provides the avatar access to a virtual space, a service, or an item in the virtual world. The action is applied to the key. The action is applied to the key to modify one or more access parameters on the key. The action applied to the key may be, for example, an update action, a revalidate action, or a remove action. | 05-07-2009 |
20090144638 | AUTOMATIC INCREASING OF CAPACITY OF A VIRTUAL SPACE IN A VIRTUAL WORLD - A system and method for automatically increasing a capacity of a virtual space in a virtual world. It is determined if an allowable number of avatars are currently in the virtual space, and a capacity of the virtual space is increased when the allowable number of avatars are currently in the virtual space. The capacity of the virtual space may be increased by spawning a replicate new virtual space. The capacity of the virtual space may also be increased by expanding a size of the virtual space. The virtual space may include any type of virtual space such as for example, a store, a business, an arena, a building, a land area, a room, etc. The allowable number of avatars may be a maximum avatar capacity for the virtual space, or may be an ideal avatar capacity for the virtual space. | 06-04-2009 |
20090150682 | Third Party Secured Storage for Web Services and Web Applications - A system and method for providing third party secure hosting of an application. The system and method includes providing a host system with a main memory and a third party secured memory, the third party secured memory storing third party information; encrypting the third party information stored on the third party secured memory upon access by a user, the encrypting being via a security key, the security key being held at a customer location; and, enabling access to the third party information only to users having the security key. | 06-11-2009 |
20090150804 | CONTRACT AMENDMENT MECHANISM IN A VIRTUAL WORLD - A method for amending a contract in a virtual world may include presenting an online chat option in response to another user's avatar coming within a predetermined proximity range of an avatar of the user and in response to the other user's avatar and the user's avatar having previously entered into a contract in the virtual world. The method may also include recording the online chat between the users to define an amendment to the contract in response to the online chat option being selected. The method may further include appending the amendment to contracting terms in a contract object in response to acceptance of the amendment by the users. | 06-11-2009 |
20090267938 | THREE-DIMENSIONAL (3D) VIRTUAL WORLD WORMHOLES - A three dimensional (3D) virtual world wormhole includes hosting a 3D virtual world, and creating a wormhole at a selected location in the 3D virtual world for automatic transport of an avatar from the selected location to a selected destination in the 3D virtual world. Policies may be defined for the wormhole where the wormhole operates in accordance with the defined policies. An avatar may be automatically transported from the location to any one of a plurality of destinations based on a current capacity of each of the plurality of destinations. | 10-29-2009 |
20090300582 | Generation and Synchronization of offline 3D virtual world content - Generation and synchronization of offline three-dimensional (3D) virtual world content that include hosting 3D virtual world content, providing access to a portion of the 3D virtual world content, allowing storing offline of a copy of the accessed portion of the 3D virtual world content, and receiving changes made in the stored offline copy of the accessed portion of the 3D virtual world content and synchronizing the received changes with the hosted 3D virtual world content. The accessed portion of the 3D virtual world content may be recreated offline using a rendering engine on a processing device offline from the hosted 3D virtual world. | 12-03-2009 |
20100094890 | URL VIRTUAL NAMING AND METADATA MAPPING - Mapping of a universal resource locator (URL) to a virtual world location may include receiving a URL for access to an entity, accessing a mapping of the URL to coordinates of a location of the entity in a virtual world, and providing access to the entity in the virtual world. A device that may include a network interface, the network interface being configured to receive a URL and provide access to a virtual world, and a memory, the memory containing at least one mapping of a URL to coordinates in the virtual world. | 04-15-2010 |
20100115425 | COLLABORATIVE VIRTUAL BUSINESS OBJECTS SOCIAL SHARING IN A VIRTUAL WORLD - Collaborative virtual business object (VBO) social sharing that may include generating a VBO responsive to an avatar performing a transaction, and providing access to the VBO to other avatars desiring access. Access to the VBO may be provided by registering information regarding accessing the VBO in an inventory of the avatar, registering information regarding accessing the VBO in a centralized registry, allowing some portions of the VBO to be searchable, or uploading a modified copy of the VBO to a centralized VBO data upload facility. Portions of the VBO may be identified as private or public and access provided to only the public portions. An apparatus for collaborative virtual business object (VBO) social sharing may include an interface configured to access virtual world and a processor configured to generate a VBO responsive to a transaction in the virtual world and provide access to the VBO. | 05-06-2010 |
20100179871 | USER DRIVEN TRANSACTIONS THROUGH REFERRED VIRTUAL BUSINESS OBJECT - Providing traceability in a Virtual Business Object (VBO) may include generating a VBO comprising components and actions that may be performed using the VBO, attaching traceability information regarding an avatar to the VBO and providing the VBO to the avatar. Also, a network entity configured to access a virtual world environment may include a network interface configured to provide access to the virtual world environment and a controller configured to perform a transaction with an avatar in the virtual world environment, generate a Virtual Business Object (VBO) related to the transaction, attach traceability information regarding the avatar to the VBO, and provide the VBO to the avatar. | 07-15-2010 |
20120124189 | AUTOMATIC INCREASING OF CAPACITY OF A VIRTUAL SPACE IN A VIRTUAL WORLD - A system for automatically increasing a capacity of a virtual space in a virtual world may include a processor and a module operating on the processor for detecting an attempt by an avatar to enter a virtual space in a virtual world. The system may also include another module for determining if an allowable number of avatars is currently in the virtual space. The allowable number of avatars may be determined by at least a capacity of a server that is hosting the virtual space. Another module may be provided for increasing a capacity of the virtual space when the allowable number of avatars is currently in the virtual space. Increasing the capacity of the virtual space may include spawning a replicate new virtual space on a different server in response to the capacity of the server that is hosting the virtual space reaching the allowable number of avatars. | 05-17-2012 |