| Patent application number | Description | Published |
| 20090148342 | Hypochlorite Technology - This invention generally relates to compositions and method of producing diluted hypohalous acid and hypohalous acid vapor. These compositions can be used to treat allergen containing surfaces, hard surfaces, food contact surfaces, hospital surfaces, food surfaces, kitchen surfaces, bathroom surfaces, human surfaces, animal surfaces, children's items, outdoor surfaces, soft surfaces, and medical instruments. These compositions can be converted to solid particulate or granular compositions. These compositions can be put into a variety of containers which preserve the stability. These compositions can be used to treat allergens and molds and as part of a mold detection system. These compositions can be dispersed into the air to enable microbiological control. | 06-11-2009 |
| 20100160205 | Low-Density Cleaning Substrate - The present invention is directed to a low-density substrate, which has an optimized pore volume distribution. The optimized pore volume distribution allows the substrate to hold at least 50 percent of its cumulative volume within pores with a radius size of about 110 to 250 microns. The optimized pore volume distribution can also be characterized by having a dry fibrous web that absorbs less than 20 percent of the cumulative volume of the fibrous web at a pore radius of 75 microns. The optimized pore volume distribution of the substrate enables it to controllably release a fluid composition effectively onto a surface. The basis weight of the substrate is about 80 to 20 gsm and the density of the substrate is below 0.1 g/cc. The substrate may be a pre-loaded wipe, which is either moistened by a consumer prior to use or moistened prior to packaging. The composition loaded onto the substrate may contain dry and/or liquid compositions preferably for cleaning hard or soft surfaces. | 06-24-2010 |
| Patent application number | Description | Published |
| 20090186694 | VIRTUAL WORLD PLATFORM GAMES CONSTRUCTED FROM DIGITAL IMAGERY - An interactive game within a virtual world platform is provided wherein a sender can hide an object within a mapping application. An intended recipient of the object can be notified that the object is available and a clue can be provided. The clue can direct the recipient in searching for where the object is hidden. The objects can be intended for a single recipient, multiple recipients, or open to everyone on a first-come-first-served basis. The objects can be stolen by others and/or the objects can be re-gifted after being found. After being found, the virtual object can be automatically or manually converted into a non-virtual object. | 07-23-2009 |
| 20110166682 | AUTOMATED GENERATION OF GARMENT CONSTRUCTION SPECIFICATION - Sketches, notes and 2D computer drawings of a designed garment can be input into a computing device. The computing device can apply optical character recognition, shape inference, figure recognition, domain intelligence and inferred knowledge to automatically generate a garment construction specification from the input information. The garment construction specification can include a detailed description of each component of the garment, followed by step-by-step instructions, such as could be consumed by a computer-controlled device, regarding the joining of the components to create the garment. A virtual garment generation mechanism can create a 3D rendering of the garment by constructing each component and then joining them together to act as a single 3D piece. Material behavioral properties can also be applied to the 3D rendering. User feedback regarding the 3D rendering can be utilized to create a modified garment construction specification which can ultimately, when approved, be provided to a garment manufacturer. | 07-07-2011 |
| Patent application number | Description | Published |
| 20080215450 | REMOTE PROVISIONING OF INFORMATION TECHNOLOGY - Remote provisioning of an IT network and/or associated services is provided. Hardware, software, service and/or expertise can be moved from on-premise to a remote location (e.g., central, distributed . . . ). Accordingly, at least a large degree computation can be moved to the center to exploit economies of scale, among other things. In such an architecture, computational resources (e.g., data storage, computation power, cache . . . ) can be pooled, and entities can subscribe to a particular level of resources related to a private entity IT network. | 09-04-2008 |
| 20090006566 | Providing Access to Presence Information Using Multiple Presence Objects - An approach is described for maintaining multiple presence objects associated with a single entity. The different presence objects correspond to different respective aspects of the entity's presence. Each presence object includes subscriber information and permission information associated therewith. The subscriber information identifies the subscribers that subscribe to receive notifications for a particular presence object. The permission information identifies the users who are entitled to receive notifications for the particular presence object. By virtue of the use of multiple objects, the entity can control access to its presence information with a high degree of granularity. | 01-01-2009 |
| 20090271255 | COMMERCE AND ADVERTISEMENT BASED ON EXPLICIT CONSUMER'S VALUE COST PROPOSITION - System(s) and method(s) are provided to drive commercial transactions and advertisement based on explicit consumer's value-cost propositions. Value-cost propositions express consumer's desires with respect to parameters related to a commercial transaction product price point, sensitivity to price and time, preferred shipping mechanism(s), contractor reputation, supply chain utilized by contractor, and so on. A component registers consumers to submit their value-cost propositions, and aggregates the information so conveyed to generate a market latent demand. The latter is conveyed to a set of advertisers, who respond to the latent demand by (i) adjusting their cost-profit propositions or (ii) countering the consumer's value-cost propositions. Commerce driven through explicit value-cost propositions can be effected within an intent-compensation user price incentive scheme, wherein compensation is issued through advertisement in response to consumer's conveyed intent, which includes value-cost propositions, in engaging in a commercial transaction with a service platform. | 10-29-2009 |
| 20090271257 | MODEL FOR EARLY ADOPTION AND RETENTION OF SOURCES OF FUNDING TO FINANCE AWARD PROGRAM - System(s) and method(s) are provided to drive early adoption and retention of disparate sources of funding and financing an award program, with application to a consumer compensation scheme subsidized through advertisement revenue. A component that manages advertisement revenue, or received funds, allocates a portion of revenue to subsidize a rebate program, or award program, for enrolled advertisers, or sources of funding, from a universe of advertisers. Rebate or award funds are provided to enrolled advertisers on an exclusivity based for a specific period of time, after which funds are transferred to a commonly accessible account. The subsidized nature of the awarded compensation funds and their time sensitivity drive advertiser enrollment and retention and ensures consumers are aggressively compensated. In an aspect, the subsidized rebate program can be exploited to directly compensate a consumer online or offline in exchange for the consumer's intent in engaging with a service platform. | 10-29-2009 |
| Patent application number | Description | Published |
| 20090037858 | Method For Automatic Maximization of Coverage in Constrained Stimulus Driven Simulation - A computer increases coverage in simulation of a design of a circuit by processing goals for coverage differently depending on whether or not the goals are on input signals of the circuit. Specifically, goals on input signals are used to automatically formulate constraints (“directly-derived constraints”) on values of input signals in test vectors. Goals on non-input signals (e.g. internal/output signals) are used with correlations to automatically formulate more additional constraints (“correlation-derived constraints”), by use of goals on non-input signals. The correlations indicate which non-input signals are associated with which input signals. The correlations are received from, for example, a human designer of the circuit. Depending on the embodiment, one or more of the automatically derived constraints are used with human-supplied constraints, to generate test vectors e.g. using a constraints solver, such as a satisfiability (SAT) engine. The test vectors are supplied to a simulator for functional verification. | 02-05-2009 |
| 20090037859 | METHOD FOR AUTOMATICALLY EXTRACTING A FUNCTIONAL COVERAGE MODEL FROM A CONSTRAINT SPECIFICATION - A computer is programmed to automatically generate in memory, goals for functional verification of a design of a circuit by use of constraints that are specified in the normal manner. Specifically, a predetermined set of rules are automatically applied to the constraints, on random values for signals to be input to the circuit during simulation of the design. Application of the rules identifies one or more templates of goal(s) to be met. The computer is programmed to automatically use constraint(s) and template(s) to instantiate goal(s) in memory. Each goal identifies a signal to be input to the circuit, and defines a counter for a value of the signal. The goals are used in the normal manner, i.e. used to measure coverage of functional verification during simulation of the design of the circuit. | 02-05-2009 |